| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/ops/GrFillRectOp.h" |
| |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkRect.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrGeometryProcessor.h" |
| #include "src/gpu/GrPaint.h" |
| #include "src/gpu/SkGr.h" |
| #include "src/gpu/geometry/GrQuad.h" |
| #include "src/gpu/geometry/GrQuadBuffer.h" |
| #include "src/gpu/geometry/GrQuadUtils.h" |
| #include "src/gpu/glsl/GrGLSLColorSpaceXformHelper.h" |
| #include "src/gpu/glsl/GrGLSLGeometryProcessor.h" |
| #include "src/gpu/glsl/GrGLSLVarying.h" |
| #include "src/gpu/ops/GrMeshDrawOp.h" |
| #include "src/gpu/ops/GrQuadPerEdgeAA.h" |
| #include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h" |
| |
| namespace { |
| |
| using VertexSpec = GrQuadPerEdgeAA::VertexSpec; |
| using ColorType = GrQuadPerEdgeAA::ColorType; |
| |
| #ifdef SK_DEBUG |
| static SkString dump_quad_info(int index, const GrQuad& deviceQuad, |
| const GrQuad& localQuad, const SkPMColor4f& color, |
| GrQuadAAFlags aaFlags) { |
| SkString str; |
| str.appendf("%d: Color: [%.2f, %.2f, %.2f, %.2f], Edge AA: l%u_t%u_r%u_b%u, \n" |
| " device quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " |
| "(%.2f, %.2f, %.2f)],\n" |
| " local quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), " |
| "(%.2f, %.2f, %.2f)]\n", |
| index, color.fR, color.fG, color.fB, color.fA, |
| (uint32_t) (aaFlags & GrQuadAAFlags::kLeft), |
| (uint32_t) (aaFlags & GrQuadAAFlags::kTop), |
| (uint32_t) (aaFlags & GrQuadAAFlags::kRight), |
| (uint32_t) (aaFlags & GrQuadAAFlags::kBottom), |
| deviceQuad.x(0), deviceQuad.y(0), deviceQuad.w(0), |
| deviceQuad.x(1), deviceQuad.y(1), deviceQuad.w(1), |
| deviceQuad.x(2), deviceQuad.y(2), deviceQuad.w(2), |
| deviceQuad.x(3), deviceQuad.y(3), deviceQuad.w(3), |
| localQuad.x(0), localQuad.y(0), localQuad.w(0), |
| localQuad.x(1), localQuad.y(1), localQuad.w(1), |
| localQuad.x(2), localQuad.y(2), localQuad.w(2), |
| localQuad.x(3), localQuad.y(3), localQuad.w(3)); |
| return str; |
| } |
| #endif |
| |
| class FillRectOp final : public GrMeshDrawOp { |
| private: |
| using Helper = GrSimpleMeshDrawOpHelperWithStencil; |
| |
| public: |
| static std::unique_ptr<GrDrawOp> Make(GrRecordingContext* context, |
| GrPaint&& paint, |
| GrAAType aaType, |
| GrQuadAAFlags edgeAA, |
| const GrUserStencilSettings* stencilSettings, |
| const GrQuad& deviceQuad, |
| const GrQuad& localQuad) { |
| // Clean up deviations between aaType and edgeAA |
| GrQuadUtils::ResolveAAType(aaType, edgeAA, deviceQuad, &aaType, &edgeAA); |
| return Helper::FactoryHelper<FillRectOp>(context, std::move(paint), aaType, edgeAA, |
| stencilSettings, deviceQuad, localQuad); |
| } |
| |
| // aaType is passed to Helper in the initializer list, so incongruities between aaType and |
| // edgeFlags must be resolved prior to calling this constructor. |
| FillRectOp(Helper::MakeArgs args, SkPMColor4f paintColor, GrAAType aaType, |
| GrQuadAAFlags edgeFlags, const GrUserStencilSettings* stencil, |
| const GrQuad& deviceQuad, const GrQuad& localQuad) |
| : INHERITED(ClassID()) |
| , fHelper(args, aaType, stencil) |
| , fQuads(1, !fHelper.isTrivial()) { |
| // Conservatively keep track of the local coordinates; it may be that the paint doesn't |
| // need them after analysis is finished. If the paint is known to be solid up front they |
| // can be skipped entirely. |
| fQuads.append(deviceQuad, { paintColor, edgeFlags }, |
| fHelper.isTrivial() ? nullptr : &localQuad); |
| this->setBounds(deviceQuad.bounds(), HasAABloat(aaType == GrAAType::kCoverage), |
| IsHairline::kNo); |
| } |
| |
| const char* name() const override { return "FillRectOp"; } |
| |
| void visitProxies(const VisitProxyFunc& func) const override { |
| return fHelper.visitProxies(func); |
| } |
| |
| #ifdef SK_DEBUG |
| SkString dumpInfo() const override { |
| SkString str; |
| str.appendf("# draws: %u\n", fQuads.count()); |
| str.appendf("Device quad type: %u, local quad type: %u\n", |
| (uint32_t) fQuads.deviceQuadType(), (uint32_t) fQuads.localQuadType()); |
| str += fHelper.dumpInfo(); |
| int i = 0; |
| auto iter = fQuads.iterator(); |
| while(iter.next()) { |
| const ColorAndAA& info = iter.metadata(); |
| str += dump_quad_info(i, iter.deviceQuad(), iter.localQuad(), |
| info.fColor, info.fAAFlags); |
| i++; |
| } |
| str += INHERITED::dumpInfo(); |
| return str; |
| } |
| #endif |
| |
| GrProcessorSet::Analysis finalize( |
| const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage, |
| GrClampType clampType) override { |
| // Initialize aggregate color analysis with the first quad's color (which always exists) |
| auto iter = fQuads.metadata(); |
| SkAssertResult(iter.next()); |
| GrProcessorAnalysisColor quadColors(iter->fColor); |
| // Then combine the colors of any additional quads (e.g. from MakeSet) |
| while(iter.next()) { |
| quadColors = GrProcessorAnalysisColor::Combine(quadColors, iter->fColor); |
| if (quadColors.isUnknown()) { |
| // No point in accumulating additional starting colors, combining cannot make it |
| // less unknown. |
| break; |
| } |
| } |
| |
| // If the AA type is coverage, it will be a single value per pixel; if it's not coverage AA |
| // then the coverage is always 1.0, so specify kNone for more optimal blending. |
| GrProcessorAnalysisCoverage coverage = fHelper.aaType() == GrAAType::kCoverage ? |
| GrProcessorAnalysisCoverage::kSingleChannel : |
| GrProcessorAnalysisCoverage::kNone; |
| auto result = fHelper.finalizeProcessors( |
| caps, clip, hasMixedSampledCoverage, clampType, coverage, &quadColors); |
| // If there is a constant color after analysis, that means all of the quads should be set |
| // to the same color (even if they started out with different colors). |
| iter = fQuads.metadata(); |
| SkPMColor4f colorOverride; |
| if (quadColors.isConstant(&colorOverride)) { |
| fColorType = GrQuadPerEdgeAA::MinColorType(colorOverride, clampType, caps); |
| while(iter.next()) { |
| iter->fColor = colorOverride; |
| } |
| } else { |
| // Otherwise compute the color type needed as the max over all quads. |
| fColorType = ColorType::kNone; |
| while(iter.next()) { |
| fColorType = SkTMax(fColorType, |
| GrQuadPerEdgeAA::MinColorType(iter->fColor, clampType, caps)); |
| } |
| } |
| // Most SkShaders' FPs multiply their calculated color by the paint color or alpha. We want |
| // to use ColorType::kNone to optimize out that multiply. However, if there are no color |
| // FPs then were really writing a special shader for white rectangles and not saving any |
| // multiples. So in that case use bytes to avoid the extra shader (and possibly work around |
| // an ANGLE issue: crbug.com/942565). |
| if (fColorType == ColorType::kNone && !result.hasColorFragmentProcessor()) { |
| fColorType = ColorType::kByte; |
| } |
| |
| return result; |
| } |
| |
| FixedFunctionFlags fixedFunctionFlags() const override { |
| // Since the AA type of the whole primitive is kept consistent with the per edge AA flags |
| // the helper's fixed function flags are appropriate. |
| return fHelper.fixedFunctionFlags(); |
| } |
| |
| DEFINE_OP_CLASS_ID |
| |
| private: |
| friend class ::GrFillRectOp; // for access to addQuad |
| |
| #if GR_TEST_UTILS |
| int numQuads() const final { return fQuads.count(); } |
| #endif |
| |
| void onPrepareDraws(Target* target) override { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| |
| using Domain = GrQuadPerEdgeAA::Domain; |
| static constexpr SkRect kEmptyDomain = SkRect::MakeEmpty(); |
| |
| auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(fHelper.aaType(), |
| fQuads.count()); |
| |
| VertexSpec vertexSpec(fQuads.deviceQuadType(), fColorType, fQuads.localQuadType(), |
| fHelper.usesLocalCoords(), Domain::kNo, fHelper.aaType(), |
| fHelper.compatibleWithCoverageAsAlpha(), indexBufferOption); |
| // Make sure that if the op thought it was a solid color, the vertex spec does not use |
| // local coords. |
| SkASSERT(!fHelper.isTrivial() || !fHelper.usesLocalCoords()); |
| |
| GrGeometryProcessor* gp = GrQuadPerEdgeAA::MakeProcessor(target->allocator(), vertexSpec); |
| size_t vertexSize = gp->vertexStride(); |
| |
| sk_sp<const GrBuffer> vertexBuffer; |
| int vertexOffsetInBuffer = 0; |
| |
| const int totalNumVertices = fQuads.count() * vertexSpec.verticesPerQuad(); |
| |
| // Fill the allocated vertex data |
| void* vdata = target->makeVertexSpace(vertexSize, totalNumVertices, |
| &vertexBuffer, &vertexOffsetInBuffer); |
| if (!vdata) { |
| SkDebugf("Could not allocate vertices\n"); |
| return; |
| } |
| |
| GrQuadPerEdgeAA::Tessellator tessellator(vertexSpec, (char*) vdata); |
| auto iter = fQuads.iterator(); |
| while(iter.next()) { |
| // All entries should have local coords, or no entries should have local coords, |
| // matching !helper.isTrivial() (which is more conservative than helper.usesLocalCoords) |
| SkASSERT(iter.isLocalValid() != fHelper.isTrivial()); |
| auto info = iter.metadata(); |
| tessellator.append(iter.deviceQuad(), iter.localQuad(), |
| info.fColor, kEmptyDomain, info.fAAFlags); |
| } |
| |
| sk_sp<const GrBuffer> indexBuffer; |
| if (vertexSpec.needsIndexBuffer()) { |
| indexBuffer = GrQuadPerEdgeAA::GetIndexBuffer(target, vertexSpec.indexBufferOption()); |
| if (!indexBuffer) { |
| SkDebugf("Could not allocate indices\n"); |
| return; |
| } |
| } |
| |
| // Configure the mesh for the vertex data |
| GrMesh* mesh = target->allocMeshes(1); |
| GrQuadPerEdgeAA::ConfigureMesh(target->caps(), mesh, vertexSpec, 0, fQuads.count(), |
| totalNumVertices, std::move(vertexBuffer), |
| std::move(indexBuffer), vertexOffsetInBuffer); |
| target->recordDraw(gp, mesh, 1, vertexSpec.primitiveType()); |
| } |
| |
| void onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) override { |
| fHelper.executeDrawsAndUploads(this, flushState, chainBounds); |
| } |
| |
| CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| const auto* that = t->cast<FillRectOp>(); |
| |
| bool upgradeToCoverageAAOnMerge = false; |
| if (fHelper.aaType() != that->fHelper.aaType()) { |
| if (!CanUpgradeAAOnMerge(fHelper.aaType(), that->fHelper.aaType())) { |
| return CombineResult::kCannotCombine; |
| } |
| upgradeToCoverageAAOnMerge = true; |
| } |
| |
| if (CombinedQuadCountWillOverflow(fHelper.aaType(), upgradeToCoverageAAOnMerge, |
| fQuads.count() + that->fQuads.count())) { |
| return CombineResult::kCannotCombine; |
| } |
| |
| // Unlike most users of the draw op helper, this op can merge none-aa and coverage-aa draw |
| // ops together, so pass true as the last argument. |
| if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds(), true)) { |
| return CombineResult::kCannotCombine; |
| } |
| |
| // If the paints were compatible, the trivial/solid-color state should be the same |
| SkASSERT(fHelper.isTrivial() == that->fHelper.isTrivial()); |
| |
| // If the processor sets are compatible, the two ops are always compatible; it just needs to |
| // adjust the state of the op to be the more general quad and aa types of the two ops and |
| // then concatenate the per-quad data. |
| fColorType = SkTMax(fColorType, that->fColorType); |
| |
| // The helper stores the aa type, but isCompatible(with true arg) allows the two ops' aa |
| // types to be none and coverage, in which case this op's aa type must be lifted to coverage |
| // so that quads with no aa edges can be batched with quads that have some/all edges aa'ed. |
| if (upgradeToCoverageAAOnMerge) { |
| fHelper.setAAType(GrAAType::kCoverage); |
| } |
| |
| fQuads.concat(that->fQuads); |
| return CombineResult::kMerged; |
| } |
| |
| // Similar to onCombineIfPossible, but adds a quad assuming its op would have been compatible. |
| // But since it's avoiding the op list management, it must update the op's bounds. This is only |
| // used with quad sets, which uses the same view matrix for each quad so this assumes that the |
| // device quad type of the new quad is the same as the op's. |
| bool addQuad(const GrQuad& deviceQuad, const GrQuad& localQuad, |
| const SkPMColor4f& color, GrQuadAAFlags edgeAA, GrAAType aaType) { |
| // The new quad's aa type should be the same as the first quad's or none, except when the |
| // first quad's aa type was already downgraded to none, in which case the stored type must |
| // be lifted to back to the requested type. |
| if (aaType != fHelper.aaType() && aaType != GrAAType::kNone) { |
| auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(aaType, |
| fQuads.count()+1); |
| if (fQuads.count()+1 > GrQuadPerEdgeAA::QuadLimit(indexBufferOption)) { |
| // Promoting to the new aaType would've caused an overflow of the indexBuffer |
| // limit |
| return false; |
| } |
| |
| // Original quad was downgraded to non-aa, lift back up to this quad's required type |
| SkASSERT(fHelper.aaType() == GrAAType::kNone); |
| fHelper.setAAType(aaType); |
| } else { |
| auto indexBufferOption = GrQuadPerEdgeAA::CalcIndexBufferOption(fHelper.aaType(), |
| fQuads.count()+1); |
| if (fQuads.count()+1 > GrQuadPerEdgeAA::QuadLimit(indexBufferOption)) { |
| return false; // This op can't grow any more |
| } |
| } |
| |
| // Update the bounds and add the quad to this op's storage |
| SkRect newBounds = this->bounds(); |
| newBounds.joinPossiblyEmptyRect(deviceQuad.bounds()); |
| this->setBounds(newBounds, HasAABloat(fHelper.aaType() == GrAAType::kCoverage), |
| IsHairline::kNo); |
| fQuads.append(deviceQuad, { color, edgeAA }, fHelper.isTrivial() ? nullptr : &localQuad); |
| return true; |
| } |
| |
| struct ColorAndAA { |
| SkPMColor4f fColor; |
| GrQuadAAFlags fAAFlags; |
| }; |
| |
| Helper fHelper; |
| GrQuadBuffer<ColorAndAA> fQuads; |
| |
| ColorType fColorType; |
| |
| typedef GrMeshDrawOp INHERITED; |
| }; |
| |
| } // anonymous namespace |
| |
| std::unique_ptr<GrDrawOp> GrFillRectOp::Make(GrRecordingContext* context, |
| GrPaint&& paint, |
| GrAAType aaType, |
| GrQuadAAFlags aaFlags, |
| const GrQuad& deviceQuad, |
| const GrQuad& localQuad, |
| const GrUserStencilSettings* stencil) { |
| return FillRectOp::Make(context, std::move(paint), aaType, aaFlags, stencil, |
| deviceQuad, localQuad); |
| } |
| |
| std::unique_ptr<GrDrawOp> GrFillRectOp::MakeNonAARect(GrRecordingContext* context, |
| GrPaint&& paint, |
| const SkMatrix& view, |
| const SkRect& rect, |
| const GrUserStencilSettings* stencil) { |
| return FillRectOp::Make(context, std::move(paint), GrAAType::kNone, GrQuadAAFlags::kNone, |
| stencil, GrQuad::MakeFromRect(rect, view), GrQuad(rect)); |
| } |
| |
| std::unique_ptr<GrDrawOp> GrFillRectOp::MakeOp(GrRecordingContext* context, |
| GrPaint&& paint, |
| GrAAType aaType, |
| const SkMatrix& viewMatrix, |
| const GrRenderTargetContext::QuadSetEntry quads[], |
| int cnt, |
| const GrUserStencilSettings* stencilSettings, |
| int* numConsumed) { |
| // First make a draw op for the first quad in the set |
| SkASSERT(cnt > 0); |
| |
| paint.setColor4f(quads[0].fColor); |
| std::unique_ptr<GrDrawOp> op = FillRectOp::Make( |
| context, std::move(paint), aaType, |
| quads[0].fAAFlags, stencilSettings, |
| GrQuad::MakeFromRect(quads[0].fRect, viewMatrix), |
| GrQuad::MakeFromRect(quads[0].fRect, quads[0].fLocalMatrix)); |
| FillRectOp* fillRects = op->cast<FillRectOp>(); |
| |
| *numConsumed = 1; |
| // Accumulate remaining quads similar to onCombineIfPossible() without creating an op |
| for (int i = 1; i < cnt; ++i) { |
| GrQuad deviceQuad = GrQuad::MakeFromRect(quads[i].fRect, viewMatrix); |
| |
| GrAAType resolvedAA; |
| GrQuadAAFlags resolvedEdgeFlags; |
| GrQuadUtils::ResolveAAType(aaType, quads[i].fAAFlags, deviceQuad, |
| &resolvedAA, &resolvedEdgeFlags); |
| |
| if (!fillRects->addQuad(deviceQuad, |
| GrQuad::MakeFromRect(quads[i].fRect, quads[i].fLocalMatrix), |
| quads[i].fColor, resolvedEdgeFlags, resolvedAA)) { |
| break; |
| } |
| |
| (*numConsumed)++; |
| } |
| |
| return op; |
| } |
| |
| void GrFillRectOp::AddFillRectOps(GrRenderTargetContext* rtc, |
| const GrClip& clip, |
| GrRecordingContext* context, |
| GrPaint&& paint, |
| GrAAType aaType, |
| const SkMatrix& viewMatrix, |
| const GrRenderTargetContext::QuadSetEntry quads[], |
| int cnt, |
| const GrUserStencilSettings* stencilSettings) { |
| |
| int offset = 0; |
| int numLeft = cnt; |
| while (numLeft) { |
| int numConsumed = 0; |
| |
| std::unique_ptr<GrDrawOp> op = MakeOp(context, GrPaint::Clone(paint), aaType, viewMatrix, |
| &quads[offset], numLeft, stencilSettings, |
| &numConsumed); |
| |
| offset += numConsumed; |
| numLeft -= numConsumed; |
| |
| rtc->addDrawOp(clip, std::move(op)); |
| } |
| |
| SkASSERT(offset == cnt); |
| } |
| |
| #if GR_TEST_UTILS |
| |
| uint32_t GrFillRectOp::ClassID() { |
| return FillRectOp::ClassID(); |
| } |
| |
| #include "src/gpu/GrDrawOpTest.h" |
| #include "src/gpu/SkGr.h" |
| |
| GR_DRAW_OP_TEST_DEFINE(FillRectOp) { |
| SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random); |
| SkRect rect = GrTest::TestRect(random); |
| |
| GrAAType aaType = GrAAType::kNone; |
| if (random->nextBool()) { |
| aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage; |
| } |
| const GrUserStencilSettings* stencil = random->nextBool() ? nullptr |
| : GrGetRandomStencil(random, context); |
| |
| GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone; |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone; |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone; |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone; |
| aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone; |
| |
| if (random->nextBool()) { |
| if (random->nextBool()) { |
| // Single local matrix |
| SkMatrix localMatrix = GrTest::TestMatrixInvertible(random); |
| return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags, |
| GrQuad::MakeFromRect(rect, viewMatrix), |
| GrQuad::MakeFromRect(rect, localMatrix), stencil); |
| } else { |
| // Pass local rect directly |
| SkRect localRect = GrTest::TestRect(random); |
| return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags, |
| GrQuad::MakeFromRect(rect, viewMatrix), |
| GrQuad(localRect), stencil); |
| } |
| } else { |
| // The simplest constructor |
| return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags, |
| GrQuad::MakeFromRect(rect, viewMatrix), |
| GrQuad(rect), stencil); |
| } |
| } |
| |
| #endif |