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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrDrawVerticesOp_DEFINED
#define GrDrawVerticesOp_DEFINED
#include "GrColor.h"
#include "GrMeshDrawOp.h"
#include "GrRenderTargetContext.h"
#include "GrTypes.h"
#include "SkMatrix.h"
#include "SkRect.h"
#include "SkTDArray.h"
#include "SkVertices.h"
class GrOpFlushState;
class SkVertices;
struct GrInitInvariantOutput;
class GrDrawVerticesOp final : public GrMeshDrawOp {
public:
DEFINE_OP_CLASS_ID
enum {
kIgnoreTexCoords_VerticesFlag = 1 << 0,
kIgnoreColors_VerticesFlag = 1 << 1,
};
/**
* The 'color' param is used if the 'colors' array is null. 'bounds' is the bounds of the
* 'positions' array (in local space prior to application of 'viewMatrix'). If 'indices' is null
* then 'indexCnt' must be zero and vice versa. In this case the vertices are indexed as 0, 1,
* ..., 'vertexCount' - 1. 'localCoords' are optional and if null the vertex positions are used
* as local coords. 'colorArrayType' specifies whether the colors are premul GrColors or
* unpremul SkColors.
*/
static std::unique_ptr<GrMeshDrawOp> Make(GrColor color, GrPrimitiveType primitiveType,
const SkMatrix& viewMatrix, const SkPoint* positions,
int vertexCount, const uint16_t* indices,
int indexCount, const uint32_t* colors,
const SkPoint* localCoords, const SkRect& bounds,
GrRenderTargetContext::ColorArrayType colorArrayType);
/**
* Draw a SkVertices. The GrColor param is used if the vertices lack per-vertex color or 'flags'
* indicates that the per-vertex color should be ignored. The 'flags' options are those
* specified by SkCanvas::VerticesFlags. If the vertices lack local coords or 'flags' indicates
* that they should be ignored then the vertex positions are used as local coords.
*/
static std::unique_ptr<GrMeshDrawOp> Make(GrColor color, sk_sp<SkVertices>,
const SkMatrix& viewMatrix);
const char* name() const override { return "DrawVerticesOp"; }
SkString dumpInfo() const override {
SkString string;
string.appendf("PrimType: %d, MeshCount %d, VCount: %d, ICount: %d\n", fPrimitiveType,
fMeshes.count(), fVertexCount, fIndexCount);
string.append(DumpPipelineInfo(*this->pipeline()));
string.append(INHERITED::dumpInfo());
return string;
}
private:
GrDrawVerticesOp(sk_sp<SkVertices>, GrPrimitiveType, GrColor,
GrRenderTargetContext::ColorArrayType, const SkMatrix& viewMatrix,
uint32_t flags = 0);
void getFragmentProcessorAnalysisInputs(FragmentProcessorAnalysisInputs* input) const override;
void applyPipelineOptimizations(const GrPipelineOptimizations&) override;
void onPrepareDraws(Target*) const override;
sk_sp<GrGeometryProcessor> makeGP(bool* hasColorAttribute, bool* hasLocalCoordAttribute) const;
GrPrimitiveType primitiveType() const { return fPrimitiveType; }
bool combinablePrimitive() const {
return kTriangles_GrPrimitiveType == fPrimitiveType ||
kLines_GrPrimitiveType == fPrimitiveType ||
kPoints_GrPrimitiveType == fPrimitiveType;
}
bool onCombineIfPossible(GrOp* t, const GrCaps&) override;
struct Mesh {
GrColor fColor; // Used if this->hasPerVertexColors() is false.
sk_sp<SkVertices> fVertices;
SkMatrix fViewMatrix;
uint32_t fFlags;
bool hasExplicitLocalCoords() const {
return fVertices->hasTexCoords() && !(kIgnoreTexCoords_VerticesFlag & fFlags);
}
bool hasPerVertexColors() const {
return fVertices->hasColors() && !(kIgnoreColors_VerticesFlag & fFlags);
}
};
bool isIndexed() const {
// Consistency enforced in onCombineIfPossible.
return fMeshes[0].fVertices->hasIndices();
}
bool requiresPerVertexColors() const {
return SkToBool(kRequiresPerVertexColors_Flag & fFlags);
}
bool anyMeshHasExplicitLocalCoords() const {
return SkToBool(kAnyMeshHasExplicitLocalCoords & fFlags);
}
bool pipelineRequiresLocalCoords() const {
return SkToBool(kPipelineRequiresLocalCoords_Flag & fFlags);
}
bool hasMultipleViewMatrices() const {
return SkToBool(kHasMultipleViewMatrices_Flag & fFlags);
}
enum Flags {
kRequiresPerVertexColors_Flag = 0x1,
kAnyMeshHasExplicitLocalCoords = 0x2,
kPipelineRequiresLocalCoords_Flag = 0x4,
kHasMultipleViewMatrices_Flag = 0x8
};
// GrPrimitiveType is more expressive than fVertices.mode() so it is used instead and we ignore
// the SkVertices mode (though fPrimitiveType may have been inferred from it).
GrPrimitiveType fPrimitiveType;
uint32_t fFlags;
int fVertexCount;
int fIndexCount;
GrRenderTargetContext::ColorArrayType fColorArrayType;
SkSTArray<1, Mesh, true> fMeshes;
typedef GrMeshDrawOp INHERITED;
};
#endif