| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkCharToGlyphCache_DEFINED |
| #define SkCharToGlyphCache_DEFINED |
| |
| #include "include/core/SkTypes.h" |
| #include "include/private/SkTDArray.h" |
| |
| class SkCharToGlyphCache { |
| public: |
| SkCharToGlyphCache(); |
| ~SkCharToGlyphCache(); |
| |
| // return number of unichars cached |
| int count() const { |
| return fK32.count(); |
| } |
| |
| void reset(); // forget all cache entries (to save memory) |
| |
| /** |
| * Given a unichar, return its glyphID (if the return value is positive), else return |
| * ~index of where to insert the computed glyphID. |
| * |
| * int result = cache.charToGlyph(unichar); |
| * if (result >= 0) { |
| * glyphID = result; |
| * } else { |
| * glyphID = compute_glyph_using_typeface(unichar); |
| * cache.insertCharAndGlyph(~result, unichar, glyphID); |
| * } |
| */ |
| int findGlyphIndex(SkUnichar c) const; |
| |
| /** |
| * Insert a new char/glyph pair into the cache at the specified index. |
| * See charToGlyph() for how to compute the bit-not of the index. |
| */ |
| void insertCharAndGlyph(int index, SkUnichar, SkGlyphID); |
| |
| // helper to pre-seed an entry in the cache |
| void addCharAndGlyph(SkUnichar unichar, SkGlyphID glyph) { |
| int index = this->findGlyphIndex(unichar); |
| if (index >= 0) { |
| SkASSERT(SkToU16(index) == glyph); |
| } else { |
| this->insertCharAndGlyph(~index, unichar, glyph); |
| } |
| } |
| |
| private: |
| SkTDArray<int32_t> fK32; |
| SkTDArray<uint16_t> fV16; |
| double fDenom; |
| }; |
| |
| #endif |