| /* |
| * Copyright 2020 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_MEMORYPOOL |
| #define SKSL_MEMORYPOOL |
| |
| #include <memory> |
| |
| #include "include/core/SkTypes.h" |
| |
| #if SK_SUPPORT_GPU |
| |
| #include "src/gpu/GrMemoryPool.h" |
| |
| namespace SkSL { |
| using MemoryPool = ::GrMemoryPool; |
| } |
| |
| #else |
| |
| // When Ganesh is disabled, GrMemoryPool is not linked in. We include a minimal class which mimics |
| // the GrMemoryPool interface but simply redirects to the system allocator. |
| namespace SkSL { |
| |
| class MemoryPool { |
| public: |
| static std::unique_ptr<MemoryPool> Make(size_t, size_t) { |
| return std::make_unique<MemoryPool>(); |
| } |
| void resetScratchSpace() {} |
| void reportLeaks() const {} |
| bool isEmpty() const { return true; } |
| void* allocate(size_t size) { return ::operator new(size); } |
| void release(void* p) { ::operator delete(p); } |
| }; |
| |
| } // namespace SkSL |
| |
| #endif // SK_SUPPORT_GPU |
| #endif // SKSL_MEMORYPOOL |