| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkColorSpace_Base.h" |
| #include "SkCommonFlagsConfig.h" |
| #include "SkImageInfo.h" |
| |
| #include <stdlib.h> |
| |
| #if SK_SUPPORT_GPU |
| using sk_gpu_test::GrContextFactory; |
| #endif |
| |
| static const char defaultConfigs[] = |
| "8888 gpu nonrendering" |
| #if defined(SK_BUILD_FOR_WIN) |
| " angle_d3d11_es2" |
| #endif |
| ; |
| |
| static const struct { |
| const char* predefinedConfig; |
| const char* backend; |
| const char* options; |
| } gPredefinedConfigs[] ={ |
| #if SK_SUPPORT_GPU |
| { "gpu", "gpu", "" }, |
| { "gl", "gpu", "api=gl" }, |
| { "msaa4", "gpu", "samples=4" }, |
| { "glmsaa4", "gpu", "api=gl,samples=4" }, |
| { "msaa16", "gpu", "samples=16" }, |
| { "nvpr4", "gpu", "nvpr=true,samples=4" }, |
| { "glnvpr4", "gpu", "api=gl,nvpr=true,samples=4" }, |
| { "nvpr16", "gpu", "nvpr=true,samples=16" }, |
| { "nvprdit4", "gpu", "nvpr=true,samples=4,dit=true" }, |
| { "glnvprdit4", "gpu", "api=gl,nvpr=true,samples=4,dit=true" }, |
| { "nvprdit16", "gpu", "nvpr=true,samples=16,dit=true" }, |
| { "glinst", "gpu", "api=gl,inst=true" }, |
| { "glinst4", "gpu", "api=gl,inst=true,samples=4" }, |
| { "glinstdit4", "gpu", "api=gl,inst=true,samples=4,dit=true" }, |
| { "glinst16", "gpu", "api=gl,inst=true,samples=16" }, |
| { "glinstdit16", "gpu", "api=gl,inst=true,samples=16,dit=true" }, |
| { "esinst", "gpu", "api=gles,inst=true" }, |
| { "esinst4", "gpu", "api=gles,inst=true,samples=4" }, |
| { "esinstdit4", "gpu", "api=gles,inst=true,samples=4,dit=true" }, |
| { "gpuf16", "gpu", "color=f16" }, |
| { "gpusrgb", "gpu", "color=srgb" }, |
| { "glsrgb", "gpu", "api=gl,color=srgb" }, |
| { "glwide", "gpu", "api=gl,color=f16_wide" }, |
| { "glnarrow", "gpu", "api=gl,color=f16_narrow" }, |
| { "gpudft", "gpu", "dit=true" }, |
| { "gpudebug", "gpu", "api=debug" }, |
| { "gpunull", "gpu", "api=null" }, |
| { "debug", "gpu", "api=debug" }, |
| { "nullgpu", "gpu", "api=null" }, |
| { "angle_d3d11_es2", "gpu", "api=angle_d3d11_es2" }, |
| { "angle_d3d11_es3", "gpu", "api=angle_d3d11_es3" }, |
| { "angle_d3d9_es2", "gpu", "api=angle_d3d9_es2" }, |
| { "angle_d3d11_es2_msaa4", "gpu", "api=angle_d3d11_es2,samples=4" }, |
| { "angle_gl_es2", "gpu", "api=angle_gl_es2" }, |
| { "angle_gl_es3", "gpu", "api=angle_gl_es3" }, |
| { "commandbuffer", "gpu", "api=commandbuffer" } |
| #if SK_MESA |
| ,{ "mesa", "gpu", "api=mesa" } |
| #endif |
| #ifdef SK_VULKAN |
| ,{ "vk", "gpu", "api=vulkan" } |
| ,{ "vksrgb", "gpu", "api=vulkan,color=srgb" } |
| ,{ "vkwide", "gpu", "api=vulkan,color=f16_wide" } |
| ,{ "vkmsaa4", "gpu", "api=vulkan,samples=4" } |
| ,{ "vkmsaa16", "gpu", "api=vulkan,samples=16" } |
| #endif |
| |
| #else |
| { "", "", "" } |
| #endif |
| }; |
| |
| static const char configHelp[] = |
| "Options: 565 8888 srgb f16 nonrendering null pdf pdfa skp pipe svg xps"; |
| |
| static const char* config_help_fn() { |
| static SkString helpString; |
| helpString.set(configHelp); |
| for (const auto& config : gPredefinedConfigs) { |
| helpString.appendf(" %s", config.predefinedConfig); |
| } |
| helpString.append(" or use extended form 'backend[option=value,...]'.\n"); |
| return helpString.c_str(); |
| } |
| |
| static const char configExtendedHelp[] = |
| "Extended form: 'backend(option=value,...)'\n\n" |
| "Possible backends and options:\n" |
| #if SK_SUPPORT_GPU |
| "\n" |
| "gpu[api=string,color=string,dit=bool,nvpr=bool,inst=bool,samples=int]\n" |
| "\tapi\ttype: string\tdefault: native.\n" |
| "\t Select graphics API to use with gpu backend.\n" |
| "\t Options:\n" |
| "\t\tnative\t\t\tUse platform default OpenGL or OpenGL ES backend.\n" |
| "\t\tgl \t\t\tUse OpenGL.\n" |
| "\t\tgles \t\t\tUse OpenGL ES.\n" |
| "\t\tdebug \t\t\tUse debug OpenGL.\n" |
| "\t\tnull \t\t\tUse null OpenGL.\n" |
| "\t\tangle_d3d9_es2\t\t\tUse OpenGL ES2 on the ANGLE Direct3D9 backend.\n" |
| "\t\tangle_d3d11_es2\t\t\tUse OpenGL ES2 on the ANGLE Direct3D11 backend.\n" |
| "\t\tangle_d3d11_es3\t\t\tUse OpenGL ES3 on the ANGLE Direct3D11 backend.\n" |
| "\t\tangle_gl_es2\t\t\tUse OpenGL ES2 on the ANGLE OpenGL backend.\n" |
| "\t\tangle_gl_es3\t\t\tUse OpenGL ES3 on the ANGLE OpenGL backend.\n" |
| "\t\tcommandbuffer\t\tUse command buffer.\n" |
| #if SK_MESA |
| "\t\tmesa\t\t\tUse MESA.\n" |
| #endif |
| #ifdef SK_VULKAN |
| "\t\tvulkan\t\t\tUse Vulkan.\n" |
| #endif |
| "\tcolor\ttype: string\tdefault: 8888.\n" |
| "\t Select framebuffer color format.\n" |
| "\t Options:\n" |
| "\t\t8888\t\t\tLinear 8888.\n" |
| "\t\tf16{_gamut}\t\tLinear 16-bit floating point.\n" |
| "\t\tsrgb{_gamut}\t\tsRGB 8888.\n" |
| "\t gamut\ttype: string\tdefault: srgb.\n" |
| "\t Select color gamut for f16 or sRGB format buffers.\n" |
| "\t Options:\n" |
| "\t\tsrgb\t\t\tsRGB gamut.\n" |
| "\t\twide\t\t\tWide Gamut RGB.\n" |
| "\tdit\ttype: bool\tdefault: false.\n" |
| "\t Use device independent text.\n" |
| "\tnvpr\ttype: bool\tdefault: false.\n" |
| "\t Use NV_path_rendering OpenGL and OpenGL ES extension.\n" |
| "\tsamples\ttype: int\tdefault: 0.\n" |
| "\t Use multisampling with N samples.\n" |
| "\n" |
| "Predefined configs:\n\n" |
| // Help text for pre-defined configs is auto-generated from gPredefinedConfigs |
| #endif |
| ; |
| |
| static const char* config_extended_help_fn() { |
| static SkString helpString; |
| helpString.set(configExtendedHelp); |
| for (const auto& config : gPredefinedConfigs) { |
| helpString.appendf("\t%-10s\t= gpu(%s)\n", config.predefinedConfig, config.options); |
| } |
| return helpString.c_str(); |
| } |
| |
| DEFINE_extended_string(config, defaultConfigs, config_help_fn(), config_extended_help_fn()); |
| |
| SkCommandLineConfig::SkCommandLineConfig(const SkString& tag, const SkString& backend, |
| const SkTArray<SkString>& viaParts) |
| : fTag(tag) |
| , fBackend(backend) |
| , fViaParts(viaParts) { |
| } |
| SkCommandLineConfig::~SkCommandLineConfig() { |
| } |
| |
| #if SK_SUPPORT_GPU |
| SkCommandLineConfigGpu::SkCommandLineConfigGpu( |
| const SkString& tag, const SkTArray<SkString>& viaParts, ContextType contextType, bool useNVPR, |
| bool useInstanced, bool useDIText, int samples, SkColorType colorType, |
| sk_sp<SkColorSpace> colorSpace) |
| : SkCommandLineConfig(tag, SkString("gpu"), viaParts) |
| , fContextType(contextType) |
| , fContextOptions(ContextOptions::kNone) |
| , fUseDIText(useDIText) |
| , fSamples(samples) |
| , fColorType(colorType) |
| , fColorSpace(std::move(colorSpace)) { |
| if (useNVPR) { |
| fContextOptions |= ContextOptions::kEnableNVPR; |
| } |
| if (useInstanced) { |
| fContextOptions |= ContextOptions::kUseInstanced; |
| } |
| // Subtle logic: If the config has a color space attached, we're going to be rendering to sRGB, |
| // so we need that capability. In addition, to get the widest test coverage, we DO NOT require |
| // that we can disable sRGB decode. (That's for rendering sRGB sources to legacy surfaces). |
| // |
| // If the config doesn't have a color space attached, we're going to be rendering in legacy |
| // mode. In that case, we can't allow a context to be created that has sRGB support without |
| // the ability to disable sRGB decode. Otherwise, all of our sRGB source resources will be |
| // treated as sRGB textures, but we will be unable to prevent the decode, causing them to be |
| // too dark. |
| if (fColorSpace) { |
| fContextOptions |= ContextOptions::kRequireSRGBSupport; |
| } else { |
| fContextOptions |= ContextOptions::kRequireSRGBDecodeDisableSupport; |
| } |
| } |
| static bool parse_option_int(const SkString& value, int* outInt) { |
| if (value.isEmpty()) { |
| return false; |
| } |
| char* endptr = nullptr; |
| long intValue = strtol(value.c_str(), &endptr, 10); |
| if (*endptr != '\0') { |
| return false; |
| } |
| *outInt = static_cast<int>(intValue); |
| return true; |
| } |
| static bool parse_option_bool(const SkString& value, bool* outBool) { |
| if (value.equals("true")) { |
| *outBool = true; |
| return true; |
| } |
| if (value.equals("false")) { |
| *outBool = false; |
| return true; |
| } |
| return false; |
| } |
| static bool parse_option_gpu_api(const SkString& value, |
| SkCommandLineConfigGpu::ContextType* outContextType) { |
| if (value.equals("gl")) { |
| *outContextType = GrContextFactory::kGL_ContextType; |
| return true; |
| } |
| if (value.equals("gles")) { |
| *outContextType = GrContextFactory::kGLES_ContextType; |
| return true; |
| } |
| if (value.equals("debug")) { |
| *outContextType = GrContextFactory::kDebugGL_ContextType; |
| return true; |
| } |
| if (value.equals("null")) { |
| *outContextType = GrContextFactory::kNullGL_ContextType; |
| return true; |
| } |
| if (value.equals("angle_d3d9_es2")) { |
| *outContextType = GrContextFactory::kANGLE_D3D9_ES2_ContextType; |
| return true; |
| } |
| if (value.equals("angle_d3d11_es2")) { |
| *outContextType = GrContextFactory::kANGLE_D3D11_ES2_ContextType; |
| return true; |
| } |
| if (value.equals("angle_d3d11_es3")) { |
| *outContextType = GrContextFactory::kANGLE_D3D11_ES3_ContextType; |
| return true; |
| } |
| if (value.equals("angle_gl_es2")) { |
| *outContextType = GrContextFactory::kANGLE_GL_ES2_ContextType; |
| return true; |
| } |
| if (value.equals("angle_gl_es3")) { |
| *outContextType = GrContextFactory::kANGLE_GL_ES3_ContextType; |
| return true; |
| } |
| if (value.equals("commandbuffer")) { |
| *outContextType = GrContextFactory::kCommandBuffer_ContextType; |
| return true; |
| } |
| #if SK_MESA |
| if (value.equals("mesa")) { |
| *outContextType = GrContextFactory::kMESA_ContextType; |
| return true; |
| } |
| #endif |
| #ifdef SK_VULKAN |
| if (value.equals("vulkan")) { |
| *outContextType = GrContextFactory::kVulkan_ContextType; |
| return true; |
| } |
| #endif |
| return false; |
| } |
| static bool parse_option_gpu_color(const SkString& value, |
| SkColorType* outColorType, |
| sk_sp<SkColorSpace>* outColorSpace) { |
| if (value.equals("8888")) { |
| *outColorType = kRGBA_8888_SkColorType; |
| *outColorSpace = nullptr; |
| return true; |
| } |
| |
| SkTArray<SkString> commands; |
| SkStrSplit(value.c_str(), "_", &commands); |
| if (commands.count() < 1 || commands.count() > 2) { |
| return false; |
| } |
| |
| // First, figure out color gamut that we'll work in (default to sRGB) |
| const bool linearGamma = commands[0].equals("f16"); |
| *outColorSpace = linearGamma ? SkColorSpace::MakeSRGBLinear() |
| : SkColorSpace::MakeSRGB(); |
| if (commands.count() == 2) { |
| if (commands[1].equals("srgb")) { |
| // sRGB gamut (which is our default) |
| } else if (commands[1].equals("wide")) { |
| // WideGamut RGB |
| const float gWideGamutRGB_toXYZD50[]{ |
| 0.7161046f, 0.1009296f, 0.1471858f, // -> X |
| 0.2581874f, 0.7249378f, 0.0168748f, // -> Y |
| 0.0000000f, 0.0517813f, 0.7734287f, // -> Z |
| }; |
| SkMatrix44 wideGamutRGBMatrix(SkMatrix44::kUninitialized_Constructor); |
| wideGamutRGBMatrix.set3x3RowMajorf(gWideGamutRGB_toXYZD50); |
| *outColorSpace = SkColorSpace::MakeRGB(linearGamma |
| ? SkColorSpace::kLinear_RenderTargetGamma |
| : SkColorSpace::kSRGB_RenderTargetGamma, |
| wideGamutRGBMatrix); |
| } else if (commands[1].equals("narrow")) { |
| // NarrowGamut RGB (an artifically smaller than sRGB gamut) |
| SkColorSpacePrimaries primaries ={ |
| 0.54f, 0.33f, // Rx, Ry |
| 0.33f, 0.50f, // Gx, Gy |
| 0.25f, 0.20f, // Bx, By |
| 0.3127f, 0.3290f, // Wx, Wy |
| }; |
| SkMatrix44 narrowGamutRGBMatrix(SkMatrix44::kUninitialized_Constructor); |
| primaries.toXYZD50(&narrowGamutRGBMatrix); |
| *outColorSpace = SkColorSpace::MakeRGB(linearGamma |
| ? SkColorSpace::kLinear_RenderTargetGamma |
| : SkColorSpace::kSRGB_RenderTargetGamma, |
| narrowGamutRGBMatrix); |
| } else { |
| // Unknown color gamut |
| return false; |
| } |
| } |
| |
| // Now pick a color type |
| if (commands[0].equals("f16")) { |
| *outColorType = kRGBA_F16_SkColorType; |
| return true; |
| } |
| if (commands[0].equals("srgb")) { |
| *outColorType = kRGBA_8888_SkColorType; |
| return true; |
| } |
| return false; |
| } |
| |
| SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag, |
| const SkTArray<SkString>& vias, |
| const SkString& options) { |
| // Defaults for GPU backend. |
| bool seenAPI = false; |
| SkCommandLineConfigGpu::ContextType contextType = GrContextFactory::kNativeGL_ContextType; |
| bool seenUseNVPR = false; |
| bool useNVPR = false; |
| bool seenUseInstanced = false; |
| bool useInstanced = false; |
| bool seenUseDIText =false; |
| bool useDIText = false; |
| bool seenSamples = false; |
| int samples = 0; |
| bool seenColor = false; |
| SkColorType colorType = kRGBA_8888_SkColorType; |
| sk_sp<SkColorSpace> colorSpace = nullptr; |
| |
| SkTArray<SkString> optionParts; |
| SkStrSplit(options.c_str(), ",", kStrict_SkStrSplitMode, &optionParts); |
| for (int i = 0; i < optionParts.count(); ++i) { |
| SkTArray<SkString> keyValueParts; |
| SkStrSplit(optionParts[i].c_str(), "=", kStrict_SkStrSplitMode, &keyValueParts); |
| if (keyValueParts.count() != 2) { |
| return nullptr; |
| } |
| const SkString& key = keyValueParts[0]; |
| const SkString& value = keyValueParts[1]; |
| bool valueOk = false; |
| if (key.equals("api") && !seenAPI) { |
| valueOk = parse_option_gpu_api(value, &contextType); |
| seenAPI = true; |
| } else if (key.equals("nvpr") && !seenUseNVPR) { |
| valueOk = parse_option_bool(value, &useNVPR); |
| seenUseNVPR = true; |
| } else if (key.equals("inst") && !seenUseInstanced) { |
| valueOk = parse_option_bool(value, &useInstanced); |
| seenUseInstanced = true; |
| } else if (key.equals("dit") && !seenUseDIText) { |
| valueOk = parse_option_bool(value, &useDIText); |
| seenUseDIText = true; |
| } else if (key.equals("samples") && !seenSamples) { |
| valueOk = parse_option_int(value, &samples); |
| seenSamples = true; |
| } else if (key.equals("color") && !seenColor) { |
| valueOk = parse_option_gpu_color(value, &colorType, &colorSpace); |
| seenColor = true; |
| } |
| if (!valueOk) { |
| return nullptr; |
| } |
| } |
| return new SkCommandLineConfigGpu(tag, vias, contextType, useNVPR, useInstanced, useDIText, |
| samples, colorType, colorSpace); |
| } |
| #endif |
| |
| void ParseConfigs(const SkCommandLineFlags::StringArray& configs, |
| SkCommandLineConfigArray* outResult) { |
| outResult->reset(); |
| for (int i = 0; i < configs.count(); ++i) { |
| SkString extendedBackend; |
| SkString extendedOptions; |
| SkString simpleBackend; |
| SkTArray<SkString> vias; |
| |
| SkString tag(configs[i]); |
| SkTArray<SkString> parts; |
| SkStrSplit(tag.c_str(), "[", kStrict_SkStrSplitMode, &parts); |
| if (parts.count() == 2) { |
| SkTArray<SkString> parts2; |
| SkStrSplit(parts[1].c_str(), "]", kStrict_SkStrSplitMode, &parts2); |
| if (parts2.count() == 2 && parts2[1].isEmpty()) { |
| SkStrSplit(parts[0].c_str(), "-", kStrict_SkStrSplitMode, &vias); |
| if (vias.count()) { |
| extendedBackend = vias[vias.count() - 1]; |
| vias.pop_back(); |
| } else { |
| extendedBackend = parts[0]; |
| } |
| extendedOptions = parts2[0]; |
| simpleBackend.printf("%s[%s]", extendedBackend.c_str(), extendedOptions.c_str()); |
| } |
| } |
| |
| if (extendedBackend.isEmpty()) { |
| simpleBackend = tag; |
| SkStrSplit(tag.c_str(), "-", kStrict_SkStrSplitMode, &vias); |
| if (vias.count()) { |
| simpleBackend = vias[vias.count() - 1]; |
| vias.pop_back(); |
| } |
| for (auto& predefinedConfig : gPredefinedConfigs) { |
| if (simpleBackend.equals(predefinedConfig.predefinedConfig)) { |
| extendedBackend = predefinedConfig.backend; |
| extendedOptions = predefinedConfig.options; |
| break; |
| } |
| } |
| } |
| SkCommandLineConfig* parsedConfig = nullptr; |
| #if SK_SUPPORT_GPU |
| if (extendedBackend.equals("gpu")) { |
| parsedConfig = parse_command_line_config_gpu(tag, vias, extendedOptions); |
| } |
| #endif |
| if (!parsedConfig) { |
| parsedConfig = new SkCommandLineConfig(tag, simpleBackend, vias); |
| } |
| outResult->emplace_back(parsedConfig); |
| } |
| } |