| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkGpuDevice_DEFINED |
| #define SkGpuDevice_DEFINED |
| |
| #include "SkGr.h" |
| #include "SkBitmap.h" |
| #include "SkDevice.h" |
| #include "SkPicture.h" |
| #include "SkRegion.h" |
| #include "SkSurface.h" |
| #include "GrDrawContext.h" |
| #include "GrContext.h" |
| #include "GrSurfacePriv.h" |
| #include "GrTypes.h" |
| |
| class GrAccelData; |
| class GrTextureProducer; |
| struct GrCachedLayer; |
| |
| class SkSpecialImage; |
| |
| /** |
| * Subclass of SkBaseDevice, which directs all drawing to the GrGpu owned by the |
| * canvas. |
| */ |
| class SK_API SkGpuDevice : public SkBaseDevice { |
| public: |
| enum InitContents { |
| kClear_InitContents, |
| kUninit_InitContents |
| }; |
| |
| /** |
| * Creates an SkGpuDevice from a GrRenderTarget. |
| * TODO: rm this factory. It is used by SkSurface::MakeRenderTargetDirect, |
| * MakeFromBackendTexture, MakeFromBackendRenderTarget, |
| * and MakeFromBackendTextureAsRenderTarget. Only the first is worrisome. |
| */ |
| static sk_sp<SkGpuDevice> Make(sk_sp<GrRenderTarget> target, |
| const SkSurfaceProps*, |
| InitContents); |
| |
| /** |
| * Creates an SkGpuDevice from a GrDrawContext whose backing width/height is |
| * different than its actual width/height (e.g., approx-match scratch texture). |
| */ |
| static sk_sp<SkBaseDevice> Make(sk_sp<GrDrawContext> drawContext, |
| int width, int height, |
| InitContents); |
| |
| /** |
| * New device that will create an offscreen renderTarget based on the ImageInfo and |
| * sampleCount. The Budgeted param controls whether the device's backing store counts against |
| * the resource cache budget. On failure, returns nullptr. |
| */ |
| static sk_sp<SkGpuDevice> Make(GrContext*, SkBudgeted, const SkImageInfo&, |
| int sampleCount, const SkSurfaceProps*, InitContents); |
| |
| ~SkGpuDevice() override {} |
| |
| SkGpuDevice* cloneDevice(const SkSurfaceProps& props) { |
| SkBaseDevice* dev = this->onCreateDevice(CreateInfo(this->imageInfo(), kPossible_TileUsage, |
| props.pixelGeometry()), |
| nullptr); |
| return static_cast<SkGpuDevice*>(dev); |
| } |
| |
| GrContext* context() const override { return fContext; } |
| |
| // set all pixels to 0 |
| void clearAll(); |
| |
| void replaceDrawContext(bool shouldRetainContent); |
| |
| GrRenderTarget* accessRenderTarget() override; |
| GrDrawContext* accessDrawContext() override; |
| |
| SkImageInfo imageInfo() const override { |
| return fLegacyBitmap.info(); |
| } |
| |
| void drawPaint(const SkDraw&, const SkPaint& paint) override; |
| virtual void drawPoints(const SkDraw&, SkCanvas::PointMode mode, size_t count, |
| const SkPoint[], const SkPaint& paint) override; |
| virtual void drawRect(const SkDraw&, const SkRect& r, |
| const SkPaint& paint) override; |
| virtual void drawRRect(const SkDraw&, const SkRRect& r, |
| const SkPaint& paint) override; |
| virtual void drawDRRect(const SkDraw& draw, const SkRRect& outer, |
| const SkRRect& inner, const SkPaint& paint) override; |
| virtual void drawOval(const SkDraw&, const SkRect& oval, |
| const SkPaint& paint) override; |
| virtual void drawPath(const SkDraw&, const SkPath& path, |
| const SkPaint& paint, const SkMatrix* prePathMatrix, |
| bool pathIsMutable) override; |
| virtual void drawBitmap(const SkDraw&, const SkBitmap& bitmap, |
| const SkMatrix&, const SkPaint&) override; |
| virtual void drawBitmapRect(const SkDraw&, const SkBitmap&, |
| const SkRect* srcOrNull, const SkRect& dst, |
| const SkPaint& paint, SkCanvas::SrcRectConstraint) override; |
| virtual void drawSprite(const SkDraw&, const SkBitmap& bitmap, |
| int x, int y, const SkPaint& paint) override; |
| virtual void drawText(const SkDraw&, const void* text, size_t len, |
| SkScalar x, SkScalar y, const SkPaint&) override; |
| virtual void drawPosText(const SkDraw&, const void* text, size_t len, |
| const SkScalar pos[], int scalarsPerPos, |
| const SkPoint& offset, const SkPaint&) override; |
| virtual void drawTextBlob(const SkDraw&, const SkTextBlob*, SkScalar x, SkScalar y, |
| const SkPaint& paint, SkDrawFilter* drawFilter) override; |
| virtual void drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, |
| const SkPoint verts[], const SkPoint texs[], |
| const SkColor colors[], SkXfermode* xmode, |
| const uint16_t indices[], int indexCount, |
| const SkPaint&) override; |
| void drawAtlas(const SkDraw&, const SkImage* atlas, const SkRSXform[], const SkRect[], |
| const SkColor[], int count, SkXfermode::Mode, const SkPaint&) override; |
| void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y, const SkPaint&) override; |
| |
| void drawImage(const SkDraw&, const SkImage*, SkScalar x, SkScalar y, const SkPaint&) override; |
| void drawImageRect(const SkDraw&, const SkImage*, const SkRect* src, const SkRect& dst, |
| const SkPaint&, SkCanvas::SrcRectConstraint) override; |
| |
| void drawImageNine(const SkDraw& draw, const SkImage* image, const SkIRect& center, |
| const SkRect& dst, const SkPaint& paint) override; |
| void drawBitmapNine(const SkDraw& draw, const SkBitmap& bitmap, const SkIRect& center, |
| const SkRect& dst, const SkPaint& paint) override; |
| |
| void drawSpecial(const SkDraw& draw, SkSpecialImage*, |
| int left, int top, const SkPaint& paint); |
| |
| void flush() override; |
| |
| void onAttachToCanvas(SkCanvas* canvas) override; |
| void onDetachFromCanvas() override; |
| |
| const SkBitmap& onAccessBitmap() override; |
| bool onAccessPixels(SkPixmap*) override; |
| |
| // for debugging purposes only |
| void drawTexture(GrTexture*, const SkRect& dst, const SkPaint&); |
| |
| protected: |
| bool onReadPixels(const SkImageInfo&, void*, size_t, int, int) override; |
| bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) override; |
| bool onShouldDisableLCD(const SkPaint&) const final; |
| |
| private: |
| // We want these unreffed in DrawContext, RenderTarget, GrContext order. |
| SkAutoTUnref<GrContext> fContext; |
| sk_sp<GrRenderTarget> fRenderTarget; |
| sk_sp<GrDrawContext> fDrawContext; |
| |
| SkAutoTUnref<const SkClipStack> fClipStack; |
| SkIPoint fClipOrigin; |
| GrClipStackClip fClip; |
| // remove when our clients don't rely on accessBitmap() |
| SkBitmap fLegacyBitmap; |
| bool fOpaque; |
| |
| enum Flags { |
| kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear |
| kIsOpaque_Flag = 1 << 1, //!< Hint from client that rendering to this device will be |
| // opaque even if the config supports alpha. |
| }; |
| static bool CheckAlphaTypeAndGetFlags(const SkImageInfo* info, InitContents init, |
| unsigned* flags); |
| |
| SkGpuDevice(sk_sp<GrDrawContext>, int width, int height, unsigned flags); |
| |
| SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override; |
| |
| sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps&) override; |
| |
| SkImageFilterCache* getImageFilterCache() override; |
| |
| bool forceConservativeRasterClip() const override { return true; } |
| |
| // sets the render target and clip on context |
| void prepareDraw(const SkDraw&); |
| |
| /** |
| * Helper functions called by drawBitmapCommon. By the time these are called the SkDraw's |
| * matrix, clip, and the device's render target has already been set on GrContext. |
| */ |
| |
| // The tileSize and clippedSrcRect will be valid only if true is returned. |
| bool shouldTileImageID(uint32_t imageID, const SkIRect& imageRect, |
| const SkMatrix& viewMatrix, |
| const GrTextureParams& params, |
| const SkRect* srcRectPtr, |
| int maxTileSize, |
| int* tileSize, |
| SkIRect* clippedSubset) const; |
| bool shouldTileBitmap(const SkBitmap& bitmap, |
| const SkMatrix& viewMatrix, |
| const GrTextureParams& sampler, |
| const SkRect* srcRectPtr, |
| int maxTileSize, |
| int* tileSize, |
| SkIRect* clippedSrcRect) const; |
| // Just returns the predicate, not the out-tileSize or out-clippedSubset, as they are not |
| // needed at the moment. |
| bool shouldTileImage(const SkImage* image, const SkRect* srcRectPtr, |
| SkCanvas::SrcRectConstraint constraint, SkFilterQuality quality, |
| const SkMatrix& viewMatrix) const; |
| |
| void internalDrawBitmap(const SkBitmap&, |
| const SkMatrix& viewMatrix, |
| const SkRect&, |
| const GrTextureParams& params, |
| const SkPaint& paint, |
| SkCanvas::SrcRectConstraint, |
| bool bicubic, |
| bool needsTextureDomain); |
| |
| sk_sp<SkSpecialImage> filterTexture(const SkDraw&, |
| SkSpecialImage*, |
| int left, int top, |
| SkIPoint* offset, |
| const SkImageFilter* filter); |
| |
| void drawTiledBitmap(const SkBitmap& bitmap, |
| const SkMatrix& viewMatrix, |
| const SkRect& srcRect, |
| const SkIRect& clippedSrcRect, |
| const GrTextureParams& params, |
| const SkPaint& paint, |
| SkCanvas::SrcRectConstraint, |
| int tileSize, |
| bool bicubic); |
| |
| void drawTextureProducer(GrTextureProducer*, |
| const SkRect* srcRect, |
| const SkRect* dstRect, |
| SkCanvas::SrcRectConstraint, |
| const SkMatrix& viewMatrix, |
| const GrClip&, |
| const SkPaint&); |
| |
| void drawTextureProducerImpl(GrTextureProducer*, |
| const SkRect& clippedSrcRect, |
| const SkRect& clippedDstRect, |
| SkCanvas::SrcRectConstraint, |
| const SkMatrix& viewMatrix, |
| const SkMatrix& srcToDstMatrix, |
| const GrClip&, |
| const SkPaint&); |
| |
| bool drawFilledDRRect(const SkMatrix& viewMatrix, const SkRRect& outer, |
| const SkRRect& inner, const SkPaint& paint); |
| |
| void drawProducerNine(const SkDraw&, GrTextureProducer*, const SkIRect& center, |
| const SkRect& dst, const SkPaint&); |
| |
| bool drawDashLine(const SkPoint pts[2], const SkPaint& paint); |
| void drawStrokedLine(const SkPoint pts[2], const SkDraw&, const SkPaint&); |
| |
| static sk_sp<GrDrawContext> CreateDrawContext(GrContext*, |
| SkBudgeted, |
| const SkImageInfo&, |
| int sampleCount, |
| const SkSurfaceProps*); |
| |
| void drawSpriteWithFilter(const SkDraw&, const SkBitmap&, int x, int y, |
| const SkPaint&) override; |
| |
| friend class GrAtlasTextContext; |
| friend class SkSurface_Gpu; // for access to surfaceProps |
| typedef SkBaseDevice INHERITED; |
| }; |
| |
| #endif |