| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrOpFlushState_DEFINED |
| #define GrOpFlushState_DEFINED |
| |
| #include <utility> |
| #include "GrAppliedClip.h" |
| #include "GrBufferAllocPool.h" |
| #include "GrDeferredUpload.h" |
| #include "GrRenderTargetProxy.h" |
| #include "SkArenaAlloc.h" |
| #include "SkArenaAllocList.h" |
| #include "ops/GrMeshDrawOp.h" |
| |
| class GrGpu; |
| class GrGpuCommandBuffer; |
| class GrGpuRTCommandBuffer; |
| class GrResourceProvider; |
| |
| /** Tracks the state across all the GrOps (really just the GrDrawOps) in a GrOpList flush. */ |
| class GrOpFlushState final : public GrDeferredUploadTarget, public GrMeshDrawOp::Target { |
| public: |
| // vertexSpace and indexSpace may either be null or an alloation of size |
| // GrBufferAllocPool::kDefaultBufferSize. If the latter, then CPU memory is only allocated for |
| // vertices/indices when a buffer larger than kDefaultBufferSize is required. |
| GrOpFlushState(GrGpu*, GrResourceProvider*, GrTokenTracker*, |
| sk_sp<GrBufferAllocPool::CpuBufferCache> = nullptr); |
| |
| ~GrOpFlushState() final { this->reset(); } |
| |
| /** This is called after each op has a chance to prepare its draws and before the draws are |
| executed. */ |
| void preExecuteDraws(); |
| |
| void doUpload(GrDeferredTextureUploadFn&); |
| |
| /** Called as ops are executed. Must be called in the same order as the ops were prepared. */ |
| void executeDrawsAndUploadsForMeshDrawOp( |
| const GrOp* op, const SkRect& chainBounds, GrProcessorSet&&, uint32_t pipelineFlags = 0, |
| const GrUserStencilSettings* = &GrUserStencilSettings::kUnused); |
| |
| GrGpuCommandBuffer* commandBuffer() { return fCommandBuffer; } |
| // Helper function used by Ops that are only called via RenderTargetOpLists |
| GrGpuRTCommandBuffer* rtCommandBuffer(); |
| void setCommandBuffer(GrGpuCommandBuffer* buffer) { fCommandBuffer = buffer; } |
| |
| GrGpu* gpu() { return fGpu; } |
| |
| void reset(); |
| |
| /** Additional data required on a per-op basis when executing GrOps. */ |
| struct OpArgs { |
| GrSurfaceOrigin origin() const { return fProxy->origin(); } |
| GrRenderTarget* renderTarget() const { return fProxy->peekRenderTarget(); } |
| |
| GrOp* fOp; |
| // TODO: do we still need the dst proxy here? |
| GrRenderTargetProxy* fProxy; |
| GrAppliedClip* fAppliedClip; |
| GrXferProcessor::DstProxy fDstProxy; |
| }; |
| |
| void setOpArgs(OpArgs* opArgs) { fOpArgs = opArgs; } |
| |
| const OpArgs& drawOpArgs() const { |
| SkASSERT(fOpArgs); |
| SkASSERT(fOpArgs->fOp); |
| return *fOpArgs; |
| } |
| |
| /** Overrides of GrDeferredUploadTarget. */ |
| |
| const GrTokenTracker* tokenTracker() final { return fTokenTracker; } |
| GrDeferredUploadToken addInlineUpload(GrDeferredTextureUploadFn&&) final; |
| GrDeferredUploadToken addASAPUpload(GrDeferredTextureUploadFn&&) final; |
| |
| /** Overrides of GrMeshDrawOp::Target. */ |
| void recordDraw( |
| sk_sp<const GrGeometryProcessor>, const GrMesh[], int meshCnt, |
| const GrPipeline::FixedDynamicState*, const GrPipeline::DynamicStateArrays*) final; |
| void* makeVertexSpace(size_t vertexSize, int vertexCount, sk_sp<const GrBuffer>*, |
| int* startVertex) final; |
| uint16_t* makeIndexSpace(int indexCount, sk_sp<const GrBuffer>*, int* startIndex) final; |
| void* makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, int fallbackVertexCount, |
| sk_sp<const GrBuffer>*, int* startVertex, |
| int* actualVertexCount) final; |
| uint16_t* makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount, |
| sk_sp<const GrBuffer>*, int* startIndex, |
| int* actualIndexCount) final; |
| void putBackIndices(int indexCount) final; |
| void putBackVertices(int vertices, size_t vertexStride) final; |
| GrRenderTargetProxy* proxy() const final { return fOpArgs->fProxy; } |
| const GrAppliedClip* appliedClip() final { return fOpArgs->fAppliedClip; } |
| GrAppliedClip detachAppliedClip() final; |
| const GrXferProcessor::DstProxy& dstProxy() const final { return fOpArgs->fDstProxy; } |
| GrDeferredUploadTarget* deferredUploadTarget() final { return this; } |
| const GrCaps& caps() const final; |
| GrResourceProvider* resourceProvider() const final { return fResourceProvider; } |
| |
| GrStrikeCache* glyphCache() const final; |
| |
| // At this point we know we're flushing so full access to the GrAtlasManager is required (and |
| // permissible). |
| GrAtlasManager* atlasManager() const final; |
| |
| private: |
| /** GrMeshDrawOp::Target override. */ |
| SkArenaAlloc* allocator() override { return &fArena; } |
| |
| struct InlineUpload { |
| InlineUpload(GrDeferredTextureUploadFn&& upload, GrDeferredUploadToken token) |
| : fUpload(std::move(upload)), fUploadBeforeToken(token) {} |
| GrDeferredTextureUploadFn fUpload; |
| GrDeferredUploadToken fUploadBeforeToken; |
| }; |
| |
| // A set of contiguous draws that share a draw token, geometry processor, and pipeline. The |
| // meshes for the draw are stored in the fMeshes array. The reason for coalescing meshes |
| // that share a geometry processor into a Draw is that it allows the Gpu object to setup |
| // the shared state once and then issue draws for each mesh. |
| struct Draw { |
| ~Draw(); |
| sk_sp<const GrGeometryProcessor> fGeometryProcessor; |
| const GrPipeline::FixedDynamicState* fFixedDynamicState; |
| const GrPipeline::DynamicStateArrays* fDynamicStateArrays; |
| const GrMesh* fMeshes = nullptr; |
| const GrOp* fOp = nullptr; |
| int fMeshCnt = 0; |
| }; |
| |
| // Storage for ops' pipelines, draws, and inline uploads. |
| SkArenaAlloc fArena{sizeof(GrPipeline) * 100}; |
| |
| // Store vertex and index data on behalf of ops that are flushed. |
| GrVertexBufferAllocPool fVertexPool; |
| GrIndexBufferAllocPool fIndexPool; |
| |
| // Data stored on behalf of the ops being flushed. |
| SkArenaAllocList<GrDeferredTextureUploadFn> fASAPUploads; |
| SkArenaAllocList<InlineUpload> fInlineUploads; |
| SkArenaAllocList<Draw> fDraws; |
| |
| // All draws we store have an implicit draw token. This is the draw token for the first draw |
| // in fDraws. |
| GrDeferredUploadToken fBaseDrawToken = GrDeferredUploadToken::AlreadyFlushedToken(); |
| |
| // Info about the op that is currently preparing or executing using the flush state or null if |
| // an op is not currently preparing of executing. |
| OpArgs* fOpArgs = nullptr; |
| |
| GrGpu* fGpu; |
| GrResourceProvider* fResourceProvider; |
| GrTokenTracker* fTokenTracker; |
| GrGpuCommandBuffer* fCommandBuffer = nullptr; |
| |
| // Variables that are used to track where we are in lists as ops are executed |
| SkArenaAllocList<Draw>::Iter fCurrDraw; |
| SkArenaAllocList<InlineUpload>::Iter fCurrUpload; |
| }; |
| |
| #endif |