blob: ef8f214368af97d7612f2905f7720785728111c4 [file] [log] [blame]
#include "X11/Xlib.h"
#include "X11/keysym.h"
#include "SkApplication.h"
#include "SkKey.h"
#include "SkView.h"
#include "SkWindow.h"
#include "XkeysToSkKeys.h"
extern "C" {
#include "keysym2ucs.h"
}
#include "SkTypes.h"
//#include <signal.h>
//#include <sys/time.h>
// Globals for access to the window
Display* dsp = 0;
Window win;
const int WIDTH = 1000;
const int HEIGHT = 1000;
// Put an event in the X queue to fire an SkEvent.
static void post_linuxevent()
{
if (!dsp) return;
long event_mask = NoEventMask;
XClientMessageEvent event;
event.type = ClientMessage;
Atom myAtom;
event.message_type = myAtom;
event.format = 32;
event.data.l[0] = 0;
XSendEvent(dsp, win, false, 0, (XEvent*) &event);
}
#if 0
static void catch_alarm(int sig)
{
SkDebugf("caught alarm; calling ServiceQueueTimer\n");
SkEvent::ServiceQueueTimer();
}
#endif
int main(){
dsp = XOpenDisplay(NULL);
if(!dsp) {
return 1;
}
// signal(SIGALRM, catch_alarm);
win = XCreateSimpleWindow(dsp, DefaultRootWindow(dsp), 0, 0, WIDTH, HEIGHT, 0, 0, 0);
XMapWindow(dsp, win);
long eventMask = StructureNotifyMask;
XSelectInput(dsp, win, eventMask);
// Wait until screen is ready.
XEvent evt;
do {
XNextEvent(dsp, &evt);
} while(evt.type != MapNotify);
GC gc = XCreateGC(dsp, win, 0, NULL);
// Start normal Skia sequence
application_init();
SkOSWindow* window = create_sk_window(NULL);
window->setUnixWindow(dsp, win, DefaultScreen(dsp), gc);
window->resize(WIDTH, HEIGHT);
// Determine which events to listen for.
eventMask = StructureNotifyMask|ButtonPressMask|ButtonReleaseMask
|ExposureMask|PointerMotionMask|KeyPressMask|KeyReleaseMask;
XSelectInput(dsp, win, eventMask);
bool loop = true;
while (loop) {
XNextEvent(dsp, &evt);
switch (evt.type) {
case Expose:
if (evt.xexpose.count == 0)
window->inval(NULL);
break;
case ConfigureNotify:
window->resize(evt.xconfigure.width, evt.xconfigure.height);
break;
case ButtonPress:
if (evt.xbutton.button == Button1)
window->handleClick(evt.xbutton.x, evt.xbutton.y, SkView::Click::kDown_State);
break;
case ButtonRelease:
if (evt.xbutton.button == Button1)
window->handleClick(evt.xbutton.x, evt.xbutton.y, SkView::Click::kUp_State);
break;
case MotionNotify:
window->handleClick(evt.xmotion.x, evt.xmotion.y, SkView::Click::kMoved_State);
break;
case KeyPress:
{
KeySym keysym = XKeycodeToKeysym(dsp, evt.xkey.keycode, 0);
//SkDebugf("pressed key %i!\n\tKeySym:%i\n", evt.xkey.keycode, XKeycodeToKeysym(dsp, evt.xkey.keycode, 0));
if (keysym == XK_Escape) {
loop = false;
break;
}
window->handleKey(XKeyToSkKey(keysym));
long uni = keysym2ucs(keysym);
if (uni != -1) {
window->handleChar((SkUnichar) uni);
}
break;
}
case KeyRelease:
//SkDebugf("released key %i\n", evt.xkey.keycode);
window->handleKeyUp(XKeyToSkKey(XKeycodeToKeysym(dsp, evt.xkey.keycode, 0)));
break;
case ClientMessage:
if (SkEvent::ProcessEvent()) {
post_linuxevent();
}
break;
default:
// Do nothing for other events
break;
}
}
XFreeGC(dsp, gc);
XDestroyWindow(dsp, win);
XCloseDisplay(dsp);
application_term();
return 0;
}
// SkEvent handlers
void SkEvent::SignalNonEmptyQueue()
{
post_linuxevent();
}
void SkEvent::SignalQueueTimer(SkMSec delay)
{
#if 0
itimerval newTimer;
newTimer.it_interval.tv_sec = 0;
newTimer.it_interval.tv_usec = 0;
newTimer.it_value.tv_sec = 0;
newTimer.it_value.tv_usec = delay * 1000;
int success = setitimer(ITIMER_REAL, NULL, &newTimer);
SkDebugf("SignalQueueTimer(%i)\nreturnval = %i\n", delay, success);
#endif
}