| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkCpu.h" |
| #include "SkHalf.h" |
| #include "SkOnce.h" |
| #include "SkOpts.h" |
| |
| #define SK_OPTS_NS sk_default |
| #include "SkBlend_opts.h" |
| #include "SkBlitMask_opts.h" |
| #include "SkBlitRow_opts.h" |
| #include "SkBlurImageFilter_opts.h" |
| #include "SkColorCubeFilter_opts.h" |
| #include "SkMorphologyImageFilter_opts.h" |
| #include "SkSwizzler_opts.h" |
| #include "SkTextureCompressor_opts.h" |
| #include "SkXfermode_opts.h" |
| |
| namespace SK_OPTS_NS { |
| static void float_to_half(uint16_t dst[], const float src[], int n) { |
| while (n-->0) { |
| *dst++ = SkFloatToHalf(*src++); |
| } |
| } |
| static void half_to_float(float dst[], const uint16_t src[], int n) { |
| while (n-->0) { |
| *dst++ = SkHalfToFloat(*src++); |
| } |
| } |
| } |
| |
| namespace SkOpts { |
| |
| // Define default function pointer values here... |
| // If our global compile options are set high enough, these defaults might even be |
| // CPU-specialized, e.g. a typical x86-64 machine might start with SSE2 defaults. |
| // They'll still get a chance to be replaced with even better ones, e.g. using SSE4.1. |
| decltype(create_xfermode) create_xfermode = sk_default::create_xfermode; |
| decltype(color_cube_filter_span) color_cube_filter_span = sk_default::color_cube_filter_span; |
| |
| decltype(box_blur_xx) box_blur_xx = sk_default::box_blur_xx; |
| decltype(box_blur_xy) box_blur_xy = sk_default::box_blur_xy; |
| decltype(box_blur_yx) box_blur_yx = sk_default::box_blur_yx; |
| |
| decltype(dilate_x) dilate_x = sk_default::dilate_x; |
| decltype(dilate_y) dilate_y = sk_default::dilate_y; |
| decltype( erode_x) erode_x = sk_default::erode_x; |
| decltype( erode_y) erode_y = sk_default::erode_y; |
| |
| decltype(texture_compressor) texture_compressor = sk_default::texture_compressor; |
| decltype(fill_block_dimensions) fill_block_dimensions = sk_default::fill_block_dimensions; |
| |
| decltype(blit_mask_d32_a8) blit_mask_d32_a8 = sk_default::blit_mask_d32_a8; |
| |
| decltype(blit_row_color32) blit_row_color32 = sk_default::blit_row_color32; |
| decltype(blit_row_s32a_opaque) blit_row_s32a_opaque = sk_default::blit_row_s32a_opaque; |
| |
| decltype(RGBA_to_BGRA) RGBA_to_BGRA = sk_default::RGBA_to_BGRA; |
| decltype(RGBA_to_rgbA) RGBA_to_rgbA = sk_default::RGBA_to_rgbA; |
| decltype(RGBA_to_bgrA) RGBA_to_bgrA = sk_default::RGBA_to_bgrA; |
| decltype(RGB_to_RGB1) RGB_to_RGB1 = sk_default::RGB_to_RGB1; |
| decltype(RGB_to_BGR1) RGB_to_BGR1 = sk_default::RGB_to_BGR1; |
| decltype(gray_to_RGB1) gray_to_RGB1 = sk_default::gray_to_RGB1; |
| decltype(grayA_to_RGBA) grayA_to_RGBA = sk_default::grayA_to_RGBA; |
| decltype(grayA_to_rgbA) grayA_to_rgbA = sk_default::grayA_to_rgbA; |
| decltype(inverted_CMYK_to_RGB1) inverted_CMYK_to_RGB1 = sk_default::inverted_CMYK_to_RGB1; |
| decltype(inverted_CMYK_to_BGR1) inverted_CMYK_to_BGR1 = sk_default::inverted_CMYK_to_BGR1; |
| |
| decltype(half_to_float) half_to_float = sk_default::half_to_float; |
| decltype(float_to_half) float_to_half = sk_default::float_to_half; |
| |
| decltype(srcover_srgb_srgb) srcover_srgb_srgb = sk_default::srcover_srgb_srgb; |
| |
| // Each Init_foo() is defined in src/opts/SkOpts_foo.cpp. |
| void Init_ssse3(); |
| void Init_sse41(); |
| void Init_sse42() {} |
| void Init_avx() {} |
| void Init_avx2() {} |
| |
| static void init() { |
| // TODO: Chrome's not linking _sse* opts on iOS simulator builds. Bug or feature? |
| #if defined(SK_CPU_X86) && !defined(SK_BUILD_FOR_IOS) |
| if (SkCpu::Supports(SkCpu::SSSE3)) { Init_ssse3(); } |
| if (SkCpu::Supports(SkCpu::SSE41)) { Init_sse41(); } |
| if (SkCpu::Supports(SkCpu::SSE42)) { Init_sse42(); } |
| if (SkCpu::Supports(SkCpu::AVX )) { Init_avx(); } |
| if (SkCpu::Supports(SkCpu::AVX2 )) { Init_avx2(); } |
| #endif |
| } |
| |
| void Init() { |
| static SkOnce once; |
| once(init); |
| } |
| } // namespace SkOpts |