| /* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ |
| /* ***** BEGIN LICENSE BLOCK ***** |
| * Version: MPL 1.1/GPL 2.0/LGPL 2.1 |
| * |
| * The contents of this file are subject to the Mozilla Public License Version |
| * 1.1 (the "License"); you may not use this file except in compliance with |
| * the License. You may obtain a copy of the License at |
| * http://www.mozilla.org/MPL/ |
| * |
| * Software distributed under the License is distributed on an "AS IS" basis, |
| * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License |
| * for the specific language governing rights and limitations under the |
| * License. |
| * |
| * The Original Code is mozilla.org code. |
| * |
| * The Initial Developer of the Original Code is |
| * Netscape Communications Corporation. |
| * Portions created by the Initial Developer are Copyright (C) 1998 |
| * the Initial Developer. All Rights Reserved. |
| * |
| * Contributor(s): |
| * Chris Saari <saari@netscape.com> |
| * Apple Computer |
| * |
| * Alternatively, the contents of this file may be used under the terms of |
| * either the GNU General Public License Version 2 or later (the "GPL"), or |
| * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), |
| * in which case the provisions of the GPL or the LGPL are applicable instead |
| * of those above. If you wish to allow use of your version of this file only |
| * under the terms of either the GPL or the LGPL, and not to allow others to |
| * use your version of this file under the terms of the MPL, indicate your |
| * decision by deleting the provisions above and replace them with the notice |
| * and other provisions required by the GPL or the LGPL. If you do not delete |
| * the provisions above, a recipient may use your version of this file under |
| * the terms of any one of the MPL, the GPL or the LGPL. |
| * |
| * ***** END LICENSE BLOCK ***** */ |
| |
| /* |
| The Graphics Interchange Format(c) is the copyright property of CompuServe |
| Incorporated. Only CompuServe Incorporated is authorized to define, redefine, |
| enhance, alter, modify or change in any way the definition of the format. |
| |
| CompuServe Incorporated hereby grants a limited, non-exclusive, royalty-free |
| license for the use of the Graphics Interchange Format(sm) in computer |
| software; computer software utilizing GIF(sm) must acknowledge ownership of the |
| Graphics Interchange Format and its Service Mark by CompuServe Incorporated, in |
| User and Technical Documentation. Computer software utilizing GIF, which is |
| distributed or may be distributed without User or Technical Documentation must |
| display to the screen or printer a message acknowledging ownership of the |
| Graphics Interchange Format and the Service Mark by CompuServe Incorporated; in |
| this case, the acknowledgement may be displayed in an opening screen or leading |
| banner, or a closing screen or trailing banner. A message such as the following |
| may be used: |
| |
| "The Graphics Interchange Format(c) is the Copyright property of |
| CompuServe Incorporated. GIF(sm) is a Service Mark property of |
| CompuServe Incorporated." |
| |
| For further information, please contact : |
| |
| CompuServe Incorporated |
| Graphics Technology Department |
| 5000 Arlington Center Boulevard |
| Columbus, Ohio 43220 |
| U. S. A. |
| |
| CompuServe Incorporated maintains a mailing list with all those individuals and |
| organizations who wish to receive copies of this document when it is corrected |
| or revised. This service is offered free of charge; please provide us with your |
| mailing address. |
| */ |
| |
| #include "SkGifImageReader.h" |
| #include "SkColorPriv.h" |
| #include "SkGifCodec.h" |
| |
| #include <algorithm> |
| #include <string.h> |
| |
| |
| // GETN(n, s) requests at least 'n' bytes available from 'q', at start of state 's'. |
| // |
| // Note, the hold will never need to be bigger than 256 bytes to gather up in the hold, |
| // as each GIF block (except colormaps) can never be bigger than 256 bytes. |
| // Colormaps are directly copied in the resp. global_colormap or dynamically allocated local_colormap. |
| // So a fixed buffer in SkGifImageReader is good enough. |
| // This buffer is only needed to copy left-over data from one GifWrite call to the next |
| #define GETN(n, s) \ |
| do { \ |
| m_bytesToConsume = (n); \ |
| m_state = (s); \ |
| } while (0) |
| |
| // Get a 16-bit value stored in little-endian format. |
| #define GETINT16(p) ((p)[1]<<8|(p)[0]) |
| |
| // Send the data to the display front-end. |
| bool SkGIFLZWContext::outputRow(const unsigned char* rowBegin) |
| { |
| int drowStart = irow; |
| int drowEnd = irow; |
| |
| // Haeberli-inspired hack for interlaced GIFs: Replicate lines while |
| // displaying to diminish the "venetian-blind" effect as the image is |
| // loaded. Adjust pixel vertical positions to avoid the appearance of the |
| // image crawling up the screen as successive passes are drawn. |
| if (m_frameContext->progressiveDisplay() && m_frameContext->interlaced() && ipass < 4) { |
| unsigned rowDup = 0; |
| unsigned rowShift = 0; |
| |
| switch (ipass) { |
| case 1: |
| rowDup = 7; |
| rowShift = 3; |
| break; |
| case 2: |
| rowDup = 3; |
| rowShift = 1; |
| break; |
| case 3: |
| rowDup = 1; |
| rowShift = 0; |
| break; |
| default: |
| break; |
| } |
| |
| drowStart -= rowShift; |
| drowEnd = drowStart + rowDup; |
| |
| // Extend if bottom edge isn't covered because of the shift upward. |
| if (((m_frameContext->height() - 1) - drowEnd) <= rowShift) |
| drowEnd = m_frameContext->height() - 1; |
| |
| // Clamp first and last rows to upper and lower edge of image. |
| if (drowStart < 0) |
| drowStart = 0; |
| |
| if ((unsigned)drowEnd >= m_frameContext->height()) |
| drowEnd = m_frameContext->height() - 1; |
| } |
| |
| // Protect against too much image data. |
| if ((unsigned)drowStart >= m_frameContext->height()) |
| return true; |
| |
| // CALLBACK: Let the client know we have decoded a row. |
| const bool writeTransparentPixels = (SkCodec::kNone == m_frameContext->getRequiredFrame()); |
| if (!m_client->haveDecodedRow(m_frameContext->frameId(), rowBegin, |
| drowStart, drowEnd - drowStart + 1, writeTransparentPixels)) |
| return false; |
| |
| if (!m_frameContext->interlaced()) |
| irow++; |
| else { |
| do { |
| switch (ipass) { |
| case 1: |
| irow += 8; |
| if (irow >= m_frameContext->height()) { |
| ipass++; |
| irow = 4; |
| } |
| break; |
| |
| case 2: |
| irow += 8; |
| if (irow >= m_frameContext->height()) { |
| ipass++; |
| irow = 2; |
| } |
| break; |
| |
| case 3: |
| irow += 4; |
| if (irow >= m_frameContext->height()) { |
| ipass++; |
| irow = 1; |
| } |
| break; |
| |
| case 4: |
| irow += 2; |
| if (irow >= m_frameContext->height()) { |
| ipass++; |
| irow = 0; |
| } |
| break; |
| |
| default: |
| break; |
| } |
| } while (irow > (m_frameContext->height() - 1)); |
| } |
| return true; |
| } |
| |
| // Perform Lempel-Ziv-Welch decoding. |
| // Returns true if decoding was successful. In this case the block will have been completely consumed and/or rowsRemaining will be 0. |
| // Otherwise, decoding failed; returns false in this case, which will always cause the SkGifImageReader to set the "decode failed" flag. |
| bool SkGIFLZWContext::doLZW(const unsigned char* block, size_t bytesInBlock) |
| { |
| const size_t width = m_frameContext->width(); |
| |
| if (rowIter == rowBuffer.end()) |
| return true; |
| |
| for (const unsigned char* ch = block; bytesInBlock-- > 0; ch++) { |
| // Feed the next byte into the decoder's 32-bit input buffer. |
| datum += ((int) *ch) << bits; |
| bits += 8; |
| |
| // Check for underflow of decoder's 32-bit input buffer. |
| while (bits >= codesize) { |
| // Get the leading variable-length symbol from the data stream. |
| int code = datum & codemask; |
| datum >>= codesize; |
| bits -= codesize; |
| |
| // Reset the dictionary to its original state, if requested. |
| if (code == clearCode) { |
| codesize = m_frameContext->dataSize() + 1; |
| codemask = (1 << codesize) - 1; |
| avail = clearCode + 2; |
| oldcode = -1; |
| continue; |
| } |
| |
| // Check for explicit end-of-stream code. |
| if (code == (clearCode + 1)) { |
| // end-of-stream should only appear after all image data. |
| if (!rowsRemaining) |
| return true; |
| return false; |
| } |
| |
| const int tempCode = code; |
| unsigned short codeLength = 0; |
| if (code < avail) { |
| // This is a pre-existing code, so we already know what it |
| // encodes. |
| codeLength = suffixLength[code]; |
| rowIter += codeLength; |
| } else if (code == avail && oldcode != -1) { |
| // This is a new code just being added to the dictionary. |
| // It must encode the contents of the previous code, plus |
| // the first character of the previous code again. |
| codeLength = suffixLength[oldcode] + 1; |
| rowIter += codeLength; |
| *--rowIter = firstchar; |
| code = oldcode; |
| } else { |
| // This is an invalid code. The dictionary is just initialized |
| // and the code is incomplete. We don't know how to handle |
| // this case. |
| return false; |
| } |
| |
| while (code >= clearCode) { |
| *--rowIter = suffix[code]; |
| code = prefix[code]; |
| } |
| |
| *--rowIter = firstchar = suffix[code]; |
| |
| // Define a new codeword in the dictionary as long as we've read |
| // more than one value from the stream. |
| if (avail < SK_MAX_DICTIONARY_ENTRIES && oldcode != -1) { |
| prefix[avail] = oldcode; |
| suffix[avail] = firstchar; |
| suffixLength[avail] = suffixLength[oldcode] + 1; |
| ++avail; |
| |
| // If we've used up all the codewords of a given length |
| // increase the length of codewords by one bit, but don't |
| // exceed the specified maximum codeword size. |
| if (!(avail & codemask) && avail < SK_MAX_DICTIONARY_ENTRIES) { |
| ++codesize; |
| codemask += avail; |
| } |
| } |
| oldcode = tempCode; |
| rowIter += codeLength; |
| |
| // Output as many rows as possible. |
| unsigned char* rowBegin = rowBuffer.begin(); |
| for (; rowBegin + width <= rowIter; rowBegin += width) { |
| if (!outputRow(rowBegin)) |
| return false; |
| rowsRemaining--; |
| if (!rowsRemaining) |
| return true; |
| } |
| |
| if (rowBegin != rowBuffer.begin()) { |
| // Move the remaining bytes to the beginning of the buffer. |
| const size_t bytesToCopy = rowIter - rowBegin; |
| memcpy(&rowBuffer.front(), rowBegin, bytesToCopy); |
| rowIter = rowBuffer.begin() + bytesToCopy; |
| } |
| } |
| } |
| return true; |
| } |
| |
| sk_sp<SkColorTable> SkGIFColorMap::buildTable(SkStreamBuffer* streamBuffer, SkColorType colorType, |
| size_t transparentPixel) const |
| { |
| if (!m_isDefined) |
| return nullptr; |
| |
| const PackColorProc proc = choose_pack_color_proc(false, colorType); |
| if (m_table && proc == m_packColorProc && m_transPixel == transparentPixel) { |
| SkASSERT(transparentPixel > (unsigned) m_table->count() |
| || m_table->operator[](transparentPixel) == SK_ColorTRANSPARENT); |
| // This SkColorTable has already been built with the same transparent color and |
| // packing proc. Reuse it. |
| return m_table; |
| } |
| m_packColorProc = proc; |
| m_transPixel = transparentPixel; |
| |
| const size_t bytes = m_colors * SK_BYTES_PER_COLORMAP_ENTRY; |
| sk_sp<SkData> rawData(streamBuffer->getDataAtPosition(m_position, bytes)); |
| if (!rawData) { |
| return nullptr; |
| } |
| |
| SkASSERT(m_colors <= SK_MAX_COLORS); |
| const uint8_t* srcColormap = rawData->bytes(); |
| SkPMColor colorStorage[SK_MAX_COLORS]; |
| for (size_t i = 0; i < m_colors; i++) { |
| if (i == transparentPixel) { |
| colorStorage[i] = SK_ColorTRANSPARENT; |
| } else { |
| colorStorage[i] = proc(255, srcColormap[0], srcColormap[1], srcColormap[2]); |
| } |
| srcColormap += SK_BYTES_PER_COLORMAP_ENTRY; |
| } |
| for (size_t i = m_colors; i < SK_MAX_COLORS; i++) { |
| colorStorage[i] = SK_ColorTRANSPARENT; |
| } |
| m_table = sk_sp<SkColorTable>(new SkColorTable(colorStorage, SK_MAX_COLORS)); |
| return m_table; |
| } |
| |
| sk_sp<SkColorTable> SkGifImageReader::getColorTable(SkColorType colorType, size_t index) { |
| if (index >= m_frames.size()) { |
| return nullptr; |
| } |
| |
| const SkGIFFrameContext* frameContext = m_frames[index].get(); |
| const SkGIFColorMap& localColorMap = frameContext->localColorMap(); |
| const size_t transPix = frameContext->transparentPixel(); |
| if (localColorMap.isDefined()) { |
| return localColorMap.buildTable(&m_streamBuffer, colorType, transPix); |
| } |
| if (m_globalColorMap.isDefined()) { |
| return m_globalColorMap.buildTable(&m_streamBuffer, colorType, transPix); |
| } |
| return nullptr; |
| } |
| |
| // Perform decoding for this frame. frameComplete will be true if the entire frame is decoded. |
| // Returns false if a decoding error occurred. This is a fatal error and causes the SkGifImageReader to set the "decode failed" flag. |
| // Otherwise, either not enough data is available to decode further than before, or the new data has been decoded successfully; returns true in this case. |
| bool SkGIFFrameContext::decode(SkStreamBuffer* streamBuffer, SkGifCodec* client, |
| bool* frameComplete) |
| { |
| *frameComplete = false; |
| if (!m_lzwContext) { |
| // Wait for more data to properly initialize SkGIFLZWContext. |
| if (!isDataSizeDefined() || !isHeaderDefined()) |
| return true; |
| |
| m_lzwContext.reset(new SkGIFLZWContext(client, this)); |
| if (!m_lzwContext->prepareToDecode()) { |
| m_lzwContext.reset(); |
| return false; |
| } |
| |
| m_currentLzwBlock = 0; |
| } |
| |
| // Some bad GIFs have extra blocks beyond the last row, which we don't want to decode. |
| while (m_currentLzwBlock < m_lzwBlocks.size() && m_lzwContext->hasRemainingRows()) { |
| const auto& block = m_lzwBlocks[m_currentLzwBlock]; |
| const size_t len = block.blockSize; |
| |
| sk_sp<SkData> data(streamBuffer->getDataAtPosition(block.blockPosition, len)); |
| if (!data) { |
| return false; |
| } |
| if (!m_lzwContext->doLZW(reinterpret_cast<const unsigned char*>(data->data()), len)) { |
| return false; |
| } |
| ++m_currentLzwBlock; |
| } |
| |
| // If this frame is data complete then the previous loop must have completely decoded all LZW blocks. |
| // There will be no more decoding for this frame so it's time to cleanup. |
| if (isComplete()) { |
| *frameComplete = true; |
| m_lzwContext.reset(); |
| } |
| return true; |
| } |
| |
| // Decode a frame. |
| // This method uses SkGIFFrameContext:decode() to decode the frame; decoding error is reported to client as a critical failure. |
| // Return true if decoding has progressed. Return false if an error has occurred. |
| bool SkGifImageReader::decode(size_t frameIndex, bool* frameComplete) |
| { |
| SkGIFFrameContext* currentFrame = m_frames[frameIndex].get(); |
| |
| return currentFrame->decode(&m_streamBuffer, m_client, frameComplete); |
| } |
| |
| // Parse incoming GIF data stream into internal data structures. |
| // Return true if parsing has progressed or there is not enough data. |
| // Return false if a fatal error is encountered. |
| bool SkGifImageReader::parse(SkGifImageReader::SkGIFParseQuery query) |
| { |
| if (m_parseCompleted) { |
| return true; |
| } |
| |
| if (SkGIFLoopCountQuery == query && m_loopCount != cLoopCountNotSeen) { |
| // Loop count has already been parsed. |
| return true; |
| } |
| |
| // SkGIFSizeQuery and SkGIFFrameCountQuery are negative, so this is only meaningful when >= 0. |
| const int lastFrameToParse = (int) query; |
| if (lastFrameToParse >= 0 && (int) m_frames.size() > lastFrameToParse |
| && m_frames[lastFrameToParse]->isComplete()) { |
| // We have already parsed this frame. |
| return true; |
| } |
| |
| while (true) { |
| if (!m_streamBuffer.buffer(m_bytesToConsume)) { |
| // The stream does not yet have enough data. |
| return true; |
| } |
| |
| switch (m_state) { |
| case SkGIFLZW: { |
| SkASSERT(!m_frames.empty()); |
| auto* frame = m_frames.back().get(); |
| frame->addLzwBlock(m_streamBuffer.markPosition(), m_bytesToConsume); |
| GETN(1, SkGIFSubBlock); |
| break; |
| } |
| case SkGIFLZWStart: { |
| SkASSERT(!m_frames.empty()); |
| auto* currentFrame = m_frames.back().get(); |
| |
| currentFrame->setDataSize(this->getOneByte()); |
| GETN(1, SkGIFSubBlock); |
| break; |
| } |
| |
| case SkGIFType: { |
| const char* currentComponent = m_streamBuffer.get(); |
| |
| // All GIF files begin with "GIF87a" or "GIF89a". |
| if (!memcmp(currentComponent, "GIF89a", 6)) |
| m_version = 89; |
| else if (!memcmp(currentComponent, "GIF87a", 6)) |
| m_version = 87; |
| else { |
| // This prevents attempting to continue reading this invalid stream. |
| GETN(0, SkGIFDone); |
| return false; |
| } |
| GETN(7, SkGIFGlobalHeader); |
| break; |
| } |
| |
| case SkGIFGlobalHeader: { |
| const unsigned char* currentComponent = |
| reinterpret_cast<const unsigned char*>(m_streamBuffer.get()); |
| |
| // This is the height and width of the "screen" or frame into which |
| // images are rendered. The individual images can be smaller than |
| // the screen size and located with an origin anywhere within the |
| // screen. |
| // Note that we don't inform the client of the size yet, as it might |
| // change after we read the first frame's image header. |
| m_screenWidth = GETINT16(currentComponent); |
| m_screenHeight = GETINT16(currentComponent + 2); |
| |
| const size_t globalColorMapColors = 2 << (currentComponent[4] & 0x07); |
| |
| if ((currentComponent[4] & 0x80) && globalColorMapColors > 0) { /* global map */ |
| m_globalColorMap.setNumColors(globalColorMapColors); |
| GETN(SK_BYTES_PER_COLORMAP_ENTRY * globalColorMapColors, SkGIFGlobalColormap); |
| break; |
| } |
| |
| GETN(1, SkGIFImageStart); |
| break; |
| } |
| |
| case SkGIFGlobalColormap: { |
| m_globalColorMap.setTablePosition(m_streamBuffer.markPosition()); |
| GETN(1, SkGIFImageStart); |
| break; |
| } |
| |
| case SkGIFImageStart: { |
| const char currentComponent = m_streamBuffer.get()[0]; |
| |
| if (currentComponent == '!') { // extension. |
| GETN(2, SkGIFExtension); |
| break; |
| } |
| |
| if (currentComponent == ',') { // image separator. |
| GETN(9, SkGIFImageHeader); |
| break; |
| } |
| |
| // If we get anything other than ',' (image separator), '!' |
| // (extension), or ';' (trailer), there is extraneous data |
| // between blocks. The GIF87a spec tells us to keep reading |
| // until we find an image separator, but GIF89a says such |
| // a file is corrupt. We follow Mozilla's implementation and |
| // proceed as if the file were correctly terminated, so the |
| // GIF will display. |
| GETN(0, SkGIFDone); |
| break; |
| } |
| |
| case SkGIFExtension: { |
| const unsigned char* currentComponent = |
| reinterpret_cast<const unsigned char*>(m_streamBuffer.get()); |
| |
| size_t bytesInBlock = currentComponent[1]; |
| SkGIFState exceptionState = SkGIFSkipBlock; |
| |
| switch (*currentComponent) { |
| case 0xf9: |
| // The GIF spec mandates that the GIFControlExtension header block length is 4 bytes, |
| exceptionState = SkGIFControlExtension; |
| // and the parser for this block reads 4 bytes, so we must enforce that the buffer |
| // contains at least this many bytes. If the GIF specifies a different length, we |
| // allow that, so long as it's larger; the additional data will simply be ignored. |
| bytesInBlock = std::max(bytesInBlock, static_cast<size_t>(4)); |
| break; |
| |
| // The GIF spec also specifies the lengths of the following two extensions' headers |
| // (as 12 and 11 bytes, respectively). Because we ignore the plain text extension entirely |
| // and sanity-check the actual length of the application extension header before reading it, |
| // we allow GIFs to deviate from these values in either direction. This is important for |
| // real-world compatibility, as GIFs in the wild exist with application extension headers |
| // that are both shorter and longer than 11 bytes. |
| case 0x01: |
| // ignoring plain text extension |
| break; |
| |
| case 0xff: |
| exceptionState = SkGIFApplicationExtension; |
| break; |
| |
| case 0xfe: |
| exceptionState = SkGIFConsumeComment; |
| break; |
| } |
| |
| if (bytesInBlock) |
| GETN(bytesInBlock, exceptionState); |
| else |
| GETN(1, SkGIFImageStart); |
| break; |
| } |
| |
| case SkGIFConsumeBlock: { |
| const unsigned char currentComponent = this->getOneByte(); |
| if (!currentComponent) |
| GETN(1, SkGIFImageStart); |
| else |
| GETN(currentComponent, SkGIFSkipBlock); |
| break; |
| } |
| |
| case SkGIFSkipBlock: { |
| GETN(1, SkGIFConsumeBlock); |
| break; |
| } |
| |
| case SkGIFControlExtension: { |
| const unsigned char* currentComponent = |
| reinterpret_cast<const unsigned char*>(m_streamBuffer.get()); |
| |
| addFrameIfNecessary(); |
| SkGIFFrameContext* currentFrame = m_frames.back().get(); |
| if (*currentComponent & 0x1) |
| currentFrame->setTransparentPixel(currentComponent[3]); |
| |
| // We ignore the "user input" bit. |
| |
| // NOTE: This relies on the values in the FrameDisposalMethod enum |
| // matching those in the GIF spec! |
| int rawDisposalMethod = ((*currentComponent) >> 2) & 0x7; |
| switch (rawDisposalMethod) { |
| case 1: |
| case 2: |
| case 3: |
| currentFrame->setDisposalMethod((SkCodecAnimation::DisposalMethod) rawDisposalMethod); |
| break; |
| case 4: |
| // Some specs say that disposal method 3 is "overwrite previous", others that setting |
| // the third bit of the field (i.e. method 4) is. We map both to the same value. |
| currentFrame->setDisposalMethod(SkCodecAnimation::RestorePrevious_DisposalMethod); |
| break; |
| default: |
| // Other values use the default. |
| currentFrame->setDisposalMethod(SkCodecAnimation::Keep_DisposalMethod); |
| break; |
| } |
| currentFrame->setDelayTime(GETINT16(currentComponent + 1) * 10); |
| GETN(1, SkGIFConsumeBlock); |
| break; |
| } |
| |
| case SkGIFCommentExtension: { |
| const unsigned char currentComponent = this->getOneByte(); |
| if (currentComponent) |
| GETN(currentComponent, SkGIFConsumeComment); |
| else |
| GETN(1, SkGIFImageStart); |
| break; |
| } |
| |
| case SkGIFConsumeComment: { |
| GETN(1, SkGIFCommentExtension); |
| break; |
| } |
| |
| case SkGIFApplicationExtension: { |
| // Check for netscape application extension. |
| if (m_bytesToConsume == 11) { |
| const unsigned char* currentComponent = |
| reinterpret_cast<const unsigned char*>(m_streamBuffer.get()); |
| |
| if (!memcmp(currentComponent, "NETSCAPE2.0", 11) || !memcmp(currentComponent, "ANIMEXTS1.0", 11)) |
| GETN(1, SkGIFNetscapeExtensionBlock); |
| } |
| |
| if (m_state != SkGIFNetscapeExtensionBlock) |
| GETN(1, SkGIFConsumeBlock); |
| break; |
| } |
| |
| // Netscape-specific GIF extension: animation looping. |
| case SkGIFNetscapeExtensionBlock: { |
| const int currentComponent = this->getOneByte(); |
| // SkGIFConsumeNetscapeExtension always reads 3 bytes from the stream; we should at least wait for this amount. |
| if (currentComponent) |
| GETN(std::max(3, currentComponent), SkGIFConsumeNetscapeExtension); |
| else |
| GETN(1, SkGIFImageStart); |
| break; |
| } |
| |
| // Parse netscape-specific application extensions |
| case SkGIFConsumeNetscapeExtension: { |
| const unsigned char* currentComponent = |
| reinterpret_cast<const unsigned char*>(m_streamBuffer.get()); |
| |
| int netscapeExtension = currentComponent[0] & 7; |
| |
| // Loop entire animation specified # of times. Only read the loop count during the first iteration. |
| if (netscapeExtension == 1) { |
| m_loopCount = GETINT16(currentComponent + 1); |
| |
| // Zero loop count is infinite animation loop request. |
| if (!m_loopCount) |
| m_loopCount = SkCodec::kRepetitionCountInfinite; |
| |
| GETN(1, SkGIFNetscapeExtensionBlock); |
| |
| if (SkGIFLoopCountQuery == query) { |
| m_streamBuffer.flush(); |
| return true; |
| } |
| } else if (netscapeExtension == 2) { |
| // Wait for specified # of bytes to enter buffer. |
| |
| // Don't do this, this extension doesn't exist (isn't used at all) |
| // and doesn't do anything, as our streaming/buffering takes care of it all... |
| // See: http://semmix.pl/color/exgraf/eeg24.htm |
| GETN(1, SkGIFNetscapeExtensionBlock); |
| } else { |
| // 0,3-7 are yet to be defined netscape extension codes |
| // This prevents attempting to continue reading this invalid stream. |
| GETN(0, SkGIFDone); |
| return false; |
| } |
| break; |
| } |
| |
| case SkGIFImageHeader: { |
| unsigned height, width, xOffset, yOffset; |
| const unsigned char* currentComponent = |
| reinterpret_cast<const unsigned char*>(m_streamBuffer.get()); |
| |
| /* Get image offsets, with respect to the screen origin */ |
| xOffset = GETINT16(currentComponent); |
| yOffset = GETINT16(currentComponent + 2); |
| |
| /* Get image width and height. */ |
| width = GETINT16(currentComponent + 4); |
| height = GETINT16(currentComponent + 6); |
| |
| // Some GIF files have frames that don't fit in the specified |
| // overall image size. For the first frame, we can simply enlarge |
| // the image size to allow the frame to be visible. We can't do |
| // this on subsequent frames because the rest of the decoding |
| // infrastructure assumes the image size won't change as we |
| // continue decoding, so any subsequent frames that are even |
| // larger will be cropped. |
| // Luckily, handling just the first frame is sufficient to deal |
| // with most cases, e.g. ones where the image size is erroneously |
| // set to zero, since usually the first frame completely fills |
| // the image. |
| if (currentFrameIsFirstFrame()) { |
| m_screenHeight = std::max(m_screenHeight, yOffset + height); |
| m_screenWidth = std::max(m_screenWidth, xOffset + width); |
| } |
| |
| // NOTE: Chromium placed this block after setHeaderDefined, down |
| // below we returned true when asked for the size. So Chromium |
| // created an image which would fail. Is this the correct behavior? |
| // We choose to return false early, so we will not create an |
| // SkCodec. |
| |
| // Work around more broken GIF files that have zero image width or |
| // height. |
| if (!height || !width) { |
| height = m_screenHeight; |
| width = m_screenWidth; |
| if (!height || !width) { |
| // This prevents attempting to continue reading this invalid stream. |
| GETN(0, SkGIFDone); |
| return false; |
| } |
| } |
| |
| const bool isLocalColormapDefined = SkToBool(currentComponent[8] & 0x80); |
| // The three low-order bits of currentComponent[8] specify the bits per pixel. |
| const size_t numColors = 2 << (currentComponent[8] & 0x7); |
| if (currentFrameIsFirstFrame()) { |
| if (hasTransparentPixel(0, isLocalColormapDefined, numColors)) { |
| m_firstFrameHasAlpha = true; |
| m_firstFrameSupportsIndex8 = true; |
| } else { |
| const bool frameIsSubset = xOffset > 0 || yOffset > 0 |
| || xOffset + width < m_screenWidth |
| || yOffset + height < m_screenHeight; |
| m_firstFrameHasAlpha = frameIsSubset; |
| m_firstFrameSupportsIndex8 = !frameIsSubset; |
| } |
| } |
| |
| addFrameIfNecessary(); |
| SkGIFFrameContext* currentFrame = m_frames.back().get(); |
| currentFrame->setHeaderDefined(); |
| |
| if (query == SkGIFSizeQuery) { |
| // The decoder needs to stop, so we return here, before |
| // flushing the buffer. Next time through, we'll be in the same |
| // state, requiring the same amount in the buffer. |
| return true; |
| } |
| |
| |
| currentFrame->setRect(xOffset, yOffset, width, height); |
| currentFrame->setInterlaced(SkToBool(currentComponent[8] & 0x40)); |
| |
| // Overlaying interlaced, transparent GIFs over |
| // existing image data using the Haeberli display hack |
| // requires saving the underlying image in order to |
| // avoid jaggies at the transparency edges. We are |
| // unprepared to deal with that, so don't display such |
| // images progressively. Which means only the first |
| // frame can be progressively displayed. |
| // FIXME: It is possible that a non-transparent frame |
| // can be interlaced and progressively displayed. |
| currentFrame->setProgressiveDisplay(currentFrameIsFirstFrame()); |
| |
| if (isLocalColormapDefined) { |
| currentFrame->localColorMap().setNumColors(numColors); |
| GETN(SK_BYTES_PER_COLORMAP_ENTRY * numColors, SkGIFImageColormap); |
| break; |
| } |
| |
| setRequiredFrame(currentFrame); |
| GETN(1, SkGIFLZWStart); |
| break; |
| } |
| |
| case SkGIFImageColormap: { |
| SkASSERT(!m_frames.empty()); |
| auto* currentFrame = m_frames.back().get(); |
| auto& cmap = currentFrame->localColorMap(); |
| cmap.setTablePosition(m_streamBuffer.markPosition()); |
| setRequiredFrame(currentFrame); |
| GETN(1, SkGIFLZWStart); |
| break; |
| } |
| |
| case SkGIFSubBlock: { |
| const size_t bytesInBlock = this->getOneByte(); |
| if (bytesInBlock) |
| GETN(bytesInBlock, SkGIFLZW); |
| else { |
| // Finished parsing one frame; Process next frame. |
| SkASSERT(!m_frames.empty()); |
| // Note that some broken GIF files do not have enough LZW blocks to fully |
| // decode all rows but we treat it as frame complete. |
| m_frames.back()->setComplete(); |
| GETN(1, SkGIFImageStart); |
| if (lastFrameToParse >= 0 && (int) m_frames.size() > lastFrameToParse) { |
| m_streamBuffer.flush(); |
| return true; |
| } |
| } |
| break; |
| } |
| |
| case SkGIFDone: { |
| m_parseCompleted = true; |
| return true; |
| } |
| |
| default: |
| // We shouldn't ever get here. |
| // This prevents attempting to continue reading this invalid stream. |
| GETN(0, SkGIFDone); |
| return false; |
| break; |
| } // switch |
| m_streamBuffer.flush(); |
| } |
| |
| return true; |
| } |
| |
| bool SkGifImageReader::hasTransparentPixel(size_t i, bool isLocalColormapDefined, |
| size_t localColors) { |
| if (m_frames.size() <= i) { |
| // This should only happen when parsing the first frame. |
| SkASSERT(0 == i); |
| |
| // We did not see a Graphics Control Extension, so no transparent |
| // pixel was specified. But if there is no color table, this frame is |
| // still transparent. |
| return !isLocalColormapDefined && m_globalColorMap.numColors() == 0; |
| } |
| |
| const size_t transparentPixel = m_frames[i]->transparentPixel(); |
| if (isLocalColormapDefined) { |
| return transparentPixel < localColors; |
| } |
| |
| const size_t globalColors = m_globalColorMap.numColors(); |
| if (!globalColors) { |
| // No color table for this frame, so the frame is empty. |
| // This is technically different from having a transparent |
| // pixel, but we'll treat it the same - nothing to draw here. |
| return true; |
| } |
| |
| // If there is a global color table, it will be parsed before reaching |
| // here. If its numColors is set, it will be defined. |
| SkASSERT(m_globalColorMap.isDefined()); |
| return transparentPixel < globalColors; |
| } |
| |
| void SkGifImageReader::addFrameIfNecessary() |
| { |
| if (m_frames.empty() || m_frames.back()->isComplete()) { |
| const size_t i = m_frames.size(); |
| std::unique_ptr<SkGIFFrameContext> frame(new SkGIFFrameContext(i)); |
| m_frames.push_back(std::move(frame)); |
| } |
| } |
| |
| void SkGifImageReader::setRequiredFrame(SkGIFFrameContext* frame) { |
| const size_t i = frame->frameId(); |
| if (0 == i) { |
| frame->setRequiredFrame(SkCodec::kNone); |
| return; |
| } |
| |
| const SkGIFFrameContext* prevFrame = m_frames[i - 1].get(); |
| if (prevFrame->getDisposalMethod() == SkCodecAnimation::RestorePrevious_DisposalMethod) { |
| frame->setRequiredFrame(prevFrame->getRequiredFrame()); |
| return; |
| } |
| |
| // Note: We could correct these after decoding - i.e. some frames may turn out to be |
| // independent if they do not use the transparent pixel, but that would require |
| // checking whether each pixel used the transparent pixel. |
| const SkGIFColorMap& localMap = frame->localColorMap(); |
| const bool transValid = hasTransparentPixel(i, localMap.isDefined(), localMap.numColors()); |
| |
| const SkIRect prevFrameRect = prevFrame->frameRect(); |
| const bool frameCoversPriorFrame = frame->frameRect().contains(prevFrameRect); |
| |
| if (!transValid && frameCoversPriorFrame) { |
| frame->setRequiredFrame(prevFrame->getRequiredFrame()); |
| return; |
| } |
| |
| switch (prevFrame->getDisposalMethod()) { |
| case SkCodecAnimation::Keep_DisposalMethod: |
| frame->setRequiredFrame(i - 1); |
| break; |
| case SkCodecAnimation::RestorePrevious_DisposalMethod: |
| // This was already handled above. |
| SkASSERT(false); |
| break; |
| case SkCodecAnimation::RestoreBGColor_DisposalMethod: |
| // If the prior frame covers the whole image |
| if (prevFrameRect == SkIRect::MakeWH(m_screenWidth, m_screenHeight) |
| // Or the prior frame was independent |
| || prevFrame->getRequiredFrame() == SkCodec::kNone) |
| { |
| // This frame is independent, since we clear everything in the |
| // prior frame to the BG color |
| frame->setRequiredFrame(SkCodec::kNone); |
| } else { |
| frame->setRequiredFrame(i - 1); |
| } |
| break; |
| } |
| } |
| |
| // FIXME: Move this method to close to doLZW(). |
| bool SkGIFLZWContext::prepareToDecode() |
| { |
| SkASSERT(m_frameContext->isDataSizeDefined() && m_frameContext->isHeaderDefined()); |
| |
| // Since we use a codesize of 1 more than the datasize, we need to ensure |
| // that our datasize is strictly less than the SK_MAX_DICTIONARY_ENTRY_BITS. |
| if (m_frameContext->dataSize() >= SK_MAX_DICTIONARY_ENTRY_BITS) |
| return false; |
| clearCode = 1 << m_frameContext->dataSize(); |
| avail = clearCode + 2; |
| oldcode = -1; |
| codesize = m_frameContext->dataSize() + 1; |
| codemask = (1 << codesize) - 1; |
| datum = bits = 0; |
| ipass = m_frameContext->interlaced() ? 1 : 0; |
| irow = 0; |
| |
| // We want to know the longest sequence encodable by a dictionary with |
| // SK_MAX_DICTIONARY_ENTRIES entries. If we ignore the need to encode the base |
| // values themselves at the beginning of the dictionary, as well as the need |
| // for a clear code or a termination code, we could use every entry to |
| // encode a series of multiple values. If the input value stream looked |
| // like "AAAAA..." (a long string of just one value), the first dictionary |
| // entry would encode AA, the next AAA, the next AAAA, and so forth. Thus |
| // the longest sequence would be SK_MAX_DICTIONARY_ENTRIES + 1 values. |
| // |
| // However, we have to account for reserved entries. The first |datasize| |
| // bits are reserved for the base values, and the next two entries are |
| // reserved for the clear code and termination code. In theory a GIF can |
| // set the datasize to 0, meaning we have just two reserved entries, making |
| // the longest sequence (SK_MAX_DICTIONARY_ENTIRES + 1) - 2 values long. Since |
| // each value is a byte, this is also the number of bytes in the longest |
| // encodable sequence. |
| const size_t maxBytes = SK_MAX_DICTIONARY_ENTRIES - 1; |
| |
| // Now allocate the output buffer. We decode directly into this buffer |
| // until we have at least one row worth of data, then call outputRow(). |
| // This means worst case we may have (row width - 1) bytes in the buffer |
| // and then decode a sequence |maxBytes| long to append. |
| rowBuffer.reset(m_frameContext->width() - 1 + maxBytes); |
| rowIter = rowBuffer.begin(); |
| rowsRemaining = m_frameContext->height(); |
| |
| // Clearing the whole suffix table lets us be more tolerant of bad data. |
| for (int i = 0; i < clearCode; ++i) { |
| suffix[i] = i; |
| suffixLength[i] = 1; |
| } |
| return true; |
| } |
| |