| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkDisplacementMapEffect.h" |
| #include "SkFlattenableBuffers.h" |
| #include "SkUnPreMultiply.h" |
| #if SK_SUPPORT_GPU |
| #include "SkGr.h" |
| #include "SkGrPixelRef.h" |
| #include "gl/GrGLEffect.h" |
| #include "gl/GrGLEffectMatrix.h" |
| #include "GrTBackendEffectFactory.h" |
| #endif |
| |
| namespace { |
| |
| template<SkDisplacementMapEffect::ChannelSelectorType type> |
| uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) { |
| SkASSERT(!"Unknown channel selector"); |
| return 0; |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kR_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale* table) { |
| return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedR32(l)); |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kG_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale* table) { |
| return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedG32(l)); |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kB_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale* table) { |
| return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedB32(l)); |
| } |
| |
| template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| SkColor l, const SkUnPreMultiply::Scale*) { |
| return SkGetPackedA32(l); |
| } |
| |
| template<SkDisplacementMapEffect::ChannelSelectorType typeX, |
| SkDisplacementMapEffect::ChannelSelectorType typeY> |
| void computeDisplacement(SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitmap* src) |
| { |
| static const SkScalar Inv8bit = SkScalarDiv(SK_Scalar1, SkFloatToScalar(255.0f)); |
| static const SkScalar Half8bit = SkFloatToScalar(255.0f * 0.5f); |
| const int dstW = displ->width(); |
| const int dstH = displ->height(); |
| const int srcW = src->width(); |
| const int srcH = src->height(); |
| const SkScalar scaleX = SkScalarMul(SkScalarMul(scale, SkIntToScalar(dstW)), Inv8bit); |
| const SkScalar scaleY = SkScalarMul(SkScalarMul(scale, SkIntToScalar(dstH)), Inv8bit); |
| const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable(); |
| for (int y = 0; y < dstH; ++y) { |
| const SkPMColor* displPtr = displ->getAddr32(0, y); |
| SkPMColor* dstPtr = dst->getAddr32(0, y); |
| for (int x = 0; x < dstW; ++x, ++displPtr, ++dstPtr) { |
| const SkScalar displX = |
| SkScalarMul(scaleX, SkIntToScalar(getValue<typeX>(*displPtr, table))-Half8bit); |
| const SkScalar displY = |
| SkScalarMul(scaleY, SkIntToScalar(getValue<typeY>(*displPtr, table))-Half8bit); |
| const int coordX = x + SkScalarRoundToInt(displX); |
| const int coordY = y + SkScalarRoundToInt(displY); |
| *dstPtr = ((coordX < 0) || (coordX >= srcW) || (coordY < 0) || (coordY >= srcH)) ? |
| 0 : *(src->getAddr32(coordX, coordY)); |
| } |
| } |
| } |
| |
| template<SkDisplacementMapEffect::ChannelSelectorType typeX> |
| void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitmap* src) |
| { |
| switch (yChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kR_ChannelSelectorType>( |
| scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kG_ChannelSelectorType>( |
| scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kB_ChannelSelectorType>( |
| scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| computeDisplacement<typeX, SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkASSERT(!"Unknown Y channel selector"); |
| } |
| } |
| |
| void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| SkScalar scale, SkBitmap* dst, SkBitmap* displ, SkBitmap* src) |
| { |
| switch (xChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kR_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kG_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kB_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| computeDisplacement<SkDisplacementMapEffect::kA_ChannelSelectorType>( |
| yChannelSelector, scale, dst, displ, src); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkASSERT(!"Unknown X channel selector"); |
| } |
| } |
| |
| } // end namespace |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector, |
| ChannelSelectorType yChannelSelector, |
| SkScalar scale, |
| SkImageFilter* displacement, |
| SkImageFilter* color) |
| : INHERITED(displacement, color) |
| , fXChannelSelector(xChannelSelector) |
| , fYChannelSelector(yChannelSelector) |
| , fScale(scale) |
| { |
| } |
| |
| SkDisplacementMapEffect::~SkDisplacementMapEffect() { |
| } |
| |
| SkDisplacementMapEffect::SkDisplacementMapEffect(SkFlattenableReadBuffer& buffer) |
| : INHERITED(buffer) |
| { |
| fXChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt(); |
| fYChannelSelector = (SkDisplacementMapEffect::ChannelSelectorType) buffer.readInt(); |
| fScale = buffer.readScalar(); |
| } |
| |
| void SkDisplacementMapEffect::flatten(SkFlattenableWriteBuffer& buffer) const { |
| this->INHERITED::flatten(buffer); |
| buffer.writeInt((int) fXChannelSelector); |
| buffer.writeInt((int) fYChannelSelector); |
| buffer.writeScalar(fScale); |
| } |
| |
| bool SkDisplacementMapEffect::onFilterImage(Proxy* proxy, |
| const SkBitmap& src, |
| const SkMatrix& ctm, |
| SkBitmap* dst, |
| SkIPoint* offset) { |
| SkBitmap displ, color = src; |
| SkImageFilter* colorInput = getColorInput(); |
| SkImageFilter* displacementInput = getDisplacementInput(); |
| SkASSERT(NULL != displacementInput); |
| if ((colorInput && !colorInput->filterImage(proxy, src, ctm, &color, offset)) || |
| !displacementInput->filterImage(proxy, src, ctm, &displ, offset)) { |
| return false; |
| } |
| if ((displ.config() != SkBitmap::kARGB_8888_Config) || |
| (color.config() != SkBitmap::kARGB_8888_Config)) { |
| return false; |
| } |
| |
| SkAutoLockPixels alp_displacement(displ), alp_color(color); |
| if (!displ.getPixels() || !color.getPixels()) { |
| return false; |
| } |
| dst->setConfig(displ.config(), displ.width(), displ.height()); |
| dst->allocPixels(); |
| if (!dst->getPixels()) { |
| return false; |
| } |
| |
| computeDisplacement(fXChannelSelector, fYChannelSelector, fScale, dst, &displ, &color); |
| |
| return true; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #if SK_SUPPORT_GPU |
| class GrGLDisplacementMapEffect : public GrGLEffect { |
| public: |
| GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory, |
| const GrEffect& effect); |
| virtual ~GrGLDisplacementMapEffect(); |
| |
| virtual void emitCode(GrGLShaderBuilder*, |
| const GrEffectStage&, |
| EffectKey, |
| const char* vertexCoords, |
| const char* outputColor, |
| const char* inputColor, |
| const TextureSamplerArray&) SK_OVERRIDE; |
| |
| static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&); |
| |
| virtual void setData(const GrGLUniformManager&, const GrEffectStage&); |
| |
| private: |
| SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
| SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
| GrGLEffectMatrix fDisplacementEffectMatrix; |
| GrGLEffectMatrix fColorEffectMatrix; |
| GrGLUniformManager::UniformHandle fScaleUni; |
| GrGLUniformManager::UniformHandle fYSignColor; |
| GrGLUniformManager::UniformHandle fYSignDispl; |
| |
| typedef GrGLEffect INHERITED; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class GrDisplacementMapEffect : public GrEffect { |
| public: |
| GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| SkScalar scale, GrTexture* displacement, GrTexture* color); |
| virtual ~GrDisplacementMapEffect(); |
| |
| virtual bool isEqual(const GrEffect&) const SK_OVERRIDE; |
| const GrBackendEffectFactory& getFactory() const; |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const |
| { return fXChannelSelector; } |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const |
| { return fYChannelSelector; } |
| SkScalar scale() const { return fScale; } |
| |
| typedef GrGLDisplacementMapEffect GLEffect; |
| static const char* Name() { return "DisplacementMap"; } |
| |
| void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
| |
| private: |
| GR_DECLARE_EFFECT_TEST; |
| |
| GrTextureAccess fDisplacementAccess; |
| GrTextureAccess fColorAccess; |
| SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector; |
| SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector; |
| SkScalar fScale; |
| |
| typedef GrEffect INHERITED; |
| }; |
| |
| // FIXME: This should be refactored with SkSingleInputImageFilter's version. |
| static GrTexture* getInputResultAsTexture(SkImageFilter::Proxy* proxy, |
| SkImageFilter* input, |
| GrTexture* src, |
| const SkRect& rect) { |
| GrTexture* resultTex = NULL; |
| if (!input) { |
| resultTex = src; |
| } else if (input->canFilterImageGPU()) { |
| // filterImageGPU() already refs the result, so just return it here. |
| return input->filterImageGPU(proxy, src, rect); |
| } else { |
| SkBitmap srcBitmap, result; |
| srcBitmap.setConfig(SkBitmap::kARGB_8888_Config, src->width(), src->height()); |
| srcBitmap.setPixelRef(new SkGrPixelRef(src))->unref(); |
| SkIPoint offset; |
| if (input->filterImage(proxy, srcBitmap, SkMatrix(), &result, &offset)) { |
| if (result.getTexture()) { |
| resultTex = (GrTexture*) result.getTexture(); |
| } else { |
| resultTex = GrLockCachedBitmapTexture(src->getContext(), result, NULL); |
| SkSafeRef(resultTex); |
| GrUnlockCachedBitmapTexture(resultTex); |
| return resultTex; |
| } |
| } else { |
| resultTex = src; |
| } |
| } |
| SkSafeRef(resultTex); |
| return resultTex; |
| } |
| |
| GrTexture* SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, GrTexture* src, |
| const SkRect& rect) { |
| SkAutoTUnref<GrTexture> color(getInputResultAsTexture(proxy, getColorInput(), src, rect)); |
| SkAutoTUnref<GrTexture> displacement(getInputResultAsTexture(proxy, getDisplacementInput(), |
| src, rect)); |
| GrContext* context = src->getContext(); |
| |
| GrTextureDesc desc; |
| desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; |
| desc.fWidth = SkScalarCeilToInt(rect.width()); |
| desc.fHeight = SkScalarCeilToInt(rect.height()); |
| desc.fConfig = kRGBA_8888_GrPixelConfig; |
| |
| GrAutoScratchTexture ast(context, desc); |
| GrTexture* dst = ast.detach(); |
| |
| GrContext::AutoMatrix am; |
| am.setIdentity(context); |
| |
| GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); |
| GrContext::AutoClip ac(context, rect); |
| |
| GrPaint paint; |
| paint.colorStage(0)->setEffect( |
| SkNEW_ARGS(GrDisplacementMapEffect, (fXChannelSelector, fYChannelSelector, fScale, |
| displacement.get(), color.get())))->unref(); |
| context->drawRect(paint, rect); |
| return dst; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrDisplacementMapEffect::GrDisplacementMapEffect( |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector, |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, |
| SkScalar scale, |
| GrTexture* displacement, |
| GrTexture* color) |
| : fDisplacementAccess(displacement) |
| , fColorAccess(color) |
| , fXChannelSelector(xChannelSelector) |
| , fYChannelSelector(yChannelSelector) |
| , fScale(scale) { |
| this->addTextureAccess(&fDisplacementAccess); |
| this->addTextureAccess(&fColorAccess); |
| } |
| |
| GrDisplacementMapEffect::~GrDisplacementMapEffect() { |
| } |
| |
| bool GrDisplacementMapEffect::isEqual(const GrEffect& sBase) const { |
| const GrDisplacementMapEffect& s = static_cast<const GrDisplacementMapEffect&>(sBase); |
| return INHERITED::isEqual(sBase) && fXChannelSelector == s.fXChannelSelector && |
| fYChannelSelector == s.fYChannelSelector && fScale == s.fScale; |
| } |
| |
| const GrBackendEffectFactory& GrDisplacementMapEffect::getFactory() const { |
| return GrTBackendEffectFactory<GrDisplacementMapEffect>::getInstance(); |
| } |
| |
| void GrDisplacementMapEffect::getConstantColorComponents(GrColor* color, |
| uint32_t* validFlags) const { |
| // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0), |
| // so the only way we'd get a constant alpha is if the input color image has a constant alpha |
| // and no displacement offset push any texture coordinates out of bounds OR if the constant |
| // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is |
| // not of constant color when a displacement effect is applied. |
| *validFlags = 0; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GR_DEFINE_EFFECT_TEST(GrDisplacementMapEffect); |
| |
| GrEffect* GrDisplacementMapEffect::TestCreate(SkRandom* random, |
| GrContext* context, |
| GrTexture* textures[]) { |
| int texIdxDispl = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| GrEffectUnitTest::kAlphaTextureIdx; |
| int texIdxColor = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| GrEffectUnitTest::kAlphaTextureIdx; |
| static const int kMaxComponent = 4; |
| SkDisplacementMapEffect::ChannelSelectorType xChannelSelector = |
| static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| random->nextRangeU(1, kMaxComponent)); |
| SkDisplacementMapEffect::ChannelSelectorType yChannelSelector = |
| static_cast<SkDisplacementMapEffect::ChannelSelectorType>( |
| random->nextRangeU(1, kMaxComponent)); |
| SkScalar scale = random->nextUScalar1(); |
| |
| return SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector, yChannelSelector, scale, |
| textures[texIdxDispl], textures[texIdxColor])); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrBackendEffectFactory& factory, const GrEffect& effect) |
| : INHERITED(factory) |
| , fXChannelSelector(static_cast<const GrDisplacementMapEffect&>(effect).xChannelSelector()) |
| , fYChannelSelector(static_cast<const GrDisplacementMapEffect&>(effect).yChannelSelector()) { |
| } |
| |
| GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() { |
| } |
| |
| void GrGLDisplacementMapEffect::emitCode(GrGLShaderBuilder* builder, |
| const GrEffectStage&, |
| EffectKey key, |
| const char* vertexCoords, |
| const char* outputColor, |
| const char* inputColor, |
| const TextureSamplerArray& samplers) { |
| fScaleUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType, |
| kVec2f_GrSLType, "Scale"); |
| const char* scaleUni = builder->getUniformCStr(fScaleUni); |
| |
| const char* dCoordsIn; |
| GrSLType dCoordsType = fDisplacementEffectMatrix.emitCode( |
| builder, key, vertexCoords, &dCoordsIn, NULL, "DISPL"); |
| const char* cCoordsIn; |
| GrSLType cCoordsType = fColorEffectMatrix.emitCode( |
| builder, key, vertexCoords, &cCoordsIn, NULL, "COLOR"); |
| |
| SkString* code = &builder->fFSCode; |
| const char* dColor = "dColor"; |
| const char* dCoords = "dCoords"; |
| const char* cCoords = "cCoords"; |
| const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half float, use |
| // a number smaller than that to approximate 0, but |
| // leave room for 32-bit float GPU rounding errors. |
| |
| code->appendf("\t\tvec4 %s = ", dColor); |
| builder->appendTextureLookup(code, samplers[0], dCoordsIn, dCoordsType); |
| code->append(";\n"); |
| |
| // Unpremultiply the displacement |
| code->appendf("\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);", |
| dColor, dColor, nearZero, dColor, dColor); |
| |
| code->appendf("\t\tvec2 %s = %s + %s*(%s.", |
| cCoords, cCoordsIn, scaleUni, dColor); |
| |
| switch (fXChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| code->append("r"); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| code->append("g"); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| code->append("b"); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| code->append("a"); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkASSERT(!"Unknown X channel selector"); |
| } |
| |
| switch (fYChannelSelector) { |
| case SkDisplacementMapEffect::kR_ChannelSelectorType: |
| code->append("r"); |
| break; |
| case SkDisplacementMapEffect::kG_ChannelSelectorType: |
| code->append("g"); |
| break; |
| case SkDisplacementMapEffect::kB_ChannelSelectorType: |
| code->append("b"); |
| break; |
| case SkDisplacementMapEffect::kA_ChannelSelectorType: |
| code->append("a"); |
| break; |
| case SkDisplacementMapEffect::kUnknown_ChannelSelectorType: |
| default: |
| SkASSERT(!"Unknown Y channel selector"); |
| } |
| code->append("-vec2(0.5));\t\t"); |
| |
| // FIXME : This can be achieved with a "clamp to border" texture repeat mode and |
| // a 0 border color instead of computing if cCoords is out of bounds here. |
| code->appendf( |
| "%s = any(greaterThan(vec4(vec2(0.0), %s), vec4(%s, vec2(1.0)))) ? vec4(0.0) : ", |
| outputColor, cCoords, cCoords); |
| builder->appendTextureLookup(code, samplers[1], cCoords, cCoordsType); |
| code->append(";\n"); |
| } |
| |
| void GrGLDisplacementMapEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) { |
| const GrDisplacementMapEffect& displacementMap = static_cast<const GrDisplacementMapEffect&>(*stage.getEffect()); |
| GrTexture* displTex = displacementMap.texture(0); |
| GrTexture* colorTex = displacementMap.texture(1); |
| fDisplacementEffectMatrix.setData(uman, |
| GrEffect::MakeDivByTextureWHMatrix(displTex), |
| stage.getCoordChangeMatrix(), |
| displTex); |
| fColorEffectMatrix.setData(uman, |
| GrEffect::MakeDivByTextureWHMatrix(colorTex), |
| stage.getCoordChangeMatrix(), |
| colorTex); |
| |
| uman.set2f(fScaleUni, SkScalarToFloat(displacementMap.scale()), |
| colorTex->origin() == GrSurface::kTopLeft_Origin ? |
| SkScalarToFloat(displacementMap.scale()) : |
| SkScalarToFloat(-displacementMap.scale())); |
| } |
| |
| GrGLEffect::EffectKey GrGLDisplacementMapEffect::GenKey(const GrEffectStage& stage, |
| const GrGLCaps&) { |
| const GrDisplacementMapEffect& displacementMap = |
| static_cast<const GrDisplacementMapEffect&>(*stage.getEffect()); |
| |
| GrTexture* displTex = displacementMap.texture(0); |
| GrTexture* colorTex = displacementMap.texture(1); |
| |
| EffectKey displKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMatrix(displTex), |
| stage.getCoordChangeMatrix(), |
| displTex); |
| |
| EffectKey colorKey = GrGLEffectMatrix::GenKey(GrEffect::MakeDivByTextureWHMatrix(colorTex), |
| stage.getCoordChangeMatrix(), |
| colorTex); |
| |
| colorKey <<= GrGLEffectMatrix::kKeyBits; |
| EffectKey xKey = displacementMap.xChannelSelector() << (2 * GrGLEffectMatrix::kKeyBits); |
| EffectKey yKey = displacementMap.yChannelSelector() << (2 * GrGLEffectMatrix::kKeyBits + |
| SkDisplacementMapEffect::kKeyBits); |
| |
| return xKey | yKey | displKey | colorKey; |
| } |
| #endif |