| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkScan.h" |
| #include "SkBlitter.h" |
| #include "SkRasterClip.h" |
| #include "SkFDot6.h" |
| #include "SkLineClipper.h" |
| |
| static void horiline(int x, int stopx, SkFixed fy, SkFixed dy, |
| SkBlitter* blitter) { |
| SkASSERT(x < stopx); |
| |
| do { |
| blitter->blitH(x, fy >> 16, 1); |
| fy += dy; |
| } while (++x < stopx); |
| } |
| |
| static void vertline(int y, int stopy, SkFixed fx, SkFixed dx, |
| SkBlitter* blitter) { |
| SkASSERT(y < stopy); |
| |
| do { |
| blitter->blitH(fx >> 16, y, 1); |
| fx += dx; |
| } while (++y < stopy); |
| } |
| |
| #ifdef SK_DEBUG |
| static bool canConvertFDot6ToFixed(SkFDot6 x) { |
| const int maxDot6 = SK_MaxS32 >> (16 - 6); |
| return SkAbs32(x) <= maxDot6; |
| } |
| #endif |
| |
| void SkScan::HairLineRgn(const SkPoint array[], int arrayCount, const SkRegion* clip, |
| SkBlitter* origBlitter) { |
| SkBlitterClipper clipper; |
| SkIRect clipR, ptsR; |
| |
| const SkScalar max = SkIntToScalar(32767); |
| const SkRect fixedBounds = SkRect::MakeLTRB(-max, -max, max, max); |
| |
| SkRect clipBounds; |
| if (clip) { |
| clipBounds.set(clip->getBounds()); |
| } |
| |
| for (int i = 0; i < arrayCount - 1; ++i) { |
| SkBlitter* blitter = origBlitter; |
| |
| SkPoint pts[2]; |
| |
| // We have to pre-clip the line to fit in a SkFixed, so we just chop |
| // the line. TODO find a way to actually draw beyond that range. |
| if (!SkLineClipper::IntersectLine(&array[i], fixedBounds, pts)) { |
| continue; |
| } |
| |
| // Perform a clip in scalar space, so we catch huge values which might |
| // be missed after we convert to SkFDot6 (overflow) |
| if (clip && !SkLineClipper::IntersectLine(pts, clipBounds, pts)) { |
| continue; |
| } |
| |
| SkFDot6 x0 = SkScalarToFDot6(pts[0].fX); |
| SkFDot6 y0 = SkScalarToFDot6(pts[0].fY); |
| SkFDot6 x1 = SkScalarToFDot6(pts[1].fX); |
| SkFDot6 y1 = SkScalarToFDot6(pts[1].fY); |
| |
| SkASSERT(canConvertFDot6ToFixed(x0)); |
| SkASSERT(canConvertFDot6ToFixed(y0)); |
| SkASSERT(canConvertFDot6ToFixed(x1)); |
| SkASSERT(canConvertFDot6ToFixed(y1)); |
| |
| if (clip) { |
| // now perform clipping again, as the rounding to dot6 can wiggle us |
| // our rects are really dot6 rects, but since we've already used |
| // lineclipper, we know they will fit in 32bits (26.6) |
| const SkIRect& bounds = clip->getBounds(); |
| |
| clipR.set(SkIntToFDot6(bounds.fLeft), SkIntToFDot6(bounds.fTop), |
| SkIntToFDot6(bounds.fRight), SkIntToFDot6(bounds.fBottom)); |
| ptsR.set(x0, y0, x1, y1); |
| ptsR.sort(); |
| |
| // outset the right and bottom, to account for how hairlines are |
| // actually drawn, which may hit the pixel to the right or below of |
| // the coordinate |
| ptsR.fRight += SK_FDot6One; |
| ptsR.fBottom += SK_FDot6One; |
| |
| if (!SkIRect::Intersects(ptsR, clipR)) { |
| continue; |
| } |
| if (!clip->isRect() || !clipR.contains(ptsR)) { |
| blitter = clipper.apply(origBlitter, clip); |
| } |
| } |
| |
| SkFDot6 dx = x1 - x0; |
| SkFDot6 dy = y1 - y0; |
| |
| if (SkAbs32(dx) > SkAbs32(dy)) { // mostly horizontal |
| if (x0 > x1) { // we want to go left-to-right |
| SkTSwap<SkFDot6>(x0, x1); |
| SkTSwap<SkFDot6>(y0, y1); |
| } |
| int ix0 = SkFDot6Round(x0); |
| int ix1 = SkFDot6Round(x1); |
| if (ix0 == ix1) {// too short to draw |
| continue; |
| } |
| |
| SkFixed slope = SkFixedDiv(dy, dx); |
| SkFixed startY = SkFDot6ToFixed(y0) + (slope * ((32 - x0) & 63) >> 6); |
| |
| horiline(ix0, ix1, startY, slope, blitter); |
| } else { // mostly vertical |
| if (y0 > y1) { // we want to go top-to-bottom |
| SkTSwap<SkFDot6>(x0, x1); |
| SkTSwap<SkFDot6>(y0, y1); |
| } |
| int iy0 = SkFDot6Round(y0); |
| int iy1 = SkFDot6Round(y1); |
| if (iy0 == iy1) { // too short to draw |
| continue; |
| } |
| |
| SkFixed slope = SkFixedDiv(dx, dy); |
| SkFixed startX = SkFDot6ToFixed(x0) + (slope * ((32 - y0) & 63) >> 6); |
| |
| vertline(iy0, iy1, startX, slope, blitter); |
| } |
| } |
| } |
| |
| // we don't just draw 4 lines, 'cause that can leave a gap in the bottom-right |
| // and double-hit the top-left. |
| // TODO: handle huge coordinates on rect (before calling SkScalarToFixed) |
| void SkScan::HairRect(const SkRect& rect, const SkRasterClip& clip, |
| SkBlitter* blitter) { |
| SkAAClipBlitterWrapper wrapper; |
| SkBlitterClipper clipper; |
| SkIRect r; |
| |
| r.set(SkScalarToFixed(rect.fLeft) >> 16, |
| SkScalarToFixed(rect.fTop) >> 16, |
| (SkScalarToFixed(rect.fRight) >> 16) + 1, |
| (SkScalarToFixed(rect.fBottom) >> 16) + 1); |
| |
| if (clip.quickReject(r)) { |
| return; |
| } |
| if (!clip.quickContains(r)) { |
| const SkRegion* clipRgn; |
| if (clip.isBW()) { |
| clipRgn = &clip.bwRgn(); |
| } else { |
| wrapper.init(clip, blitter); |
| clipRgn = &wrapper.getRgn(); |
| blitter = wrapper.getBlitter(); |
| } |
| blitter = clipper.apply(blitter, clipRgn); |
| } |
| |
| int width = r.width(); |
| int height = r.height(); |
| |
| if ((width | height) == 0) { |
| return; |
| } |
| if (width <= 2 || height <= 2) { |
| blitter->blitRect(r.fLeft, r.fTop, width, height); |
| return; |
| } |
| // if we get here, we know we have 4 segments to draw |
| blitter->blitH(r.fLeft, r.fTop, width); // top |
| blitter->blitRect(r.fLeft, r.fTop + 1, 1, height - 2); // left |
| blitter->blitRect(r.fRight - 1, r.fTop + 1, 1, height - 2); // right |
| blitter->blitH(r.fLeft, r.fBottom - 1, width); // bottom |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #include "SkPath.h" |
| #include "SkGeometry.h" |
| #include "SkNx.h" |
| |
| #define kMaxCubicSubdivideLevel 6 |
| #define kMaxQuadSubdivideLevel 5 |
| |
| static int compute_int_quad_dist(const SkPoint pts[3]) { |
| // compute the vector between the control point ([1]) and the middle of the |
| // line connecting the start and end ([0] and [2]) |
| SkScalar dx = SkScalarHalf(pts[0].fX + pts[2].fX) - pts[1].fX; |
| SkScalar dy = SkScalarHalf(pts[0].fY + pts[2].fY) - pts[1].fY; |
| // we want everyone to be positive |
| dx = SkScalarAbs(dx); |
| dy = SkScalarAbs(dy); |
| // convert to whole pixel values (use ceiling to be conservative) |
| int idx = SkScalarCeilToInt(dx); |
| int idy = SkScalarCeilToInt(dy); |
| // use the cheap approx for distance |
| if (idx > idy) { |
| return idx + (idy >> 1); |
| } else { |
| return idy + (idx >> 1); |
| } |
| } |
| |
| static void hairquad(const SkPoint pts[3], const SkRegion* clip, |
| SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { |
| SkASSERT(level <= kMaxQuadSubdivideLevel); |
| |
| SkPoint coeff[3]; |
| SkQuadToCoeff(pts, coeff); |
| |
| const int lines = 1 << level; |
| Sk2s t(0); |
| Sk2s dt(SK_Scalar1 / lines); |
| |
| SkPoint tmp[(1 << kMaxQuadSubdivideLevel) + 1]; |
| SkASSERT((unsigned)lines < SK_ARRAY_COUNT(tmp)); |
| |
| tmp[0] = pts[0]; |
| Sk2s A = Sk2s::Load(&coeff[0].fX); |
| Sk2s B = Sk2s::Load(&coeff[1].fX); |
| Sk2s C = Sk2s::Load(&coeff[2].fX); |
| for (int i = 1; i < lines; ++i) { |
| t = t + dt; |
| ((A * t + B) * t + C).store(&tmp[i].fX); |
| } |
| tmp[lines] = pts[2]; |
| lineproc(tmp, lines + 1, clip, blitter); |
| } |
| |
| static inline Sk2s abs(const Sk2s& value) { |
| return Sk2s::Max(value, Sk2s(0)-value); |
| } |
| |
| static inline SkScalar max_component(const Sk2s& value) { |
| SkScalar components[2]; |
| value.store(components); |
| return SkTMax(components[0], components[1]); |
| } |
| |
| static inline int compute_cubic_segs(const SkPoint pts[4]) { |
| Sk2s p0 = from_point(pts[0]); |
| Sk2s p1 = from_point(pts[1]); |
| Sk2s p2 = from_point(pts[2]); |
| Sk2s p3 = from_point(pts[3]); |
| |
| const Sk2s oneThird(1.0f / 3.0f); |
| const Sk2s twoThird(2.0f / 3.0f); |
| |
| Sk2s p13 = oneThird * p3 + twoThird * p0; |
| Sk2s p23 = oneThird * p0 + twoThird * p3; |
| |
| SkScalar diff = max_component(Sk2s::Max(abs(p1 - p13), abs(p2 - p23))); |
| SkScalar tol = SK_Scalar1 / 8; |
| |
| for (int i = 0; i < kMaxCubicSubdivideLevel; ++i) { |
| if (diff < tol) { |
| return 1 << i; |
| } |
| tol *= 4; |
| } |
| return 1 << kMaxCubicSubdivideLevel; |
| } |
| |
| static bool lt_90(SkPoint p0, SkPoint pivot, SkPoint p2) { |
| return SkVector::DotProduct(p0 - pivot, p2 - pivot) >= 0; |
| } |
| |
| // The off-curve points are "inside" the limits of the on-curve pts |
| static bool quick_cubic_niceness_check(const SkPoint pts[4]) { |
| return lt_90(pts[1], pts[0], pts[3]) && |
| lt_90(pts[2], pts[0], pts[3]) && |
| lt_90(pts[1], pts[3], pts[0]) && |
| lt_90(pts[2], pts[3], pts[0]); |
| } |
| |
| static void hair_cubic(const SkPoint pts[4], const SkRegion* clip, SkBlitter* blitter, |
| SkScan::HairRgnProc lineproc) { |
| const int lines = compute_cubic_segs(pts); |
| SkASSERT(lines > 0); |
| if (1 == lines) { |
| SkPoint tmp[2] = { pts[0], pts[3] }; |
| lineproc(tmp, 2, clip, blitter); |
| return; |
| } |
| |
| SkPoint coeff[4]; |
| SkCubicToCoeff(pts, coeff); |
| |
| const Sk2s dt(SK_Scalar1 / lines); |
| Sk2s t(0); |
| |
| SkPoint tmp[(1 << kMaxCubicSubdivideLevel) + 1]; |
| SkASSERT((unsigned)lines < SK_ARRAY_COUNT(tmp)); |
| |
| tmp[0] = pts[0]; |
| Sk2s A = Sk2s::Load(&coeff[0].fX); |
| Sk2s B = Sk2s::Load(&coeff[1].fX); |
| Sk2s C = Sk2s::Load(&coeff[2].fX); |
| Sk2s D = Sk2s::Load(&coeff[3].fX); |
| for (int i = 1; i < lines; ++i) { |
| t = t + dt; |
| (((A * t + B) * t + C) * t + D).store(&tmp[i].fX); |
| } |
| tmp[lines] = pts[3]; |
| lineproc(tmp, lines + 1, clip, blitter); |
| } |
| |
| static inline void haircubic(const SkPoint pts[4], const SkRegion* clip, |
| SkBlitter* blitter, int level, SkScan::HairRgnProc lineproc) { |
| if (quick_cubic_niceness_check(pts)) { |
| hair_cubic(pts, clip, blitter, lineproc); |
| } else { |
| SkPoint tmp[13]; |
| SkScalar tValues[3]; |
| |
| int count = SkChopCubicAtMaxCurvature(pts, tmp, tValues); |
| for (int i = 0; i < count; i++) { |
| hair_cubic(&tmp[i * 3], clip, blitter, lineproc); |
| } |
| } |
| } |
| |
| static int compute_quad_level(const SkPoint pts[3]) { |
| int d = compute_int_quad_dist(pts); |
| /* quadratics approach the line connecting their start and end points |
| 4x closer with each subdivision, so we compute the number of |
| subdivisions to be the minimum need to get that distance to be less |
| than a pixel. |
| */ |
| int level = (33 - SkCLZ(d)) >> 1; |
| // sanity check on level (from the previous version) |
| if (level > kMaxQuadSubdivideLevel) { |
| level = kMaxQuadSubdivideLevel; |
| } |
| return level; |
| } |
| |
| static void hair_path(const SkPath& path, const SkRasterClip& rclip, SkBlitter* blitter, |
| SkScan::HairRgnProc lineproc) { |
| if (path.isEmpty()) { |
| return; |
| } |
| |
| SkAAClipBlitterWrapper wrap; |
| const SkRegion* clip = nullptr; |
| |
| { |
| const SkIRect ibounds = path.getBounds().roundOut().makeOutset(1, 1); |
| |
| if (rclip.quickReject(ibounds)) { |
| return; |
| } |
| if (!rclip.quickContains(ibounds)) { |
| if (rclip.isBW()) { |
| clip = &rclip.bwRgn(); |
| } else { |
| wrap.init(rclip, blitter); |
| blitter = wrap.getBlitter(); |
| clip = &wrap.getRgn(); |
| } |
| } |
| } |
| |
| SkPath::Iter iter(path, false); |
| SkPoint pts[4]; |
| SkPath::Verb verb; |
| SkAutoConicToQuads converter; |
| |
| while ((verb = iter.next(pts, false)) != SkPath::kDone_Verb) { |
| switch (verb) { |
| case SkPath::kMove_Verb: |
| break; |
| case SkPath::kLine_Verb: |
| lineproc(pts, 2, clip, blitter); |
| break; |
| case SkPath::kQuad_Verb: |
| hairquad(pts, clip, blitter, compute_quad_level(pts), lineproc); |
| break; |
| case SkPath::kConic_Verb: { |
| // how close should the quads be to the original conic? |
| const SkScalar tol = SK_Scalar1 / 4; |
| const SkPoint* quadPts = converter.computeQuads(pts, |
| iter.conicWeight(), tol); |
| for (int i = 0; i < converter.countQuads(); ++i) { |
| int level = compute_quad_level(quadPts); |
| hairquad(quadPts, clip, blitter, level, lineproc); |
| quadPts += 2; |
| } |
| break; |
| } |
| case SkPath::kCubic_Verb: { |
| haircubic(pts, clip, blitter, kMaxCubicSubdivideLevel, lineproc); |
| } break; |
| case SkPath::kClose_Verb: |
| break; |
| case SkPath::kDone_Verb: |
| break; |
| } |
| } |
| } |
| |
| void SkScan::HairPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { |
| hair_path(path, clip, blitter, SkScan::HairLineRgn); |
| } |
| |
| void SkScan::AntiHairPath(const SkPath& path, const SkRasterClip& clip, SkBlitter* blitter) { |
| hair_path(path, clip, blitter, SkScan::AntiHairLineRgn); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| void SkScan::FrameRect(const SkRect& r, const SkPoint& strokeSize, |
| const SkRasterClip& clip, SkBlitter* blitter) { |
| SkASSERT(strokeSize.fX >= 0 && strokeSize.fY >= 0); |
| |
| if (strokeSize.fX < 0 || strokeSize.fY < 0) { |
| return; |
| } |
| |
| const SkScalar dx = strokeSize.fX; |
| const SkScalar dy = strokeSize.fY; |
| SkScalar rx = SkScalarHalf(dx); |
| SkScalar ry = SkScalarHalf(dy); |
| SkRect outer, tmp; |
| |
| outer.set(r.fLeft - rx, r.fTop - ry, |
| r.fRight + rx, r.fBottom + ry); |
| |
| if (r.width() <= dx || r.height() <= dx) { |
| SkScan::FillRect(outer, clip, blitter); |
| return; |
| } |
| |
| tmp.set(outer.fLeft, outer.fTop, outer.fRight, outer.fTop + dy); |
| SkScan::FillRect(tmp, clip, blitter); |
| tmp.fTop = outer.fBottom - dy; |
| tmp.fBottom = outer.fBottom; |
| SkScan::FillRect(tmp, clip, blitter); |
| |
| tmp.set(outer.fLeft, outer.fTop + dy, outer.fLeft + dx, outer.fBottom - dy); |
| SkScan::FillRect(tmp, clip, blitter); |
| tmp.fLeft = outer.fRight - dx; |
| tmp.fRight = outer.fRight; |
| SkScan::FillRect(tmp, clip, blitter); |
| } |
| |
| void SkScan::HairLine(const SkPoint pts[], int count, const SkRasterClip& clip, |
| SkBlitter* blitter) { |
| if (clip.isBW()) { |
| HairLineRgn(pts, count, &clip.bwRgn(), blitter); |
| } else { |
| const SkRegion* clipRgn = nullptr; |
| |
| SkRect r; |
| r.set(pts, count); |
| r.outset(SK_ScalarHalf, SK_ScalarHalf); |
| |
| SkAAClipBlitterWrapper wrap; |
| if (!clip.quickContains(r.roundOut())) { |
| wrap.init(clip, blitter); |
| blitter = wrap.getBlitter(); |
| clipRgn = &wrap.getRgn(); |
| } |
| HairLineRgn(pts, count, clipRgn, blitter); |
| } |
| } |
| |
| void SkScan::AntiHairLine(const SkPoint pts[], int count, const SkRasterClip& clip, |
| SkBlitter* blitter) { |
| if (clip.isBW()) { |
| AntiHairLineRgn(pts, count, &clip.bwRgn(), blitter); |
| } else { |
| const SkRegion* clipRgn = nullptr; |
| |
| SkRect r; |
| r.set(pts, count); |
| |
| SkAAClipBlitterWrapper wrap; |
| if (!clip.quickContains(r.roundOut().makeOutset(1, 1))) { |
| wrap.init(clip, blitter); |
| blitter = wrap.getBlitter(); |
| clipRgn = &wrap.getRgn(); |
| } |
| AntiHairLineRgn(pts, count, clipRgn, blitter); |
| } |
| } |