| /* |
| * Copyright 2017 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrCircleEffect.fp; do not modify. |
| **************************************************************************************************/ |
| #include "GrCircleEffect.h" |
| |
| #include "src/core/SkUtils.h" |
| #include "src/gpu/GrTexture.h" |
| #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| #include "src/gpu/glsl/GrGLSLProgramBuilder.h" |
| #include "src/sksl/SkSLCPP.h" |
| #include "src/sksl/SkSLUtil.h" |
| class GrGLSLCircleEffect : public GrGLSLFragmentProcessor { |
| public: |
| GrGLSLCircleEffect() {} |
| void emitCode(EmitArgs& args) override { |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| const GrCircleEffect& _outer = args.fFp.cast<GrCircleEffect>(); |
| (void)_outer; |
| auto edgeType = _outer.edgeType; |
| (void)edgeType; |
| auto center = _outer.center; |
| (void)center; |
| auto radius = _outer.radius; |
| (void)radius; |
| prevRadius = -1.0; |
| circleVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag, |
| kFloat4_GrSLType, "circle"); |
| fragBuilder->codeAppendf( |
| R"SkSL(float2 prevCenter; |
| float prevRadius = %f; |
| half d; |
| @if (%d == 2 || %d == 3) { |
| d = half((length((%s.xy - sk_FragCoord.xy) * %s.w) - 1.0) * %s.z); |
| } else { |
| d = half((1.0 - length((%s.xy - sk_FragCoord.xy) * %s.w)) * %s.z); |
| })SkSL", |
| prevRadius, (int)_outer.edgeType, (int)_outer.edgeType, |
| args.fUniformHandler->getUniformCStr(circleVar), |
| args.fUniformHandler->getUniformCStr(circleVar), |
| args.fUniformHandler->getUniformCStr(circleVar), |
| args.fUniformHandler->getUniformCStr(circleVar), |
| args.fUniformHandler->getUniformCStr(circleVar), |
| args.fUniformHandler->getUniformCStr(circleVar)); |
| SkString _sample2509 = this->invokeChild(0, args); |
| fragBuilder->codeAppendf( |
| R"SkSL( |
| half4 inputColor = %s; |
| @if (%d == 1 || %d == 3) { |
| %s = inputColor * clamp(d, 0.0, 1.0); |
| } else { |
| %s = d > 0.5 ? inputColor : half4(0.0); |
| } |
| )SkSL", |
| _sample2509.c_str(), (int)_outer.edgeType, (int)_outer.edgeType, args.fOutputColor, |
| args.fOutputColor); |
| } |
| |
| private: |
| void onSetData(const GrGLSLProgramDataManager& pdman, |
| const GrFragmentProcessor& _proc) override { |
| const GrCircleEffect& _outer = _proc.cast<GrCircleEffect>(); |
| auto edgeType = _outer.edgeType; |
| (void)edgeType; |
| auto center = _outer.center; |
| (void)center; |
| auto radius = _outer.radius; |
| (void)radius; |
| UniformHandle& circle = circleVar; |
| (void)circle; |
| |
| if (radius != prevRadius || center != prevCenter) { |
| SkScalar effectiveRadius = radius; |
| if (GrProcessorEdgeTypeIsInverseFill((GrClipEdgeType)edgeType)) { |
| effectiveRadius -= 0.5f; |
| // When the radius is 0.5 effectiveRadius is 0 which causes an inf * 0 in the |
| // shader. |
| effectiveRadius = std::max(0.001f, effectiveRadius); |
| } else { |
| effectiveRadius += 0.5f; |
| } |
| pdman.set4f(circle, center.fX, center.fY, effectiveRadius, |
| SkScalarInvert(effectiveRadius)); |
| prevCenter = center; |
| prevRadius = radius; |
| } |
| } |
| SkPoint prevCenter = float2(0); |
| float prevRadius = 0; |
| UniformHandle circleVar; |
| }; |
| GrGLSLFragmentProcessor* GrCircleEffect::onCreateGLSLInstance() const { |
| return new GrGLSLCircleEffect(); |
| } |
| void GrCircleEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, |
| GrProcessorKeyBuilder* b) const { |
| b->add32((uint32_t)edgeType); |
| } |
| bool GrCircleEffect::onIsEqual(const GrFragmentProcessor& other) const { |
| const GrCircleEffect& that = other.cast<GrCircleEffect>(); |
| (void)that; |
| if (edgeType != that.edgeType) return false; |
| if (center != that.center) return false; |
| if (radius != that.radius) return false; |
| return true; |
| } |
| GrCircleEffect::GrCircleEffect(const GrCircleEffect& src) |
| : INHERITED(kGrCircleEffect_ClassID, src.optimizationFlags()) |
| , edgeType(src.edgeType) |
| , center(src.center) |
| , radius(src.radius) { |
| this->cloneAndRegisterAllChildProcessors(src); |
| } |
| std::unique_ptr<GrFragmentProcessor> GrCircleEffect::clone() const { |
| return std::make_unique<GrCircleEffect>(*this); |
| } |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCircleEffect); |
| #if GR_TEST_UTILS |
| std::unique_ptr<GrFragmentProcessor> GrCircleEffect::TestCreate(GrProcessorTestData* testData) { |
| SkPoint center; |
| center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
| center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f); |
| SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f); |
| bool success; |
| std::unique_ptr<GrFragmentProcessor> fp = testData->inputFP(); |
| do { |
| GrClipEdgeType et = (GrClipEdgeType)testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt); |
| std::tie(success, fp) = GrCircleEffect::Make(std::move(fp), et, center, radius); |
| } while (!success); |
| return fp; |
| } |
| #endif |