Move GL-specific include files to their own subdirectory, to better
coexist alongside D3D backend.
Requires gyp change.

http://codereview.appspot.com/5665045/



git-svn-id: http://skia.googlecode.com/svn/trunk@3185 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/gpu/GrGpuFactory.cpp b/src/gpu/GrGpuFactory.cpp
index 7d0678e..585f35f 100644
--- a/src/gpu/GrGpuFactory.cpp
+++ b/src/gpu/GrGpuFactory.cpp
@@ -14,7 +14,7 @@
 //    #include "GrGpuD3D9.h"
 #endif
 
-#include "GrGLConfig.h"
+#include "gl/GrGLConfig.h"
 
 #include "GrGpu.h"
 #include "gl/GrGpuGLShaders.h"
diff --git a/src/gpu/GrGpuVertex.h b/src/gpu/GrGpuVertex.h
index 2abc2f4..d093e2d 100644
--- a/src/gpu/GrGpuVertex.h
+++ b/src/gpu/GrGpuVertex.h
@@ -11,7 +11,7 @@
 #ifndef GrGpuVertex_DEFINED
 #define GrGpuVertex_DEFINED
 
-#include "GrGLConfig.h"
+#include "gl/GrGLConfig.h"
 #include "GrPoint.h"
 
 #if GR_TEXT_SCALAR_IS_USHORT
diff --git a/src/gpu/gl/GrGLContextInfo.h b/src/gpu/gl/GrGLContextInfo.h
index b753608..c37b11d 100644
--- a/src/gpu/gl/GrGLContextInfo.h
+++ b/src/gpu/gl/GrGLContextInfo.h
@@ -1,4 +1,3 @@
-
 /*
  * Copyright 2012 Google Inc.
  *
@@ -11,7 +10,7 @@
 #define GrGLContextInfo_DEFINED
 
 #include "GrGLCaps.h"
-#include "GrGLInterface.h"
+#include "gl/GrGLInterface.h"
 #include "GrGLSL.h"
 
 #include "SkString.h"
diff --git a/src/gpu/gl/GrGLCreateNullInterface.cpp b/src/gpu/gl/GrGLCreateNullInterface.cpp
index cdac75f..5095079 100644
--- a/src/gpu/gl/GrGLCreateNullInterface.cpp
+++ b/src/gpu/gl/GrGLCreateNullInterface.cpp
@@ -7,7 +7,7 @@
  */
 
 
-#include "GrGLInterface.h"
+#include "gl/GrGLInterface.h"
 #include "../GrTDArray.h"
 
 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
diff --git a/src/gpu/gl/GrGLDefaultInterface_native.cpp b/src/gpu/gl/GrGLDefaultInterface_native.cpp
index 7b8b84a..13988c0 100644
--- a/src/gpu/gl/GrGLDefaultInterface_native.cpp
+++ b/src/gpu/gl/GrGLDefaultInterface_native.cpp
@@ -6,7 +6,7 @@
  * found in the LICENSE file.
  */
 
-#include "GrGLInterface.h"
+#include "gl/GrGLInterface.h"
 
 const GrGLInterface* GrGLDefaultInterface() {
     return GrGLCreateNativeInterface();
diff --git a/src/gpu/gl/GrGLIRect.h b/src/gpu/gl/GrGLIRect.h
index e94fa21..aee5fb4 100644
--- a/src/gpu/gl/GrGLIRect.h
+++ b/src/gpu/gl/GrGLIRect.h
@@ -11,7 +11,7 @@
 #ifndef GrGLIRect_DEFINED
 #define GrGLIRect_DEFINED
 
-#include "GrGLInterface.h"
+#include "gl/GrGLInterface.h"
 
 /**
  * Helper struct for dealing with the fact that Ganesh and GL use different
diff --git a/src/gpu/gl/GrGLIndexBuffer.h b/src/gpu/gl/GrGLIndexBuffer.h
index 9f32890..68c165f 100644
--- a/src/gpu/gl/GrGLIndexBuffer.h
+++ b/src/gpu/gl/GrGLIndexBuffer.h
@@ -12,7 +12,7 @@
 #define GrGLIndexBuffer_DEFINED
 
 #include "../GrIndexBuffer.h"
-#include "GrGLInterface.h"
+#include "gl/GrGLInterface.h"
 
 class GrGpuGL;
 
diff --git a/src/gpu/gl/GrGLInterface.cpp b/src/gpu/gl/GrGLInterface.cpp
index c1ac088..7fb871c 100644
--- a/src/gpu/gl/GrGLInterface.cpp
+++ b/src/gpu/gl/GrGLInterface.cpp
@@ -8,8 +8,8 @@
 
 
 #include "GrTypes.h"
-#include "GrGLInterface.h"
-#include "GrGLDefines.h"
+#include "gl/GrGLInterface.h"
+#include "gl/GrGLDefines.h"
 
 #include <stdio.h>
 
diff --git a/src/gpu/gl/GrGLSL.h b/src/gpu/gl/GrGLSL.h
index 5b9c5b6..a3d3921 100644
--- a/src/gpu/gl/GrGLSL.h
+++ b/src/gpu/gl/GrGLSL.h
@@ -8,7 +8,7 @@
 #ifndef GrGLSL_DEFINED
 #define GrGLSL_DEFINED
 
-#include "GrGLInterface.h"
+#include "gl/GrGLInterface.h"
 
 class GrGLShaderVar;
 
diff --git a/src/gpu/gl/GrGLStencilBuffer.h b/src/gpu/gl/GrGLStencilBuffer.h
index 0995c7d..908921a 100644
--- a/src/gpu/gl/GrGLStencilBuffer.h
+++ b/src/gpu/gl/GrGLStencilBuffer.h
@@ -10,7 +10,7 @@
 #ifndef GrGLStencilBuffer_DEFINED
 #define GrGLStencilBuffer_DEFINED
 
-#include "GrGLInterface.h"
+#include "gl/GrGLInterface.h"
 #include "../GrStencilBuffer.h"
 
 class GrGLStencilBuffer : public GrStencilBuffer {
diff --git a/src/gpu/gl/GrGLUtil.cpp b/src/gpu/gl/GrGLUtil.cpp
index f12b407..23ed5b4 100644
--- a/src/gpu/gl/GrGLUtil.cpp
+++ b/src/gpu/gl/GrGLUtil.cpp
@@ -7,8 +7,8 @@
  */
 
 
-#include "GrGLConfig.h"
-#include "GrGLInterface.h"
+#include "gl/GrGLConfig.h"
+#include "gl/GrGLInterface.h"
 
 void GrGLClearErr(const GrGLInterface* gl) {
     while (GR_GL_NO_ERROR != gl->fGetError()) {}
diff --git a/src/gpu/gl/GrGLVertexBuffer.h b/src/gpu/gl/GrGLVertexBuffer.h
index ff03d7a..5d2ba30 100644
--- a/src/gpu/gl/GrGLVertexBuffer.h
+++ b/src/gpu/gl/GrGLVertexBuffer.h
@@ -12,7 +12,7 @@
 #define GrGLVertexBuffer_DEFINED
 
 #include "../GrVertexBuffer.h"
-#include "GrGLInterface.h"
+#include "gl/GrGLInterface.h"
 
 class GrGpuGL;
 
diff --git a/src/gpu/gl/SkGLContext.cpp b/src/gpu/gl/SkGLContext.cpp
index 6142d3c..525afe8 100644
--- a/src/gpu/gl/SkGLContext.cpp
+++ b/src/gpu/gl/SkGLContext.cpp
@@ -5,7 +5,7 @@
  * Use of this source code is governed by a BSD-style license that can be
  * found in the LICENSE file.
  */
-#include "SkGLContext.h"
+#include "gl/SkGLContext.h"
 
 SkGLContext::SkGLContext()
     : fFBO(0)
diff --git a/src/gpu/gl/SkNullGLContext.cpp b/src/gpu/gl/SkNullGLContext.cpp
index 04e63d8..86c09b2 100644
--- a/src/gpu/gl/SkNullGLContext.cpp
+++ b/src/gpu/gl/SkNullGLContext.cpp
@@ -6,7 +6,7 @@
  * found in the LICENSE file.
  */
 
-#include "SkNullGLContext.h"
+#include "gl/SkNullGLContext.h"
 
 const GrGLInterface* SkNullGLContext::createGLContext() {
     return GrGLCreateNullInterface();
diff --git a/src/gpu/unix/GrGLCreateNativeInterface_unix.cpp b/src/gpu/unix/GrGLCreateNativeInterface_unix.cpp
index ab0d351..1e9f2e0 100644
--- a/src/gpu/unix/GrGLCreateNativeInterface_unix.cpp
+++ b/src/gpu/unix/GrGLCreateNativeInterface_unix.cpp
@@ -7,7 +7,7 @@
  */
 
 
-#include "GrGLInterface.h"
+#include "gl/GrGLInterface.h"
 
 #include <GL/glx.h>
 #include <GL/gl.h>
diff --git a/src/gpu/unix/SkNativeGLContext_unix.cpp b/src/gpu/unix/SkNativeGLContext_unix.cpp
index 907e2b8..f4199eb 100644
--- a/src/gpu/unix/SkNativeGLContext_unix.cpp
+++ b/src/gpu/unix/SkNativeGLContext_unix.cpp
@@ -5,7 +5,7 @@
  * Use of this source code is governed by a BSD-style license that can be
  * found in the LICENSE file.
  */
-#include "SkNativeGLContext.h"
+#include "gl/SkNativeGLContext.h"
 
 #include <GL/glu.h>