| |
| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| |
| #include "SkBitmapCache.h" |
| |
| struct SkBitmapCache::Entry { |
| Entry* fPrev; |
| Entry* fNext; |
| |
| void* fBuffer; |
| size_t fSize; |
| SkBitmap fBitmap; |
| |
| Entry(const void* buffer, size_t size, const SkBitmap& bm) |
| : fPrev(NULL), |
| fNext(NULL), |
| fBitmap(bm) { |
| fBuffer = sk_malloc_throw(size); |
| fSize = size; |
| memcpy(fBuffer, buffer, size); |
| } |
| |
| ~Entry() { sk_free(fBuffer); } |
| |
| bool equals(const void* buffer, size_t size) const { |
| return (fSize == size) && !memcmp(fBuffer, buffer, size); |
| } |
| }; |
| |
| SkBitmapCache::SkBitmapCache(int max) : fMaxEntries(max) { |
| fEntryCount = 0; |
| fHead = fTail = NULL; |
| |
| this->validate(); |
| } |
| |
| SkBitmapCache::~SkBitmapCache() { |
| this->validate(); |
| |
| Entry* entry = fHead; |
| while (entry) { |
| Entry* next = entry->fNext; |
| delete entry; |
| entry = next; |
| } |
| } |
| |
| SkBitmapCache::Entry* SkBitmapCache::detach(Entry* entry) const { |
| if (entry->fPrev) { |
| SkASSERT(fHead != entry); |
| entry->fPrev->fNext = entry->fNext; |
| } else { |
| SkASSERT(fHead == entry); |
| fHead = entry->fNext; |
| } |
| if (entry->fNext) { |
| SkASSERT(fTail != entry); |
| entry->fNext->fPrev = entry->fPrev; |
| } else { |
| SkASSERT(fTail == entry); |
| fTail = entry->fPrev; |
| } |
| return entry; |
| } |
| |
| void SkBitmapCache::attachToHead(Entry* entry) const { |
| entry->fPrev = NULL; |
| entry->fNext = fHead; |
| if (fHead) { |
| fHead->fPrev = entry; |
| } else { |
| fTail = entry; |
| } |
| fHead = entry; |
| } |
| |
| bool SkBitmapCache::find(const void* buffer, size_t size, SkBitmap* bm) const { |
| AutoValidate av(this); |
| |
| Entry* entry = fHead; |
| while (entry) { |
| if (entry->equals(buffer, size)) { |
| if (bm) { |
| *bm = entry->fBitmap; |
| } |
| // move to the head of our list, so we purge it last |
| this->detach(entry); |
| this->attachToHead(entry); |
| return true; |
| } |
| entry = entry->fNext; |
| } |
| return false; |
| } |
| |
| void SkBitmapCache::add(const void* buffer, size_t len, const SkBitmap& bm) { |
| AutoValidate av(this); |
| |
| if (fEntryCount == fMaxEntries) { |
| SkASSERT(fTail); |
| delete this->detach(fTail); |
| fEntryCount -= 1; |
| } |
| |
| Entry* entry = new Entry(buffer, len, bm); |
| this->attachToHead(entry); |
| fEntryCount += 1; |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #ifdef SK_DEBUG |
| |
| void SkBitmapCache::validate() const { |
| SkASSERT(fEntryCount >= 0 && fEntryCount <= fMaxEntries); |
| |
| if (fEntryCount > 0) { |
| SkASSERT(NULL == fHead->fPrev); |
| SkASSERT(NULL == fTail->fNext); |
| |
| if (fEntryCount == 1) { |
| SkASSERT(fHead == fTail); |
| } else { |
| SkASSERT(fHead != fTail); |
| } |
| |
| Entry* entry = fHead; |
| int count = 0; |
| while (entry) { |
| count += 1; |
| entry = entry->fNext; |
| } |
| SkASSERT(count == fEntryCount); |
| |
| entry = fTail; |
| while (entry) { |
| count -= 1; |
| entry = entry->fPrev; |
| } |
| SkASSERT(0 == count); |
| } else { |
| SkASSERT(NULL == fHead); |
| SkASSERT(NULL == fTail); |
| } |
| } |
| |
| #endif |
| |