| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "Benchmark.h" |
| #include "SkPolyUtils.h" |
| |
| class PolyUtilsBench : public Benchmark { |
| // Evaluate SkTriangulateSimplePolygon's performance (via derived classes) on: |
| // a non-self-intersecting star, a circle of tiny line segments and a self-intersecting star |
| |
| SkString fName; |
| public: |
| PolyUtilsBench() {} |
| |
| virtual void appendName(SkString*) = 0; |
| virtual void makePoly(SkTDArray<SkPoint>* poly) = 0; |
| virtual int complexity() { return 0; } |
| |
| protected: |
| const char* onGetName() override { |
| fName = "poly_utils_"; |
| this->appendName(&fName); |
| return fName.c_str(); |
| } |
| |
| void onDraw(int loops, SkCanvas* canvas) override { |
| SkTDArray<SkPoint> poly; |
| this->makePoly(&poly); |
| SkAutoSTMalloc<64, uint16_t> indexMap(poly.count()); |
| for (int i = 0; i < poly.count(); ++i) { |
| indexMap[i] = i; |
| } |
| SkTDArray<uint16_t> triangleIndices; |
| for (int i = 0; i < loops; i++) { |
| if (SkIsSimplePolygon(poly.begin(), poly.count())) { |
| SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices); |
| } |
| } |
| } |
| |
| private: |
| typedef Benchmark INHERITED; |
| }; |
| |
| class StarPolyUtilsBench : public PolyUtilsBench { |
| public: |
| StarPolyUtilsBench() {} |
| |
| void appendName(SkString* name) override { |
| name->append("star"); |
| } |
| void makePoly(SkTDArray<SkPoint>* poly) override { |
| // create non-intersecting star |
| const SkScalar c = SkIntToScalar(45); |
| const SkScalar r1 = SkIntToScalar(20); |
| const SkScalar r2 = SkIntToScalar(3); |
| const int n = 500; |
| SkScalar rad = 0; |
| const SkScalar drad = SK_ScalarPI / n; |
| for (int i = 0; i < n; i++) { |
| SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); |
| *poly->push() = SkPoint::Make(c + cosV * r1, c + sinV * r1); |
| rad += drad; |
| sinV = SkScalarSinCos(rad, &cosV); |
| *poly->push() = SkPoint::Make(c + cosV * r2, c + sinV * r2); |
| rad += drad; |
| } |
| } |
| private: |
| typedef PolyUtilsBench INHERITED; |
| }; |
| |
| class CirclePolyUtilsBench : public PolyUtilsBench { |
| public: |
| CirclePolyUtilsBench() {} |
| |
| void appendName(SkString* name) override { |
| name->append("circle"); |
| } |
| void makePoly(SkTDArray<SkPoint>* poly) override { |
| // create circle with many vertices |
| const SkScalar c = SkIntToScalar(45); |
| const SkScalar r = SkIntToScalar(20); |
| const int n = 1000; |
| SkScalar rad = 0; |
| const SkScalar drad = 2 * SK_ScalarPI / n; |
| for (int i = 0; i < n; i++) { |
| SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); |
| *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); |
| rad += drad; |
| } |
| } |
| private: |
| typedef PolyUtilsBench INHERITED; |
| }; |
| |
| class IntersectingPolyUtilsBench : public PolyUtilsBench { |
| public: |
| IntersectingPolyUtilsBench() {} |
| |
| void appendName(SkString* name) override { |
| name->append("intersecting"); |
| } |
| void makePoly(SkTDArray<SkPoint>* poly) override { |
| // create self-intersecting star |
| const SkScalar c = SkIntToScalar(45); |
| const SkScalar r = SkIntToScalar(20); |
| const int n = 1000; |
| |
| SkScalar rad = -SK_ScalarPI / 2; |
| const SkScalar drad = (n >> 1) * SK_ScalarPI * 2 / n; |
| *poly->push() = SkPoint::Make(c, c - r); |
| for (int i = 1; i < n; i++) { |
| rad += drad; |
| SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); |
| *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); |
| } |
| } |
| private: |
| typedef PolyUtilsBench INHERITED; |
| }; |
| |
| DEF_BENCH(return new StarPolyUtilsBench();) |
| DEF_BENCH(return new CirclePolyUtilsBench();) |
| DEF_BENCH(return new IntersectingPolyUtilsBench();) |