| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkTypeface.h" |
| #include "include/gpu/GrRenderTarget.h" |
| #include "src/core/SkDescriptor.h" |
| #include "src/core/SkGlyph.h" |
| #include "src/core/SkScalerContext.h" |
| #include "src/gpu/GrGpu.h" |
| #include "src/gpu/GrPathRendering.h" |
| |
| const GrUserStencilSettings& GrPathRendering::GetStencilPassSettings(FillType fill) { |
| switch (fill) { |
| default: |
| SK_ABORT("Unexpected path fill."); |
| case GrPathRendering::kWinding_FillType: { |
| constexpr static GrUserStencilSettings kWindingStencilPass( |
| GrUserStencilSettings::StaticInit< |
| 0xffff, |
| GrUserStencilTest::kAlwaysIfInClip, |
| 0xffff, |
| GrUserStencilOp::kIncWrap, |
| GrUserStencilOp::kIncWrap, |
| 0xffff>() |
| ); |
| return kWindingStencilPass; |
| } |
| case GrPathRendering::kEvenOdd_FillType: { |
| constexpr static GrUserStencilSettings kEvenOddStencilPass( |
| GrUserStencilSettings::StaticInit< |
| 0xffff, |
| GrUserStencilTest::kAlwaysIfInClip, |
| 0xffff, |
| GrUserStencilOp::kInvert, |
| GrUserStencilOp::kInvert, |
| 0xffff>() |
| ); |
| return kEvenOddStencilPass; |
| } |
| } |
| } |
| |
| void GrPathRendering::stencilPath(const StencilPathArgs& args, const GrPath* path) { |
| fGpu->handleDirtyContext(); |
| this->onStencilPath(args, path); |
| } |
| |
| void GrPathRendering::drawPath(GrRenderTarget* renderTarget, GrSurfaceOrigin origin, |
| const GrPrimitiveProcessor& primProc, |
| const GrPipeline& pipeline, |
| const GrPipeline::FixedDynamicState& fixedDynamicState, |
| // Cover pass settings in pipeline. |
| const GrStencilSettings& stencilPassSettings, |
| const GrPath* path) { |
| fGpu->handleDirtyContext(); |
| if (GrXferBarrierType barrierType = pipeline.xferBarrierType(renderTarget->asTexture(), |
| *fGpu->caps())) { |
| fGpu->xferBarrier(renderTarget, barrierType); |
| } |
| this->onDrawPath(renderTarget, origin, primProc, pipeline, fixedDynamicState, |
| stencilPassSettings, path); |
| } |