| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_UTIL |
| #define SKSL_UTIL |
| |
| #include <cstdarg> |
| #include <memory> |
| #include "stdlib.h" |
| #include "string.h" |
| #include "src/sksl/SkSLDefines.h" |
| #include "src/sksl/SkSLLexer.h" |
| |
| #ifndef SKSL_STANDALONE |
| #include "include/core/SkTypes.h" |
| #include "include/private/GrTypesPriv.h" |
| #if SK_SUPPORT_GPU |
| #include "include/gpu/GrContextOptions.h" |
| #include "src/gpu/GrShaderCaps.h" |
| #endif // SK_SUPPORT_GPU |
| #endif // SKSL_STANDALONE |
| |
| class GrShaderCaps; |
| |
| namespace SkSL { |
| |
| class Context; |
| class OutputStream; |
| class StringStream; |
| class Type; |
| |
| #if defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU |
| |
| // we're being compiled standalone, so we don't have access to caps... |
| enum GrGLSLGeneration { |
| k110_GrGLSLGeneration, |
| k130_GrGLSLGeneration, |
| k140_GrGLSLGeneration, |
| k150_GrGLSLGeneration, |
| k330_GrGLSLGeneration, |
| k400_GrGLSLGeneration, |
| k420_GrGLSLGeneration, |
| k310es_GrGLSLGeneration, |
| k320es_GrGLSLGeneration, |
| }; |
| |
| #define SKSL_CAPS_CLASS StandaloneShaderCaps |
| class StandaloneShaderCaps { |
| public: |
| GrGLSLGeneration generation() const { |
| return k400_GrGLSLGeneration; |
| } |
| |
| bool atan2ImplementedAsAtanYOverX() const { |
| return false; |
| } |
| |
| bool canUseMinAndAbsTogether() const { |
| return true; |
| } |
| |
| bool mustForceNegatedAtanParamToFloat() const { |
| return false; |
| } |
| |
| bool shaderDerivativeSupport() const { |
| return true; |
| } |
| |
| bool usesPrecisionModifiers() const { |
| return true; |
| } |
| |
| bool mustDeclareFragmentShaderOutput() const { |
| return true; |
| } |
| |
| bool fbFetchSupport() const { |
| return true; |
| } |
| |
| bool fbFetchNeedsCustomOutput() const { |
| return false; |
| } |
| |
| bool flatInterpolationSupport() const { |
| return true; |
| } |
| |
| bool noperspectiveInterpolationSupport() const { |
| return true; |
| } |
| |
| bool multisampleInterpolationSupport() const { |
| return true; |
| } |
| |
| bool sampleMaskSupport() const { |
| return true; |
| } |
| |
| bool externalTextureSupport() const { |
| return true; |
| } |
| |
| bool mustDoOpBetweenFloorAndAbs() const { |
| return false; |
| } |
| |
| bool mustGuardDivisionEvenAfterExplicitZeroCheck() const { |
| return false; |
| } |
| |
| bool inBlendModesFailRandomlyForAllZeroVec() const { |
| return false; |
| } |
| |
| bool mustEnableAdvBlendEqs() const { |
| return false; |
| } |
| |
| bool mustEnableSpecificAdvBlendEqs() const { |
| return false; |
| } |
| |
| bool canUseAnyFunctionInShader() const { |
| return false; |
| } |
| |
| bool noDefaultPrecisionForExternalSamplers() const { |
| return false; |
| } |
| |
| bool floatIs32Bits() const { |
| return true; |
| } |
| |
| bool integerSupport() const { |
| return false; |
| } |
| |
| bool builtinFMASupport() const { |
| return true; |
| } |
| |
| bool canUseDoLoops() const { |
| // we define this to false in standalone so we don't use do loops while inlining in FP files |
| // (which would then, being baked in, end up being used even in contexts where do loops are |
| // not allowed) |
| return false; |
| } |
| |
| const char* shaderDerivativeExtensionString() const { |
| return nullptr; |
| } |
| |
| const char* fragCoordConventionsExtensionString() const { |
| return nullptr; |
| } |
| |
| const char* geometryShaderExtensionString() const { |
| return nullptr; |
| } |
| |
| const char* gsInvocationsExtensionString() const { |
| return nullptr; |
| } |
| |
| const char* externalTextureExtensionString() const { |
| return nullptr; |
| } |
| |
| const char* secondExternalTextureExtensionString() const { |
| return nullptr; |
| } |
| |
| const char* versionDeclString() const { |
| return ""; |
| } |
| |
| bool gsInvocationsSupport() const { |
| return true; |
| } |
| |
| bool canUseFractForNegativeValues() const { |
| return true; |
| } |
| |
| bool canUseFragCoord() const { |
| return true; |
| } |
| |
| bool incompleteShortIntPrecision() const { |
| return false; |
| } |
| |
| bool addAndTrueToLoopCondition() const { |
| return false; |
| } |
| |
| bool unfoldShortCircuitAsTernary() const { |
| return false; |
| } |
| |
| bool emulateAbsIntFunction() const { |
| return false; |
| } |
| |
| bool rewriteDoWhileLoops() const { |
| return false; |
| } |
| |
| bool removePowWithConstantExponent() const { |
| return false; |
| } |
| |
| const char* fbFetchColorName() const { |
| return nullptr; |
| } |
| }; |
| |
| extern StandaloneShaderCaps standaloneCaps; |
| |
| #else |
| |
| #define SKSL_CAPS_CLASS GrShaderCaps |
| // Various sets of caps for use in tests |
| class ShaderCapsFactory { |
| public: |
| static sk_sp<GrShaderCaps> Default() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fShaderDerivativeSupport = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> Version450Core() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 450 core"; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> Version110() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 110"; |
| result->fGLSLGeneration = GrGLSLGeneration::k110_GrGLSLGeneration; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> UsesPrecisionModifiers() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fUsesPrecisionModifiers = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> CannotUseMinAndAbsTogether() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fCanUseMinAndAbsTogether = false; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> CannotUseFractForNegativeValues() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fCanUseFractForNegativeValues = false; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> MustForceNegatedAtanParamToFloat() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fMustForceNegatedAtanParamToFloat = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> ShaderDerivativeExtensionString() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fShaderDerivativeSupport = true; |
| result->fShaderDerivativeExtensionString = "GL_OES_standard_derivatives"; |
| result->fUsesPrecisionModifiers = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> FragCoordsOld() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 110"; |
| result->fGLSLGeneration = GrGLSLGeneration::k110_GrGLSLGeneration; |
| result->fFragCoordConventionsExtensionString = "GL_ARB_fragment_coord_conventions"; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> FragCoordsNew() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fFragCoordConventionsExtensionString = "GL_ARB_fragment_coord_conventions"; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> GeometryShaderSupport() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fGeometryShaderSupport = true; |
| result->fGSInvocationsSupport = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> NoGSInvocationsSupport() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fGeometryShaderSupport = true; |
| result->fGSInvocationsSupport = false; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> GeometryShaderExtensionString() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 310es"; |
| result->fGeometryShaderSupport = true; |
| result->fGeometryShaderExtensionString = "GL_EXT_geometry_shader"; |
| result->fGSInvocationsSupport = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> GSInvocationsExtensionString() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fGeometryShaderSupport = true; |
| result->fGSInvocationsSupport = true; |
| result->fGSInvocationsExtensionString = "GL_ARB_gpu_shader5"; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> VariousCaps() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fExternalTextureSupport = true; |
| result->fFBFetchSupport = false; |
| result->fCanUseAnyFunctionInShader = false; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> CannotUseFragCoord() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fCanUseFragCoord = false; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> IncompleteShortIntPrecision() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 310es"; |
| result->fUsesPrecisionModifiers = true; |
| result->fIncompleteShortIntPrecision = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> AddAndTrueToLoopCondition() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fAddAndTrueToLoopCondition = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> UnfoldShortCircuitAsTernary() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fUnfoldShortCircuitAsTernary = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> EmulateAbsIntFunction() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fEmulateAbsIntFunction = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> RewriteDoWhileLoops() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fRewriteDoWhileLoops = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> RemovePowWithConstantExponent() { |
| sk_sp<GrShaderCaps> result = sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| result->fVersionDeclString = "#version 400"; |
| result->fRemovePowWithConstantExponent = true; |
| return result; |
| } |
| |
| static sk_sp<GrShaderCaps> SampleMaskSupport() { |
| sk_sp<GrShaderCaps> result = Default(); |
| result->fSampleMaskSupport = true; |
| return result; |
| } |
| }; |
| #endif |
| |
| #if !defined(SKSL_STANDALONE) |
| bool type_to_grsltype(const Context& context, const Type& type, GrSLType* outType); |
| #endif |
| |
| void write_stringstream(const StringStream& d, OutputStream& out); |
| |
| // Returns true if op is '=' or any compound assignment operator ('+=', '-=', etc.) |
| bool is_assignment(Token::Kind op); |
| |
| // Given a compound assignment operator, returns the non-assignment version of the operator (e.g. |
| // '+=' becomes '+') |
| Token::Kind remove_assignment(Token::Kind op); |
| |
| NORETURN void sksl_abort(); |
| |
| } // namespace SkSL |
| |
| #endif |