| /* |
| * Copyright 2018 Google, LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef FuzzCommon_DEFINED |
| #define FuzzCommon_DEFINED |
| |
| #include "Fuzz.h" |
| #include "SkPath.h" |
| #include "SkRegion.h" |
| |
| // We don't always want to test NaNs and infinities. |
| static inline void fuzz_nice_float(Fuzz* fuzz, float* f) { |
| float v; |
| fuzz->next(&v); |
| constexpr float kLimit = 1.0e35f; // FLT_MAX? |
| *f = (v == v && v <= kLimit && v >= -kLimit) ? v : 0.0f; |
| } |
| |
| template <typename... Args> |
| inline void fuzz_nice_float(Fuzz* fuzz, float* f, Args... rest) { |
| fuzz_nice_float(fuzz, f); |
| fuzz_nice_float(fuzz, rest...); |
| } |
| |
| template <> |
| inline void Fuzz::next(SkRegion* region) { |
| uint8_t N; |
| this->nextRange(&N, 0, 10); |
| for (uint8_t i = 0; i < N; ++i) { |
| SkIRect r; |
| uint8_t op; |
| this->next(&r); |
| r.sort(); |
| this->nextRange(&op, 0, (uint8_t)SkRegion::kLastOp); |
| if (!region->op(r, (SkRegion::Op)op)) { |
| return; |
| } |
| } |
| } |
| |
| // allows some float values for path points |
| void FuzzPath(Fuzz* fuzz, SkPath* path, int maxOps); |
| // allows all float values for path points |
| void BuildPath(Fuzz* fuzz, SkPath* path, int last_verb); |
| |
| #endif |