| |
| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #ifndef SkTemplates_DEFINED |
| #define SkTemplates_DEFINED |
| |
| #include "SkMath.h" |
| #include "SkMalloc.h" |
| #include "SkTLogic.h" |
| #include "SkTypes.h" |
| #include <limits.h> |
| #include <memory> |
| #include <new> |
| |
| /** \file SkTemplates.h |
| |
| This file contains light-weight template classes for type-safe and exception-safe |
| resource management. |
| */ |
| |
| /** |
| * Marks a local variable as known to be unused (to avoid warnings). |
| * Note that this does *not* prevent the local variable from being optimized away. |
| */ |
| template<typename T> inline void sk_ignore_unused_variable(const T&) { } |
| |
| /** |
| * Returns a pointer to a D which comes immediately after S[count]. |
| */ |
| template <typename D, typename S> static D* SkTAfter(S* ptr, size_t count = 1) { |
| return reinterpret_cast<D*>(ptr + count); |
| } |
| |
| /** |
| * Returns a pointer to a D which comes byteOffset bytes after S. |
| */ |
| template <typename D, typename S> static D* SkTAddOffset(S* ptr, size_t byteOffset) { |
| // The intermediate char* has the same cv-ness as D as this produces better error messages. |
| // This relies on the fact that reinterpret_cast can add constness, but cannot remove it. |
| return reinterpret_cast<D*>(reinterpret_cast<sknonstd::same_cv_t<char, D>*>(ptr) + byteOffset); |
| } |
| |
| template <typename R, typename T, R (*P)(T*)> struct SkFunctionWrapper { |
| R operator()(T* t) { return P(t); } |
| }; |
| |
| /** \class SkAutoTCallVProc |
| |
| Call a function when this goes out of scope. The template uses two |
| parameters, the object, and a function that is to be called in the destructor. |
| If release() is called, the object reference is set to null. If the object |
| reference is null when the destructor is called, we do not call the |
| function. |
| */ |
| template <typename T, void (*P)(T*)> class SkAutoTCallVProc |
| : public std::unique_ptr<T, SkFunctionWrapper<void, T, P>> { |
| public: |
| SkAutoTCallVProc(T* obj): std::unique_ptr<T, SkFunctionWrapper<void, T, P>>(obj) {} |
| |
| operator T*() const { return this->get(); } |
| }; |
| |
| /** Allocate an array of T elements, and free the array in the destructor |
| */ |
| template <typename T> class SkAutoTArray { |
| public: |
| SkAutoTArray() {} |
| /** Allocate count number of T elements |
| */ |
| explicit SkAutoTArray(int count) { |
| SkASSERT(count >= 0); |
| if (count) { |
| fArray.reset(new T[count]); |
| } |
| SkDEBUGCODE(fCount = count;) |
| } |
| |
| SkAutoTArray(SkAutoTArray&& other) : fArray(std::move(other.fArray)) { |
| SkDEBUGCODE(fCount = other.fCount; other.fCount = 0;) |
| } |
| SkAutoTArray& operator=(SkAutoTArray&& other) { |
| if (this != &other) { |
| fArray = std::move(other.fArray); |
| SkDEBUGCODE(fCount = other.fCount; other.fCount = 0;) |
| } |
| return *this; |
| } |
| |
| /** Reallocates given a new count. Reallocation occurs even if new count equals old count. |
| */ |
| void reset(int count) { *this = SkAutoTArray(count); } |
| |
| /** Return the array of T elements. Will be NULL if count == 0 |
| */ |
| T* get() const { return fArray.get(); } |
| |
| /** Return the nth element in the array |
| */ |
| T& operator[](int index) const { |
| SkASSERT((unsigned)index < (unsigned)fCount); |
| return fArray[index]; |
| } |
| |
| private: |
| std::unique_ptr<T[]> fArray; |
| SkDEBUGCODE(int fCount = 0;) |
| }; |
| |
| /** Wraps SkAutoTArray, with room for kCountRequested elements preallocated. |
| */ |
| template <int kCountRequested, typename T> class SkAutoSTArray { |
| public: |
| SkAutoSTArray(SkAutoSTArray&&) = delete; |
| SkAutoSTArray(const SkAutoSTArray&) = delete; |
| SkAutoSTArray& operator=(SkAutoSTArray&&) = delete; |
| SkAutoSTArray& operator=(const SkAutoSTArray&) = delete; |
| |
| /** Initialize with no objects */ |
| SkAutoSTArray() { |
| fArray = nullptr; |
| fCount = 0; |
| } |
| |
| /** Allocate count number of T elements |
| */ |
| SkAutoSTArray(int count) { |
| fArray = nullptr; |
| fCount = 0; |
| this->reset(count); |
| } |
| |
| ~SkAutoSTArray() { |
| this->reset(0); |
| } |
| |
| /** Destroys previous objects in the array and default constructs count number of objects */ |
| void reset(int count) { |
| T* start = fArray; |
| T* iter = start + fCount; |
| while (iter > start) { |
| (--iter)->~T(); |
| } |
| |
| SkASSERT(count >= 0); |
| if (fCount != count) { |
| if (fCount > kCount) { |
| // 'fArray' was allocated last time so free it now |
| SkASSERT((T*) fStorage != fArray); |
| sk_free(fArray); |
| } |
| |
| if (count > kCount) { |
| fArray = (T*) sk_malloc_throw(count, sizeof(T)); |
| } else if (count > 0) { |
| fArray = (T*) fStorage; |
| } else { |
| fArray = nullptr; |
| } |
| |
| fCount = count; |
| } |
| |
| iter = fArray; |
| T* stop = fArray + count; |
| while (iter < stop) { |
| new (iter++) T; |
| } |
| } |
| |
| /** Return the number of T elements in the array |
| */ |
| int count() const { return fCount; } |
| |
| /** Return the array of T elements. Will be NULL if count == 0 |
| */ |
| T* get() const { return fArray; } |
| |
| T* begin() { return fArray; } |
| |
| const T* begin() const { return fArray; } |
| |
| T* end() { return fArray + fCount; } |
| |
| const T* end() const { return fArray + fCount; } |
| |
| /** Return the nth element in the array |
| */ |
| T& operator[](int index) const { |
| SkASSERT(index < fCount); |
| return fArray[index]; |
| } |
| |
| private: |
| #if defined(SK_BUILD_FOR_GOOGLE3) |
| // Stack frame size is limited for SK_BUILD_FOR_GOOGLE3. 4k is less than the actual max, but some functions |
| // have multiple large stack allocations. |
| static const int kMaxBytes = 4 * 1024; |
| static const int kCount = kCountRequested * sizeof(T) > kMaxBytes |
| ? kMaxBytes / sizeof(T) |
| : kCountRequested; |
| #else |
| static const int kCount = kCountRequested; |
| #endif |
| |
| int fCount; |
| T* fArray; |
| // since we come right after fArray, fStorage should be properly aligned |
| char fStorage[kCount * sizeof(T)]; |
| }; |
| |
| /** Manages an array of T elements, freeing the array in the destructor. |
| * Does NOT call any constructors/destructors on T (T must be POD). |
| */ |
| template <typename T> class SkAutoTMalloc { |
| public: |
| /** Takes ownership of the ptr. The ptr must be a value which can be passed to sk_free. */ |
| explicit SkAutoTMalloc(T* ptr = nullptr) : fPtr(ptr) {} |
| |
| /** Allocates space for 'count' Ts. */ |
| explicit SkAutoTMalloc(size_t count) |
| : fPtr(count ? (T*)sk_malloc_throw(count, sizeof(T)) : nullptr) {} |
| |
| SkAutoTMalloc(SkAutoTMalloc&&) = default; |
| SkAutoTMalloc& operator=(SkAutoTMalloc&&) = default; |
| |
| /** Resize the memory area pointed to by the current ptr preserving contents. */ |
| void realloc(size_t count) { |
| fPtr.reset(count ? (T*)sk_realloc_throw(fPtr.release(), count * sizeof(T)) : nullptr); |
| } |
| |
| /** Resize the memory area pointed to by the current ptr without preserving contents. */ |
| T* reset(size_t count = 0) { |
| fPtr.reset(count ? (T*)sk_malloc_throw(count, sizeof(T)) : nullptr); |
| return this->get(); |
| } |
| |
| T* get() const { return fPtr.get(); } |
| |
| operator T*() { return fPtr.get(); } |
| |
| operator const T*() const { return fPtr.get(); } |
| |
| T& operator[](int index) { return fPtr.get()[index]; } |
| |
| const T& operator[](int index) const { return fPtr.get()[index]; } |
| |
| /** |
| * Transfer ownership of the ptr to the caller, setting the internal |
| * pointer to NULL. Note that this differs from get(), which also returns |
| * the pointer, but it does not transfer ownership. |
| */ |
| T* release() { return fPtr.release(); } |
| |
| private: |
| std::unique_ptr<T, SkFunctionWrapper<void, void, sk_free>> fPtr; |
| }; |
| |
| template <size_t kCountRequested, typename T> class SkAutoSTMalloc { |
| public: |
| SkAutoSTMalloc() : fPtr(fTStorage) {} |
| |
| SkAutoSTMalloc(size_t count) { |
| if (count > kCount) { |
| fPtr = (T*)sk_malloc_throw(count, sizeof(T)); |
| } else if (count) { |
| fPtr = fTStorage; |
| } else { |
| fPtr = nullptr; |
| } |
| } |
| |
| SkAutoSTMalloc(SkAutoSTMalloc&&) = delete; |
| SkAutoSTMalloc(const SkAutoSTMalloc&) = delete; |
| SkAutoSTMalloc& operator=(SkAutoSTMalloc&&) = delete; |
| SkAutoSTMalloc& operator=(const SkAutoSTMalloc&) = delete; |
| |
| ~SkAutoSTMalloc() { |
| if (fPtr != fTStorage) { |
| sk_free(fPtr); |
| } |
| } |
| |
| // doesn't preserve contents |
| T* reset(size_t count) { |
| if (fPtr != fTStorage) { |
| sk_free(fPtr); |
| } |
| if (count > kCount) { |
| fPtr = (T*)sk_malloc_throw(count, sizeof(T)); |
| } else if (count) { |
| fPtr = fTStorage; |
| } else { |
| fPtr = nullptr; |
| } |
| return fPtr; |
| } |
| |
| T* get() const { return fPtr; } |
| |
| operator T*() { |
| return fPtr; |
| } |
| |
| operator const T*() const { |
| return fPtr; |
| } |
| |
| T& operator[](int index) { |
| return fPtr[index]; |
| } |
| |
| const T& operator[](int index) const { |
| return fPtr[index]; |
| } |
| |
| // Reallocs the array, can be used to shrink the allocation. Makes no attempt to be intelligent |
| void realloc(size_t count) { |
| if (count > kCount) { |
| if (fPtr == fTStorage) { |
| fPtr = (T*)sk_malloc_throw(count, sizeof(T)); |
| memcpy(fPtr, fTStorage, kCount * sizeof(T)); |
| } else { |
| fPtr = (T*)sk_realloc_throw(fPtr, count, sizeof(T)); |
| } |
| } else if (count) { |
| if (fPtr != fTStorage) { |
| fPtr = (T*)sk_realloc_throw(fPtr, count, sizeof(T)); |
| } |
| } else { |
| this->reset(0); |
| } |
| } |
| |
| private: |
| // Since we use uint32_t storage, we might be able to get more elements for free. |
| static const size_t kCountWithPadding = SkAlign4(kCountRequested*sizeof(T)) / sizeof(T); |
| #if defined(SK_BUILD_FOR_GOOGLE3) |
| // Stack frame size is limited for SK_BUILD_FOR_GOOGLE3. 4k is less than the actual max, but some functions |
| // have multiple large stack allocations. |
| static const size_t kMaxBytes = 4 * 1024; |
| static const size_t kCount = kCountRequested * sizeof(T) > kMaxBytes |
| ? kMaxBytes / sizeof(T) |
| : kCountWithPadding; |
| #else |
| static const size_t kCount = kCountWithPadding; |
| #endif |
| |
| T* fPtr; |
| union { |
| uint32_t fStorage32[SkAlign4(kCount*sizeof(T)) >> 2]; |
| T fTStorage[1]; // do NOT want to invoke T::T() |
| }; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * Pass the object and the storage that was offered during SkInPlaceNewCheck, and this will |
| * safely destroy (and free if it was dynamically allocated) the object. |
| */ |
| template <typename T> void SkInPlaceDeleteCheck(T* obj, void* storage) { |
| if (storage == obj) { |
| obj->~T(); |
| } else { |
| delete obj; |
| } |
| } |
| |
| /** |
| * Allocates T, using storage if it is large enough, and allocating on the heap (via new) if |
| * storage is not large enough. |
| * |
| * obj = SkInPlaceNewCheck<Type>(storage, size); |
| * ... |
| * SkInPlaceDeleteCheck(obj, storage); |
| */ |
| template<typename T, typename... Args> |
| T* SkInPlaceNewCheck(void* storage, size_t size, Args&&... args) { |
| return (sizeof(T) <= size) ? new (storage) T(std::forward<Args>(args)...) |
| : new T(std::forward<Args>(args)...); |
| } |
| /** |
| * Reserves memory that is aligned on double and pointer boundaries. |
| * Hopefully this is sufficient for all practical purposes. |
| */ |
| template <size_t N> class SkAlignedSStorage { |
| public: |
| SkAlignedSStorage() {} |
| SkAlignedSStorage(SkAlignedSStorage&&) = delete; |
| SkAlignedSStorage(const SkAlignedSStorage&) = delete; |
| SkAlignedSStorage& operator=(SkAlignedSStorage&&) = delete; |
| SkAlignedSStorage& operator=(const SkAlignedSStorage&) = delete; |
| |
| size_t size() const { return N; } |
| void* get() { return fData; } |
| const void* get() const { return fData; } |
| |
| private: |
| union { |
| void* fPtr; |
| double fDouble; |
| char fData[N]; |
| }; |
| }; |
| |
| /** |
| * Reserves memory that is aligned on double and pointer boundaries. |
| * Hopefully this is sufficient for all practical purposes. Otherwise, |
| * we have to do some arcane trickery to determine alignment of non-POD |
| * types. Lifetime of the memory is the lifetime of the object. |
| */ |
| template <int N, typename T> class SkAlignedSTStorage { |
| public: |
| SkAlignedSTStorage() {} |
| SkAlignedSTStorage(SkAlignedSTStorage&&) = delete; |
| SkAlignedSTStorage(const SkAlignedSTStorage&) = delete; |
| SkAlignedSTStorage& operator=(SkAlignedSTStorage&&) = delete; |
| SkAlignedSTStorage& operator=(const SkAlignedSTStorage&) = delete; |
| |
| /** |
| * Returns void* because this object does not initialize the |
| * memory. Use placement new for types that require a cons. |
| */ |
| void* get() { return fStorage.get(); } |
| const void* get() const { return fStorage.get(); } |
| private: |
| SkAlignedSStorage<sizeof(T)*N> fStorage; |
| }; |
| |
| using SkAutoFree = std::unique_ptr<void, SkFunctionWrapper<void, void, sk_free>>; |
| |
| template<typename C, std::size_t... Is> |
| constexpr auto SkMakeArrayFromIndexSequence(C c, skstd::index_sequence<Is...>) |
| -> std::array<skstd::result_of_t<C(std::size_t)>, sizeof...(Is)> { |
| return {{ c(Is)... }}; |
| } |
| |
| template<size_t N, typename C> constexpr auto SkMakeArray(C c) |
| -> std::array<skstd::result_of_t<C(std::size_t)>, N> { |
| return SkMakeArrayFromIndexSequence(c, skstd::make_index_sequence<N>{}); |
| } |
| |
| #endif |