| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "TimingStateMachine.h" |
| |
| #include "SkCanvas.h" |
| #include "SkCommandLineFlags.h" |
| |
| DEFINE_int32(gpuFrameLag, 5, "Overestimate of maximum number of frames GPU is allowed to lag."); |
| DEFINE_int32(frames, 5, "Number of frames of each skp to render per sample."); |
| DEFINE_double(loopMs, 5, "Each benchmark will be tuned until it takes loopsMs millseconds."); |
| |
| TimingStateMachine::TimingStateMachine() |
| : fCurrentFrame(0) |
| , fLoops(1) |
| , fLastMeasurement(0.) |
| , fState(kPreWarm_State) |
| , fInnerState(kTuning_InnerState) { |
| } |
| |
| TimingStateMachine::ParentEvents TimingStateMachine::nextFrame(bool preWarmBetweenSamples) { |
| ParentEvents parentEvent = kTiming_ParentEvents; |
| switch (fState) { |
| case kPreWarm_State: { |
| if (fCurrentFrame >= FLAGS_gpuFrameLag) { |
| fCurrentFrame = 0; |
| fTimer.start(); |
| fState = kTiming_State; |
| } else { |
| fCurrentFrame++; |
| } |
| break; |
| } |
| case kTiming_State: { |
| switch (fInnerState) { |
| case kTuning_InnerState: { |
| if (1 << 30 == fLoops) { |
| // We're about to wrap. Something's wrong with the bench. |
| SkDebugf("InnerLoops wrapped\n"); |
| fLoops = 1; |
| } else { |
| double elapsedMs = this->elapsed(); |
| if (elapsedMs < FLAGS_loopMs) { |
| fLoops *= 2; |
| } else { |
| fInnerState = kTiming_InnerState; |
| } |
| fState = kPreWarm_State; |
| this->resetTimingState(); |
| parentEvent = kReset_ParentEvents; |
| } |
| break; |
| } |
| case kTiming_InnerState: { |
| if (fCurrentFrame >= FLAGS_frames) { |
| this->recordMeasurement(); |
| this->resetTimingState(); |
| parentEvent = kTimingFinished_ParentEvents; |
| if (preWarmBetweenSamples) { |
| fState = kPreWarm_State; |
| } else { |
| fTimer.start(); // start timing again, don't change state |
| } |
| } else { |
| fCurrentFrame++; |
| } |
| break; |
| } |
| } |
| } |
| break; |
| } |
| return parentEvent; |
| } |
| |
| inline double TimingStateMachine::elapsed() { |
| fTimer.end(); |
| return fTimer.fWall; |
| } |
| |
| void TimingStateMachine::resetTimingState() { |
| fCurrentFrame = 0; |
| fTimer = WallTimer(); |
| } |
| |
| void TimingStateMachine::recordMeasurement() { |
| fLastMeasurement = this->elapsed() / (FLAGS_frames * fLoops); |
| } |
| |
| void TimingStateMachine::nextBenchmark() { |
| fLoops = 1; |
| fInnerState = kTuning_InnerState; |
| fState = kPreWarm_State; |
| } |