| |
| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| |
| #ifndef GrConfig_DEFINED |
| #define GrConfig_DEFINED |
| |
| #include "SkTypes.h" |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // preconfig section: |
| // |
| // All the work before including GrUserConfig.h should center around guessing |
| // what platform we're on, and defining low-level symbols based on that. |
| // |
| // A build environment may have already defined symbols, so we first check |
| // for that |
| // |
| |
| // hack to ensure we know what sort of Apple platform we're on |
| #if defined(__APPLE_CPP__) || defined(__APPLE_CC__) |
| #include <TargetConditionals.h> |
| #endif |
| |
| /** |
| * Gr defines are set to 0 or 1, rather than being undefined or defined |
| */ |
| |
| #if !defined(GR_CACHE_STATS) |
| #ifdef SK_DEVELOPER |
| #define GR_CACHE_STATS 1 |
| #else |
| #define GR_CACHE_STATS 0 |
| #endif |
| #endif |
| |
| #if !defined(GR_GPU_STATS) |
| #ifdef SK_DEVELOPER |
| #define GR_GPU_STATS 1 |
| #else |
| #define GR_GPU_STATS 0 |
| #endif |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #if defined(SK_BUILD_FOR_WIN32) |
| // VC8 doesn't support stdint.h, so we define those types here. |
| typedef signed char int8_t; |
| typedef unsigned char uint8_t; |
| typedef short int16_t; |
| typedef unsigned short uint16_t; |
| typedef int int32_t; |
| typedef unsigned uint32_t; |
| typedef __int64 int64_t; |
| typedef unsigned __int64 uint64_t; |
| #else |
| /* |
| * Include stdint.h with defines that trigger declaration of C99 limit/const |
| * macros here before anyone else has a chance to include stdint.h without |
| * these. |
| */ |
| #ifndef __STDC_LIMIT_MACROS |
| #define __STDC_LIMIT_MACROS |
| #endif |
| #ifndef __STDC_CONSTANT_MACROS |
| #define __STDC_CONSTANT_MACROS |
| #endif |
| #include <stdint.h> |
| #endif |
| |
| /* |
| * The "user config" file can be empty, and everything should work. It is |
| * meant to store a given platform/client's overrides of our guess-work. |
| * |
| * A alternate user config file can be specified by defining |
| * GR_USER_CONFIG_FILE. It should be defined relative to GrConfig.h |
| * |
| * e.g. it can change the BUILD target or supply its own defines for anything |
| * else (e.g. GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT) |
| */ |
| #if !defined(GR_USER_CONFIG_FILE) |
| #include "GrUserConfig.h" |
| #else |
| #include GR_USER_CONFIG_FILE |
| #endif |
| |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| /////////////////////////////////////////////////////////////////////////////// |
| // postconfig section: |
| // |
| |
| /** |
| * GR_STRING makes a string of X where X is expanded before conversion to a string |
| * if X itself contains macros. |
| */ |
| #define GR_STRING(X) GR_STRING_IMPL(X) |
| #define GR_STRING_IMPL(X) #X |
| |
| /** |
| * GR_CONCAT concatenates X and Y where each is expanded before |
| * contanenation if either contains macros. |
| */ |
| #define GR_CONCAT(X,Y) GR_CONCAT_IMPL(X,Y) |
| #define GR_CONCAT_IMPL(X,Y) X##Y |
| |
| /** |
| * Creates a string of the form "<filename>(<linenumber>) : " |
| */ |
| #define GR_FILE_AND_LINE_STR __FILE__ "(" GR_STRING(__LINE__) ") : " |
| |
| /** |
| * Compilers have different ways of issuing warnings. This macro |
| * attempts to abstract them, but may need to be specialized for your |
| * particular compiler. |
| * To insert compiler warnings use "#pragma message GR_WARN(<string>)" |
| */ |
| #if defined(_MSC_VER) && _MSC_VER |
| #define GR_WARN(MSG) (GR_FILE_AND_LINE_STR "WARNING: " MSG) |
| #else//__GNUC__ - may need other defines for different compilers |
| #define GR_WARN(MSG) ("WARNING: " MSG) |
| #endif |
| |
| /** |
| * GR_ALWAYSBREAK is an unconditional break in all builds. |
| */ |
| #if !defined(GR_ALWAYSBREAK) |
| #if defined(SK_BUILD_FOR_WIN32) |
| #define GR_ALWAYSBREAK SkNO_RETURN_HINT(); __debugbreak() |
| #else |
| // TODO: do other platforms really not have continuable breakpoints? |
| // sign extend for 64bit architectures to be sure this is |
| // in the high address range |
| #define GR_ALWAYSBREAK SkNO_RETURN_HINT(); *((int*)(int64_t)(int32_t)0xbeefcafe) = 0; |
| #endif |
| #endif |
| |
| /** |
| * GR_DEBUGBREAK is an unconditional break in debug builds. |
| */ |
| #if !defined(GR_DEBUGBREAK) |
| #ifdef SK_DEBUG |
| #define GR_DEBUGBREAK GR_ALWAYSBREAK |
| #else |
| #define GR_DEBUGBREAK |
| #endif |
| #endif |
| |
| /** |
| * GR_ALWAYSASSERT is an assertion in all builds. |
| */ |
| #if !defined(GR_ALWAYSASSERT) |
| #define GR_ALWAYSASSERT(COND) \ |
| do { \ |
| if (!(COND)) { \ |
| SkDebugf("%s %s failed\n", GR_FILE_AND_LINE_STR, #COND); \ |
| GR_ALWAYSBREAK; \ |
| } \ |
| } while (false) |
| #endif |
| |
| /** |
| * GR_DEBUGASSERT is an assertion in debug builds only. |
| */ |
| #if !defined(GR_DEBUGASSERT) |
| #ifdef SK_DEBUG |
| #define GR_DEBUGASSERT(COND) GR_ALWAYSASSERT(COND) |
| #else |
| #define GR_DEBUGASSERT(COND) |
| #endif |
| #endif |
| |
| /** |
| * Prettier forms of the above macros. |
| */ |
| #define GrAlwaysAssert(COND) GR_ALWAYSASSERT(COND) |
| |
| /** |
| * GR_STATIC_ASSERT is a compile time assertion. Depending on the platform |
| * it may print the message in the compiler log. Obviously, the condition must |
| * be evaluatable at compile time. |
| */ |
| // VS 2010 and GCC compiled with c++0x or gnu++0x support the new |
| // static_assert. |
| #if !defined(GR_STATIC_ASSERT) |
| #if (defined(_MSC_VER) && _MSC_VER >= 1600) || (defined(__GXX_EXPERIMENTAL_CXX0X__) && __GXX_EXPERIMENTAL_CXX0X__) |
| #define GR_STATIC_ASSERT(CONDITION) static_assert(CONDITION, "bug") |
| #else |
| template <bool> class GR_STATIC_ASSERT_FAILURE; |
| template <> class GR_STATIC_ASSERT_FAILURE<true> {}; |
| #define GR_STATIC_ASSERT(CONDITION) \ |
| enum {GR_CONCAT(X,__LINE__) = \ |
| sizeof(GR_STATIC_ASSERT_FAILURE<CONDITION>)} |
| #endif |
| #endif |
| |
| /** |
| * GR_GEOM_BUFFER_MAP_THRESHOLD gives a threshold (in bytes) for when Gr should |
| * map a GrGeometryBuffer to update its contents. It will use map() if the |
| * size of the updated region is greater than the threshold. Otherwise it will |
| * use updateData(). |
| */ |
| #if !defined(GR_GEOM_BUFFER_MAP_THRESHOLD) |
| #define GR_GEOM_BUFFER_MAP_THRESHOLD (1 << 15) |
| #endif |
| |
| /** |
| * GR_STROKE_PATH_RENDERING controls whether or not the GrStrokePathRenderer can be selected |
| * as a path renderer. GrStrokePathRenderer is currently an experimental path renderer. |
| */ |
| #if !defined(GR_STROKE_PATH_RENDERING) |
| #define GR_STROKE_PATH_RENDERING 0 |
| #endif |
| |
| /** |
| * GR_ALWAYS_ALLOCATE_ON_HEAP determines whether various temporary buffers created |
| * in the GPU backend are always allocated on the heap or are allowed to be |
| * allocated on the stack for smaller memory requests. |
| * |
| * This is only used for memory buffers that are created and then passed through to the |
| * 3D API (e.g. as texture or geometry data) |
| */ |
| #if !defined(GR_ALWAYS_ALLOCATE_ON_HEAP) |
| #define GR_ALWAYS_ALLOCATE_ON_HEAP 0 |
| #endif |
| |
| #endif |