| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrResourceProvider_DEFINED |
| #define GrResourceProvider_DEFINED |
| |
| #include "GrIndexBuffer.h" |
| #include "GrTextureProvider.h" |
| #include "GrPathRange.h" |
| |
| class GrIndexBuffer; |
| class GrPath; |
| class GrStrokeInfo; |
| class GrVertexBuffer; |
| class SkDescriptor; |
| class SkPath; |
| class SkTypeface; |
| |
| /** |
| * An extension of the texture provider for arbitrary resource types. This class is intended for |
| * use within the Gr code base, not by clients or extensions (e.g. third party GrProcessor |
| * derivatives). |
| */ |
| class GrResourceProvider : public GrTextureProvider { |
| public: |
| |
| GrResourceProvider(GrGpu* gpu, GrResourceCache* cache); |
| |
| template <typename T> T* findAndRefTByUniqueKey(const GrUniqueKey& key) { |
| return static_cast<T*>(this->findAndRefResourceByUniqueKey(key)); |
| } |
| |
| /** |
| * Either finds and refs, or creates an index buffer for instanced drawing with a specific |
| * pattern if the index buffer is not found. If the return is non-null, the caller owns |
| * a ref on the returned GrIndexBuffer. |
| * |
| * @param pattern the pattern of indices to repeat |
| * @param patternSize size in bytes of the pattern |
| * @param reps number of times to repeat the pattern |
| * @param vertCount number of vertices the pattern references |
| * @param key Key to be assigned to the index buffer. |
| * |
| * @return The index buffer if successful, otherwise NULL. |
| */ |
| const GrIndexBuffer* refOrCreateInstancedIndexBuffer(const uint16_t* pattern, |
| int patternSize, |
| int reps, |
| int vertCount, |
| const GrUniqueKey& key) { |
| if (GrIndexBuffer* buffer = this->findAndRefTByUniqueKey<GrIndexBuffer>(key)) { |
| return buffer; |
| } |
| return this->createInstancedIndexBuffer(pattern, patternSize, reps, vertCount, key); |
| } |
| |
| /** |
| * Returns an index buffer that can be used to render quads. |
| * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. |
| * The max number of quads can be queried using GrIndexBuffer::maxQuads(). |
| * Draw with kTriangles_GrPrimitiveType |
| * @ return the quad index buffer |
| */ |
| const GrIndexBuffer* refQuadIndexBuffer() { |
| if (GrIndexBuffer* buffer = |
| this->findAndRefTByUniqueKey<GrIndexBuffer>(fQuadIndexBufferKey)) { |
| return buffer; |
| } |
| return this->createQuadIndexBuffer(); |
| } |
| |
| /** |
| * Factories for GrPath and GrPathRange objects. It's an error to call these if path rendering |
| * is not supported. |
| */ |
| GrPath* createPath(const SkPath&, const GrStrokeInfo&); |
| GrPathRange* createPathRange(GrPathRange::PathGenerator*, const GrStrokeInfo&); |
| GrPathRange* createGlyphs(const SkTypeface*, const SkDescriptor*, const GrStrokeInfo&); |
| |
| |
| using GrTextureProvider::assignUniqueKeyToResource; |
| using GrTextureProvider::findAndRefResourceByUniqueKey; |
| using GrTextureProvider::abandon; |
| |
| GrIndexBuffer* getIndexBuffer(size_t size, bool dynamic, bool calledDuringFlush); |
| GrVertexBuffer* getVertexBuffer(size_t size, bool dynamic, bool calledDuringFlush); |
| |
| private: |
| const GrIndexBuffer* createInstancedIndexBuffer(const uint16_t* pattern, |
| int patternSize, |
| int reps, |
| int vertCount, |
| const GrUniqueKey& key); |
| |
| const GrIndexBuffer* createQuadIndexBuffer(); |
| |
| GrUniqueKey fQuadIndexBufferKey; |
| |
| typedef GrTextureProvider INHERITED; |
| }; |
| |
| #endif |