| /* |
| * CAUTION: EXPERIMENTAL CODE |
| * |
| * This code is not to be used and will not be supported |
| * if it fails on you. DO NOT USE! |
| * |
| */ |
| |
| #include "SkPathUtils.h" |
| |
| #include "SkPath.h" |
| #include "SkPathOps.h" // this can't be found, how do I link it? |
| #include "SkRegion.h" |
| |
| typedef void (*line2path)(SkPath*, const char*, int, int); |
| #define SQRT_2 1.41421356237f |
| #define ON 0xFF000000 // black pixel |
| #define OFF 0x00000000 // transparent pixel |
| |
| // assumes stride is in bytes |
| /* |
| static void FillRandomBits( int chars, char* bits ){ |
| SkTime time; |
| SkRandom rand = SkRandom( time.GetMSecs() ); |
| |
| for (int i = 0; i < chars; ++i){ |
| bits[i] = rand.nextU(); |
| } |
| }OA |
| */ |
| |
| static int GetBit( const char* buffer, int x ) { |
| int byte = x >> 3; |
| int bit = x & 7; |
| |
| return buffer[byte] & (128 >> bit); |
| } |
| |
| /* |
| static void Line2path_pixel(SkPath* path, const char* line, |
| int lineIdx, int width) { |
| for (int i = 0; i < width; ++i) { |
| // simply makes every ON pixel into a rect path |
| if (GetBit(line,i)) { |
| path->addRect(SkRect::MakeXYWH(i, lineIdx, 1, 1), |
| SkPath::kCW_Direction); |
| } |
| } |
| } |
| |
| static void Line2path_pixelCircle(SkPath* path, const char* line, |
| int lineIdx, int width) { |
| for (int i = 0; i < width; ++i) { |
| // simply makes every ON pixel into a circle path |
| if (GetBit(line,i)) { |
| path->addCircle(i + SK_ScalarHalf, |
| lineIdx + SK_ScalarHalf, |
| SQRT_2 / 2.0f); |
| } |
| } |
| } |
| */ |
| |
| static void Line2path_span(SkPath* path, const char* line, |
| int lineIdx, int width) { |
| bool inRun = 0; |
| int start = 1; |
| |
| for (int i = 0; i < width; ++i) { |
| int curPixel = GetBit(line,i); |
| |
| if ( (curPixel!=0) != inRun ) { // if transition |
| if (curPixel) { // if transition on |
| inRun = 1; |
| start = i; // mark beginning of span |
| }else { // if transition off add the span as a path |
| inRun = 0; |
| path->addRect(SkRect::MakeXYWH(SkIntToScalar(start), SkIntToScalar(lineIdx), |
| SkIntToScalar(i-start), SK_Scalar1), |
| SkPath::kCW_Direction); |
| } |
| } |
| } |
| |
| if (inRun==1) { // close any open spans |
| int end = 0; |
| if ( GetBit(line,width-1) ) ++end; |
| path->addRect(SkRect::MakeXYWH(SkIntToScalar(start), SkIntToScalar(lineIdx), |
| SkIntToScalar(width - 1 + end - start), SK_Scalar1), |
| SkPath::kCW_Direction); |
| } else if ( GetBit(line, width - 1) ) { // if last pixel on add |
| path->addRect(SkRect::MakeXYWH(width - SK_Scalar1, SkIntToScalar(lineIdx), |
| SK_Scalar1, SK_Scalar1), |
| SkPath::kCW_Direction); |
| } |
| } |
| |
| void SkPathUtils::BitsToPath_Path(SkPath* path, |
| const char* bitmap, |
| int w, int h, int stride) { |
| // loop for every line in bitmap |
| for (int i = 0; i < h; ++i) { |
| // fn ptr handles each line separately |
| //l2p_fn(path, &bitmap[i*stride], i, w); |
| Line2path_span(path, &bitmap[i*stride], i, w); |
| } |
| Simplify(*path, path); // simplify resulting path. |
| } |
| |
| void SkPathUtils::BitsToPath_Region(SkPath* path, |
| const char* bitmap, |
| int w, int h, int stride) { |
| SkRegion region; |
| |
| // loop for each line |
| for (int y = 0; y < h; ++y){ |
| bool inRun = 0; |
| int start = 1; |
| const char* line = &bitmap[y * stride]; |
| |
| // loop for each pixel |
| for (int i = 0; i < w; ++i) { |
| int curPixel = GetBit(line,i); |
| |
| if ( (curPixel!=0) != inRun ) { // if transition |
| if (curPixel) { // if transition on |
| inRun = 1; |
| start = i; // mark beginning of span |
| }else { // if transition off add the span as a path |
| inRun = 0; |
| //add here |
| region.op(SkIRect::MakeXYWH(start, y, i-start, 1), |
| SkRegion::kUnion_Op ); |
| } |
| } |
| } |
| if (inRun==1) { // close any open spans |
| int end = 0; |
| if ( GetBit(line,w-1) ) ++end; |
| // add the thing here |
| region.op(SkIRect::MakeXYWH(start, y, w-1-start+end, 1), |
| SkRegion::kUnion_Op ); |
| |
| } else if ( GetBit(line,w-1) ) { // if last pixel on add rect |
| // add the thing here |
| region.op(SkIRect::MakeXYWH(w-1, y, 1, 1), |
| SkRegion::kUnion_Op ); |
| } |
| } |
| // convert region to path |
| region.getBoundaryPath(path); |
| } |