| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrMemoryPool_DEFINED |
| #define GrMemoryPool_DEFINED |
| |
| #include "include/gpu/GrTypes.h" |
| |
| #include "include/core/SkRefCnt.h" |
| |
| #ifdef SK_DEBUG |
| #include "include/private/SkTHash.h" |
| #endif |
| |
| /** |
| * Allocates memory in blocks and parcels out space in the blocks for allocation |
| * requests. It is optimized for allocate / release speed over memory |
| * efficiency. The interface is designed to be used to implement operator new |
| * and delete overrides. All allocations are expected to be released before the |
| * pool's destructor is called. Allocations will be 8-byte aligned. |
| */ |
| class GrMemoryPool { |
| public: |
| /** |
| * Prealloc size is the amount of space to allocate at pool creation |
| * time and keep around until pool destruction. The min alloc size is |
| * the smallest allowed size of additional allocations. Both sizes are |
| * adjusted to ensure that: |
| * 1. they are are 8-byte aligned |
| * 2. minAllocSize >= kSmallestMinAllocSize |
| * 3. preallocSize >= minAllocSize |
| * |
| * Both sizes is what the pool will end up allocating from the system, and |
| * portions of the allocated memory is used for internal bookkeeping. |
| */ |
| GrMemoryPool(size_t preallocSize, size_t minAllocSize); |
| |
| ~GrMemoryPool(); |
| |
| /** |
| * Allocates memory. The memory must be freed with release(). |
| */ |
| void* allocate(size_t size); |
| |
| /** |
| * p must have been returned by allocate() |
| */ |
| void release(void* p); |
| |
| /** |
| * Returns true if there are no unreleased allocations. |
| */ |
| bool isEmpty() const { return fTail == fHead && !fHead->fLiveCount; } |
| |
| /** |
| * Returns the total allocated size of the GrMemoryPool minus any preallocated amount |
| */ |
| size_t size() const { return fSize; } |
| |
| /** |
| * Returns the preallocated size of the GrMemoryPool |
| */ |
| size_t preallocSize() const { return fHead->fSize; } |
| |
| /** |
| * Minimum value of minAllocSize constructor argument. |
| */ |
| constexpr static size_t kSmallestMinAllocSize = 1 << 10; |
| |
| private: |
| struct BlockHeader; |
| |
| static BlockHeader* CreateBlock(size_t size); |
| |
| static void DeleteBlock(BlockHeader* block); |
| |
| void validate(); |
| |
| struct BlockHeader { |
| #ifdef SK_DEBUG |
| uint32_t fBlockSentinal; ///< known value to check for bad back pointers to blocks |
| #endif |
| BlockHeader* fNext; ///< doubly-linked list of blocks. |
| BlockHeader* fPrev; |
| int fLiveCount; ///< number of outstanding allocations in the |
| ///< block. |
| intptr_t fCurrPtr; ///< ptr to the start of blocks free space. |
| intptr_t fPrevPtr; ///< ptr to the last allocation made |
| size_t fFreeSize; ///< amount of free space left in the block. |
| size_t fSize; ///< total allocated size of the block |
| }; |
| |
| static const uint32_t kAssignedMarker = 0xCDCDCDCD; |
| static const uint32_t kFreedMarker = 0xEFEFEFEF; |
| |
| struct AllocHeader { |
| #ifdef SK_DEBUG |
| uint32_t fSentinal; ///< known value to check for memory stomping (e.g., (CD)*) |
| int32_t fID; ///< ID that can be used to track down leaks by clients. |
| #endif |
| BlockHeader* fHeader; ///< pointer back to the block header in which an alloc resides |
| }; |
| |
| size_t fSize; |
| size_t fMinAllocSize; |
| BlockHeader* fHead; |
| BlockHeader* fTail; |
| #ifdef SK_DEBUG |
| int fAllocationCnt; |
| int fAllocBlockCnt; |
| SkTHashSet<int32_t> fAllocatedIDs; |
| #endif |
| |
| protected: |
| enum { |
| // We assume this alignment is good enough for everybody. |
| kAlignment = 8, |
| kHeaderSize = GrSizeAlignUp(sizeof(BlockHeader), kAlignment), |
| kPerAllocPad = GrSizeAlignUp(sizeof(AllocHeader), kAlignment), |
| }; |
| }; |
| |
| class GrOp; |
| |
| // DDL TODO: for the DLL use case this could probably be the non-intrinsic-based style of |
| // ref counting |
| class GrOpMemoryPool : public SkRefCnt { |
| public: |
| GrOpMemoryPool(size_t preallocSize, size_t minAllocSize) |
| : fMemoryPool(preallocSize, minAllocSize) { |
| } |
| |
| template <typename Op, typename... OpArgs> |
| std::unique_ptr<Op> allocate(OpArgs&&... opArgs) { |
| char* mem = (char*) fMemoryPool.allocate(sizeof(Op)); |
| return std::unique_ptr<Op>(new (mem) Op(std::forward<OpArgs>(opArgs)...)); |
| } |
| |
| void* allocate(size_t size) { |
| return fMemoryPool.allocate(size); |
| } |
| |
| void release(std::unique_ptr<GrOp> op); |
| |
| bool isEmpty() const { return fMemoryPool.isEmpty(); } |
| |
| private: |
| GrMemoryPool fMemoryPool; |
| }; |
| |
| #endif |