| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrTextureParamsAdjuster.h" |
| |
| #include "GrCaps.h" |
| #include "GrContext.h" |
| #include "GrDrawContext.h" |
| #include "GrGpu.h" |
| #include "GrGpuResourcePriv.h" |
| #include "GrResourceKey.h" |
| #include "GrTexture.h" |
| #include "GrTextureParams.h" |
| #include "GrTextureProvider.h" |
| #include "SkCanvas.h" |
| #include "SkGr.h" |
| #include "SkGrPriv.h" |
| #include "effects/GrBicubicEffect.h" |
| #include "effects/GrTextureDomain.h" |
| |
| typedef GrTextureProducer::CopyParams CopyParams; |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| static GrTexture* copy_on_gpu(GrTexture* inputTexture, const SkIRect* subset, |
| const CopyParams& copyParams) { |
| SkASSERT(!subset || !subset->isEmpty()); |
| GrContext* context = inputTexture->getContext(); |
| SkASSERT(context); |
| const GrCaps* caps = context->caps(); |
| |
| // Either it's a cache miss or the original wasn't cached to begin with. |
| GrSurfaceDesc rtDesc = inputTexture->desc(); |
| rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag; |
| rtDesc.fWidth = copyParams.fWidth; |
| rtDesc.fHeight = copyParams.fHeight; |
| rtDesc.fConfig = GrMakePixelConfigUncompressed(rtDesc.fConfig); |
| |
| // If the config isn't renderable try converting to either A8 or an 32 bit config. Otherwise, |
| // fail. |
| if (!caps->isConfigRenderable(rtDesc.fConfig, false)) { |
| if (GrPixelConfigIsAlphaOnly(rtDesc.fConfig)) { |
| if (caps->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { |
| rtDesc.fConfig = kAlpha_8_GrPixelConfig; |
| } else if (caps->isConfigRenderable(kSkia8888_GrPixelConfig, false)) { |
| rtDesc.fConfig = kSkia8888_GrPixelConfig; |
| } else { |
| return nullptr; |
| } |
| } else if (kRGB_GrColorComponentFlags == |
| (kRGB_GrColorComponentFlags & GrPixelConfigComponentMask(rtDesc.fConfig))) { |
| if (caps->isConfigRenderable(kSkia8888_GrPixelConfig, false)) { |
| rtDesc.fConfig = kSkia8888_GrPixelConfig; |
| } else { |
| return nullptr; |
| } |
| } else { |
| return nullptr; |
| } |
| } |
| |
| SkAutoTUnref<GrTexture> copy(context->textureProvider()->createTexture(rtDesc, |
| SkBudgeted::kYes)); |
| if (!copy) { |
| return nullptr; |
| } |
| |
| // TODO: If no scaling is being performed then use copySurface. |
| |
| GrPaint paint; |
| paint.setGammaCorrect(true); |
| |
| // TODO: Initializing these values for no reason cause the compiler is complaining |
| SkScalar sx = 0.f; |
| SkScalar sy = 0.f; |
| if (subset) { |
| sx = 1.f / inputTexture->width(); |
| sy = 1.f / inputTexture->height(); |
| } |
| |
| if (copyParams.fFilter != GrTextureParams::kNone_FilterMode && subset && |
| (subset->width() != copyParams.fWidth || subset->height() != copyParams.fHeight)) { |
| SkRect domain; |
| domain.fLeft = (subset->fLeft + 0.5f) * sx; |
| domain.fTop = (subset->fTop + 0.5f)* sy; |
| domain.fRight = (subset->fRight - 0.5f) * sx; |
| domain.fBottom = (subset->fBottom - 0.5f) * sy; |
| // This would cause us to read values from outside the subset. Surely, the caller knows |
| // better! |
| SkASSERT(copyParams.fFilter != GrTextureParams::kMipMap_FilterMode); |
| paint.addColorFragmentProcessor( |
| GrTextureDomainEffect::Create(inputTexture, SkMatrix::I(), domain, |
| GrTextureDomain::kClamp_Mode, |
| copyParams.fFilter))->unref(); |
| } else { |
| GrTextureParams params(SkShader::kClamp_TileMode, copyParams.fFilter); |
| paint.addColorTextureProcessor(inputTexture, SkMatrix::I(), params); |
| } |
| paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
| |
| SkRect localRect; |
| if (subset) { |
| localRect = SkRect::Make(*subset); |
| localRect.fLeft *= sx; |
| localRect.fTop *= sy; |
| localRect.fRight *= sx; |
| localRect.fBottom *= sy; |
| } else { |
| localRect = SkRect::MakeWH(1.f, 1.f); |
| } |
| |
| sk_sp<GrDrawContext> drawContext(context->drawContext(sk_ref_sp(copy->asRenderTarget()))); |
| if (!drawContext) { |
| return nullptr; |
| } |
| |
| SkRect dstRect = SkRect::MakeWH(SkIntToScalar(rtDesc.fWidth), SkIntToScalar(rtDesc.fHeight)); |
| drawContext->fillRectToRect(GrClip::WideOpen(), paint, SkMatrix::I(), dstRect, localRect); |
| return copy.release(); |
| } |
| |
| GrTextureAdjuster::GrTextureAdjuster(GrTexture* original, |
| const SkIRect& contentArea, |
| bool isAlphaOnly) |
| : INHERITED(contentArea.width(), contentArea.height(), isAlphaOnly) |
| , fOriginal(original) { |
| SkASSERT(SkIRect::MakeWH(original->width(), original->height()).contains(contentArea)); |
| if (contentArea.fLeft > 0 || contentArea.fTop > 0 || |
| contentArea.fRight < original->width() || contentArea.fBottom < original->height()) { |
| fContentArea.set(contentArea); |
| } |
| } |
| |
| GrTexture* GrTextureAdjuster::refCopy(const CopyParams& copyParams) { |
| GrTexture* texture = this->originalTexture(); |
| GrContext* context = texture->getContext(); |
| const SkIRect* contentArea = this->contentAreaOrNull(); |
| GrUniqueKey key; |
| this->makeCopyKey(copyParams, &key); |
| if (key.isValid()) { |
| GrTexture* cachedCopy = context->textureProvider()->findAndRefTextureByUniqueKey(key); |
| if (cachedCopy) { |
| return cachedCopy; |
| } |
| } |
| GrTexture* copy = copy_on_gpu(texture, contentArea, copyParams); |
| if (copy) { |
| if (key.isValid()) { |
| copy->resourcePriv().setUniqueKey(key); |
| this->didCacheCopy(key); |
| } |
| } |
| return copy; |
| } |
| |
| GrTexture* GrTextureAdjuster::refTextureSafeForParams(const GrTextureParams& params, |
| SkIPoint* outOffset) { |
| GrTexture* texture = this->originalTexture(); |
| GrContext* context = texture->getContext(); |
| CopyParams copyParams; |
| const SkIRect* contentArea = this->contentAreaOrNull(); |
| |
| if (contentArea && GrTextureParams::kMipMap_FilterMode == params.filterMode()) { |
| // If we generate a MIP chain for texture it will read pixel values from outside the content |
| // area. |
| copyParams.fWidth = contentArea->width(); |
| copyParams.fHeight = contentArea->height(); |
| copyParams.fFilter = GrTextureParams::kBilerp_FilterMode; |
| } else if (!context->getGpu()->makeCopyForTextureParams(texture, params, ©Params)) { |
| if (outOffset) { |
| if (contentArea) { |
| outOffset->set(contentArea->fLeft, contentArea->fRight); |
| } else { |
| outOffset->set(0, 0); |
| } |
| } |
| return SkRef(texture); |
| } |
| |
| GrTexture* copy = this->refCopy(copyParams); |
| if (copy && outOffset) { |
| outOffset->set(0, 0); |
| } |
| return copy; |
| } |
| |
| enum DomainMode { |
| kNoDomain_DomainMode, |
| kDomain_DomainMode, |
| kTightCopy_DomainMode |
| }; |
| |
| /** Determines whether a texture domain is necessary and if so what domain to use. There are two |
| * rectangles to consider: |
| * - The first is the content area specified by the texture adjuster. We can *never* allow |
| * filtering to cause bleed of pixels outside this rectangle. |
| * - The second rectangle is the constraint rectangle, which is known to be contained by the |
| * content area. The filterConstraint specifies whether we are allowed to bleed across this |
| * rect. |
| * |
| * We want to avoid using a domain if possible. We consider the above rectangles, the filter type, |
| * and whether the coords generated by the draw would all fall within the constraint rect. If the |
| * latter is true we only need to consider whether the filter would extend beyond the rects. |
| */ |
| static DomainMode determine_domain_mode( |
| const SkRect& constraintRect, |
| GrTextureAdjuster::FilterConstraint filterConstraint, |
| bool coordsLimitedToConstraintRect, |
| int texW, int texH, |
| const SkIRect* textureContentArea, |
| const GrTextureParams::FilterMode* filterModeOrNullForBicubic, |
| SkRect* domainRect) { |
| |
| SkASSERT(SkRect::MakeIWH(texW, texH).contains(constraintRect)); |
| // We only expect a content area rect if there is some non-content area. |
| SkASSERT(!textureContentArea || |
| (!textureContentArea->contains(SkIRect::MakeWH(texW, texH)) && |
| SkRect::Make(*textureContentArea).contains(constraintRect))); |
| |
| SkRect textureBounds = SkRect::MakeIWH(texW, texH); |
| // If the src rectangle contains the whole texture then no need for a domain. |
| if (constraintRect.contains(textureBounds)) { |
| return kNoDomain_DomainMode; |
| } |
| |
| bool restrictFilterToRect = (filterConstraint == GrTextureProducer::kYes_FilterConstraint); |
| |
| // If we can filter outside the constraint rect, and there is no non-content area of the |
| // texture, and we aren't going to generate sample coords outside the constraint rect then we |
| // don't need a domain. |
| if (!restrictFilterToRect && !textureContentArea && coordsLimitedToConstraintRect) { |
| return kNoDomain_DomainMode; |
| } |
| |
| // Get the domain inset based on sampling mode (or bail if mipped) |
| SkScalar filterHalfWidth = 0.f; |
| if (filterModeOrNullForBicubic) { |
| switch (*filterModeOrNullForBicubic) { |
| case GrTextureParams::kNone_FilterMode: |
| if (coordsLimitedToConstraintRect) { |
| return kNoDomain_DomainMode; |
| } else { |
| filterHalfWidth = 0.f; |
| } |
| break; |
| case GrTextureParams::kBilerp_FilterMode: |
| filterHalfWidth = .5f; |
| break; |
| case GrTextureParams::kMipMap_FilterMode: |
| if (restrictFilterToRect || textureContentArea) { |
| // No domain can save us here. |
| return kTightCopy_DomainMode; |
| } |
| return kNoDomain_DomainMode; |
| } |
| } else { |
| // bicubic does nearest filtering internally. |
| filterHalfWidth = 1.5f; |
| } |
| |
| // Both bilerp and bicubic use bilinear filtering and so need to be clamped to the center |
| // of the edge texel. Pinning to the texel center has no impact on nearest mode and MIP-maps |
| |
| static const SkScalar kDomainInset = 0.5f; |
| // Figure out the limits of pixels we're allowed to sample from. |
| // Unless we know the amount of outset and the texture matrix we have to conservatively enforce |
| // the domain. |
| if (restrictFilterToRect) { |
| domainRect->fLeft = constraintRect.fLeft + kDomainInset; |
| domainRect->fTop = constraintRect.fTop + kDomainInset; |
| domainRect->fRight = constraintRect.fRight - kDomainInset; |
| domainRect->fBottom = constraintRect.fBottom - kDomainInset; |
| } else if (textureContentArea) { |
| // If we got here then: there is a textureContentArea, the coords are limited to the |
| // constraint rect, and we're allowed to filter across the constraint rect boundary. So |
| // we check whether the filter would reach across the edge of the content area. |
| // We will only set the sides that are required. |
| |
| domainRect->setLargest(); |
| if (coordsLimitedToConstraintRect) { |
| // We may be able to use the fact that the texture coords are limited to the constraint |
| // rect in order to avoid having to add a domain. |
| bool needContentAreaConstraint = false; |
| if (textureContentArea->fLeft > 0 && |
| textureContentArea->fLeft + filterHalfWidth > constraintRect.fLeft) { |
| domainRect->fLeft = textureContentArea->fLeft + kDomainInset; |
| needContentAreaConstraint = true; |
| } |
| if (textureContentArea->fTop > 0 && |
| textureContentArea->fTop + filterHalfWidth > constraintRect.fTop) { |
| domainRect->fTop = textureContentArea->fTop + kDomainInset; |
| needContentAreaConstraint = true; |
| } |
| if (textureContentArea->fRight < texW && |
| textureContentArea->fRight - filterHalfWidth < constraintRect.fRight) { |
| domainRect->fRight = textureContentArea->fRight - kDomainInset; |
| needContentAreaConstraint = true; |
| } |
| if (textureContentArea->fBottom < texH && |
| textureContentArea->fBottom - filterHalfWidth < constraintRect.fBottom) { |
| domainRect->fBottom = textureContentArea->fBottom - kDomainInset; |
| needContentAreaConstraint = true; |
| } |
| if (!needContentAreaConstraint) { |
| return kNoDomain_DomainMode; |
| } |
| } else { |
| // Our sample coords for the texture are allowed to be outside the constraintRect so we |
| // don't consider it when computing the domain. |
| if (textureContentArea->fLeft != 0) { |
| domainRect->fLeft = textureContentArea->fLeft + kDomainInset; |
| } |
| if (textureContentArea->fTop != 0) { |
| domainRect->fTop = textureContentArea->fTop + kDomainInset; |
| } |
| if (textureContentArea->fRight != texW) { |
| domainRect->fRight = textureContentArea->fRight - kDomainInset; |
| } |
| if (textureContentArea->fBottom != texH) { |
| domainRect->fBottom = textureContentArea->fBottom - kDomainInset; |
| } |
| } |
| } else { |
| return kNoDomain_DomainMode; |
| } |
| |
| if (domainRect->fLeft > domainRect->fRight) { |
| domainRect->fLeft = domainRect->fRight = SkScalarAve(domainRect->fLeft, domainRect->fRight); |
| } |
| if (domainRect->fTop > domainRect->fBottom) { |
| domainRect->fTop = domainRect->fBottom = SkScalarAve(domainRect->fTop, domainRect->fBottom); |
| } |
| domainRect->fLeft /= texW; |
| domainRect->fTop /= texH; |
| domainRect->fRight /= texW; |
| domainRect->fBottom /= texH; |
| return kDomain_DomainMode; |
| } |
| |
| static const GrFragmentProcessor* create_fp_for_domain_and_filter( |
| GrTexture* texture, |
| const SkMatrix& textureMatrix, |
| DomainMode domainMode, |
| const SkRect& domain, |
| const GrTextureParams::FilterMode* filterOrNullForBicubic) { |
| SkASSERT(kTightCopy_DomainMode != domainMode); |
| if (filterOrNullForBicubic) { |
| if (kDomain_DomainMode == domainMode) { |
| return GrTextureDomainEffect::Create(texture, textureMatrix, domain, |
| GrTextureDomain::kClamp_Mode, |
| *filterOrNullForBicubic); |
| } else { |
| GrTextureParams params(SkShader::kClamp_TileMode, *filterOrNullForBicubic); |
| return GrSimpleTextureEffect::Create(texture, textureMatrix, params); |
| } |
| } else { |
| if (kDomain_DomainMode == domainMode) { |
| return GrBicubicEffect::Create(texture, textureMatrix, domain); |
| } else { |
| static const SkShader::TileMode kClampClamp[] = |
| { SkShader::kClamp_TileMode, SkShader::kClamp_TileMode }; |
| return GrBicubicEffect::Create(texture, textureMatrix, kClampClamp); |
| } |
| } |
| } |
| |
| const GrFragmentProcessor* GrTextureAdjuster::createFragmentProcessor( |
| const SkMatrix& origTextureMatrix, |
| const SkRect& origConstraintRect, |
| FilterConstraint filterConstraint, |
| bool coordsLimitedToConstraintRect, |
| const GrTextureParams::FilterMode* filterOrNullForBicubic) { |
| |
| SkMatrix textureMatrix = origTextureMatrix; |
| const SkIRect* contentArea = this->contentAreaOrNull(); |
| // Convert the constraintRect to be relative to the texture rather than the content area so |
| // that both rects are in the same coordinate system. |
| SkTCopyOnFirstWrite<SkRect> constraintRect(origConstraintRect); |
| if (contentArea) { |
| SkScalar l = SkIntToScalar(contentArea->fLeft); |
| SkScalar t = SkIntToScalar(contentArea->fTop); |
| constraintRect.writable()->offset(l, t); |
| textureMatrix.postTranslate(l, t); |
| } |
| |
| SkRect domain; |
| GrTextureParams params; |
| if (filterOrNullForBicubic) { |
| params.setFilterMode(*filterOrNullForBicubic); |
| } |
| SkAutoTUnref<GrTexture> texture(this->refTextureSafeForParams(params, nullptr)); |
| if (!texture) { |
| return nullptr; |
| } |
| // If we made a copy then we only copied the contentArea, in which case the new texture is all |
| // content. |
| if (texture != this->originalTexture()) { |
| contentArea = nullptr; |
| } |
| |
| DomainMode domainMode = |
| determine_domain_mode(*constraintRect, filterConstraint, coordsLimitedToConstraintRect, |
| texture->width(), texture->height(), |
| contentArea, filterOrNullForBicubic, |
| &domain); |
| if (kTightCopy_DomainMode == domainMode) { |
| // TODO: Copy the texture and adjust the texture matrix (both parts need to consider |
| // non-int constraint rect) |
| // For now: treat as bilerp and ignore what goes on above level 0. |
| |
| // We only expect MIP maps to require a tight copy. |
| SkASSERT(filterOrNullForBicubic && |
| GrTextureParams::kMipMap_FilterMode == *filterOrNullForBicubic); |
| static const GrTextureParams::FilterMode kBilerp = GrTextureParams::kBilerp_FilterMode; |
| domainMode = |
| determine_domain_mode(*constraintRect, filterConstraint, coordsLimitedToConstraintRect, |
| texture->width(), texture->height(), |
| contentArea, &kBilerp, &domain); |
| SkASSERT(kTightCopy_DomainMode != domainMode); |
| } |
| SkASSERT(kNoDomain_DomainMode == domainMode || |
| (domain.fLeft <= domain.fRight && domain.fTop <= domain.fBottom)); |
| textureMatrix.postIDiv(texture->width(), texture->height()); |
| return create_fp_for_domain_and_filter(texture, textureMatrix, domainMode, domain, |
| filterOrNullForBicubic); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| GrTexture* GrTextureMaker::refTextureForParams(const GrTextureParams& params) { |
| CopyParams copyParams; |
| bool willBeMipped = params.filterMode() == GrTextureParams::kMipMap_FilterMode; |
| |
| if (!fContext->caps()->mipMapSupport()) { |
| willBeMipped = false; |
| } |
| |
| if (!fContext->getGpu()->makeCopyForTextureParams(this->width(), this->height(), params, |
| ©Params)) { |
| return this->refOriginalTexture(willBeMipped); |
| } |
| GrUniqueKey copyKey; |
| this->makeCopyKey(copyParams, ©Key); |
| if (copyKey.isValid()) { |
| GrTexture* result = fContext->textureProvider()->findAndRefTextureByUniqueKey(copyKey); |
| if (result) { |
| return result; |
| } |
| } |
| |
| GrTexture* result = this->generateTextureForParams(copyParams, willBeMipped); |
| if (!result) { |
| return nullptr; |
| } |
| |
| if (copyKey.isValid()) { |
| fContext->textureProvider()->assignUniqueKeyToTexture(copyKey, result); |
| this->didCacheCopy(copyKey); |
| } |
| return result; |
| } |
| |
| const GrFragmentProcessor* GrTextureMaker::createFragmentProcessor( |
| const SkMatrix& textureMatrix, |
| const SkRect& constraintRect, |
| FilterConstraint filterConstraint, |
| bool coordsLimitedToConstraintRect, |
| const GrTextureParams::FilterMode* filterOrNullForBicubic) { |
| |
| const GrTextureParams::FilterMode* fmForDetermineDomain = filterOrNullForBicubic; |
| if (filterOrNullForBicubic && GrTextureParams::kMipMap_FilterMode == *filterOrNullForBicubic && |
| kYes_FilterConstraint == filterConstraint) { |
| // TODo: Here we should force a copy restricted to the constraintRect since MIP maps will |
| // read outside the constraint rect. However, as in the adjuster case, we aren't currently |
| // doing that. |
| // We instead we compute the domain as though were bilerping which is only correct if we |
| // only sample level 0. |
| static const GrTextureParams::FilterMode kBilerp = GrTextureParams::kBilerp_FilterMode; |
| fmForDetermineDomain = &kBilerp; |
| } |
| |
| GrTextureParams params; |
| if (filterOrNullForBicubic) { |
| params.reset(SkShader::kClamp_TileMode, *filterOrNullForBicubic); |
| } else { |
| // Bicubic doesn't use filtering for it's texture accesses. |
| params.reset(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode); |
| } |
| SkAutoTUnref<GrTexture> texture(this->refTextureForParams(params)); |
| if (!texture) { |
| return nullptr; |
| } |
| SkRect domain; |
| DomainMode domainMode = |
| determine_domain_mode(constraintRect, filterConstraint, coordsLimitedToConstraintRect, |
| texture->width(), texture->height(), nullptr, fmForDetermineDomain, |
| &domain); |
| SkASSERT(kTightCopy_DomainMode != domainMode); |
| SkMatrix normalizedTextureMatrix = textureMatrix; |
| normalizedTextureMatrix.postIDiv(texture->width(), texture->height()); |
| return create_fp_for_domain_and_filter(texture, normalizedTextureMatrix, domainMode, domain, |
| filterOrNullForBicubic); |
| } |
| |
| GrTexture* GrTextureMaker::generateTextureForParams(const CopyParams& copyParams, |
| bool willBeMipped) { |
| SkAutoTUnref<GrTexture> original(this->refOriginalTexture(willBeMipped)); |
| if (!original) { |
| return nullptr; |
| } |
| return copy_on_gpu(original, nullptr, copyParams); |
| } |