| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkRecordDraw.h" |
| |
| namespace { |
| |
| // This is an SkRecord visitor that will draw that SkRecord to an SkCanvas. |
| class Draw : SkNoncopyable { |
| public: |
| explicit Draw(SkCanvas* canvas) : fCanvas(canvas), fIndex(0), fClipEmpty(false) {} |
| |
| unsigned index() const { return fIndex; } |
| void next() { ++fIndex; } |
| |
| template <typename T> void operator()(const T& r) { |
| if (!this->canSkip(r)) { |
| this->draw(r); |
| this->updateClip<T>(); |
| } |
| } |
| |
| private: |
| // Can we skip this command right now? |
| template <typename T> bool canSkip(const T&) const { |
| // We can skip most commands if the clip is empty. Exceptions are specialized below. |
| return fClipEmpty; |
| } |
| |
| // No base case, so we'll be compile-time checked that we implemented all possibilities below. |
| template <typename T> void draw(const T&); |
| |
| // Update fClipEmpty if necessary. |
| template <typename T> void updateClip() { |
| // Most commands don't change the clip. Exceptions are specialized below. |
| } |
| |
| SkCanvas* fCanvas; |
| unsigned fIndex; |
| bool fClipEmpty; |
| }; |
| |
| // These commands may change the clip. |
| #define UPDATE_CLIP(T) template <> void Draw::updateClip<SkRecords::T>() \ |
| { fClipEmpty = fCanvas->isClipEmpty(); } |
| UPDATE_CLIP(Restore); |
| UPDATE_CLIP(SaveLayer); |
| UPDATE_CLIP(ClipPath); |
| UPDATE_CLIP(ClipRRect); |
| UPDATE_CLIP(ClipRect); |
| UPDATE_CLIP(ClipRegion); |
| #undef UPDATE_CLIP |
| |
| // These commands must always run. |
| #define CAN_SKIP(T) template <> bool Draw::canSkip(const SkRecords::T&) const { return false; } |
| CAN_SKIP(Restore); |
| CAN_SKIP(Save); |
| CAN_SKIP(SaveLayer); |
| CAN_SKIP(Clear); |
| CAN_SKIP(PushCull); |
| CAN_SKIP(PopCull); |
| #undef CAN_SKIP |
| |
| // We can skip these commands if they're intersecting with a clip that's already empty. |
| #define CAN_SKIP(T) template <> bool Draw::canSkip(const SkRecords::T& r) const \ |
| { return fClipEmpty && SkRegion::kIntersect_Op == r.op; } |
| CAN_SKIP(ClipPath); |
| CAN_SKIP(ClipRRect); |
| CAN_SKIP(ClipRect); |
| CAN_SKIP(ClipRegion); |
| #undef CAN_SKIP |
| |
| static bool can_skip_text(const SkCanvas& c, const SkPaint& p, SkScalar minY, SkScalar maxY) { |
| // If we're drawing vertical text, none of the checks we're about to do make any sense. |
| // We use canComputeFastBounds as a proxy for "is this text going to be rectangular?". |
| if (p.isVerticalText() || !p.canComputeFastBounds()) { |
| return false; |
| } |
| |
| // Rather than checking the top and bottom font metrics, we guess. Actually looking up the top |
| // and bottom metrics is slow, and this overapproximation should be good enough. |
| const SkScalar buffer = p.getTextSize() * 1.5f; |
| SkDEBUGCODE(SkPaint::FontMetrics metrics;) |
| SkDEBUGCODE(p.getFontMetrics(&metrics);) |
| SkASSERT(-buffer <= metrics.fTop); |
| SkASSERT(+buffer >= metrics.fBottom); |
| return c.quickRejectY(minY - buffer, maxY + buffer); |
| } |
| |
| template <> bool Draw::canSkip(const SkRecords::DrawPosTextH& r) const { |
| return fClipEmpty || can_skip_text(*fCanvas, r.paint, r.y, r.y); |
| } |
| |
| template <> bool Draw::canSkip(const SkRecords::DrawPosText& r) const { |
| if (fClipEmpty) { |
| return true; |
| } |
| |
| // TODO(mtklein): may want to move this minY/maxY calculation into a one-time pass |
| const unsigned points = r.paint.countText(r.text, r.byteLength); |
| if (points == 0) { |
| return true; |
| } |
| SkScalar minY = SK_ScalarInfinity, maxY = SK_ScalarNegativeInfinity; |
| for (unsigned i = 0; i < points; i++) { |
| minY = SkTMin(minY, r.pos[i].fY); |
| maxY = SkTMax(maxY, r.pos[i].fY); |
| } |
| |
| return can_skip_text(*fCanvas, r.paint, minY, maxY); |
| } |
| |
| #define DRAW(T, call) template <> void Draw::draw(const SkRecords::T& r) { fCanvas->call; } |
| DRAW(Restore, restore()); |
| DRAW(Save, save(r.flags)); |
| DRAW(SaveLayer, saveLayer(r.bounds, r.paint, r.flags)); |
| DRAW(PopCull, popCull()); |
| DRAW(Clear, clear(r.color)); |
| DRAW(Concat, concat(r.matrix)); |
| DRAW(SetMatrix, setMatrix(r.matrix)); |
| |
| DRAW(ClipPath, clipPath(r.path, r.op, r.doAA)); |
| DRAW(ClipRRect, clipRRect(r.rrect, r.op, r.doAA)); |
| DRAW(ClipRect, clipRect(r.rect, r.op, r.doAA)); |
| DRAW(ClipRegion, clipRegion(r.region, r.op)); |
| |
| DRAW(DrawBitmap, drawBitmap(r.bitmap, r.left, r.top, r.paint)); |
| DRAW(DrawBitmapMatrix, drawBitmapMatrix(r.bitmap, r.matrix, r.paint)); |
| DRAW(DrawBitmapNine, drawBitmapNine(r.bitmap, r.center, r.dst, r.paint)); |
| DRAW(DrawBitmapRectToRect, drawBitmapRectToRect(r.bitmap, r.src, r.dst, r.paint, r.flags)); |
| DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)); |
| DRAW(DrawOval, drawOval(r.oval, r.paint)); |
| DRAW(DrawPaint, drawPaint(r.paint)); |
| DRAW(DrawPath, drawPath(r.path, r.paint)); |
| DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)); |
| DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint)); |
| DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); |
| DRAW(DrawRRect, drawRRect(r.rrect, r.paint)); |
| DRAW(DrawRect, drawRect(r.rect, r.paint)); |
| DRAW(DrawSprite, drawSprite(r.bitmap, r.left, r.top, r.paint)); |
| DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); |
| DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint)); |
| DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, |
| r.xmode.get(), r.indices, r.indexCount, r.paint)); |
| #undef DRAW |
| |
| // PushCull is a bit of a oddball. We might be able to just skip until just past its popCull. |
| template <> void Draw::draw(const SkRecords::PushCull& r) { |
| if (r.popOffset != SkRecords::kUnsetPopOffset && fCanvas->quickReject(r.rect)) { |
| fIndex += r.popOffset; |
| } else { |
| fCanvas->pushCull(r.rect); |
| } |
| } |
| |
| } // namespace |
| |
| void SkRecordDraw(const SkRecord& record, SkCanvas* canvas) { |
| for (Draw draw(canvas); draw.index() < record.count(); draw.next()) { |
| record.visit(draw.index(), draw); |
| } |
| } |