| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrCCPathCache_DEFINED |
| #define GrCCPathCache_DEFINED |
| |
| #include "SkExchange.h" |
| #include "SkTHash.h" |
| #include "SkTInternalLList.h" |
| #include "ccpr/GrCCAtlas.h" |
| #include "ccpr/GrCCPathProcessor.h" |
| |
| class GrCCPathCacheEntry; |
| class GrShape; |
| |
| /** |
| * This class implements an LRU cache that maps from GrShape to GrCCPathCacheEntry objects. Shapes |
| * are only given one entry in the cache, so any time they are accessed with a different matrix, the |
| * old entry gets evicted. |
| */ |
| class GrCCPathCache { |
| public: |
| #ifdef SK_DEBUG |
| ~GrCCPathCache() { |
| // Ensure the hash table and LRU list are still coherent. |
| fHashTable.reset(); |
| SkASSERT(fLRU.isEmpty()); |
| } |
| #endif |
| |
| // Stores the components of a transformation that affect a path mask (i.e. everything but |
| // integer translation). During construction, any integer portions of the matrix's translate are |
| // shaved off and returned to the caller. The caller is responsible for those integer shifts. |
| struct MaskTransform { |
| MaskTransform(const SkMatrix& m, SkIVector* shift); |
| float fMatrix2x2[4]; |
| #ifndef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| // Except on AOSP, cache hits must have matching subpixel portions of their view matrix. |
| // On AOSP we follow after HWUI and ignore the subpixel translate. |
| float fSubpixelTranslate[2]; |
| #endif |
| }; |
| |
| enum class CreateIfAbsent : bool { |
| kNo = false, |
| kYes = true |
| }; |
| |
| // Finds an entry in the cache. Shapes are only given one entry, so any time they are accessed |
| // with a different MaskTransform, the old entry gets evicted. |
| sk_sp<GrCCPathCacheEntry> find(const GrShape&, const MaskTransform&, |
| CreateIfAbsent = CreateIfAbsent::kNo); |
| |
| void evict(const GrCCPathCacheEntry*); |
| |
| private: |
| // Wrapper around a raw GrShape key that has a specialized operator==. Used by the hash table. |
| struct HashKey { |
| const uint32_t* fData; |
| }; |
| friend bool operator==(const HashKey&, const HashKey&); |
| |
| // This is a special ref ptr for GrCCPathCacheEntry, used by the hash table. It can only be |
| // moved, which guarantees the hash table holds exactly one reference for each entry. When a |
| // HashNode goes out of scope, it therefore means the entry has been evicted from the cache. |
| class HashNode : SkNoncopyable { |
| public: |
| static HashKey GetKey(const HashNode& node) { return GetKey(node.fEntry); } |
| static HashKey GetKey(const GrCCPathCacheEntry*); |
| static uint32_t Hash(HashKey); |
| |
| HashNode() = default; |
| HashNode(GrCCPathCache*, const MaskTransform&, const GrShape&); |
| HashNode(HashNode&& node) { fEntry = skstd::exchange(node.fEntry, nullptr); } |
| ~HashNode(); // Called when fEntry (if not null) has been evicted from the cache. |
| |
| HashNode& operator=(HashNode&&); |
| |
| GrCCPathCacheEntry* entry() const { return fEntry; } |
| |
| private: |
| GrCCPathCacheEntry* fEntry = nullptr; |
| // The GrShape's unstyled key is stored as a variable-length footer to the 'fEntry' |
| // allocation. GetKey provides access to it. |
| }; |
| |
| SkTHashTable<HashNode, HashKey> fHashTable; |
| SkTInternalLList<GrCCPathCacheEntry> fLRU; |
| }; |
| |
| /** |
| * This class stores all the data necessary to draw a specific path + matrix combination from their |
| * corresponding cached atlas. |
| */ |
| class GrCCPathCacheEntry : public SkPathRef::GenIDChangeListener { |
| public: |
| SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrCCPathCacheEntry); |
| |
| ~GrCCPathCacheEntry() override; |
| |
| // The number of times this specific entry (path + matrix combination) has been pulled from |
| // the path cache. As long as the caller does exactly one lookup per draw, this translates to |
| // the number of times the path has been drawn with a compatible matrix. |
| // |
| // If the entry did not previously exist and was created during |
| // GrCCPathCache::find(.., CreateIfAbsent::kYes), its hit count will be 1. |
| int hitCount() const { return fHitCount; } |
| |
| // Does this entry reference a permanent, 8-bit atlas that resides in the resource cache? |
| // (i.e. not a temporarily-stashed, fp16 coverage count atlas.) |
| bool hasCachedAtlas() const { return SkToBool(fCachedAtlasInfo); } |
| |
| const SkIRect& devIBounds() const { return fDevIBounds; } |
| int width() const { return fDevIBounds.width(); } |
| int height() const { return fDevIBounds.height(); } |
| |
| // Called once our path has been rendered into the mainline CCPR (fp16, coverage count) atlas. |
| // The caller will stash this atlas texture away after drawing, and during the next flush, |
| // recover it and attempt to copy any paths that got reused into permanent 8-bit atlases. |
| void initAsStashedAtlas(const GrUniqueKey& atlasKey, const SkIVector& atlasOffset, |
| const SkRect& devBounds, const SkRect& devBounds45, |
| const SkIRect& devIBounds, const SkIVector& maskShift); |
| |
| // Called once our path mask has been copied into a permanent, 8-bit atlas. This method points |
| // the entry at the new atlas and updates the CachedAtlasInfo data. |
| void updateToCachedAtlas(const GrUniqueKey& atlasKey, const SkIVector& newAtlasOffset, |
| sk_sp<GrCCAtlas::CachedAtlasInfo>); |
| |
| const GrUniqueKey& atlasKey() const { return fAtlasKey; } |
| |
| void resetAtlasKeyAndInfo() { |
| fAtlasKey.reset(); |
| fCachedAtlasInfo.reset(); |
| } |
| |
| // This is a utility for the caller to detect when a path gets drawn more than once during the |
| // same flush, with compatible matrices. Before adding a path to an atlas, the caller may check |
| // here to see if they have already placed the path previously during the same flush. The caller |
| // is required to reset all currFlushAtlas references back to null before any subsequent flush. |
| void setCurrFlushAtlas(const GrCCAtlas* currFlushAtlas) { |
| // This should not get called more than once in a single flush. Once fCurrFlushAtlas is |
| // non-null, it can only be set back to null (once the flush is over). |
| SkASSERT(!fCurrFlushAtlas || !currFlushAtlas); |
| fCurrFlushAtlas = currFlushAtlas; |
| } |
| const GrCCAtlas* currFlushAtlas() const { return fCurrFlushAtlas; } |
| |
| private: |
| using MaskTransform = GrCCPathCache::MaskTransform; |
| |
| GrCCPathCacheEntry(GrCCPathCache* cache, const MaskTransform& m) |
| : fCacheWeakPtr(cache), fMaskTransform(m) {} |
| |
| // Resets this entry back to not having an atlas, and purges its previous atlas texture from the |
| // resource cache if needed. |
| void invalidateAtlas(); |
| |
| // Called when our corresponding path is modified or deleted. |
| void onChange() override; |
| |
| GrCCPathCache* fCacheWeakPtr; // Gets manually reset to null by the path cache upon eviction. |
| MaskTransform fMaskTransform; |
| int fHitCount = 1; |
| |
| GrUniqueKey fAtlasKey; |
| SkIVector fAtlasOffset; |
| |
| // If null, then we are referencing a "stashed" atlas (see initAsStashedAtlas()). |
| sk_sp<GrCCAtlas::CachedAtlasInfo> fCachedAtlasInfo; |
| |
| SkRect fDevBounds; |
| SkRect fDevBounds45; |
| SkIRect fDevIBounds; |
| |
| // This field is for when a path gets drawn more than once during the same flush. |
| const GrCCAtlas* fCurrFlushAtlas = nullptr; |
| |
| friend class GrCCPathCache; |
| friend void GrCCPathProcessor::Instance::set(const GrCCPathCacheEntry&, const SkIVector&, |
| uint32_t, DoEvenOddFill); // To access data. |
| }; |
| |
| inline void GrCCPathProcessor::Instance::set(const GrCCPathCacheEntry& entry, |
| const SkIVector& shift, GrColor color, |
| DoEvenOddFill doEvenOddFill) { |
| float dx = (float)shift.fX, dy = (float)shift.fY; |
| this->set(entry.fDevBounds.makeOffset(dx, dy), MakeOffset45(entry.fDevBounds45, dx, dy), |
| entry.fAtlasOffset - shift, color, doEvenOddFill); |
| } |
| |
| #endif |