| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #if SK_SUPPORT_GPU |
| |
| #include "gl/GrGLNameAllocator.h" |
| #include "Test.h" |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| class NameLeakTest { |
| static const GrGLuint kFirstName = 101; |
| static const GrGLuint kRange = 1013; |
| |
| public: |
| NameLeakTest(skiatest::Reporter* reporter) |
| : fReporter(reporter), |
| fAllocator(kFirstName, kFirstName + kRange), |
| fAllocatedCount(0), |
| fRandomName(kFirstName + 4 * kRange / 7) { |
| memset(fAllocatedNames, 0, sizeof(fAllocatedNames)); |
| } |
| |
| bool run() { |
| if (!this->allocateAllRemaining()) { |
| return false; |
| } |
| |
| for (GrGLuint freeCount = 1; freeCount <= kRange; ++freeCount) { |
| if (!this->freeRandomNames(freeCount)) { |
| return false; |
| } |
| if (!this->allocateAllRemaining()) { |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| private: |
| bool isAllocated(GrGLuint name) const { |
| return fAllocatedNames[name - kFirstName]; |
| } |
| |
| void setAllocated(GrGLuint name, bool allocated) { |
| fAllocatedNames[name - kFirstName] = allocated; |
| } |
| |
| bool allocateAllRemaining() { |
| for (; fAllocatedCount < kRange; ++fAllocatedCount) { |
| GrGLuint name = fAllocator.allocateName(); |
| if (0 == name) { |
| ERRORF(fReporter, |
| "Name allocate failed, but there should still be %u free names", |
| kRange - fAllocatedCount); |
| return false; |
| } |
| if (name < kFirstName || name >= kFirstName + kRange) { |
| ERRORF(fReporter, |
| "Name allocate returned name %u outside its bounds [%u, %u)", |
| name, kFirstName, kFirstName + kRange); |
| return false; |
| } |
| if (this->isAllocated(name)) { |
| ERRORF(fReporter, "Name allocate returned name that is already allocated"); |
| return false; |
| } |
| |
| this->setAllocated(name, true); |
| } |
| |
| // Ensure it returns 0 once all the names are allocated. |
| GrGLuint name = fAllocator.allocateName(); |
| if (0 != name) { |
| ERRORF(fReporter, |
| "Name allocate did not fail when all names were already in use"); |
| return false; |
| } |
| |
| // Ensure every unique name is allocated. |
| for (GrGLuint i = 0; i < kRange; ++i) { |
| if (!this->isAllocated(kFirstName + i)) { |
| ERRORF(fReporter, "Not all unique names are allocated after allocateAllRemaining()"); |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| bool freeRandomNames(GrGLuint count) { |
| // The values a and c make up an LCG (pseudo-random generator). These |
| // values must satisfy the Hull-Dobell Theorem (with m=kRange): |
| // http://en.wikipedia.org/wiki/Linear_congruential_generator |
| // We use our own generator to guarantee it hits each unique value |
| // within kRange exactly once before repeating. |
| const GrGLuint seed = (count + fRandomName) / 2; |
| const GrGLuint a = seed * kRange + 1; |
| const GrGLuint c = (seed * 743) % kRange; |
| |
| for (GrGLuint i = 0; i < count; ++i) { |
| fRandomName = (a * fRandomName + c) % kRange; |
| const GrGLuint name = kFirstName + fRandomName; |
| if (!this->isAllocated(name)) { |
| ERRORF(fReporter, "Test bug: Should not free a not-allocated name at this point (%u)", i); |
| return false; |
| } |
| |
| fAllocator.free(name); |
| this->setAllocated(name, false); |
| --fAllocatedCount; |
| } |
| |
| return true; |
| } |
| |
| skiatest::Reporter* fReporter; |
| GrGLNameAllocator fAllocator; |
| bool fAllocatedNames[kRange]; |
| GrGLuint fAllocatedCount; |
| GrGLuint fRandomName; |
| }; |
| |
| DEF_GPUTEST(NameAllocator, reporter, factory) { |
| // Ensure no names are leaked or double-allocated during heavy usage. |
| { |
| NameLeakTest nameLeakTest(reporter); |
| nameLeakTest.run(); |
| } |
| |
| static const GrGLuint range = 32; |
| GrGLNameAllocator allocator(1, 1 + range); |
| for (GrGLuint i = 1; i <= range; ++i) { |
| allocator.allocateName(); |
| } |
| REPORTER_ASSERT(reporter, 0 == allocator.allocateName()); |
| |
| // Test freeing names out of range. |
| allocator.free(allocator.firstName() - 1); |
| allocator.free(allocator.endName()); |
| REPORTER_ASSERT(reporter, 0 == allocator.allocateName()); |
| |
| // Test freeing not-allocated names. |
| for (GrGLuint i = 1; i <= range/2; i += 2) { |
| allocator.free(i); |
| } |
| for (GrGLuint i = 1; i <= range/2; i += 2) { |
| // None of these names will be allocated. |
| allocator.free(i); |
| } |
| for (GrGLuint i = 1; i <= range/2; ++i) { |
| // Every other name will not be be allocated. |
| allocator.free(i); |
| } |
| for (GrGLuint i = 1; i <= range/2; ++i) { |
| if (0 == allocator.allocateName()) { |
| ERRORF(reporter, "Name allocate failed when there should be free names"); |
| break; |
| } |
| } |
| REPORTER_ASSERT(reporter, 0 == allocator.allocateName()); |
| } |
| |
| #endif |