| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "Test.h" |
| #include "SkCanvas.h" |
| #include "SkColorPriv.h" |
| #include "SkData.h" |
| #include "SkPaint.h" |
| #include "SkPicture.h" |
| #include "SkRandom.h" |
| #include "SkShader.h" |
| #include "SkStream.h" |
| |
| #include "SkPictureUtils.h" |
| |
| static void make_bm(SkBitmap* bm, int w, int h, SkColor color, bool immutable) { |
| bm->setConfig(SkBitmap::kARGB_8888_Config, w, h); |
| bm->allocPixels(); |
| bm->eraseColor(color); |
| if (immutable) { |
| bm->setImmutable(); |
| } |
| } |
| |
| typedef void (*DrawBitmapProc)(SkCanvas*, const SkBitmap&, const SkPoint&); |
| |
| static void drawbitmap_proc(SkCanvas* canvas, const SkBitmap& bm, |
| const SkPoint& pos) { |
| canvas->drawBitmap(bm, pos.fX, pos.fY, NULL); |
| } |
| |
| static void drawbitmaprect_proc(SkCanvas* canvas, const SkBitmap& bm, |
| const SkPoint& pos) { |
| SkRect r = { |
| 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) |
| }; |
| r.offset(pos.fX, pos.fY); |
| canvas->drawBitmapRectToRect(bm, NULL, r, NULL); |
| } |
| |
| static void drawshader_proc(SkCanvas* canvas, const SkBitmap& bm, |
| const SkPoint& pos) { |
| SkRect r = { |
| 0, 0, SkIntToScalar(bm.width()), SkIntToScalar(bm.height()) |
| }; |
| r.offset(pos.fX, pos.fY); |
| |
| SkShader* s = SkShader::CreateBitmapShader(bm, |
| SkShader::kClamp_TileMode, |
| SkShader::kClamp_TileMode); |
| SkPaint paint; |
| paint.setShader(s)->unref(); |
| canvas->drawRect(r, paint); |
| } |
| |
| // Return a picture with the bitmaps drawn at the specified positions. |
| static SkPicture* record_bitmaps(const SkBitmap bm[], const SkPoint pos[], |
| int count, DrawBitmapProc proc) { |
| SkPicture* pic = new SkPicture; |
| SkCanvas* canvas = pic->beginRecording(1000, 1000); |
| for (int i = 0; i < count; ++i) { |
| proc(canvas, bm[i], pos[i]); |
| } |
| pic->endRecording(); |
| return pic; |
| } |
| |
| static void rand_rect(SkRect* rect, SkRandom& rand, SkScalar W, SkScalar H) { |
| rect->fLeft = rand.nextRangeScalar(-W, 2*W); |
| rect->fTop = rand.nextRangeScalar(-H, 2*H); |
| rect->fRight = rect->fLeft + rand.nextRangeScalar(0, W); |
| rect->fBottom = rect->fTop + rand.nextRangeScalar(0, H); |
| |
| // we integralize rect to make our tests more predictable, since Gather is |
| // a little sloppy. |
| SkIRect ir; |
| rect->round(&ir); |
| rect->set(ir); |
| } |
| |
| // Allocate result to be large enough to hold subset, and then draw the picture |
| // into it, offsetting by subset's top/left corner. |
| static void draw(SkPicture* pic, const SkRect& subset, SkBitmap* result) { |
| SkIRect ir; |
| subset.roundOut(&ir); |
| int w = ir.width(); |
| int h = ir.height(); |
| make_bm(result, w, h, 0, false); |
| |
| SkCanvas canvas(*result); |
| canvas.translate(-SkIntToScalar(ir.left()), -SkIntToScalar(ir.top())); |
| canvas.drawPicture(*pic); |
| } |
| |
| template <typename T> int find_index(const T* array, T elem, int count) { |
| for (int i = 0; i < count; ++i) { |
| if (array[i] == elem) { |
| return i; |
| } |
| } |
| return -1; |
| } |
| |
| // Return true if 'ref' is found in array[] |
| static bool find(SkPixelRef const * const * array, SkPixelRef const * ref, int count) { |
| return find_index<const SkPixelRef*>(array, ref, count) >= 0; |
| } |
| |
| // Look at each pixel in bm, and if its color appears in colors[], find the |
| // corresponding value in refs[] and append that ref into array, skipping |
| // duplicates of the same value. |
| static void gather_from_colors(const SkBitmap& bm, SkPixelRef* const refs[], |
| int count, SkTDArray<SkPixelRef*>* array) { |
| // Since we only want to return unique values in array, when we scan we just |
| // set a bit for each index'd color found. In practice we only have a few |
| // distinct colors, so we just use an int's bits as our array. Hence the |
| // assert that count <= number-of-bits-in-our-int. |
| SkASSERT((unsigned)count <= 32); |
| uint32_t bitarray = 0; |
| |
| SkAutoLockPixels alp(bm); |
| |
| for (int y = 0; y < bm.height(); ++y) { |
| for (int x = 0; x < bm.width(); ++x) { |
| SkPMColor pmc = *bm.getAddr32(x, y); |
| // the only good case where the color is not found would be if |
| // the color is transparent, meaning no bitmap was drawn in that |
| // pixel. |
| if (pmc) { |
| int index = SkGetPackedR32(pmc); |
| SkASSERT(SkGetPackedG32(pmc) == index); |
| SkASSERT(SkGetPackedB32(pmc) == index); |
| SkASSERT(index < count); |
| bitarray |= 1 << index; |
| } |
| } |
| } |
| |
| for (int i = 0; i < count; ++i) { |
| if (bitarray & (1 << i)) { |
| *array->append() = refs[i]; |
| } |
| } |
| } |
| |
| static void test_gatherpixelrefs(skiatest::Reporter* reporter) { |
| const int IW = 8; |
| const int IH = IW; |
| const SkScalar W = SkIntToScalar(IW); |
| const SkScalar H = W; |
| |
| static const int N = 4; |
| SkBitmap bm[N]; |
| SkPMColor pmcolors[N]; |
| SkPixelRef* refs[N]; |
| |
| const SkPoint pos[] = { |
| { 0, 0 }, { W, 0 }, { 0, H }, { W, H } |
| }; |
| |
| // Our convention is that the color components contain the index of their |
| // corresponding bitmap/pixelref |
| for (int i = 0; i < N; ++i) { |
| make_bm(&bm[i], IW, IH, SkColorSetARGB(0xFF, i, i, i), true); |
| refs[i] = bm[i].pixelRef(); |
| } |
| |
| static const DrawBitmapProc procs[] = { |
| drawbitmap_proc, drawbitmaprect_proc, drawshader_proc |
| }; |
| |
| SkRandom rand; |
| for (size_t k = 0; k < SK_ARRAY_COUNT(procs); ++k) { |
| SkAutoTUnref<SkPicture> pic(record_bitmaps(bm, pos, N, procs[k])); |
| |
| // quick check for a small piece of each quadrant, which should just |
| // contain 1 bitmap. |
| for (size_t i = 0; i < SK_ARRAY_COUNT(pos); ++i) { |
| SkRect r; |
| r.set(2, 2, W - 2, H - 2); |
| r.offset(pos[i].fX, pos[i].fY); |
| SkAutoDataUnref data(SkPictureUtils::GatherPixelRefs(pic, r)); |
| REPORTER_ASSERT(reporter, data); |
| int count = data->size() / sizeof(SkPixelRef*); |
| REPORTER_ASSERT(reporter, 1 == count); |
| REPORTER_ASSERT(reporter, *(SkPixelRef**)data->data() == refs[i]); |
| } |
| |
| // Test a bunch of random (mostly) rects, and compare the gather results |
| // with a deduced list of refs by looking at the colors drawn. |
| for (int j = 0; j < 100; ++j) { |
| SkRect r; |
| rand_rect(&r, rand, 2*W, 2*H); |
| |
| SkBitmap result; |
| draw(pic, r, &result); |
| SkTDArray<SkPixelRef*> array; |
| |
| SkData* data = SkPictureUtils::GatherPixelRefs(pic, r); |
| size_t dataSize = data ? data->size() : 0; |
| int gatherCount = dataSize / sizeof(SkPixelRef*); |
| SkASSERT(gatherCount * sizeof(SkPixelRef*) == dataSize); |
| SkPixelRef** gatherRefs = data ? (SkPixelRef**)(data->data()) : NULL; |
| SkAutoDataUnref adu(data); |
| |
| gather_from_colors(result, refs, N, &array); |
| |
| /* |
| * GatherPixelRefs is conservative, so it can return more bitmaps |
| * that we actually can see (usually because of conservative bounds |
| * inflation for antialiasing). Thus our check here is only that |
| * Gather didn't miss any that we actually saw. Even that isn't |
| * a strict requirement on Gather, which is meant to be quick and |
| * only mostly-correct, but at the moment this test should work. |
| */ |
| for (int i = 0; i < array.count(); ++i) { |
| bool found = find(gatherRefs, array[i], gatherCount); |
| REPORTER_ASSERT(reporter, found); |
| #if 0 |
| // enable this block of code to debug failures, as it will rerun |
| // the case that failed. |
| if (!found) { |
| SkData* data = SkPictureUtils::GatherPixelRefs(pic, r); |
| size_t dataSize = data ? data->size() : 0; |
| } |
| #endif |
| } |
| } |
| } |
| } |
| |
| #ifdef SK_DEBUG |
| // Ensure that deleting SkPicturePlayback does not assert. Asserts only fire in debug mode, so only |
| // run in debug mode. |
| static void test_deleting_empty_playback() { |
| SkPicture picture; |
| // Creates an SkPictureRecord |
| picture.beginRecording(0, 0); |
| // Turns that into an SkPicturePlayback |
| picture.endRecording(); |
| // Deletes the old SkPicturePlayback, and creates a new SkPictureRecord |
| picture.beginRecording(0, 0); |
| } |
| |
| // Ensure that serializing an empty picture does not assert. Likewise only runs in debug mode. |
| static void test_serializing_empty_picture() { |
| SkPicture picture; |
| picture.beginRecording(0, 0); |
| picture.endRecording(); |
| SkDynamicMemoryWStream stream; |
| picture.serialize(&stream); |
| } |
| #endif |
| |
| static void rand_op(SkCanvas* canvas, SkRandom& rand) { |
| SkPaint paint; |
| SkRect rect = SkRect::MakeWH(50, 50); |
| |
| SkScalar unit = rand.nextUScalar1(); |
| if (unit <= 0.3) { |
| // SkDebugf("save\n"); |
| canvas->save(); |
| } else if (unit <= 0.6) { |
| // SkDebugf("restore\n"); |
| canvas->restore(); |
| } else if (unit <= 0.9) { |
| // SkDebugf("clip\n"); |
| canvas->clipRect(rect); |
| } else { |
| // SkDebugf("draw\n"); |
| canvas->drawPaint(paint); |
| } |
| } |
| |
| static void test_peephole(skiatest::Reporter* reporter) { |
| SkRandom rand; |
| |
| for (int j = 0; j < 100; j++) { |
| SkRandom rand2(rand.getSeed()); // remember the seed |
| |
| SkPicture picture; |
| SkCanvas* canvas = picture.beginRecording(100, 100); |
| |
| for (int i = 0; i < 1000; ++i) { |
| rand_op(canvas, rand); |
| } |
| picture.endRecording(); |
| } |
| |
| { |
| SkPicture picture; |
| SkCanvas* canvas = picture.beginRecording(100, 100); |
| SkRect rect = SkRect::MakeWH(50, 50); |
| |
| for (int i = 0; i < 100; ++i) { |
| canvas->save(); |
| } |
| while (canvas->getSaveCount() > 1) { |
| canvas->clipRect(rect); |
| canvas->restore(); |
| } |
| picture.endRecording(); |
| } |
| } |
| |
| static void TestPicture(skiatest::Reporter* reporter) { |
| #ifdef SK_DEBUG |
| test_deleting_empty_playback(); |
| test_serializing_empty_picture(); |
| #endif |
| test_peephole(reporter); |
| test_gatherpixelrefs(reporter); |
| } |
| |
| #include "TestClassDef.h" |
| DEFINE_TESTCLASS("Pictures", PictureTestClass, TestPicture) |