| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef PictureRenderer_DEFINED |
| #define PictureRenderer_DEFINED |
| #include "SkTypes.h" |
| #include "SkTDArray.h" |
| #include "SkRefCnt.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrContextFactory.h" |
| #include "GrContext.h" |
| #endif |
| |
| class SkBitmap; |
| class SkCanvas; |
| class SkGLContext; |
| class SkPicture; |
| class SkString; |
| |
| namespace sk_tools { |
| |
| class PictureRenderer : public SkRefCnt { |
| public: |
| enum SkDeviceTypes { |
| kBitmap_DeviceType, |
| #if SK_SUPPORT_GPU |
| kGPU_DeviceType |
| #endif |
| }; |
| |
| virtual void init(SkPicture* pict); |
| virtual void render() = 0; |
| virtual void end(); |
| void resetState(); |
| |
| void setDeviceType(SkDeviceTypes deviceType) { |
| fDeviceType = deviceType; |
| } |
| |
| bool isUsingBitmapDevice() { |
| return kBitmap_DeviceType == fDeviceType; |
| } |
| |
| #if SK_SUPPORT_GPU |
| bool isUsingGpuDevice() { |
| return kGPU_DeviceType == fDeviceType; |
| } |
| |
| SkGLContext* getGLContext() { |
| if (this->isUsingGpuDevice()) { |
| return fGrContextFactory.getGLContext(GrContextFactory::kNative_GLContextType); |
| } else { |
| return NULL; |
| } |
| } |
| #endif |
| |
| PictureRenderer() |
| : fPicture(NULL) |
| , fDeviceType(kBitmap_DeviceType) |
| #if SK_SUPPORT_GPU |
| , fGrContext(fGrContextFactory.get(GrContextFactory::kNative_GLContextType)) |
| #endif |
| {} |
| |
| bool write(const SkString& path) const; |
| |
| protected: |
| virtual void finishDraw(); |
| SkCanvas* setupCanvas(); |
| SkCanvas* setupCanvas(int width, int height); |
| |
| SkAutoTUnref<SkCanvas> fCanvas; |
| SkPicture* fPicture; |
| SkDeviceTypes fDeviceType; |
| |
| #if SK_SUPPORT_GPU |
| GrContextFactory fGrContextFactory; |
| GrContext* fGrContext; |
| #endif |
| |
| private: |
| typedef SkRefCnt INHERITED; |
| }; |
| |
| class PipePictureRenderer : public PictureRenderer { |
| public: |
| virtual void render() SK_OVERRIDE; |
| |
| private: |
| typedef PictureRenderer INHERITED; |
| }; |
| |
| class SimplePictureRenderer : public PictureRenderer { |
| public: |
| virtual void render () SK_OVERRIDE; |
| |
| private: |
| typedef PictureRenderer INHERITED; |
| }; |
| |
| class TiledPictureRenderer : public PictureRenderer { |
| public: |
| TiledPictureRenderer(); |
| |
| virtual void init(SkPicture* pict) SK_OVERRIDE; |
| virtual void render() SK_OVERRIDE; |
| virtual void end() SK_OVERRIDE; |
| void drawTiles(); |
| |
| void setTileWidth(int width) { |
| fTileWidth = width; |
| } |
| |
| int getTileWidth() const { |
| return fTileWidth; |
| } |
| |
| void setTileHeight(int height) { |
| fTileHeight = height; |
| } |
| |
| int getTileHeight() const { |
| return fTileHeight; |
| } |
| |
| void setTileWidthPercentage(double percentage) { |
| fTileWidthPercentage = percentage; |
| } |
| |
| double getTileWidthPercentage() const { |
| return fTileWidthPercentage; |
| } |
| |
| void setTileHeightPercentage(double percentage) { |
| fTileHeightPercentage = percentage; |
| } |
| |
| double getTileHeightPercentage() const { |
| return fTileHeightPercentage; |
| } |
| |
| int numTiles() const { |
| return fTiles.count(); |
| } |
| |
| ~TiledPictureRenderer(); |
| |
| protected: |
| virtual void finishDraw(); |
| |
| private: |
| int fTileWidth; |
| int fTileHeight; |
| double fTileWidthPercentage; |
| double fTileHeightPercentage; |
| |
| SkTDArray<SkCanvas*> fTiles; |
| |
| // Clips the tile to an area that is completely in what the SkPicture says is the |
| // drawn-to area. This is mostly important for tiles on the right and bottom edges |
| // as they may go over this area and the picture may have some commands that |
| // draw outside of this area and so should not actually be written. |
| void clipTile(SkCanvas* tile); |
| void addTile(int tile_x_start, int tile_y_start); |
| void setupTiles(); |
| void deleteTiles(); |
| void copyTilesToCanvas(); |
| |
| typedef PictureRenderer INHERITED; |
| }; |
| |
| } |
| |
| #endif // PictureRenderer_DEFINED |