| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Fuzz.h" |
| #include "SkCanvas.h" |
| #include "SkGradientShader.h" |
| #include "SkSurface.h" |
| #include "SkTLazy.h" |
| |
| #include <algorithm> |
| #include <vector> |
| |
| const int MAX_COUNT = 400; |
| |
| void makeMatrix(Fuzz* fuzz, SkMatrix* m) { |
| m->setAll(fuzz->next<SkScalar>(), fuzz->next<SkScalar>(), fuzz->next<SkScalar>(), |
| fuzz->next<SkScalar>(), fuzz->next<SkScalar>(), fuzz->next<SkScalar>(), |
| fuzz->next<SkScalar>(), fuzz->next<SkScalar>(), fuzz->next<SkScalar>()); |
| } |
| |
| void initGradientParams(Fuzz* fuzz, std::vector<SkColor>* colors, |
| std::vector<SkScalar>* pos, SkShader::TileMode* mode) { |
| int count = fuzz->nextRange(0, MAX_COUNT); |
| |
| *mode = static_cast<SkShader::TileMode>(fuzz->nextRange(0, 2)); |
| |
| colors->clear(); |
| pos ->clear(); |
| for (int i = 0; i < count; i++) { |
| colors->push_back(fuzz->next<SkColor>()); |
| pos ->push_back(fuzz->next<SkScalar>()); |
| } |
| if (count) { |
| std::sort(pos->begin(), pos->end()); |
| // The order matters. If count == 1, we want pos == 0. |
| (*pos)[count - 1] = 1; |
| (*pos)[0] = 0; |
| } |
| } |
| |
| void fuzzLinearGradient(Fuzz* fuzz) { |
| SkPoint pts[2] = {SkPoint::Make(fuzz->next<SkScalar>(), fuzz->next<SkScalar>()), |
| SkPoint::Make(fuzz->next<SkScalar>(), fuzz->next<SkScalar>())}; |
| bool useLocalMatrix = fuzz->next<bool>(); |
| bool useGlobalMatrix = fuzz->next<bool>(); |
| |
| std::vector<SkColor> colors; |
| std::vector<SkScalar> pos; |
| SkShader::TileMode mode; |
| initGradientParams(fuzz, &colors, &pos, &mode); |
| |
| SkPaint p; |
| uint32_t flags = fuzz->next<uint32_t>(); |
| |
| SkTLazy<SkMatrix> localMatrix; |
| if (useLocalMatrix) { |
| makeMatrix(fuzz, localMatrix.init()); |
| } |
| p.setShader(SkGradientShader::MakeLinear(pts, colors.data(), pos.data(), |
| colors.size(), mode, flags, localMatrix.getMaybeNull())); |
| |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
| if (useGlobalMatrix) { |
| SkMatrix gm; |
| makeMatrix(fuzz, &gm); |
| SkCanvas* c = surface->getCanvas(); |
| c->setMatrix(gm); |
| c->drawPaint(p); |
| } else { |
| surface->getCanvas()->drawPaint(p); |
| } |
| } |
| |
| void fuzzRadialGradient(Fuzz* fuzz) { |
| SkPoint center = SkPoint::Make(fuzz->next<SkScalar>(), fuzz->next<SkScalar>()); |
| SkScalar radius = fuzz->next<SkScalar>(); |
| bool useLocalMatrix = fuzz->next<bool>(); |
| bool useGlobalMatrix = fuzz->next<bool>(); |
| |
| |
| std::vector<SkColor> colors; |
| std::vector<SkScalar> pos; |
| SkShader::TileMode mode; |
| initGradientParams(fuzz, &colors, &pos, &mode); |
| |
| SkPaint p; |
| uint32_t flags = fuzz->next<uint32_t>(); |
| |
| SkTLazy<SkMatrix> localMatrix; |
| if (useLocalMatrix) { |
| makeMatrix(fuzz, localMatrix.init()); |
| } |
| p.setShader(SkGradientShader::MakeRadial(center, radius, colors.data(), |
| pos.data(), colors.size(), mode, flags, localMatrix.getMaybeNull())); |
| |
| |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
| if (useGlobalMatrix) { |
| SkMatrix gm; |
| makeMatrix(fuzz, &gm); |
| SkCanvas* c = surface->getCanvas(); |
| c->setMatrix(gm); |
| c->drawPaint(p); |
| } else { |
| surface->getCanvas()->drawPaint(p); |
| } |
| } |
| |
| void fuzzTwoPointConicalGradient(Fuzz* fuzz) { |
| SkPoint start = SkPoint::Make(fuzz->next<SkScalar>(), fuzz->next<SkScalar>()); |
| SkPoint end = SkPoint::Make(fuzz->next<SkScalar>(), fuzz->next<SkScalar>()); |
| SkScalar startRadius = fuzz->next<SkScalar>(); |
| SkScalar endRadius = fuzz->next<SkScalar>(); |
| bool useLocalMatrix = fuzz->next<bool>(); |
| bool useGlobalMatrix = fuzz->next<bool>(); |
| |
| std::vector<SkColor> colors; |
| std::vector<SkScalar> pos; |
| SkShader::TileMode mode; |
| initGradientParams(fuzz, &colors, &pos, &mode); |
| |
| SkPaint p; |
| uint32_t flags = fuzz->next<uint32_t>(); |
| |
| SkTLazy<SkMatrix> localMatrix; |
| if (useLocalMatrix) { |
| makeMatrix(fuzz, localMatrix.init()); |
| } |
| p.setShader(SkGradientShader::MakeTwoPointConical(start, startRadius, |
| end, endRadius, colors.data(), pos.data(), colors.size(), mode, |
| flags, localMatrix.getMaybeNull())); |
| |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
| if (useGlobalMatrix) { |
| SkMatrix gm; |
| makeMatrix(fuzz, &gm); |
| SkCanvas* c = surface->getCanvas(); |
| c->setMatrix(gm); |
| c->drawPaint(p); |
| } else { |
| surface->getCanvas()->drawPaint(p); |
| } |
| } |
| |
| void fuzzSweepGradient(Fuzz* fuzz) { |
| SkScalar cx = fuzz->next<SkScalar>(); |
| SkScalar cy = fuzz->next<SkScalar>(); |
| bool useLocalMatrix = fuzz->next<bool>(); |
| bool useGlobalMatrix = fuzz->next<bool>(); |
| |
| std::vector<SkColor> colors; |
| std::vector<SkScalar> pos; |
| SkShader::TileMode mode; |
| initGradientParams(fuzz, &colors, &pos, &mode); |
| |
| SkPaint p; |
| if (useLocalMatrix) { |
| SkMatrix m; |
| makeMatrix(fuzz, &m); |
| uint32_t flags = fuzz->next<uint32_t>(); |
| |
| p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.data(), |
| pos.data(), colors.size(), flags, &m)); |
| } else { |
| p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.data(), |
| pos.data(), colors.size())); |
| } |
| |
| sk_sp<SkSurface> surface(SkSurface::MakeRasterN32Premul(50, 50)); |
| if (useGlobalMatrix) { |
| SkMatrix gm; |
| makeMatrix(fuzz, &gm); |
| SkCanvas* c = surface->getCanvas(); |
| c->setMatrix(gm); |
| c->drawPaint(p); |
| } else { |
| surface->getCanvas()->drawPaint(p); |
| } |
| } |
| |
| DEF_FUZZ(Gradients, fuzz) { |
| uint8_t i = fuzz->next<uint8_t>(); |
| |
| switch(i) { |
| case 0: |
| SkDebugf("LinearGradient\n"); |
| fuzzLinearGradient(fuzz); |
| return; |
| case 1: |
| SkDebugf("RadialGradient\n"); |
| fuzzRadialGradient(fuzz); |
| return; |
| case 2: |
| SkDebugf("TwoPointConicalGradient\n"); |
| fuzzTwoPointConicalGradient(fuzz); |
| return; |
| } |
| SkDebugf("SweepGradient\n"); |
| fuzzSweepGradient(fuzz); |
| return; |
| } |