| #if 0 // Disabled until updated to use current API. |
| // Copyright 2019 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| // HASH=767fa4e7b6300e16a419f9881f0f9d3d |
| REG_FIDDLE(Text_Encoding, 256, 128, false, 0) { |
| void draw(SkCanvas* canvas) { |
| SkPaint paint; |
| const char hello8[] = "Hello" "\xE2" "\x98" "\xBA"; |
| const uint16_t hello16[] = { 'H', 'e', 'l', 'l', 'o', 0x263A }; |
| const uint32_t hello32[] = { 'H', 'e', 'l', 'l', 'o', 0x263A }; |
| paint.setTextSize(24); |
| canvas->drawText(hello8, sizeof(hello8) - 1, 10, 30, paint); |
| paint.setTextEncoding(SkTextEncoding::kUTF16); |
| canvas->drawText(hello16, sizeof(hello16), 10, 60, paint); |
| paint.setTextEncoding(SkTextEncoding::kUTF32); |
| canvas->drawText(hello32, sizeof(hello32), 10, 90, paint); |
| uint16_t glyphs[SK_ARRAY_COUNT(hello32)]; |
| paint.textToGlyphs(hello32, sizeof(hello32), glyphs); |
| paint.setTextEncoding(SkTextEncoding::kGlyphID); |
| canvas->drawText(glyphs, sizeof(glyphs), 10, 120, paint); |
| } |
| } // END FIDDLE |
| #endif // Disabled until updated to use current API. |