| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkClipOp.h" |
| #include "include/core/SkColorSpace.h" |
| #include "include/core/SkImageInfo.h" |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkPoint.h" |
| #include "include/core/SkRRect.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkRegion.h" |
| #include "include/core/SkSize.h" |
| #include "include/core/SkString.h" |
| #include "include/core/SkTypes.h" |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/gpu/GrContext.h" |
| #include "include/private/GrTypesPriv.h" |
| #include "include/private/SkColorData.h" |
| #include "src/core/SkClipOpPriv.h" |
| #include "src/core/SkClipStack.h" |
| #include "src/gpu/GrAppliedClip.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrClip.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrFixedClip.h" |
| #include "src/gpu/GrFragmentProcessor.h" |
| #include "src/gpu/GrPaint.h" |
| #include "src/gpu/GrReducedClip.h" |
| #include "src/gpu/GrRenderTargetContext.h" |
| #include "src/gpu/GrRenderTargetContextPriv.h" |
| #include "src/gpu/GrStencilClip.h" |
| #include "src/gpu/GrTextureProxy.h" |
| #include "src/gpu/GrUserStencilSettings.h" |
| #include "src/gpu/effects/GrTextureDomain.h" |
| #include "tools/ToolUtils.h" |
| |
| #include <utility> |
| |
| class GrRecordingContext; |
| |
| constexpr static SkIRect kDeviceRect = {0, 0, 600, 600}; |
| constexpr static SkIRect kCoverRect = {50, 50, 550, 550}; |
| |
| namespace skiagm { |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| class WindowRectanglesBaseGM : public GM { |
| protected: |
| virtual DrawResult onCoverClipStack(const SkClipStack&, SkCanvas*, SkString* errorMsg) = 0; |
| |
| private: |
| SkISize onISize() override { return SkISize::Make(kDeviceRect.width(), kDeviceRect.height()); } |
| DrawResult onDraw(SkCanvas*, SkString* errorMsg) final; |
| }; |
| |
| DrawResult WindowRectanglesBaseGM::onDraw(SkCanvas* canvas, SkString* errorMsg) { |
| ToolUtils::draw_checkerboard(canvas, 0xffffffff, 0xffc6c3c6, 25); |
| |
| SkClipStack stack; |
| stack.clipRect(SkRect::MakeXYWH(370.75, 80.25, 149, 100), SkMatrix::I(), |
| kDifference_SkClipOp, false); |
| stack.clipRect(SkRect::MakeXYWH(80.25, 420.75, 150, 100), SkMatrix::I(), |
| kDifference_SkClipOp, true); |
| stack.clipRRect(SkRRect::MakeRectXY(SkRect::MakeXYWH(200, 200, 200, 200), 60, 45), |
| SkMatrix::I(), kDifference_SkClipOp, true); |
| |
| SkRRect nine; |
| nine.setNinePatch(SkRect::MakeXYWH(550 - 30.25 - 100, 370.75, 100, 150), 12, 35, 23, 20); |
| stack.clipRRect(nine, SkMatrix::I(), kDifference_SkClipOp, true); |
| |
| SkRRect complx; |
| SkVector complxRadii[4] = {{6, 4}, {8, 12}, {16, 24}, {48, 32}}; |
| complx.setRectRadii(SkRect::MakeXYWH(80.25, 80.75, 100, 149), complxRadii); |
| stack.clipRRect(complx, SkMatrix::I(), kDifference_SkClipOp, false); |
| |
| return this->onCoverClipStack(stack, canvas, errorMsg); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * Draws a clip that will exercise window rectangles if they are supported. |
| */ |
| class WindowRectanglesGM : public WindowRectanglesBaseGM { |
| private: |
| SkString onShortName() final { return SkString("windowrectangles"); } |
| DrawResult onCoverClipStack(const SkClipStack&, SkCanvas*, SkString* errorMsg) final; |
| }; |
| |
| DrawResult WindowRectanglesGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas, |
| SkString* errorMsg) { |
| SkPaint paint; |
| paint.setColor(0xff00aa80); |
| |
| // Set up the canvas's clip to match our SkClipStack. |
| SkClipStack::Iter iter(stack, SkClipStack::Iter::kBottom_IterStart); |
| for (const SkClipStack::Element* element = iter.next(); element; element = iter.next()) { |
| SkClipOp op = element->getOp(); |
| bool isAA = element->isAA(); |
| switch (element->getDeviceSpaceType()) { |
| case SkClipStack::Element::DeviceSpaceType::kPath: |
| canvas->clipPath(element->getDeviceSpacePath(), op, isAA); |
| break; |
| case SkClipStack::Element::DeviceSpaceType::kRRect: |
| canvas->clipRRect(element->getDeviceSpaceRRect(), op, isAA); |
| break; |
| case SkClipStack::Element::DeviceSpaceType::kRect: |
| canvas->clipRect(element->getDeviceSpaceRect(), op, isAA); |
| break; |
| case SkClipStack::Element::DeviceSpaceType::kEmpty: |
| canvas->clipRect({ 0, 0, 0, 0 }, kIntersect_SkClipOp, false); |
| break; |
| } |
| } |
| |
| canvas->drawRect(SkRect::Make(kCoverRect), paint); |
| return DrawResult::kOk; |
| } |
| |
| DEF_GM( return new WindowRectanglesGM(); ) |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| constexpr static int kNumWindows = 8; |
| |
| /** |
| * Visualizes the mask (alpha or stencil) for a clip with several window rectangles. The purpose of |
| * this test is to verify that window rectangles are being used during clip mask generation, and to |
| * visualize where the window rectangles are placed. |
| * |
| * We use window rectangles when generating the clip mask because there is no need to invest time |
| * defining those regions where window rectangles will be in effect during the actual draw anyway. |
| * |
| * This test works by filling the entire clip mask with a small checkerboard pattern before drawing |
| * it, and then covering the mask with a solid color once it has been generated. The regions inside |
| * window rectangles or outside the scissor should still have the initial checkerboard intact. |
| */ |
| class WindowRectanglesMaskGM : public WindowRectanglesBaseGM { |
| private: |
| constexpr static int kMaskCheckerSize = 5; |
| SkString onShortName() final { return SkString("windowrectangles_mask"); } |
| DrawResult onCoverClipStack(const SkClipStack&, SkCanvas*, SkString* errorMsg) final; |
| void visualizeAlphaMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&); |
| void visualizeStencilMask(GrContext*, GrRenderTargetContext*, const GrReducedClip&, GrPaint&&); |
| void stencilCheckerboard(GrRenderTargetContext*, bool flip); |
| }; |
| |
| /** |
| * Base class for GrClips that visualize a clip mask. |
| */ |
| class MaskOnlyClipBase : public GrClip { |
| private: |
| bool quickContains(const SkRect&) const final { return false; } |
| bool isRRect(const SkRect& rtBounds, SkRRect* rr, GrAA*) const final { return false; } |
| void getConservativeBounds(int width, int height, SkIRect* rect, bool* iior) const final { |
| rect->setWH(width, height); |
| if (iior) { |
| *iior = false; |
| } |
| } |
| }; |
| |
| /** |
| * This class clips a cover by an alpha mask. We use it to visualize the alpha clip mask. |
| */ |
| class AlphaOnlyClip final : public MaskOnlyClipBase { |
| public: |
| AlphaOnlyClip(sk_sp<GrTextureProxy> mask, int x, int y) : fMask(mask), fX(x), fY(y) {} |
| |
| private: |
| bool apply(GrRecordingContext*, GrRenderTargetContext*, bool, bool, GrAppliedClip* out, |
| SkRect* bounds) const override { |
| out->addCoverageFP(GrDeviceSpaceTextureDecalFragmentProcessor::Make( |
| fMask, SkIRect::MakeSize(fMask->dimensions()), {fX, fY})); |
| return true; |
| } |
| sk_sp<GrTextureProxy> fMask; |
| int fX; |
| int fY; |
| }; |
| |
| /** |
| * Makes a clip object that enforces the stencil clip bit. Used to visualize the stencil mask. |
| */ |
| static GrStencilClip make_stencil_only_clip() { |
| return GrStencilClip(SkClipStack::kEmptyGenID); |
| }; |
| |
| DrawResult WindowRectanglesMaskGM::onCoverClipStack(const SkClipStack& stack, SkCanvas* canvas, |
| SkString* errorMsg) { |
| GrContext* ctx = canvas->getGrContext(); |
| GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext(); |
| if (!ctx || !rtc) { |
| *errorMsg = kErrorMsg_DrawSkippedGpuOnly; |
| return DrawResult::kSkip; |
| } |
| if (rtc->priv().maxWindowRectangles() < kNumWindows) { |
| *errorMsg = "Requires at least 8 window rectangles. " |
| "(Are you off FBO 0? Use sRGB to force offscreen rendering.)"; |
| return DrawResult::kSkip; |
| } |
| |
| const GrReducedClip reducedClip(stack, SkRect::Make(kCoverRect), rtc->caps(), kNumWindows); |
| |
| GrPaint paint; |
| if (rtc->numSamples() <= 1) { |
| paint.setColor4f({ 0, 0.25f, 1, 1 }); |
| this->visualizeAlphaMask(ctx, rtc, reducedClip, std::move(paint)); |
| } else { |
| paint.setColor4f({ 1, 0.25f, 0.25f, 1 }); |
| this->visualizeStencilMask(ctx, rtc, reducedClip, std::move(paint)); |
| } |
| return DrawResult::kOk; |
| } |
| |
| void WindowRectanglesMaskGM::visualizeAlphaMask(GrContext* ctx, GrRenderTargetContext* rtc, |
| const GrReducedClip& reducedClip, GrPaint&& paint) { |
| const int padRight = (kDeviceRect.right() - kCoverRect.right()) / 2; |
| const int padBottom = (kDeviceRect.bottom() - kCoverRect.bottom()) / 2; |
| auto maskRTC = GrRenderTargetContext::MakeWithFallback( |
| ctx, GrColorType::kAlpha_8, nullptr, SkBackingFit::kExact, |
| {kCoverRect.width() + padRight, kCoverRect.height() + padBottom}); |
| if (!maskRTC) { |
| return; |
| } |
| |
| // Draw a checker pattern into the alpha mask so we can visualize the regions left untouched by |
| // the clip mask generation. |
| this->stencilCheckerboard(maskRTC.get(), true); |
| maskRTC->clear(nullptr, SK_PMColor4fWHITE, GrRenderTargetContext::CanClearFullscreen::kYes); |
| GrPaint stencilPaint; |
| stencilPaint.setCoverageSetOpXPFactory(SkRegion::kDifference_Op, false); |
| maskRTC->priv().stencilRect(make_stencil_only_clip(), &GrUserStencilSettings::kUnused, |
| std::move(stencilPaint), GrAA::kNo, SkMatrix::I(), |
| SkRect::MakeIWH(maskRTC->width(), maskRTC->height())); |
| reducedClip.drawAlphaClipMask(maskRTC.get()); |
| |
| int x = kCoverRect.x() - kDeviceRect.x(), |
| y = kCoverRect.y() - kDeviceRect.y(); |
| |
| // Now visualize the alpha mask by drawing a rect over the area where it is defined. The regions |
| // inside window rectangles or outside the scissor should still have the initial checkerboard |
| // intact. (This verifies we didn't spend any time modifying those pixels in the mask.) |
| AlphaOnlyClip clip(maskRTC->asTextureProxyRef(), x, y); |
| rtc->drawRect(clip, std::move(paint), GrAA::kYes, SkMatrix::I(), |
| SkRect::Make(SkIRect::MakeXYWH(x, y, maskRTC->width(), maskRTC->height()))); |
| } |
| |
| void WindowRectanglesMaskGM::visualizeStencilMask(GrContext* ctx, GrRenderTargetContext* rtc, |
| const GrReducedClip& reducedClip, |
| GrPaint&& paint) { |
| // Draw a checker pattern into the stencil buffer so we can visualize the regions left untouched |
| // by the clip mask generation. |
| this->stencilCheckerboard(rtc, false); |
| reducedClip.drawStencilClipMask(ctx, rtc); |
| |
| // Now visualize the stencil mask by covering the entire render target. The regions inside |
| // window rectangles or outside the scissor should still have the initial checkerboard intact. |
| // (This verifies we didn't spend any time modifying those pixels in the mask.) |
| rtc->drawPaint(make_stencil_only_clip(), std::move(paint), SkMatrix::I()); |
| } |
| |
| void WindowRectanglesMaskGM::stencilCheckerboard(GrRenderTargetContext* rtc, bool flip) { |
| constexpr static GrUserStencilSettings kSetClip( |
| GrUserStencilSettings::StaticInit< |
| 0, |
| GrUserStencilTest::kAlways, |
| 0, |
| GrUserStencilOp::kSetClipBit, |
| GrUserStencilOp::kKeep, |
| 0>() |
| ); |
| |
| rtc->priv().clearStencilClip(GrFixedClip::Disabled(), false); |
| |
| for (int y = 0; y < kDeviceRect.height(); y += kMaskCheckerSize) { |
| for (int x = (y & 1) == flip ? 0 : kMaskCheckerSize; |
| x < kDeviceRect.width(); x += 2 * kMaskCheckerSize) { |
| SkIRect checker = SkIRect::MakeXYWH(x, y, kMaskCheckerSize, kMaskCheckerSize); |
| GrPaint paint; |
| paint.setXPFactory(GrDisableColorXPFactory::Get()); |
| rtc->priv().stencilRect(GrNoClip(), &kSetClip, std::move(paint), GrAA::kNo, |
| SkMatrix::I(), SkRect::Make(checker)); |
| } |
| } |
| } |
| |
| DEF_GM( return new WindowRectanglesMaskGM(); ) |
| |
| } |