| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrBufferAllocPool.h" |
| #include "GrCaps.h" |
| #include "GrContext.h" |
| #include "GrContextPriv.h" |
| #include "GrCpuBuffer.h" |
| #include "GrGpu.h" |
| #include "GrGpuBuffer.h" |
| #include "GrResourceProvider.h" |
| #include "GrTypes.h" |
| #include "SkMacros.h" |
| #include "SkSafeMath.h" |
| #include "SkTraceEvent.h" |
| |
| sk_sp<GrBufferAllocPool::CpuBufferCache> GrBufferAllocPool::CpuBufferCache::Make( |
| int maxBuffersToCache) { |
| return sk_sp<CpuBufferCache>(new CpuBufferCache(maxBuffersToCache)); |
| } |
| |
| GrBufferAllocPool::CpuBufferCache::CpuBufferCache(int maxBuffersToCache) |
| : fMaxBuffersToCache(maxBuffersToCache) { |
| if (fMaxBuffersToCache) { |
| fBuffers.reset(new Buffer[fMaxBuffersToCache]); |
| } |
| } |
| |
| sk_sp<GrCpuBuffer> GrBufferAllocPool::CpuBufferCache::makeBuffer(size_t size, |
| bool mustBeInitialized) { |
| SkASSERT(size > 0); |
| Buffer* result = nullptr; |
| if (size == kDefaultBufferSize) { |
| int i = 0; |
| for (; i < fMaxBuffersToCache && fBuffers[i].fBuffer; ++i) { |
| SkASSERT(fBuffers[i].fBuffer->size() == kDefaultBufferSize); |
| if (fBuffers[i].fBuffer->unique()) { |
| result = &fBuffers[i]; |
| } |
| } |
| if (!result && i < fMaxBuffersToCache) { |
| fBuffers[i].fBuffer = GrCpuBuffer::Make(size); |
| result = &fBuffers[i]; |
| } |
| } |
| Buffer tempResult; |
| if (!result) { |
| tempResult.fBuffer = GrCpuBuffer::Make(size); |
| result = &tempResult; |
| } |
| if (mustBeInitialized && !result->fCleared) { |
| result->fCleared = true; |
| memset(result->fBuffer->data(), 0, result->fBuffer->size()); |
| } |
| return result->fBuffer; |
| } |
| |
| void GrBufferAllocPool::CpuBufferCache::releaseAll() { |
| for (int i = 0; i < fMaxBuffersToCache && fBuffers[i].fBuffer; ++i) { |
| fBuffers[i].fBuffer.reset(); |
| fBuffers[i].fCleared = false; |
| } |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////// |
| |
| #ifdef SK_DEBUG |
| #define VALIDATE validate |
| #else |
| static void VALIDATE(bool = false) {} |
| #endif |
| |
| #define UNMAP_BUFFER(block) \ |
| do { \ |
| TRACE_EVENT_INSTANT1("skia.gpu", "GrBufferAllocPool Unmapping Buffer", \ |
| TRACE_EVENT_SCOPE_THREAD, "percent_unwritten", \ |
| (float)((block).fBytesFree) / (block).fBuffer->size()); \ |
| SkASSERT(!block.fBuffer->isCpuBuffer()); \ |
| static_cast<GrGpuBuffer*>(block.fBuffer.get())->unmap(); \ |
| } while (false) |
| |
| constexpr size_t GrBufferAllocPool::kDefaultBufferSize; |
| |
| GrBufferAllocPool::GrBufferAllocPool(GrGpu* gpu, GrGpuBufferType bufferType, |
| sk_sp<CpuBufferCache> cpuBufferCache) |
| : fBlocks(8) |
| , fCpuBufferCache(std::move(cpuBufferCache)) |
| , fGpu(gpu) |
| , fBufferType(bufferType) {} |
| |
| void GrBufferAllocPool::deleteBlocks() { |
| if (fBlocks.count()) { |
| GrBuffer* buffer = fBlocks.back().fBuffer.get(); |
| if (!buffer->isCpuBuffer() && static_cast<GrGpuBuffer*>(buffer)->isMapped()) { |
| UNMAP_BUFFER(fBlocks.back()); |
| } |
| } |
| while (!fBlocks.empty()) { |
| this->destroyBlock(); |
| } |
| SkASSERT(!fBufferPtr); |
| } |
| |
| GrBufferAllocPool::~GrBufferAllocPool() { |
| VALIDATE(); |
| this->deleteBlocks(); |
| } |
| |
| void GrBufferAllocPool::reset() { |
| VALIDATE(); |
| fBytesInUse = 0; |
| this->deleteBlocks(); |
| this->resetCpuData(0); |
| VALIDATE(); |
| } |
| |
| void GrBufferAllocPool::unmap() { |
| VALIDATE(); |
| |
| if (fBufferPtr) { |
| BufferBlock& block = fBlocks.back(); |
| GrBuffer* buffer = block.fBuffer.get(); |
| if (!buffer->isCpuBuffer()) { |
| if (static_cast<GrGpuBuffer*>(buffer)->isMapped()) { |
| UNMAP_BUFFER(block); |
| } else { |
| size_t flushSize = block.fBuffer->size() - block.fBytesFree; |
| this->flushCpuData(fBlocks.back(), flushSize); |
| } |
| } |
| fBufferPtr = nullptr; |
| } |
| VALIDATE(); |
| } |
| |
| #ifdef SK_DEBUG |
| void GrBufferAllocPool::validate(bool unusedBlockAllowed) const { |
| bool wasDestroyed = false; |
| if (fBufferPtr) { |
| SkASSERT(!fBlocks.empty()); |
| const GrBuffer* buffer = fBlocks.back().fBuffer.get(); |
| if (!buffer->isCpuBuffer() && !static_cast<const GrGpuBuffer*>(buffer)->isMapped()) { |
| SkASSERT(fCpuStagingBuffer && fCpuStagingBuffer->data() == fBufferPtr); |
| } |
| } else if (!fBlocks.empty()) { |
| const GrBuffer* buffer = fBlocks.back().fBuffer.get(); |
| SkASSERT(buffer->isCpuBuffer() || !static_cast<const GrGpuBuffer*>(buffer)->isMapped()); |
| } |
| size_t bytesInUse = 0; |
| for (int i = 0; i < fBlocks.count() - 1; ++i) { |
| const GrBuffer* buffer = fBlocks[i].fBuffer.get(); |
| SkASSERT(buffer->isCpuBuffer() || !static_cast<const GrGpuBuffer*>(buffer)->isMapped()); |
| } |
| for (int i = 0; !wasDestroyed && i < fBlocks.count(); ++i) { |
| GrBuffer* buffer = fBlocks[i].fBuffer.get(); |
| if (!buffer->isCpuBuffer() && static_cast<GrGpuBuffer*>(buffer)->wasDestroyed()) { |
| wasDestroyed = true; |
| } else { |
| size_t bytes = fBlocks[i].fBuffer->size() - fBlocks[i].fBytesFree; |
| bytesInUse += bytes; |
| SkASSERT(bytes || unusedBlockAllowed); |
| } |
| } |
| |
| if (!wasDestroyed) { |
| SkASSERT(bytesInUse == fBytesInUse); |
| if (unusedBlockAllowed) { |
| SkASSERT((fBytesInUse && !fBlocks.empty()) || |
| (!fBytesInUse && (fBlocks.count() < 2))); |
| } else { |
| SkASSERT((0 == fBytesInUse) == fBlocks.empty()); |
| } |
| } |
| } |
| #endif |
| |
| void* GrBufferAllocPool::makeSpace(size_t size, |
| size_t alignment, |
| sk_sp<const GrBuffer>* buffer, |
| size_t* offset) { |
| VALIDATE(); |
| |
| SkASSERT(buffer); |
| SkASSERT(offset); |
| |
| if (fBufferPtr) { |
| BufferBlock& back = fBlocks.back(); |
| size_t usedBytes = back.fBuffer->size() - back.fBytesFree; |
| size_t pad = GrSizeAlignUpPad(usedBytes, alignment); |
| SkSafeMath safeMath; |
| size_t alignedSize = safeMath.add(pad, size); |
| if (!safeMath.ok()) { |
| return nullptr; |
| } |
| if (alignedSize <= back.fBytesFree) { |
| memset((void*)(reinterpret_cast<intptr_t>(fBufferPtr) + usedBytes), 0, pad); |
| usedBytes += pad; |
| *offset = usedBytes; |
| *buffer = back.fBuffer; |
| back.fBytesFree -= alignedSize; |
| fBytesInUse += alignedSize; |
| VALIDATE(); |
| return (void*)(reinterpret_cast<intptr_t>(fBufferPtr) + usedBytes); |
| } |
| } |
| |
| // We could honor the space request using by a partial update of the current |
| // VB (if there is room). But we don't currently use draw calls to GL that |
| // allow the driver to know that previously issued draws won't read from |
| // the part of the buffer we update. Also, the GL buffer implementation |
| // may be cheating on the actual buffer size by shrinking the buffer on |
| // updateData() if the amount of data passed is less than the full buffer |
| // size. |
| |
| if (!this->createBlock(size)) { |
| return nullptr; |
| } |
| SkASSERT(fBufferPtr); |
| |
| *offset = 0; |
| BufferBlock& back = fBlocks.back(); |
| *buffer = back.fBuffer; |
| back.fBytesFree -= size; |
| fBytesInUse += size; |
| VALIDATE(); |
| return fBufferPtr; |
| } |
| |
| void* GrBufferAllocPool::makeSpaceAtLeast(size_t minSize, |
| size_t fallbackSize, |
| size_t alignment, |
| sk_sp<const GrBuffer>* buffer, |
| size_t* offset, |
| size_t* actualSize) { |
| VALIDATE(); |
| |
| SkASSERT(buffer); |
| SkASSERT(offset); |
| SkASSERT(actualSize); |
| |
| if (fBufferPtr) { |
| BufferBlock& back = fBlocks.back(); |
| size_t usedBytes = back.fBuffer->size() - back.fBytesFree; |
| size_t pad = GrSizeAlignUpPad(usedBytes, alignment); |
| if ((minSize + pad) <= back.fBytesFree) { |
| // Consume padding first, to make subsequent alignment math easier |
| memset((void*)(reinterpret_cast<intptr_t>(fBufferPtr) + usedBytes), 0, pad); |
| usedBytes += pad; |
| back.fBytesFree -= pad; |
| fBytesInUse += pad; |
| |
| // Give caller all remaining space in this block up to fallbackSize (but aligned |
| // correctly) |
| size_t size; |
| if (back.fBytesFree >= fallbackSize) { |
| SkASSERT(GrSizeAlignDown(fallbackSize, alignment) == fallbackSize); |
| size = fallbackSize; |
| } else { |
| size = GrSizeAlignDown(back.fBytesFree, alignment); |
| } |
| *offset = usedBytes; |
| *buffer = back.fBuffer; |
| *actualSize = size; |
| back.fBytesFree -= size; |
| fBytesInUse += size; |
| VALIDATE(); |
| return (void*)(reinterpret_cast<intptr_t>(fBufferPtr) + usedBytes); |
| } |
| } |
| |
| // We could honor the space request using by a partial update of the current |
| // VB (if there is room). But we don't currently use draw calls to GL that |
| // allow the driver to know that previously issued draws won't read from |
| // the part of the buffer we update. Also, the GL buffer implementation |
| // may be cheating on the actual buffer size by shrinking the buffer on |
| // updateData() if the amount of data passed is less than the full buffer |
| // size. |
| |
| if (!this->createBlock(fallbackSize)) { |
| return nullptr; |
| } |
| SkASSERT(fBufferPtr); |
| |
| *offset = 0; |
| BufferBlock& back = fBlocks.back(); |
| *buffer = back.fBuffer; |
| *actualSize = fallbackSize; |
| back.fBytesFree -= fallbackSize; |
| fBytesInUse += fallbackSize; |
| VALIDATE(); |
| return fBufferPtr; |
| } |
| |
| void GrBufferAllocPool::putBack(size_t bytes) { |
| VALIDATE(); |
| |
| while (bytes) { |
| // caller shouldn't try to put back more than they've taken |
| SkASSERT(!fBlocks.empty()); |
| BufferBlock& block = fBlocks.back(); |
| size_t bytesUsed = block.fBuffer->size() - block.fBytesFree; |
| if (bytes >= bytesUsed) { |
| bytes -= bytesUsed; |
| fBytesInUse -= bytesUsed; |
| // if we locked a vb to satisfy the make space and we're releasing |
| // beyond it, then unmap it. |
| GrBuffer* buffer = block.fBuffer.get(); |
| if (!buffer->isCpuBuffer() && static_cast<GrGpuBuffer*>(buffer)->isMapped()) { |
| UNMAP_BUFFER(block); |
| } |
| this->destroyBlock(); |
| } else { |
| block.fBytesFree += bytes; |
| fBytesInUse -= bytes; |
| bytes = 0; |
| break; |
| } |
| } |
| |
| VALIDATE(); |
| } |
| |
| bool GrBufferAllocPool::createBlock(size_t requestSize) { |
| size_t size = SkTMax(requestSize, kDefaultBufferSize); |
| |
| VALIDATE(); |
| |
| BufferBlock& block = fBlocks.push_back(); |
| |
| block.fBuffer = this->getBuffer(size); |
| if (!block.fBuffer) { |
| fBlocks.pop_back(); |
| return false; |
| } |
| |
| block.fBytesFree = block.fBuffer->size(); |
| if (fBufferPtr) { |
| SkASSERT(fBlocks.count() > 1); |
| BufferBlock& prev = fBlocks.fromBack(1); |
| GrBuffer* buffer = prev.fBuffer.get(); |
| if (!buffer->isCpuBuffer()) { |
| if (static_cast<GrGpuBuffer*>(buffer)->isMapped()) { |
| UNMAP_BUFFER(prev); |
| } else { |
| this->flushCpuData(prev, prev.fBuffer->size() - prev.fBytesFree); |
| } |
| } |
| fBufferPtr = nullptr; |
| } |
| |
| SkASSERT(!fBufferPtr); |
| |
| // If the buffer is CPU-backed we "map" it because it is free to do so and saves a copy. |
| // Otherwise when buffer mapping is supported we map if the buffer size is greater than the |
| // threshold. |
| if (block.fBuffer->isCpuBuffer()) { |
| fBufferPtr = static_cast<GrCpuBuffer*>(block.fBuffer.get())->data(); |
| SkASSERT(fBufferPtr); |
| } else { |
| if (GrCaps::kNone_MapFlags != fGpu->caps()->mapBufferFlags() && |
| size > fGpu->caps()->bufferMapThreshold()) { |
| fBufferPtr = static_cast<GrGpuBuffer*>(block.fBuffer.get())->map(); |
| } |
| } |
| if (!fBufferPtr) { |
| this->resetCpuData(block.fBytesFree); |
| fBufferPtr = fCpuStagingBuffer->data(); |
| } |
| |
| VALIDATE(true); |
| |
| return true; |
| } |
| |
| void GrBufferAllocPool::destroyBlock() { |
| SkASSERT(!fBlocks.empty()); |
| SkASSERT(fBlocks.back().fBuffer->isCpuBuffer() || |
| !static_cast<GrGpuBuffer*>(fBlocks.back().fBuffer.get())->isMapped()); |
| fBlocks.pop_back(); |
| fBufferPtr = nullptr; |
| } |
| |
| void GrBufferAllocPool::resetCpuData(size_t newSize) { |
| SkASSERT(newSize >= kDefaultBufferSize || !newSize); |
| if (!newSize) { |
| fCpuStagingBuffer.reset(); |
| return; |
| } |
| if (fCpuStagingBuffer && newSize <= fCpuStagingBuffer->size()) { |
| return; |
| } |
| bool mustInitialize = fGpu->caps()->mustClearUploadedBufferData(); |
| fCpuStagingBuffer = fCpuBufferCache ? fCpuBufferCache->makeBuffer(newSize, mustInitialize) |
| : GrCpuBuffer::Make(newSize); |
| } |
| |
| void GrBufferAllocPool::flushCpuData(const BufferBlock& block, size_t flushSize) { |
| SkASSERT(block.fBuffer.get()); |
| SkASSERT(!block.fBuffer.get()->isCpuBuffer()); |
| GrGpuBuffer* buffer = static_cast<GrGpuBuffer*>(block.fBuffer.get()); |
| SkASSERT(!buffer->isMapped()); |
| SkASSERT(fCpuStagingBuffer && fCpuStagingBuffer->data() == fBufferPtr); |
| SkASSERT(flushSize <= buffer->size()); |
| VALIDATE(true); |
| |
| if (GrCaps::kNone_MapFlags != fGpu->caps()->mapBufferFlags() && |
| flushSize > fGpu->caps()->bufferMapThreshold()) { |
| void* data = buffer->map(); |
| if (data) { |
| memcpy(data, fBufferPtr, flushSize); |
| UNMAP_BUFFER(block); |
| return; |
| } |
| } |
| buffer->updateData(fBufferPtr, flushSize); |
| VALIDATE(true); |
| } |
| |
| sk_sp<GrBuffer> GrBufferAllocPool::getBuffer(size_t size) { |
| auto resourceProvider = fGpu->getContext()->priv().resourceProvider(); |
| |
| if (fGpu->caps()->preferClientSideDynamicBuffers()) { |
| bool mustInitialize = fGpu->caps()->mustClearUploadedBufferData(); |
| return fCpuBufferCache ? fCpuBufferCache->makeBuffer(size, mustInitialize) |
| : GrCpuBuffer::Make(size); |
| } |
| return resourceProvider->createBuffer(size, fBufferType, kDynamic_GrAccessPattern); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrVertexBufferAllocPool::GrVertexBufferAllocPool(GrGpu* gpu, sk_sp<CpuBufferCache> cpuBufferCache) |
| : GrBufferAllocPool(gpu, GrGpuBufferType::kVertex, std::move(cpuBufferCache)) {} |
| |
| void* GrVertexBufferAllocPool::makeSpace(size_t vertexSize, |
| int vertexCount, |
| sk_sp<const GrBuffer>* buffer, |
| int* startVertex) { |
| SkASSERT(vertexCount >= 0); |
| SkASSERT(buffer); |
| SkASSERT(startVertex); |
| |
| size_t offset SK_INIT_TO_AVOID_WARNING; |
| void* ptr = INHERITED::makeSpace(SkSafeMath::Mul(vertexSize, vertexCount), |
| vertexSize, |
| buffer, |
| &offset); |
| |
| SkASSERT(0 == offset % vertexSize); |
| *startVertex = static_cast<int>(offset / vertexSize); |
| return ptr; |
| } |
| |
| void* GrVertexBufferAllocPool::makeSpaceAtLeast(size_t vertexSize, int minVertexCount, |
| int fallbackVertexCount, |
| sk_sp<const GrBuffer>* buffer, int* startVertex, |
| int* actualVertexCount) { |
| SkASSERT(minVertexCount >= 0); |
| SkASSERT(fallbackVertexCount >= minVertexCount); |
| SkASSERT(buffer); |
| SkASSERT(startVertex); |
| SkASSERT(actualVertexCount); |
| |
| size_t offset SK_INIT_TO_AVOID_WARNING; |
| size_t actualSize SK_INIT_TO_AVOID_WARNING; |
| void* ptr = INHERITED::makeSpaceAtLeast(SkSafeMath::Mul(vertexSize, minVertexCount), |
| SkSafeMath::Mul(vertexSize, fallbackVertexCount), |
| vertexSize, |
| buffer, |
| &offset, |
| &actualSize); |
| |
| SkASSERT(0 == offset % vertexSize); |
| *startVertex = static_cast<int>(offset / vertexSize); |
| |
| SkASSERT(0 == actualSize % vertexSize); |
| SkASSERT(actualSize >= vertexSize * minVertexCount); |
| *actualVertexCount = static_cast<int>(actualSize / vertexSize); |
| |
| return ptr; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| |
| GrIndexBufferAllocPool::GrIndexBufferAllocPool(GrGpu* gpu, sk_sp<CpuBufferCache> cpuBufferCache) |
| : GrBufferAllocPool(gpu, GrGpuBufferType::kIndex, std::move(cpuBufferCache)) {} |
| |
| void* GrIndexBufferAllocPool::makeSpace(int indexCount, sk_sp<const GrBuffer>* buffer, |
| int* startIndex) { |
| SkASSERT(indexCount >= 0); |
| SkASSERT(buffer); |
| SkASSERT(startIndex); |
| |
| size_t offset SK_INIT_TO_AVOID_WARNING; |
| void* ptr = INHERITED::makeSpace(SkSafeMath::Mul(indexCount, sizeof(uint16_t)), |
| sizeof(uint16_t), |
| buffer, |
| &offset); |
| |
| SkASSERT(0 == offset % sizeof(uint16_t)); |
| *startIndex = static_cast<int>(offset / sizeof(uint16_t)); |
| return ptr; |
| } |
| |
| void* GrIndexBufferAllocPool::makeSpaceAtLeast(int minIndexCount, int fallbackIndexCount, |
| sk_sp<const GrBuffer>* buffer, int* startIndex, |
| int* actualIndexCount) { |
| SkASSERT(minIndexCount >= 0); |
| SkASSERT(fallbackIndexCount >= minIndexCount); |
| SkASSERT(buffer); |
| SkASSERT(startIndex); |
| SkASSERT(actualIndexCount); |
| |
| size_t offset SK_INIT_TO_AVOID_WARNING; |
| size_t actualSize SK_INIT_TO_AVOID_WARNING; |
| void* ptr = INHERITED::makeSpaceAtLeast(SkSafeMath::Mul(minIndexCount, sizeof(uint16_t)), |
| SkSafeMath::Mul(fallbackIndexCount, sizeof(uint16_t)), |
| sizeof(uint16_t), |
| buffer, |
| &offset, |
| &actualSize); |
| |
| SkASSERT(0 == offset % sizeof(uint16_t)); |
| *startIndex = static_cast<int>(offset / sizeof(uint16_t)); |
| |
| SkASSERT(0 == actualSize % sizeof(uint16_t)); |
| SkASSERT(actualSize >= minIndexCount * sizeof(uint16_t)); |
| *actualIndexCount = static_cast<int>(actualSize / sizeof(uint16_t)); |
| return ptr; |
| } |