| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/gpu/GrDirectContext.h" |
| |
| #include "include/core/SkDeferredDisplayList.h" |
| #include "include/core/SkTraceMemoryDump.h" |
| #include "include/gpu/GrBackendSemaphore.h" |
| #include "include/private/SkImageInfoPriv.h" |
| #include "src/core/SkMipmap.h" |
| #include "src/core/SkTaskGroup.h" |
| #include "src/gpu/GrClientMappedBufferManager.h" |
| #include "src/gpu/GrContextPriv.h" |
| #include "src/gpu/GrDrawingManager.h" |
| #include "src/gpu/GrGpu.h" |
| #include "src/gpu/GrImageContextPriv.h" |
| #include "src/gpu/GrMemoryPool.h" |
| #include "src/gpu/GrPathRendererChain.h" |
| #include "src/gpu/GrProxyProvider.h" |
| #include "src/gpu/GrRenderTargetProxy.h" |
| #include "src/gpu/GrResourceCache.h" |
| #include "src/gpu/GrResourceProvider.h" |
| #include "src/gpu/GrSemaphore.h" |
| #include "src/gpu/GrSoftwarePathRenderer.h" |
| #include "src/gpu/GrThreadSafeCache.h" |
| #include "src/gpu/GrTracing.h" |
| #include "src/gpu/SkGr.h" |
| #include "src/gpu/ccpr/GrCoverageCountingPathRenderer.h" |
| #include "src/gpu/effects/GrSkSLFP.h" |
| #include "src/gpu/text/GrSDFTOptions.h" |
| #include "src/gpu/text/GrStrikeCache.h" |
| #include "src/gpu/text/GrTextBlobCache.h" |
| #include "src/image/SkImage_GpuBase.h" |
| #include "src/image/SkSurface_Gpu.h" |
| #include <atomic> |
| #include <memory> |
| |
| #define ASSERT_OWNED_PROXY(P) \ |
| SkASSERT(!(P) || !((P)->peekTexture()) || (P)->peekTexture()->getContext() == this) |
| |
| #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this) |
| #define ASSERT_SINGLE_OWNER GR_ASSERT_SINGLE_OWNER(this->singleOwner()) |
| #define RETURN_IF_ABANDONED if (this->abandoned()) { return; } |
| #define RETURN_FALSE_IF_ABANDONED if (this->abandoned()) { return false; } |
| #define RETURN_NULL_IF_ABANDONED if (this->abandoned()) { return nullptr; } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrContext::GrContext(sk_sp<GrContextThreadSafeProxy> proxy) : INHERITED(std::move(proxy)) { } |
| |
| GrContext::~GrContext() = default; |
| |
| sk_sp<GrContextThreadSafeProxy> GrContext::threadSafeProxy() { |
| return INHERITED::threadSafeProxy(); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::abandonContext() { |
| if (INHERITED::abandoned()) { |
| return; |
| } |
| |
| INHERITED::abandonContext(); |
| |
| fStrikeCache->freeAll(); |
| |
| fMappedBufferManager->abandon(); |
| |
| fResourceProvider->abandon(); |
| |
| // abandon first to so destructors |
| // don't try to free the resources in the API. |
| fResourceCache->abandonAll(); |
| |
| fGpu->disconnect(GrGpu::DisconnectType::kAbandon); |
| |
| fMappedBufferManager.reset(); |
| } |
| |
| void GrContext::releaseResourcesAndAbandonContext() { |
| if (INHERITED::abandoned()) { |
| return; |
| } |
| |
| INHERITED::abandonContext(); |
| |
| fMappedBufferManager.reset(); |
| |
| fResourceProvider->abandon(); |
| |
| // Release all resources in the backend 3D API. |
| fResourceCache->releaseAll(); |
| |
| fGpu->disconnect(GrGpu::DisconnectType::kCleanup); |
| } |
| |
| bool GrContext::abandoned() { |
| if (INHERITED::abandoned()) { |
| return true; |
| } |
| |
| if (fGpu && fGpu->isDeviceLost()) { |
| this->abandonContext(); |
| return true; |
| } |
| return false; |
| } |
| |
| bool GrContext::oomed() { return fGpu ? fGpu->checkAndResetOOMed() : false; } |
| |
| void GrContext::resetGLTextureBindings() { |
| if (this->abandoned() || this->backend() != GrBackendApi::kOpenGL) { |
| return; |
| } |
| fGpu->resetTextureBindings(); |
| } |
| |
| void GrContext::resetContext(uint32_t state) { |
| ASSERT_SINGLE_OWNER |
| fGpu->markContextDirty(state); |
| } |
| |
| void GrContext::freeGpuResources() { |
| ASSERT_SINGLE_OWNER |
| |
| if (this->abandoned()) { |
| return; |
| } |
| |
| // TODO: the glyph cache doesn't hold any GpuResources so this call should not be needed here. |
| // Some slack in the GrTextBlob's implementation requires it though. That could be fixed. |
| fStrikeCache->freeAll(); |
| |
| this->drawingManager()->freeGpuResources(); |
| |
| fResourceCache->purgeAllUnlocked(); |
| } |
| |
| void GrContext::purgeUnlockedResources(bool scratchResourcesOnly) { |
| ASSERT_SINGLE_OWNER |
| |
| if (this->abandoned()) { |
| return; |
| } |
| |
| fResourceCache->purgeUnlockedResources(scratchResourcesOnly); |
| fResourceCache->purgeAsNeeded(); |
| |
| // The textBlob Cache doesn't actually hold any GPU resource but this is a convenient |
| // place to purge stale blobs |
| this->getTextBlobCache()->purgeStaleBlobs(); |
| } |
| |
| void GrContext::performDeferredCleanup(std::chrono::milliseconds msNotUsed) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| |
| ASSERT_SINGLE_OWNER |
| |
| if (this->abandoned()) { |
| return; |
| } |
| |
| this->checkAsyncWorkCompletion(); |
| fMappedBufferManager->process(); |
| auto purgeTime = GrStdSteadyClock::now() - msNotUsed; |
| |
| fResourceCache->purgeAsNeeded(); |
| fResourceCache->purgeResourcesNotUsedSince(purgeTime); |
| |
| if (auto ccpr = this->drawingManager()->getCoverageCountingPathRenderer()) { |
| ccpr->purgeCacheEntriesOlderThan(this->proxyProvider(), purgeTime); |
| } |
| |
| // The textBlob Cache doesn't actually hold any GPU resource but this is a convenient |
| // place to purge stale blobs |
| this->getTextBlobCache()->purgeStaleBlobs(); |
| } |
| |
| void GrContext::purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources) { |
| ASSERT_SINGLE_OWNER |
| |
| if (this->abandoned()) { |
| return; |
| } |
| |
| fResourceCache->purgeUnlockedResources(bytesToPurge, preferScratchResources); |
| } |
| |
| void GrContext::getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const { |
| ASSERT_SINGLE_OWNER |
| |
| if (resourceCount) { |
| *resourceCount = fResourceCache->getBudgetedResourceCount(); |
| } |
| if (resourceBytes) { |
| *resourceBytes = fResourceCache->getBudgetedResourceBytes(); |
| } |
| } |
| |
| size_t GrContext::getResourceCachePurgeableBytes() const { |
| ASSERT_SINGLE_OWNER |
| return fResourceCache->getPurgeableBytes(); |
| } |
| |
| size_t GrContext::ComputeImageSize(sk_sp<SkImage> image, GrMipmapped mipMapped, bool useNextPow2) { |
| if (!image->isTextureBacked()) { |
| return 0; |
| } |
| SkImage_GpuBase* gpuImage = static_cast<SkImage_GpuBase*>(as_IB(image.get())); |
| GrTextureProxy* proxy = gpuImage->peekProxy(); |
| if (!proxy) { |
| return 0; |
| } |
| |
| int colorSamplesPerPixel = 1; |
| return GrSurface::ComputeSize(proxy->backendFormat(), image->dimensions(), |
| colorSamplesPerPixel, mipMapped, useNextPow2); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| bool GrContext::wait(int numSemaphores, const GrBackendSemaphore waitSemaphores[], |
| bool deleteSemaphoresAfterWait) { |
| if (!fGpu || fGpu->caps()->semaphoreSupport()) { |
| return false; |
| } |
| GrWrapOwnership ownership = |
| deleteSemaphoresAfterWait ? kAdopt_GrWrapOwnership : kBorrow_GrWrapOwnership; |
| for (int i = 0; i < numSemaphores; ++i) { |
| std::unique_ptr<GrSemaphore> sema = fResourceProvider->wrapBackendSemaphore( |
| waitSemaphores[i], GrResourceProvider::SemaphoreWrapType::kWillWait, ownership); |
| // If we failed to wrap the semaphore it means the client didn't give us a valid semaphore |
| // to begin with. Therefore, it is fine to not wait on it. |
| if (sema) { |
| fGpu->waitSemaphore(sema.get()); |
| } |
| } |
| return true; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrSemaphoresSubmitted GrContext::flush(const GrFlushInfo& info) { |
| ASSERT_SINGLE_OWNER |
| if (this->abandoned()) { |
| if (info.fFinishedProc) { |
| info.fFinishedProc(info.fFinishedContext); |
| } |
| if (info.fSubmittedProc) { |
| info.fSubmittedProc(info.fSubmittedContext, false); |
| } |
| return GrSemaphoresSubmitted::kNo; |
| } |
| |
| bool flushed = this->drawingManager()->flush( |
| nullptr, 0, SkSurface::BackendSurfaceAccess::kNoAccess, info, nullptr); |
| |
| if (!flushed || (!this->priv().caps()->semaphoreSupport() && info.fNumSemaphores)) { |
| return GrSemaphoresSubmitted::kNo; |
| } |
| return GrSemaphoresSubmitted::kYes; |
| } |
| |
| bool GrContext::submit(bool syncCpu) { |
| ASSERT_SINGLE_OWNER |
| if (this->abandoned()) { |
| return false; |
| } |
| |
| if (!fGpu) { |
| return false; |
| } |
| |
| return fGpu->submitToGpu(syncCpu); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::checkAsyncWorkCompletion() { |
| if (fGpu) { |
| fGpu->checkFinishProcs(); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::storeVkPipelineCacheData() { |
| if (fGpu) { |
| fGpu->storeVkPipelineCacheData(); |
| } |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| bool GrContext::supportsDistanceFieldText() const { |
| return this->caps()->shaderCaps()->supportsDistanceFieldText(); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| void GrContext::getResourceCacheLimits(int* maxResources, size_t* maxResourceBytes) const { |
| ASSERT_SINGLE_OWNER |
| if (maxResources) { |
| *maxResources = -1; |
| } |
| if (maxResourceBytes) { |
| *maxResourceBytes = this->getResourceCacheLimit(); |
| } |
| } |
| |
| size_t GrContext::getResourceCacheLimit() const { |
| ASSERT_SINGLE_OWNER |
| return fResourceCache->getMaxResourceBytes(); |
| } |
| |
| void GrContext::setResourceCacheLimits(int unused, size_t maxResourceBytes) { |
| ASSERT_SINGLE_OWNER |
| this->setResourceCacheLimit(maxResourceBytes); |
| } |
| |
| void GrContext::setResourceCacheLimit(size_t maxResourceBytes) { |
| ASSERT_SINGLE_OWNER |
| fResourceCache->setLimit(maxResourceBytes); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| void GrContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const { |
| ASSERT_SINGLE_OWNER |
| fResourceCache->dumpMemoryStatistics(traceMemoryDump); |
| traceMemoryDump->dumpNumericValue("skia/gr_text_blob_cache", "size", "bytes", |
| this->getTextBlobCache()->usedBytes()); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| GrBackendTexture GrContext::createBackendTexture(int width, int height, |
| const GrBackendFormat& backendFormat, |
| GrMipmapped mipMapped, |
| GrRenderable renderable, |
| GrProtected isProtected) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| if (!this->asDirectContext()) { |
| return GrBackendTexture(); |
| } |
| |
| if (this->abandoned()) { |
| return GrBackendTexture(); |
| } |
| |
| return fGpu->createBackendTexture({width, height}, backendFormat, renderable, |
| mipMapped, isProtected); |
| } |
| |
| GrBackendTexture GrContext::createBackendTexture(int width, int height, |
| SkColorType skColorType, |
| GrMipmapped mipMapped, |
| GrRenderable renderable, |
| GrProtected isProtected) { |
| if (!this->asDirectContext()) { |
| return GrBackendTexture(); |
| } |
| |
| if (this->abandoned()) { |
| return GrBackendTexture(); |
| } |
| |
| const GrBackendFormat format = this->defaultBackendFormat(skColorType, renderable); |
| |
| return this->createBackendTexture(width, height, format, mipMapped, renderable, isProtected); |
| } |
| |
| static GrBackendTexture create_and_update_backend_texture( |
| GrDirectContext* context, |
| SkISize dimensions, |
| const GrBackendFormat& backendFormat, |
| GrMipmapped mipMapped, |
| GrRenderable renderable, |
| GrProtected isProtected, |
| sk_sp<GrRefCntedCallback> finishedCallback, |
| const GrGpu::BackendTextureData* data) { |
| GrGpu* gpu = context->priv().getGpu(); |
| |
| GrBackendTexture beTex = gpu->createBackendTexture(dimensions, backendFormat, renderable, |
| mipMapped, isProtected); |
| if (!beTex.isValid()) { |
| return {}; |
| } |
| |
| if (!context->priv().getGpu()->updateBackendTexture(beTex, std::move(finishedCallback), data)) { |
| context->deleteBackendTexture(beTex); |
| return {}; |
| } |
| return beTex; |
| } |
| |
| GrBackendTexture GrContext::createBackendTexture(int width, int height, |
| const GrBackendFormat& backendFormat, |
| const SkColor4f& color, |
| GrMipmapped mipMapped, |
| GrRenderable renderable, |
| GrProtected isProtected, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| if (!this->asDirectContext()) { |
| return {}; |
| } |
| |
| if (this->abandoned()) { |
| return {}; |
| } |
| |
| GrGpu::BackendTextureData data(color); |
| return create_and_update_backend_texture(this->asDirectContext(), {width, height}, |
| backendFormat, mipMapped, renderable, isProtected, |
| std::move(finishedCallback), &data); |
| } |
| |
| GrBackendTexture GrContext::createBackendTexture(int width, int height, |
| SkColorType skColorType, |
| const SkColor4f& color, |
| GrMipmapped mipMapped, |
| GrRenderable renderable, |
| GrProtected isProtected, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return {}; |
| } |
| |
| if (this->abandoned()) { |
| return {}; |
| } |
| |
| GrBackendFormat format = this->defaultBackendFormat(skColorType, renderable); |
| if (!format.isValid()) { |
| return {}; |
| } |
| |
| GrColorType grColorType = SkColorTypeToGrColorType(skColorType); |
| SkColor4f swizzledColor = this->caps()->getWriteSwizzle(format, grColorType).applyTo(color); |
| |
| GrGpu::BackendTextureData data(swizzledColor); |
| return create_and_update_backend_texture(this->asDirectContext(), {width, height}, format, |
| mipMapped, renderable, isProtected, |
| std::move(finishedCallback), &data); |
| } |
| |
| GrBackendTexture GrContext::createBackendTexture(const SkPixmap srcData[], int numProvidedLevels, |
| GrRenderable renderable, GrProtected isProtected, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return {}; |
| } |
| |
| if (this->abandoned()) { |
| return {}; |
| } |
| |
| if (!srcData || numProvidedLevels <= 0) { |
| return {}; |
| } |
| |
| int baseWidth = srcData[0].width(); |
| int baseHeight = srcData[0].height(); |
| SkColorType colorType = srcData[0].colorType(); |
| |
| GrMipmapped mipMapped = GrMipmapped::kNo; |
| int numExpectedLevels = 1; |
| if (numProvidedLevels > 1) { |
| numExpectedLevels = SkMipmap::ComputeLevelCount(baseWidth, baseHeight) + 1; |
| mipMapped = GrMipmapped::kYes; |
| } |
| |
| if (numProvidedLevels != numExpectedLevels) { |
| return {}; |
| } |
| |
| GrBackendFormat backendFormat = this->defaultBackendFormat(colorType, renderable); |
| |
| GrGpu::BackendTextureData data(srcData); |
| return create_and_update_backend_texture(this->asDirectContext(), {baseWidth, baseHeight}, |
| backendFormat, mipMapped, renderable, isProtected, |
| std::move(finishedCallback), &data); |
| } |
| |
| bool GrContext::updateBackendTexture(const GrBackendTexture& backendTexture, |
| const SkColor4f& color, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return false; |
| } |
| |
| if (this->abandoned()) { |
| return false; |
| } |
| |
| GrGpu::BackendTextureData data(color); |
| return fGpu->updateBackendTexture(backendTexture, std::move(finishedCallback), &data); |
| } |
| |
| bool GrContext::updateBackendTexture(const GrBackendTexture& backendTexture, |
| SkColorType skColorType, |
| const SkColor4f& color, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return false; |
| } |
| |
| if (this->abandoned()) { |
| return false; |
| } |
| |
| GrBackendFormat format = backendTexture.getBackendFormat(); |
| GrColorType grColorType = SkColorTypeAndFormatToGrColorType(this->caps(), skColorType, format); |
| |
| if (!this->caps()->areColorTypeAndFormatCompatible(grColorType, format)) { |
| return false; |
| } |
| |
| GrSwizzle swizzle = this->caps()->getWriteSwizzle(format, grColorType); |
| GrGpu::BackendTextureData data(swizzle.applyTo(color)); |
| |
| return fGpu->updateBackendTexture(backendTexture, std::move(finishedCallback), &data); |
| } |
| |
| bool GrContext::updateBackendTexture(const GrBackendTexture& backendTexture, |
| const SkPixmap srcData[], |
| int numLevels, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return false; |
| } |
| |
| if (this->abandoned()) { |
| return false; |
| } |
| |
| if (!srcData || numLevels <= 0) { |
| return false; |
| } |
| |
| int numExpectedLevels = 1; |
| if (backendTexture.hasMipmaps()) { |
| numExpectedLevels = SkMipmap::ComputeLevelCount(backendTexture.width(), |
| backendTexture.height()) + 1; |
| } |
| if (numLevels != numExpectedLevels) { |
| return false; |
| } |
| |
| GrGpu::BackendTextureData data(srcData); |
| return fGpu->updateBackendTexture(backendTexture, std::move(finishedCallback), &data); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static GrBackendTexture create_and_update_compressed_backend_texture( |
| GrDirectContext* context, |
| SkISize dimensions, |
| const GrBackendFormat& backendFormat, |
| GrMipmapped mipMapped, |
| GrProtected isProtected, |
| sk_sp<GrRefCntedCallback> finishedCallback, |
| const GrGpu::BackendTextureData* data) { |
| GrGpu* gpu = context->priv().getGpu(); |
| |
| GrBackendTexture beTex = gpu->createCompressedBackendTexture(dimensions, backendFormat, |
| mipMapped, isProtected); |
| if (!beTex.isValid()) { |
| return {}; |
| } |
| |
| if (!context->priv().getGpu()->updateCompressedBackendTexture( |
| beTex, std::move(finishedCallback), data)) { |
| context->deleteBackendTexture(beTex); |
| return {}; |
| } |
| return beTex; |
| } |
| |
| GrBackendTexture GrContext::createCompressedBackendTexture(int width, int height, |
| const GrBackendFormat& backendFormat, |
| const SkColor4f& color, |
| GrMipmapped mipMapped, |
| GrProtected isProtected, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return {}; |
| } |
| |
| if (this->abandoned()) { |
| return {}; |
| } |
| |
| GrGpu::BackendTextureData data(color); |
| return create_and_update_compressed_backend_texture(this->asDirectContext(), {width, height}, |
| backendFormat, mipMapped, isProtected, |
| std::move(finishedCallback), &data); |
| } |
| |
| GrBackendTexture GrContext::createCompressedBackendTexture(int width, int height, |
| SkImage::CompressionType compression, |
| const SkColor4f& color, |
| GrMipmapped mipMapped, |
| GrProtected isProtected, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| GrBackendFormat format = this->compressedBackendFormat(compression); |
| return this->createCompressedBackendTexture(width, height, format, color, |
| mipMapped, isProtected, finishedProc, |
| finishedContext); |
| } |
| |
| GrBackendTexture GrContext::createCompressedBackendTexture(int width, int height, |
| const GrBackendFormat& backendFormat, |
| const void* compressedData, |
| size_t dataSize, |
| GrMipmapped mipMapped, |
| GrProtected isProtected, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return {}; |
| } |
| |
| if (this->abandoned()) { |
| return {}; |
| } |
| |
| GrGpu::BackendTextureData data(compressedData, dataSize); |
| return create_and_update_compressed_backend_texture(this->asDirectContext(), {width, height}, |
| backendFormat, mipMapped, isProtected, |
| std::move(finishedCallback), &data); |
| } |
| |
| GrBackendTexture GrContext::createCompressedBackendTexture(int width, int height, |
| SkImage::CompressionType compression, |
| const void* data, size_t dataSize, |
| GrMipmapped mipMapped, |
| GrProtected isProtected, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| GrBackendFormat format = this->compressedBackendFormat(compression); |
| return this->createCompressedBackendTexture(width, height, format, data, dataSize, mipMapped, |
| isProtected, finishedProc, finishedContext); |
| } |
| |
| bool GrContext::setBackendTextureState(const GrBackendTexture& backendTexture, |
| const GrBackendSurfaceMutableState& state, |
| GrBackendSurfaceMutableState* previousState, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| sk_sp<GrRefCntedCallback> callback; |
| if (finishedProc) { |
| callback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return false; |
| } |
| |
| if (this->abandoned()) { |
| return false; |
| } |
| |
| return fGpu->setBackendTextureState(backendTexture, state, previousState, std::move(callback)); |
| } |
| |
| bool GrContext::updateCompressedBackendTexture(const GrBackendTexture& backendTexture, |
| const SkColor4f& color, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return false; |
| } |
| |
| if (this->abandoned()) { |
| return false; |
| } |
| |
| GrGpu::BackendTextureData data(color); |
| return fGpu->updateCompressedBackendTexture(backendTexture, std::move(finishedCallback), &data); |
| } |
| |
| bool GrContext::updateCompressedBackendTexture(const GrBackendTexture& backendTexture, |
| const void* compressedData, |
| size_t dataSize, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| sk_sp<GrRefCntedCallback> finishedCallback; |
| if (finishedProc) { |
| finishedCallback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return false; |
| } |
| |
| if (this->abandoned()) { |
| return false; |
| } |
| |
| if (!compressedData) { |
| return false; |
| } |
| |
| GrGpu::BackendTextureData data(compressedData, dataSize); |
| |
| return fGpu->updateCompressedBackendTexture(backendTexture, std::move(finishedCallback), &data); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| bool GrContext::setBackendRenderTargetState(const GrBackendRenderTarget& backendRenderTarget, |
| const GrBackendSurfaceMutableState& state, |
| GrBackendSurfaceMutableState* previousState, |
| GrGpuFinishedProc finishedProc, |
| GrGpuFinishedContext finishedContext) { |
| sk_sp<GrRefCntedCallback> callback; |
| if (finishedProc) { |
| callback.reset(new GrRefCntedCallback(finishedProc, finishedContext)); |
| } |
| |
| if (!this->asDirectContext()) { |
| return false; |
| } |
| |
| if (this->abandoned()) { |
| return false; |
| } |
| |
| return fGpu->setBackendRenderTargetState(backendRenderTarget, state, previousState, |
| std::move(callback)); |
| } |
| |
| void GrContext::deleteBackendTexture(GrBackendTexture backendTex) { |
| TRACE_EVENT0("skia.gpu", TRACE_FUNC); |
| // For the Vulkan backend we still must destroy the backend texture when the context is |
| // abandoned. |
| if ((this->abandoned() && this->backend() != GrBackendApi::kVulkan) || !backendTex.isValid()) { |
| return; |
| } |
| |
| fGpu->deleteBackendTexture(backendTex); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| bool GrContext::precompileShader(const SkData& key, const SkData& data) { |
| return fGpu->precompileShader(key, data); |
| } |
| |
| #ifdef SK_ENABLE_DUMP_GPU |
| #include "include/core/SkString.h" |
| #include "src/utils/SkJSONWriter.h" |
| SkString GrContext::dump() const { |
| SkDynamicMemoryWStream stream; |
| SkJSONWriter writer(&stream, SkJSONWriter::Mode::kPretty); |
| writer.beginObject(); |
| |
| writer.appendString("backend", GrBackendApiToStr(this->backend())); |
| |
| writer.appendName("caps"); |
| this->caps()->dumpJSON(&writer); |
| |
| writer.appendName("gpu"); |
| this->fGpu->dumpJSON(&writer); |
| |
| writer.appendName("context"); |
| this->dumpJSON(&writer); |
| |
| // Flush JSON to the memory stream |
| writer.endObject(); |
| writer.flush(); |
| |
| // Null terminate the JSON data in the memory stream |
| stream.write8(0); |
| |
| // Allocate a string big enough to hold all the data, then copy out of the stream |
| SkString result(stream.bytesWritten()); |
| stream.copyToAndReset(result.writable_str()); |
| return result; |
| } |
| #endif |