blob: 1213c41a7f36481ad9a13c53b9c7db5b656f9795 [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrSoftwarePathRenderer.h"
#include "GrPaint.h"
#include "SkPaint.h"
#include "GrRenderTarget.h"
#include "GrContext.h"
#include "SkDraw.h"
#include "SkRasterClip.h"
////////////////////////////////////////////////////////////////////////////////
bool GrSoftwarePathRenderer::canDrawPath(const SkPath& path,
GrPathFill fill,
const GrDrawTarget* target,
bool antiAlias) const {
if (!antiAlias || NULL == fContext) {
// TODO: We could allow the SW path to also handle non-AA paths but
// this would mean that GrDefaultPathRenderer would never be called
// (since it appears after the SW renderer in the path renderer
// chain). Some testing would need to be done r.e. performance
// and consistency of the resulting images before removing
// the "!antiAlias" clause from the above test
return false;
}
return true;
}
namespace {
////////////////////////////////////////////////////////////////////////////////
SkPath::FillType gr_fill_to_sk_fill(GrPathFill fill) {
switch (fill) {
case kWinding_GrPathFill:
return SkPath::kWinding_FillType;
case kEvenOdd_GrPathFill:
return SkPath::kEvenOdd_FillType;
case kInverseWinding_GrPathFill:
return SkPath::kInverseWinding_FillType;
case kInverseEvenOdd_GrPathFill:
return SkPath::kInverseEvenOdd_FillType;
default:
GrCrash("Unexpected fill.");
return SkPath::kWinding_FillType;
}
}
////////////////////////////////////////////////////////////////////////////////
// gets device coord bounds of path (not considering the fill) and clip. The
// path bounds will be a subset of the clip bounds. returns false if
// path bounds would be empty.
bool get_path_and_clip_bounds(const GrDrawTarget* target,
const SkPath& path,
const GrVec* translate,
GrIRect* pathBounds,
GrIRect* clipBounds) {
// compute bounds as intersection of rt size, clip, and path
const GrRenderTarget* rt = target->getDrawState().getRenderTarget();
if (NULL == rt) {
return false;
}
*pathBounds = GrIRect::MakeWH(rt->width(), rt->height());
const GrClip& clip = target->getClip();
if (clip.hasConservativeBounds()) {
clip.getConservativeBounds().roundOut(clipBounds);
if (!pathBounds->intersect(*clipBounds)) {
return false;
}
} else {
// pathBounds is currently the rt extent, set clip bounds to that rect.
*clipBounds = *pathBounds;
}
GrRect pathSBounds = path.getBounds();
if (!pathSBounds.isEmpty()) {
if (NULL != translate) {
pathSBounds.offset(*translate);
}
target->getDrawState().getViewMatrix().mapRect(&pathSBounds,
pathSBounds);
GrIRect pathIBounds;
pathSBounds.roundOut(&pathIBounds);
if (!pathBounds->intersect(pathIBounds)) {
return false;
}
} else {
return false;
}
return true;
}
/*
* Convert a boolean operation into a transfer mode code
*/
SkXfermode::Mode op_to_mode(SkRegion::Op op) {
static const SkXfermode::Mode modeMap[] = {
SkXfermode::kDstOut_Mode, // kDifference_Op
SkXfermode::kMultiply_Mode, // kIntersect_Op
SkXfermode::kSrcOver_Mode, // kUnion_Op
SkXfermode::kXor_Mode, // kXOR_Op
SkXfermode::kClear_Mode, // kReverseDifference_Op
SkXfermode::kSrc_Mode, // kReplace_Op
};
return modeMap[op];
}
}
/**
* Draw a single rect element of the clip stack into the accumulation bitmap
*/
void GrSWMaskHelper::draw(const GrRect& clientRect, SkRegion::Op op,
bool antiAlias, GrColor color) {
SkPaint paint;
SkXfermode* mode = SkXfermode::Create(op_to_mode(op));
paint.setXfermode(mode);
paint.setAntiAlias(antiAlias);
paint.setColor(color);
fDraw.drawRect(clientRect, paint);
SkSafeUnref(mode);
}
/**
* Draw a single path element of the clip stack into the accumulation bitmap
*/
void GrSWMaskHelper::draw(const SkPath& clientPath, SkRegion::Op op,
GrPathFill fill, bool antiAlias, GrColor color) {
SkPaint paint;
SkPath tmpPath;
const SkPath* pathToDraw = &clientPath;
if (kHairLine_GrPathFill == fill) {
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SK_Scalar1);
} else {
paint.setStyle(SkPaint::kFill_Style);
SkPath::FillType skfill = gr_fill_to_sk_fill(fill);
if (skfill != pathToDraw->getFillType()) {
tmpPath = *pathToDraw;
tmpPath.setFillType(skfill);
pathToDraw = &tmpPath;
}
}
SkXfermode* mode = SkXfermode::Create(op_to_mode(op));
paint.setXfermode(mode);
paint.setAntiAlias(antiAlias);
paint.setColor(color);
fDraw.drawPath(*pathToDraw, paint);
SkSafeUnref(mode);
}
bool GrSWMaskHelper::init(const GrIRect& pathDevBounds,
const GrPoint* translate,
bool useMatrix) {
if (useMatrix) {
fMatrix = fContext->getMatrix();
} else {
fMatrix.setIdentity();
}
if (NULL != translate) {
fMatrix.postTranslate(translate->fX, translate->fY);
}
fMatrix.postTranslate(-pathDevBounds.fLeft * SK_Scalar1,
-pathDevBounds.fTop * SK_Scalar1);
GrIRect bounds = GrIRect::MakeWH(pathDevBounds.width(),
pathDevBounds.height());
fBM.setConfig(SkBitmap::kA8_Config, bounds.fRight, bounds.fBottom);
if (!fBM.allocPixels()) {
return false;
}
sk_bzero(fBM.getPixels(), fBM.getSafeSize());
sk_bzero(&fDraw, sizeof(fDraw));
fRasterClip.setRect(bounds);
fDraw.fRC = &fRasterClip;
fDraw.fClip = &fRasterClip.bwRgn();
fDraw.fMatrix = &fMatrix;
fDraw.fBitmap = &fBM;
return true;
}
/**
* Get a texture (from the texture cache) of the correct size & format
*/
bool GrSWMaskHelper::getTexture(GrAutoScratchTexture* tex) {
GrTextureDesc desc;
desc.fWidth = fBM.width();
desc.fHeight = fBM.height();
desc.fConfig = kAlpha_8_GrPixelConfig;
tex->set(fContext, desc);
GrTexture* texture = tex->texture();
if (NULL == texture) {
return false;
}
return true;
}
/**
* Move the result of the software mask generation back to the gpu
*/
void GrSWMaskHelper::toTexture(GrTexture *texture) {
SkAutoLockPixels alp(fBM);
texture->writePixels(0, 0, fBM.width(), fBM.height(),
kAlpha_8_GrPixelConfig,
fBM.getPixels(), fBM.rowBytes());
}
namespace {
////////////////////////////////////////////////////////////////////////////////
/**
* sw rasterizes path to A8 mask using the context's matrix and uploads to a
* scratch texture.
*/
bool sw_draw_path_to_mask_texture(const SkPath& clientPath,
const GrIRect& pathDevBounds,
GrPathFill fill,
GrContext* context,
const GrPoint* translate,
GrAutoScratchTexture* tex,
bool antiAlias) {
GrSWMaskHelper helper(context);
if (!helper.init(pathDevBounds, translate, true)) {
return false;
}
helper.draw(clientPath, SkRegion::kReplace_Op,
fill, antiAlias, SK_ColorWHITE);
if (!helper.getTexture(tex)) {
return false;
}
helper.toTexture(tex->texture());
return true;
}
////////////////////////////////////////////////////////////////////////////////
void draw_around_inv_path(GrDrawTarget* target,
GrDrawState::StageMask stageMask,
const GrIRect& clipBounds,
const GrIRect& pathBounds) {
GrDrawTarget::AutoDeviceCoordDraw adcd(target, stageMask);
GrRect rect;
if (clipBounds.fTop < pathBounds.fTop) {
rect.iset(clipBounds.fLeft, clipBounds.fTop,
clipBounds.fRight, pathBounds.fTop);
target->drawSimpleRect(rect, NULL, stageMask);
}
if (clipBounds.fLeft < pathBounds.fLeft) {
rect.iset(clipBounds.fLeft, pathBounds.fTop,
pathBounds.fLeft, pathBounds.fBottom);
target->drawSimpleRect(rect, NULL, stageMask);
}
if (clipBounds.fRight > pathBounds.fRight) {
rect.iset(pathBounds.fRight, pathBounds.fTop,
clipBounds.fRight, pathBounds.fBottom);
target->drawSimpleRect(rect, NULL, stageMask);
}
if (clipBounds.fBottom > pathBounds.fBottom) {
rect.iset(clipBounds.fLeft, pathBounds.fBottom,
clipBounds.fRight, clipBounds.fBottom);
target->drawSimpleRect(rect, NULL, stageMask);
}
}
}
////////////////////////////////////////////////////////////////////////////////
// return true on success; false on failure
bool GrSoftwarePathRenderer::onDrawPath(const SkPath& path,
GrPathFill fill,
const GrVec* translate,
GrDrawTarget* target,
GrDrawState::StageMask stageMask,
bool antiAlias) {
if (NULL == fContext) {
return false;
}
GrAutoScratchTexture ast;
GrIRect pathBounds, clipBounds;
if (!get_path_and_clip_bounds(target, path, translate,
&pathBounds, &clipBounds)) {
return true; // path is empty so there is nothing to do
}
if (sw_draw_path_to_mask_texture(path, pathBounds,
fill, fContext,
translate, &ast, antiAlias)) {
GrTexture* texture = ast.texture();
GrAssert(NULL != texture);
GrDrawTarget::AutoDeviceCoordDraw adcd(target, stageMask);
enum {
// the SW path renderer shares this stage with glyph
// rendering (kGlyphMaskStage in GrBatchedTextContext)
kPathMaskStage = GrPaint::kTotalStages,
};
GrAssert(NULL == target->drawState()->getTexture(kPathMaskStage));
target->drawState()->setTexture(kPathMaskStage, texture);
target->drawState()->sampler(kPathMaskStage)->reset();
GrScalar w = GrIntToScalar(pathBounds.width());
GrScalar h = GrIntToScalar(pathBounds.height());
GrRect maskRect = GrRect::MakeWH(w / texture->width(),
h / texture->height());
const GrRect* srcRects[GrDrawState::kNumStages] = {NULL};
srcRects[kPathMaskStage] = &maskRect;
stageMask |= 1 << kPathMaskStage;
GrRect dstRect = GrRect::MakeLTRB(
SK_Scalar1* pathBounds.fLeft,
SK_Scalar1* pathBounds.fTop,
SK_Scalar1* pathBounds.fRight,
SK_Scalar1* pathBounds.fBottom);
target->drawRect(dstRect, NULL, stageMask, srcRects, NULL);
target->drawState()->setTexture(kPathMaskStage, NULL);
if (GrIsFillInverted(fill)) {
draw_around_inv_path(target, stageMask,
clipBounds, pathBounds);
}
return true;
}
return false;
}