| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "bench/Benchmark.h" |
| #include "include/private/GrTypesPriv.h" |
| #include "include/utils/SkRandom.h" |
| #include "src/gpu/GrMemoryPool.h" |
| |
| #include <type_traits> |
| |
| namespace { |
| |
| // sizeof is a multiple of GrMemoryPool::kAlignment for 4, 8, or 16 byte alignment |
| struct alignas(GrMemoryPool::kAlignment) Aligned { |
| char buf[32]; |
| }; |
| static_assert(sizeof(Aligned) == 32); |
| static_assert(sizeof(Aligned) % GrMemoryPool::kAlignment == 0); |
| |
| // sizeof is not a multiple of GrMemoryPool::kAlignment (will not be a multiple of max_align_t |
| // if it's 4, 8, or 16, as desired). |
| struct alignas(2) Unaligned { |
| char buf[30]; |
| }; |
| static_assert(sizeof(Unaligned) == 30); |
| static_assert(sizeof(Unaligned) % GrMemoryPool::kAlignment != 0); |
| |
| // When max_align_t == 16, 8, or 4 the padded Unaligned will also be 32 |
| static_assert(GrAlignTo(sizeof(Unaligned), GrMemoryPool::kAlignment) == sizeof(Aligned)); |
| |
| // All benchmarks create and delete the same number of objects. The key difference is the order |
| // of operations, the size of the objects being allocated, and the size of the pool. |
| typedef void (*RunBenchProc)(GrMemoryPool*, int); |
| |
| } // namespace |
| |
| // N objects are created, and then destroyed in reverse order (fully unwinding the cursor within |
| // each block of the memory pool). |
| template <typename T> |
| static void run_stack(GrMemoryPool* pool, int loops) { |
| static const int kMaxObjects = 4 * (1 << 10); |
| T* objs[kMaxObjects]; |
| for (int i = 0; i < loops; ++i) { |
| // Push N objects into the pool (or heap if pool is null) |
| for (int j = 0; j < kMaxObjects; ++j) { |
| objs[j] = pool ? (T*) pool->allocate(sizeof(T)) : new T; |
| } |
| // Pop N objects off in LIFO order |
| for (int j = kMaxObjects - 1; j >= 0; --j) { |
| if (pool) { |
| pool->release(objs[j]); |
| } else { |
| delete objs[j]; |
| } |
| } |
| |
| // Everything has been cleaned up for the next loop |
| } |
| } |
| |
| // N objects are created, and then destroyed in creation order (is not able to unwind the cursor |
| // within each block, but can reclaim the block once everything is destroyed). |
| template <typename T> |
| static void run_queue(GrMemoryPool* pool, int loops) { |
| static const int kMaxObjects = 4 * (1 << 10); |
| T* objs[kMaxObjects]; |
| for (int i = 0; i < loops; ++i) { |
| // Push N objects into the pool (or heap if pool is null) |
| for (int j = 0; j < kMaxObjects; ++j) { |
| objs[j] = pool ? (T*) pool->allocate(sizeof(T)) : new T; |
| } |
| // Pop N objects off in FIFO order |
| for (int j = 0; j < kMaxObjects; ++j) { |
| if (pool) { |
| pool->release(objs[j]); |
| } else { |
| delete objs[j]; |
| } |
| } |
| |
| // Everything has been cleaned up for the next loop |
| } |
| } |
| |
| // N objects are created and immediately destroyed, so space at the start of the pool should be |
| // immediately reclaimed. |
| template <typename T> |
| static void run_pushpop(GrMemoryPool* pool, int loops) { |
| static const int kMaxObjects = 4 * (1 << 10); |
| T* objs[kMaxObjects]; |
| for (int i = 0; i < loops; ++i) { |
| // Push N objects into the pool (or heap if pool is null) |
| for (int j = 0; j < kMaxObjects; ++j) { |
| if (pool) { |
| objs[j] = (T*) pool->allocate(sizeof(T)); |
| pool->release(objs[j]); |
| } else { |
| objs[j] = new T; |
| delete objs[j]; |
| } |
| } |
| |
| // Everything has been cleaned up for the next loop |
| } |
| } |
| |
| // N object creations and destructions are invoked in random order. |
| template <typename T> |
| static void run_random(GrMemoryPool* pool, int loops) { |
| static const int kMaxObjects = 4 * (1 << 10); |
| T* objs[kMaxObjects]; |
| for (int i = 0; i < kMaxObjects; ++i) { |
| objs[i] = nullptr; |
| } |
| |
| auto del = [&](int j) { |
| // Delete |
| if (pool) { |
| pool->release(objs[j]); |
| } else { |
| delete objs[j]; |
| } |
| objs[j] = nullptr; |
| }; |
| |
| SkRandom r; |
| for (int i = 0; i < loops; ++i) { |
| // Execute 2*kMaxObjects operations, which should average to N create and N destroy, |
| // followed by a small number of remaining deletions. |
| for (int j = 0; j < 2 * kMaxObjects; ++j) { |
| int k = r.nextRangeU(0, kMaxObjects-1); |
| if (objs[k]) { |
| del(k); |
| } else { |
| // Create |
| objs[k] = pool ? (T*) pool->allocate(sizeof(T)) : new T; |
| } |
| } |
| |
| // Ensure everything is null for the next loop |
| for (int j = 0; j < kMaxObjects; ++j) { |
| if (objs[j]) { |
| del(j); |
| } |
| } |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| class GrMemoryPoolBench : public Benchmark { |
| public: |
| GrMemoryPoolBench(const char* name, RunBenchProc proc, int poolSize) |
| : fPoolSize(poolSize) |
| , fProc(proc) { |
| fName.printf("grmemorypool_%s", name); |
| } |
| |
| bool isSuitableFor(Backend backend) override { |
| return backend == kNonRendering_Backend; |
| } |
| |
| protected: |
| const char* onGetName() override { |
| return fName.c_str(); |
| } |
| |
| void onDraw(int loops, SkCanvas*) override { |
| std::unique_ptr<GrMemoryPool> pool; |
| if (fPoolSize > 0) { |
| pool = GrMemoryPool::Make(fPoolSize, fPoolSize); |
| } // else keep it null to test regular new/delete performance |
| |
| fProc(pool.get(), loops); |
| } |
| |
| SkString fName; |
| int fPoolSize; |
| RunBenchProc fProc; |
| |
| using INHERITED = Benchmark; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| static const int kLargePool = 10 * (1 << 10); |
| static const int kSmallPool = GrMemoryPool::kMinAllocationSize; |
| |
| DEF_BENCH( return new GrMemoryPoolBench("stack_aligned_lg", run_stack<Aligned>, kLargePool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("stack_aligned_sm", run_stack<Aligned>, kSmallPool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("stack_aligned_ref", run_stack<Aligned>, 0); ) |
| DEF_BENCH( return new GrMemoryPoolBench("stack_unaligned_lg", run_stack<Unaligned>, kLargePool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("stack_unaligned_sm", run_stack<Unaligned>, kSmallPool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("stack_unaligned_ref", run_stack<Unaligned>, 0); ) |
| |
| DEF_BENCH( return new GrMemoryPoolBench("queue_aligned_lg", run_queue<Aligned>, kLargePool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("queue_aligned_sm", run_queue<Aligned>, kSmallPool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("queue_aligned_ref", run_queue<Aligned>, 0); ) |
| DEF_BENCH( return new GrMemoryPoolBench("queue_unaligned_lg", run_queue<Unaligned>, kLargePool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("queue_unaligned_sm", run_queue<Unaligned>, kSmallPool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("queue_unaligned_ref", run_queue<Unaligned>, 0); ) |
| |
| DEF_BENCH( return new GrMemoryPoolBench("pushpop_aligned_lg", run_pushpop<Aligned>, kLargePool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("pushpop_aligned_sm", run_pushpop<Aligned>, kSmallPool); ) |
| // DEF_BENCH( return new GrMemoryPoolBench("pushpop_aligned_ref", run_pushpop<Aligned>, 0); ) |
| DEF_BENCH( return new GrMemoryPoolBench("pushpop_unaligned_lg", run_pushpop<Unaligned>, kLargePool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("pushpop_unaligned_sm", run_pushpop<Unaligned>, kSmallPool); ) |
| // DEF_BENCH( return new GrMemoryPoolBench("pushpop_unaligned_ref", run_pushpop<Unaligned>, 0); ) |
| // pushpop_x_ref are not meaningful because the compiler completely optimizes away new T; delete *. |
| |
| DEF_BENCH( return new GrMemoryPoolBench("random_aligned_lg", run_random<Aligned>, kLargePool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("random_aligned_sm", run_random<Aligned>, kSmallPool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("random_aligned_ref", run_random<Aligned>, 0); ) |
| DEF_BENCH( return new GrMemoryPoolBench("random_unaligned_lg", run_random<Unaligned>, kLargePool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("random_unaligned_sm", run_random<Unaligned>, kSmallPool); ) |
| DEF_BENCH( return new GrMemoryPoolBench("random_unaligned_ref", run_random<Unaligned>, 0); ) |