| Skia Graphics Release Notes |
| |
| This file includes a list of high level updates for each milestone release. |
| |
| * * * |
| |
| Milestone 88 |
| ------------ |
| |
| * <insert new release notes here> |
| |
| * Add new SkImageFilters::Shader factory and deprecate SkImageFilters::Paint factory. All |
| supported/valid Paint() filters can be represented more cleanly as a Shader image filter. |
| https://review.skia.org/323680 |
| |
| * GrContext has been replaced by two separate classes: GrDirectContext which is |
| the traditional notion of GrContext, and GrRecordingContext which is a context |
| that is recording an SkDeferredDisplayList and therefore has reduced functionality. |
| Unless you are using SkDeferredDisplayList, migrate directly to GrDirectContext in |
| all cases. |
| |
| * CPU sync bool added to SkSurface::flushAndSubmit() and GrContext::flushAndSubmit() |
| |
| * Removed legacy variant of SkImage::MakeFromYUVAPixmaps. Use the version that |
| takes SkYUVAPixmaps instead. It has a more structured description of the |
| planar configuration. |
| https://review.skia.org/322480 |
| |
| * Some SkImage YUV image factories have been removed. Replacement patterns |
| outlined below. |
| SkImage::MakeFromYUVATexturesCopy |
| 1) Make SkImage from YUVA planes using SkImage::MakeFromYUVATextures |
| 2) Use Skia to allocate a surface using SkSurface::MakeRenderTarget |
| 3) surface->getCanvas()->drawImage(image, 0, 0); |
| 4) surface->makeImageSnapShot() produces RGBA image. |
| SkImage::MakeFromYUVATexturesCopyWithExternalBackend |
| 1) Make image using MakeFromYUVATextures |
| 2) Make a SkSurface around result texture using SkSurface::MakeFromBackendTexture |
| 3) surface->getCanvas()->drawImage(image, 0, 0); |
| 4) surface->flushAndSubmit() |
| 5) Optional: SkImage::MakeFromBackendTexture() to use as SkImage. |
| SkImage::MakeFromNV12TexturesCopy |
| Same as SkImage::MakeFromYUVATexturesCopy |
| https://review.skia.org/321537 |
| |
| * GrBackendRenderTargets which are created with a stencilBits param, now require |
| the stencilBits to be 0, 8, or 16. |
| https://review.skia.org/321545 |
| |
| * * * |
| |
| Milestone 87 |
| ------------ |
| |
| * GrVkImageInfo now has a field for sample count. GrBackendRenderTarget constructor |
| that took both a GrVkImageInfo and separate sample count is deprecated. Use the |
| version without sample count instead. Similarly, GrD3DTextureResourceInfo now |
| has a sample count field and GrBackendRenderTarget no longer takes a separate |
| sample count for Direct3D. The sample count for GrBackendRenderTarget is now |
| directly queried from MtlTexture rather than passed separately. The version that |
| takes a separate sample count is deprecated and the parameter is ignored. |
| https://review.skia.org/320262 |
| https://review.skia.org/320757 |
| https://review.skia.org/320956 |
| |
| * Added deprecation warning for Metal support on MacOS 10.13, iOS 8.3, and older. |
| https://review.skia.org/320260 |
| |
| * GrVkImageInfo now has a field for sample count. GrBackendRenderTarget constructor |
| that took both a GrVkImageInfo and separate sample count is deprecated. Use the |
| version without sample count instead. |
| |
| * Update SkClipOp::kMax_EnumValue to include only intersect and difference when |
| SK_SUPPORT_DEPRECATED_CLIPOPS is not defined. |
| https://review.skia.org/320064 |
| |
| * Add support for external allocator for Direct3D 12 backend. |
| Defines base classes for an allocation associated with a backend texture and a |
| a memory allocator to create such allocations. |
| Adds memory allocator to backend context. |
| https://review.skia.org/317243 |
| |
| * Add new optional parameter to GrContext::setBackend[Texture/RenderTarget]State which can |
| be used to return the previous GrBackendSurfaceMutableState before the requested change. |
| https://review.skia.org/318698 |
| |
| * New optimized clip stack for GPU backends. Enabled by default but old behavior based on |
| SkClipStack can be restored by defining SK_DISABLE_NEW_GR_CLIP_STACK when building. It is not |
| compatible with SK_SUPPORT_DEPRECATED_CLIPOPS and we are targeting the removal of support for |
| the deprecated, expanding clip ops. |
| https://review.skia.org/317209 |
| |
| * GPU backends now properly honor the SkFilterQuality when calling drawAtlas. |
| https://review.skia.org/313081 |
| |
| * The signature of 'main' used with SkRuntimeEffect SkSL has changed. There is no longer an |
| 'inout half4 color' parameter, effects must return their color instead. |
| Valid signatures are now 'half4 main()' or 'half4 main(float2 coord)'. |
| https://review.skia.org/310756 |
| |
| * New YUVA planar specifications for SkCodec, SkImageGenerator, SkImage::MakeFromYUVAPixmaps. |
| Chroma subsampling is specified in more structured way. SkCodec and SkImageGenerator |
| don't assume 3 planes with 8bit planar values. Old APIs are deprecated. |
| https://review.skia.org/309658 |
| https://review.skia.org/312886 |
| https://review.skia.org/314276 |
| https://review.skia.org/316837 |
| https://review.skia.org/317097 |
| |
| * Added VkImageUsageFlags to GrVkImageInfo struct. |
| |
| * * * |
| |
| Milestone 86 |
| ------------ |
| |
| * Remove support for 'in' variables from SkRuntimeEffect. API now exclusively refers to inputs |
| as 'uniforms'. |
| https://review.skia.org/309050 |
| |
| * Add SkImageGeneratorNDK and SkEncodeImageWithNDK for using Android's NDK APIs to decode and |
| encode. |
| https://review.skia.org/308185 |
| https://review.skia.org/308800 |
| |
| * SkImage:remove DecodeToRaster, DecodeToTexture |
| https://review.skia.org/306331 |
| |
| * Add GrContext api to update compressed backend textures. |
| https://review.skia.org/302265 |
| |
| * Rename GrMipMapped to GrMipmapped for consistency with new APIs. |
| Also rename GrBackendTexture::hasMipMaps() to GrBackendTexture::hasMipmaps() |
| https://review.skia.org/304576 |
| https://review.skia.org/304598 |
| |
| * Add option for clients to own semaphores after wait calls. |
| https://review.skia.org/301216 |
| |
| * Remove obsolete GrFlushFlags. |
| https://review.skia.org/298818 |
| |
| * Adds default flush() calls to SkSurface, SkImage, and GrContext. These calls do |
| a basic flush without a submit. If you haven't updated Skia in a couple releases |
| and still have flush() calls in your code that you expect to do a flush and |
| submit, you should update all those to the previously added flushAndSubmit() calls |
| instead. |
| https://review.skia.org/299141 |
| |
| * Enable BackendSemaphores for the Direct3D backend. |
| https://review.skia.org/298752 |
| |
| * Added SkImage:asyncRescaleAndReadPixels and SkImage::asyncRescaleAndReadPixelsYUV420 |
| https://review.skia.org/299281 |
| |
| * Ganesh is moving towards replacing GrContext with the GrDirectContext/GrRecordingContext |
| pair. GrDirectContexts have _direct_ access to the GPU and are very similar to the old |
| GrContext. GrRecordingContexts are less powerful contexts that lack GPU access but provided |
| context-like utilities during DDL recording. SkSurfaces and SkCanvas will now only return |
| GrRecordingContexts. Clients requiring context features that need GPU access can then |
| check (via GrRecordingContext::asDirectContext) if the available recording context is actually |
| a direct context. |
| |
| * Replace #defined values in SkString with equivalent constexprs. |
| http://review.skia.org/306160 |
| |
| * * * |
| |
| Milestone 85 |
| ------------ |
| |
| * Added GrContext::oomed() which reports whether Skia has seen a GL_OUT_OF_MEMORY |
| error from Open GL [ES] or VK_ERROR_OUT_OF_*_MEMORY from Vulkan. |
| https://review.skia.org/298216 |
| |
| * Add option on SkSurface::flush to pass in a GrBackendSurfaceMutableState which |
| we will set the gpu backend surface to be at the end of the flush. |
| https://review.skia.org/295567 |
| |
| * Add GrContext function to set mutable state on a backend surface. Currently this |
| is only used for setting vulkan VkImage layout and queue family. |
| https://review.skia.org/293844 |
| |
| * SkSurface factores that take GrBackendTexture or GrBackendRenderTarget now always |
| call the release proc (if provided) on failure. SkSurface::replaceBackendTexture |
| also calls the release proc on failure. |
| https://review.skia.org/293762 |
| |
| * SkSurface::asyncRescaleAndReadPixels and SkSurfaceasyncRescaleAndReadPixelsYUV420 |
| now require explicit GrContext submit to guarantee finite time before callback |
| is invoked. |
| https://review.skia.org/292840 |
| |
| * Add VkSharingMode field to GrVkImageInfo. |
| https://review.skia.org/293559 |
| |
| * Move SkBitmapRegionDecoder into client_utils/android. |
| |
| * SkCanvas.clear and SkCanvas.drawColor now accept SkColor4f in addition to SkColor. |
| |
| * Remove SkSurface::MakeFromBackendTextureAsRenderTarget. |
| This factory existed to work around issues with GL_TEXTURE_RECTANGLE that existed |
| in Chrome's command buffer. Those issues have since been resolved. Use |
| SkSurface::MakeFromBackendTexutre or SkSurface::MakeFromBackendRenderTarget instead. |
| https://review.skia.org/292719 |
| |
| * Adds submittedProc callback to GrFlushInfo which will be called when the work |
| from the flush call is submitted to the GPU. This is specifically useful for knowing |
| when semahpores sent with the flush have been submitted and can be waiting on. |
| https://review.skia.org/291078 |
| |
| * GrContext submit is now required to be called in order to send GPU work to the |
| actual GPU. The flush calls simply produces 3D API specific objects that are ready |
| to be submitted (e.g. command buffers). For the GL backend, the flush will still |
| send commands to the driver. However, clients should still assume the must call |
| submit which is where any glFlush that is need for sync objects will be called. There, |
| are flushAndSubmit() functions of GrContext, SkSurface, and SkImage that will act |
| like the previous flush() functions. This will flush the work and immediately call |
| submit. |
| https://review.skia.org/289033 |
| |
| * Remove deprecated version of flush calls on GrContext and SkSurface. |
| https://review.skia.org/2290540 |
| |
| * SkCanvas::drawVertices and drawPatch now support mapping an SkShader without explicit |
| texture coordinates. If they're not supplied, the local positions (vertex position or |
| patch cubic positions) will be directly used to sample the SkShader. |
| https://review.skia.org/290130 |
| |
| * * * |
| |
| Milestone 84 |
| ------------ |
| |
| * Add api on GrContext, updateBackendTexture that will upload new data to a |
| GrBackendTexture. |
| https://review.skia.org/288909 |
| |
| * Add GrContext getter to SkSurface. |
| https://review.skia.org/289479 |
| |
| * Deprecate GrContext and SkSurface flush() call and replace ith with flushAndSubmit(). |
| This only effects the default flush call that takes no parameters. |
| https://review.skia.org/289478 |
| |
| * GrContext::createBackendTexture functions that initialize the texture no longer |
| guarantee that all the data has been uploaded and the gpu is done with the texture. |
| Instead the client can assume the upload work has been submitted to the gpu and they |
| must wait for that work to finish before deleting the texture. This can be done via |
| their own synchronization or by passing in a finish proc into the create calls which |
| will be called when it is safe to delete the texture (at least in terms of work |
| done during the create). |
| https://review.skia.org/286517 |
| |
| * Remove unused SkMaskFilter helpers: compbine, compose |
| Note: shadermaskfilter will likely be removed next (clipShader should serve) |
| |
| * Add back SkCanvas::kPreserveLCDText_SaveLayerFlag to indicate that saveLayer() |
| will preserve LCD-text. All text in the layer must be drawn on opaque background |
| to ensure correct rendering. |
| |
| * Add the new directory client_utils/ for code that is specific to a single client and |
| should be considered separate from Skia proper. Move SkFrontBufferedStream into the |
| subdir android/. |
| |
| * SkBitmap and SkPixmap's erase() methods now treat their color parameters |
| consistently with the rest of Skia, with all SkColors and any untagged |
| SkColor4fs interpreted as sRGB, not as a color in the bitmap's color space. |
| SkPixmap::erase(SkColor4f) now takes an SkColorSpace, so you can pass |
| pixmap.colorSpace() if you want the old behavior. |
| |
| * SkCamera.h and SkMatrix44.h are DEPRECATED. |
| Use SkM44 if you want to have 3d transformations. |
| |
| * Changed Dilate and Erode image filters to take SkScalar for radius instead of int. While |
| the image filters themselves are defined in terms of discrete pixels, the radii provided by |
| the user are mapped through the CTM so taking ints forced over discretization. After mapping |
| through the CTM the radii are now rounded to pixels. |
| https://review.skia.org/281731 |
| https://review.skia.org/282636 |
| |
| * Updated the contract of GrContext and SkSurface flush calls in regards to semaphores. Made it |
| clear that the caller is responsible for deleting any initialized semaphores after the flush |
| call regardless if we were able to submit them or not. Also, allows skia to only submit a |
| subset of the requested semaphores if we failed to create some. |
| https://review.skia.org/282265 |
| |
| |
| * SkCanvas::drawVertices will now always fill the triangles specified by the vertices. Previously, |
| vertices with no colors and no (texture coordinates or shader) would be drawn in wireframe. |
| https://review.skia.org/282043 |
| |
| * * * |
| |
| Milestone 83 |
| ------------ |
| |
| * Remove localmatrix option from SkShaders::[Blend, Lerp] |
| |
| * Fill out Direct3D parameters for backend textures and backend rendertargets. |
| |
| * SkImage::makeTextureImage() takes an optional SkBudgeted param |
| |
| * Made non-GL builds of GPU backend more robust. |
| https://review.skia.org/277456 |
| |
| * MoltenVK support removed. Use Metal backend instead. |
| https://review.skia.org/277612 |
| |
| * * * |
| |
| Milestone 82 |
| ------------ |
| |
| * Removed drawBitmap and related functions from SkDevice; all public drawBitmap functions on |
| SkCanvas automatically wrap the bitmap in an SkImage and call the equivalent drawImage function. |
| Drawing mutable SkBitmaps will now incur a mandatory copy. Switch to using SkImage directly or |
| mark the bitmap as immutable before drawing. |
| |
| * Removed "volatile" flag from SkVertices. All SkVertices objects are assumed to be |
| volatile (the previous default behavior). |
| |
| * Removed exotic legacy bitmap functions from SkCanvas (drawBitmapLattic, drawBitmapNine); the |
| exotic SkImage functions still exist. |
| |
| * Make it possible to selectively turn on/off individual encoders/decoders, |
| using skia_use_(libpng/libjpeg_turbo/libwebp)(decode/encode). |
| |
| * Removed GrGpuResource, GrSurface, and GrTexture from public api. These were not |
| meant to be public, and we now can move them into src. Also removed getTexture |
| function from SkImage.h |
| |
| * Removed Bones from SkVertices |
| |
| * Added a field to GrContextOptions that controls whether GL errors are checked after |
| GL calls that allocate textures, etc. It also controls checking for shader compile |
| success, and program linking success. |
| |
| * Made SkDeferredDisplayList.h officially part of the public API (i.e., moved it to |
| include/core). Also added a ProgramIterator to SkDeferredDisplayList which allows |
| clients to pre-compile some of the shaders the DDL requires. |
| |
| * Added two new helper methods to SkSurfaceCharacterization: createBackendFormat and |
| createFBO0. These make it easier for clients to create new surface characterizations that |
| differ only a little from an existing surface characterization. |
| |
| * Removed SkTMax and SkTMin. |
| * Removed SkTClamp and SkClampMax. |
| * Removed SkScalarClampMax and SkScalarPin. |
| * Removed SkMax32 and SkMin32. |
| * Removed SkMaxScalar and SkMinScalar. |
| |
| * SkColorSetA now warns if the result is unused. |
| |
| * An SkImageInfo with a null SkColorSpace passed to SkCodec::getPixels() and |
| related calls is treated as a request to do no color correction at decode |
| time. |
| |
| * Add new APIs to add attributes to document structure node when |
| creating a tagged PDF. |
| |
| * Remove CGFontRef parameter from SkCreateTypefaceFromCTFont. |
| Use CTFontManagerCreateFontDescriptorFromData instead of |
| CGFontCreateWithDataProvider to create CTFonts to avoid memory use issues. |
| |
| * Added SkCodec:: and SkAndroidCodec::getICCProfile for reporting the native |
| ICC profile of an encoded image, even if it doesn't map to an SkColorSpace. |
| |
| * SkSurface::ReplaceBackendTexture takes ContentChangeMode as a parameter, |
| which allow callers to specify whether retain a copy of the current content. |
| |
| * Enforce the existing documentation in SkCanvas::saveLayer that it ignores |
| any mask filter on the restore SkPaint. The 'coverage' of a layer is |
| ill-defined, and masking should be handled by pre-clipping or using the |
| auxiliary clip mask image of the SaveLayerRec. |
| |
| * * * |
| |
| Milestone 81 |
| ------------ |
| |
| * Added support for GL_NV_fence extension. |
| |
| * Make SkImageInfo::validRowBytes require rowBytes to be pixel aligned. This |
| makes SkBitmap match the behavior of raster SkSurfaces in rejecting |
| non-aligned rowBytes. |
| |
| * Added an SkImage::MakeRasterFromCompressed entry point. Also updated |
| SkImage::MakeFromCompressed to decompress the compressed image data if |
| the GPU doesn't support the specified compression type (i.e., macOS Metal |
| doesn't support BC1_RGB8_UNORM so such compressed images will always be |
| decompressed on that platform). |
| |
| * Added support for BC1 RGBA compressed textures |
| |
| * Added CachingHint to SkImage::makeRasterImage |
| |
| * Added SkAnimatedImage::getCurrentFrame() |
| |
| * Add support to create an SkSurface from an MTKView, with delayed acquisition of |
| the MTLDrawable. |
| Entry point: SkSurface::MakeFromMTKView |
| |
| * Removed SkIRect::EmptyIRect(). Use SkIRect::MakeEmpty() instead. |
| https://review.skia.org/262382/ |
| |
| * Moved SkRuntimeEffect to public API. This is the new (experimental) interface to custom SkSL |
| shaders and color filters. |
| |
| * Added BC1 compressed format support. Metal and Vulkan seem to only support the BC |
| formats on desktop machines. |
| |
| * Added compressed format support for backend texture creation API. |
| This adds the following new entry points: |
| GrContext::compressedBackendFormat |
| GrContext::createCompressedBackendTexture |
| The latter method comes in variants that allow color-initialized and |
| compressed texture data initialized. |
| |
| * Added SkMatrix::MakeTrans(SkIVector) |
| https://review.skia.org/259804 |
| |
| * * * |
| |
| Milestone 80 |
| ------------ |
| |
| * For Vulkan backend, we now require that the VkDevice, Queue, and Instance outlive |
| either the destruction or abandoning of the GrContext. Additionally, all |
| GrBackendTextures created via GrContext::createBackendTexture calls must be deleted |
| before destroying or abandoning the GrContext. |
| https://review.skia.org/257921 |
| |
| * Removed SkSize& SkSize::operator=(const SkISize&) |
| https://review.skia.org/257880 |
| |
| * SkISize width() and height() now constexpr |
| https://review.skia.org/257680 |
| |
| * Added SkMatrix::MakeTrans(SkVector) and SkRect::makeOffset(SkVector). |
| https://review.skia.org/255782 |
| |
| * Added SkImageInfo::MakeA8(SkISize) and added optional color space parameter to |
| SkImageInfo::MakeN32Premul(SkISize). |
| |
| * Added dimensions() and getFrameCount() to SkAnimatedImage |
| https://review.skia.org/253542 |
| |
| * Removed SkMatrix44 version of toXYZD50 from SkColorSpace. Switched to skcms types in |
| transferFn, invTrasnferFn, and gamutTransformTo functions. |
| https://review.skia.org/252596 |
| |
| * Removed rotation and YUV support from SkColorMatrix |
| https://review.skia.org/252188 |
| |
| * Added kBT2020_SkYUVColorSpace. This is BT.2020's YCbCr conversion (non-constant-luminance). |
| https://review.skia.org/252160 |
| |
| * Remove old async read pixels APIs |
| https://review.skia.org/251198 |
| |
| * Expose SkBlendModeCoeff and SkBlendMode_AsCoeff for Porter-Duff blend modes. |
| https://review.skia.org/252600 |
| |
| * * * |
| |
| Milestone 79 |
| ------------ |
| |
| * SkTextBlob::Iter to discover the glyph indices and typefaces in each run |
| https://skia-review.googlesource.com/246296 |
| |
| * Added support for PQ and HLG transfer functions to SkColorSpace. |
| https://skia-review.googlesource.com/c/skia/+/249000 |
| |
| * Added new api on GrContext ComputeImageSize. This replaces the hold static helper |
| ComputeTextureSize. |
| https://skia-review.googlesource.com/c/skia/+/247337 |
| |
| * New versions of SkSurface async-rescale-and read APIs that allow client to extend |
| the lifetime of the result data. Old versions are deprecated. |
| https://review.skia.org/245457 |
| |
| * Add SkColorInfo. It's dimensionless SkImageInfo. |
| https://review.skia.org/245261 |
| |
| * Added SkPixmap-based createBackendTexture method to GrContext. This allows clients to create |
| backend resources (initialized with texture data) that Skia/Ganesh doesn't know about/track. |
| https://review.skia.org/244676 |
| |
| * Add explicit src and dst colorspace parameters to SkColorFilter::filterColor4f() |
| https://review.skia.org/244882 |
| |
| * Remove Vulkan/Metal float32 RGBA texture support |
| https://review.skia.org/244881 |
| |
| * Add SkSurface::MakeFromCAMetalLayer |
| https://review.skia.org/242563 |
| |
| * Added kAlpha_F16_SkColorType, kRG_F16_SkColorType and kRGBA_16161616_SkColorType. |
| This is intended to help support HDR YUV uses case (e.g., P010 and P016). As such, |
| the addition is focused on allowing creation of SkPixmaps and SkImages and not |
| SkSurfaces (i.e., who wants to render to render to these?) |
| https://review.skia.org/241357 |
| |
| * Start to move nested SkPath types (e.g. Direction, Verb) up to root level in SkPathTypes.h |
| https://review.skia.org/241079 |
| |
| * Remove isRectContour and ksNestedFillRects from public |
| https://review.skia.org/241078 |
| |
| * Added kRG_88_SkColorType. This is intended to help support YUV uses case (e.g., NV12). |
| As such, the addition is focused on allowing creation of SkPixmaps and SkImages and not |
| SkSurfaces (i.e., who wants to render to RG?) |
| https://review.skia.org/239930 |
| https://review.skia.org/235797 |
| |
| * Make the size of program/pipeline caches configurable via |
| GrContextOptions::fRuntimeProgramCacheSize |
| https://review.skia.org/239756 |
| |
| * Added kAlpha_16_SkColorType and kRG_1616_SkColorType. This is intended to help support HDR YUV |
| uses case (e.g., P010 and P016). As such, the addition is focused on allowing creation of |
| SkPixmaps and SkImages and not SkSurfaces (i.e., who wants to render to render to these?) |
| https://review.skia.org/239930 |
| |
| * Add GrContext::precompileShader to allow up-front compilation of previously-cached shaders. |
| https://review.skia.org/239438 |
| |
| * * * |
| |
| Milestone 78 |
| ------------ |
| |
| * SkDrawLooper is no longer supported in SkPaint or SkCanvas. |
| https://review.skia.org/230579 |
| https://review.skia.org/231736 |
| |
| * SkPath::Iter::next() now ignores its consumDegenerates bools. Those will so |
| go away entirely |
| https://review.skia.org/235104 |
| |
| * SkImage: new factories: DecodeToRaster, DecodeToTexture |
| https://review.skia.org/234476 |
| |
| * SkImageFilter API refactor started: |
| - Provide new factory API in include/effects/SkImageFilters |
| - Consolidated enum types to use SkTileMode and SkColorChannel |
| - Hide filter implementation classes |
| - Hide previously public functions on SkImageFilter that were intended for |
| internal use only |
| https://review.skia.org/230198 |
| https://review.skia.org/230876 |
| https://review.skia.org/231256 |
| |
| * SkColorFilters::HSLAMatrix - new matrix color filter operating in HSLA |
| space. |
| https://review.skia.org/231736 |
| |
| * Modify GrBackendFormat getters to not return internal pointers. Use an enum |
| class for GL formats. |
| https://review.skia.org/233160 |
| |
| * Expose GrContext::dump() when SK_ENABLE_DUMP_GPU is defined. |
| https://review.skia.org/233557 |
| |
| * Vulkan backend now supports YCbCr sampler for I420 Vulkan images that are |
| not backed by external images. |
| https://review.skia.org/233776 |
| |
| * Add SkCodec::SelectionPolicy for distinguishing between decoding a still |
| image or an image sequence for a container format that has both (e.g. HEIF). |
| https://review.skia.org/232839 |
| |
| * SkImage::makeTextureImage and SkImage::MakeCrossContextFromPixmap no longer |
| take an SkColorSpace parameter. It was unused. |
| https://review.skia.org/234579 |
| https://review.skia.org/234912 |
| |
| * SkImage::reinterpretColorSpace - to reinterpret image contents in a new |
| color space. |
| https://review.skia.org/234328 |
| |
| * Removed SkImage::MakeCrossContextFromEncoded. |
| https://review.skia.org/234912 |
| |
| * Add Metal support for GrFence, GrSemaphore, and GrBackendSemaphore |
| https://review.skia.org/233416 |
| |
| * SkMallocPixelRef: remove MakeDirect and MakeWithProc from API. |
| https://review.skia.org/234660 |
| |
| * Remove 4-parameter variant of SkRect::join() and intersect(), and |
| noemptycheck variants of intersect(). |
| https://review.skia.org/235832 |
| https://review.skia.org/237142 |
| |
| * Remove unused sk_sp comparison operators. |
| https://review.skia.org/236942 |
| |
| * Add SkColor4f variant to experimental_DrawEdgeAAQuad for SkiaRenderer. |
| https://review.skia.org/237492 |
| |
| * Deprecated maxCount resource cache limit for Ganesh. |
| This hasn't been relevant for a long time. |
| |
| * Changed GrContextOptions' fDisallowGLSLBinaryCaching to fShaderCacheStrategy, |
| and allow caching SkSL. |
| https://review.skia.org/238856 |
| |
| * Use GL_QCOM_TILED_RENDERING to explicitly discard stencil |
| |
| * Added RELEASE_NOTES.txt file |
| https://review.skia.org/229760 |
| |
| * Implemented internal support for OpenGL tessellation. |