| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(UnpremulGPU, 256, 256, false, 6) { |
| void draw(SkCanvas* canvas) { |
| canvas->clear(0xffa020a0); |
| SkImageInfo premulInfo = SkImageInfo::MakeS32(10, 10, kPremul_SkAlphaType); |
| SkBitmap premulBitmap; |
| premulBitmap.allocPixels(premulInfo); |
| for (int y = 0; y < 10; y++) { |
| for (int x = 0; x < 10; x++) { |
| *(premulBitmap.getAddr32(x, y)) = 0x80808080; |
| } |
| } |
| sk_sp<SkImage> premulImage = premulBitmap.asImage(); |
| |
| SkImageInfo unpremulInfo = premulInfo.makeAlphaType(kUnpremul_SkAlphaType); |
| SkBitmap unpremulBitmap; |
| unpremulBitmap.allocPixels(unpremulInfo); |
| for (int y = 0; y < 10; y++) { |
| for (int x = 0; x < 10; x++) { |
| *(unpremulBitmap.getAddr32(x, y)) = 0x80FFFFFF; |
| } |
| } |
| sk_sp<SkImage> unpremulImage = unpremulBitmap.asImage(); |
| |
| SkPaint paint; |
| const SkTileMode tile = SkTileMode::kRepeat; |
| paint.setShader(premulImage->makeShader(tile, tile, SkSamplingOptions())); |
| canvas->drawCircle(10.0f, 10.0f, 10.0f, paint); |
| |
| paint.setShader(unpremulImage->makeShader(tile, tile, SkSamplingOptions())); |
| canvas->drawCircle(10.0f, 35.0f, 10.0f, paint); |
| } |
| } // END FIDDLE |