| /* |
| * Copyright 2019 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "gm/gm.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkData.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkSize.h" |
| #include "include/core/SkString.h" |
| #include "include/effects/SkRuntimeEffect.h" |
| |
| const char* gProg = R"( |
| uniform half4 gColor; |
| |
| void main(float x, float y, inout half4 color) { |
| color = half4(half(x)*(1.0/255), half(y)*(1.0/255), gColor.b, 1); |
| } |
| )"; |
| |
| class RuntimeShader : public skiagm::GM { |
| bool runAsBench() const override { return true; } |
| |
| SkString onShortName() override { return SkString("runtime_shader"); } |
| |
| SkISize onISize() override { return {512, 256}; } |
| |
| void onDraw(SkCanvas* canvas) override { |
| // static to pass gl persistent cache test in dm |
| static sk_sp<SkRuntimeEffect> gEffect = std::get<0>(SkRuntimeEffect::Make(SkString(gProg))); |
| SkASSERT(gEffect); |
| |
| SkMatrix localM; |
| localM.setRotate(90, 128, 128); |
| |
| SkColor4f inputColor = { 1, 0, 0, 1 }; |
| auto shader = gEffect->makeShader(SkData::MakeWithCopy(&inputColor, sizeof(inputColor)), |
| nullptr, 0, &localM, true); |
| SkPaint p; |
| p.setShader(std::move(shader)); |
| canvas->drawRect({0, 0, 256, 256}, p); |
| } |
| }; |
| DEF_GM(return new RuntimeShader;) |