| /* |
| * Copyright 2010 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrDrawTarget_DEFINED |
| #define GrDrawTarget_DEFINED |
| |
| #include "GrClip.h" |
| #include "GrClipMaskManager.h" |
| #include "GrContext.h" |
| #include "GrPathProcessor.h" |
| #include "GrPrimitiveProcessor.h" |
| #include "GrIndexBuffer.h" |
| #include "GrPathRendering.h" |
| #include "GrPipelineBuilder.h" |
| #include "GrPipeline.h" |
| #include "GrVertexBuffer.h" |
| #include "GrXferProcessor.h" |
| |
| #include "batches/GrDrawBatch.h" |
| |
| #include "SkClipStack.h" |
| #include "SkMatrix.h" |
| #include "SkPath.h" |
| #include "SkStringUtils.h" |
| #include "SkStrokeRec.h" |
| #include "SkTArray.h" |
| #include "SkTLazy.h" |
| #include "SkTypes.h" |
| #include "SkXfermode.h" |
| |
| //#define ENABLE_MDB 1 |
| |
| class GrAuditTrail; |
| class GrBatch; |
| class GrClip; |
| class GrCaps; |
| class GrPath; |
| class GrDrawPathBatchBase; |
| |
| class GrDrawTarget final : public SkRefCnt { |
| public: |
| /** Options for GrDrawTarget behavior. */ |
| struct Options { |
| Options () : fClipBatchToBounds(false), fDrawBatchBounds(false), fMaxBatchLookback(-1) {} |
| bool fClipBatchToBounds; |
| bool fDrawBatchBounds; |
| int fMaxBatchLookback; |
| }; |
| |
| GrDrawTarget(GrRenderTarget*, GrGpu*, GrResourceProvider*, GrAuditTrail*, const Options&); |
| |
| ~GrDrawTarget() override; |
| |
| void makeClosed() { |
| // We only close drawTargets When MDB is enabled. When MDB is disabled there is only |
| // ever one drawTarget and all calls will be funnelled into it. |
| #ifdef ENABLE_MDB |
| this->setFlag(kClosed_Flag); |
| #endif |
| } |
| bool isClosed() const { return this->isSetFlag(kClosed_Flag); } |
| |
| // TODO: this entry point is only needed in the non-MDB world. Remove when |
| // we make the switch to MDB |
| void clearRT() { fRenderTarget = nullptr; } |
| |
| /* |
| * Notify this drawTarget that it relies on the contents of 'dependedOn' |
| */ |
| void addDependency(GrSurface* dependedOn); |
| |
| /* |
| * Does this drawTarget depend on 'dependedOn'? |
| */ |
| bool dependsOn(GrDrawTarget* dependedOn) const { |
| return fDependencies.find(dependedOn) >= 0; |
| } |
| |
| /* |
| * Dump out the drawTarget dependency DAG |
| */ |
| SkDEBUGCODE(void dump() const;) |
| |
| /** |
| * Empties the draw buffer of any queued up draws. |
| */ |
| void reset(); |
| |
| /** |
| * Together these two functions flush all queued up draws to the Gpu. |
| */ |
| void prepareBatches(GrBatchFlushState* flushState); |
| void drawBatches(GrBatchFlushState* flushState); |
| |
| /** |
| * Gets the capabilities of the draw target. |
| */ |
| const GrCaps* caps() const { return fGpu->caps(); } |
| |
| void drawBatch(const GrPipelineBuilder&, GrDrawBatch*); |
| |
| /** |
| * Draws path into the stencil buffer. The fill must be either even/odd or |
| * winding (not inverse or hairline). It will respect the HW antialias flag |
| * on the GrPipelineBuilder (if possible in the 3D API). Note, we will never have an inverse |
| * fill with stencil path |
| */ |
| void stencilPath(const GrPipelineBuilder&, const SkMatrix& viewMatrix, const GrPath*, |
| GrPathRendering::FillType); |
| |
| /** |
| * Draws a path batch. Fill must not be a hairline. It will respect the HW antialias flag on |
| * the GrPipelineBuilder (if possible in the 3D API). This needs to be separate from drawBatch |
| * because we install path stencil settings late. |
| * |
| * TODO: Figure out a better model that allows us to roll this method into drawBatch. |
| */ |
| void drawPathBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawPathBatchBase* batch); |
| |
| /** |
| * Clear the passed in render target. Ignores the GrPipelineBuilder and clip. Clears the whole |
| * thing if rect is nullptr, otherwise just the rect. If canIgnoreRect is set then the entire |
| * render target can be optionally cleared. |
| */ |
| void clear(const SkIRect* rect, |
| GrColor color, |
| bool canIgnoreRect, |
| GrRenderTarget* renderTarget); |
| |
| /** Discards the contents render target. */ |
| void discard(GrRenderTarget*); |
| |
| /** |
| * Copies a pixel rectangle from one surface to another. This call may finalize |
| * reserved vertex/index data (as though a draw call was made). The src pixels |
| * copied are specified by srcRect. They are copied to a rect of the same |
| * size in dst with top left at dstPoint. If the src rect is clipped by the |
| * src bounds then pixel values in the dst rect corresponding to area clipped |
| * by the src rect are not overwritten. This method is not guaranteed to succeed |
| * depending on the type of surface, configs, etc, and the backend-specific |
| * limitations. |
| */ |
| void copySurface(GrSurface* dst, |
| GrSurface* src, |
| const SkIRect& srcRect, |
| const SkIPoint& dstPoint); |
| |
| /** Provides access to internal functions to GrClipMaskManager without friending all of |
| GrDrawTarget to CMM. */ |
| class CMMAccess { |
| public: |
| CMMAccess(GrDrawTarget* drawTarget) : fDrawTarget(drawTarget) {} |
| private: |
| void clearStencilClip(const SkIRect& rect, bool insideClip, GrRenderTarget* rt) const { |
| fDrawTarget->clearStencilClip(rect, insideClip, rt); |
| } |
| |
| GrContext* context() const { return fDrawTarget->fContext; } |
| GrResourceProvider* resourceProvider() const { return fDrawTarget->fResourceProvider; } |
| GrDrawTarget* fDrawTarget; |
| friend class GrClipMaskManager; |
| }; |
| |
| const CMMAccess cmmAccess() { return CMMAccess(this); } |
| |
| GrAuditTrail* getAuditTrail() const { return fAuditTrail; } |
| |
| private: |
| friend class GrDrawingManager; // for resetFlag & TopoSortTraits |
| |
| enum Flags { |
| kClosed_Flag = 0x01, //!< This drawTarget can't accept any more batches |
| |
| kWasOutput_Flag = 0x02, //!< Flag for topological sorting |
| kTempMark_Flag = 0x04, //!< Flag for topological sorting |
| }; |
| |
| void setFlag(uint32_t flag) { |
| fFlags |= flag; |
| } |
| |
| void resetFlag(uint32_t flag) { |
| fFlags &= ~flag; |
| } |
| |
| bool isSetFlag(uint32_t flag) const { |
| return SkToBool(fFlags & flag); |
| } |
| |
| struct TopoSortTraits { |
| static void Output(GrDrawTarget* dt, int /* index */) { |
| dt->setFlag(GrDrawTarget::kWasOutput_Flag); |
| } |
| static bool WasOutput(const GrDrawTarget* dt) { |
| return dt->isSetFlag(GrDrawTarget::kWasOutput_Flag); |
| } |
| static void SetTempMark(GrDrawTarget* dt) { |
| dt->setFlag(GrDrawTarget::kTempMark_Flag); |
| } |
| static void ResetTempMark(GrDrawTarget* dt) { |
| dt->resetFlag(GrDrawTarget::kTempMark_Flag); |
| } |
| static bool IsTempMarked(const GrDrawTarget* dt) { |
| return dt->isSetFlag(GrDrawTarget::kTempMark_Flag); |
| } |
| static int NumDependencies(const GrDrawTarget* dt) { |
| return dt->fDependencies.count(); |
| } |
| static GrDrawTarget* Dependency(GrDrawTarget* dt, int index) { |
| return dt->fDependencies[index]; |
| } |
| }; |
| |
| void recordBatch(GrBatch*); |
| bool installPipelineInDrawBatch(const GrPipelineBuilder* pipelineBuilder, |
| const GrScissorState* scissor, |
| GrDrawBatch* batch); |
| |
| // Makes a copy of the dst if it is necessary for the draw. Returns false if a copy is required |
| // but couldn't be made. Otherwise, returns true. This method needs to be protected because it |
| // needs to be accessed by GLPrograms to setup a correct drawstate |
| bool setupDstReadIfNecessary(const GrPipelineBuilder&, |
| const GrPipelineOptimizations& optimizations, |
| GrXferProcessor::DstTexture*, |
| const SkRect& batchBounds); |
| |
| // Check to see if this set of draw commands has been sent out |
| void getPathStencilSettingsForFilltype(GrPathRendering::FillType, |
| const GrStencilAttachment*, |
| GrStencilSettings*); |
| bool setupClip(const GrPipelineBuilder&, |
| GrPipelineBuilder::AutoRestoreFragmentProcessorState*, |
| GrPipelineBuilder::AutoRestoreStencil*, |
| GrScissorState*, |
| const SkRect* devBounds); |
| |
| void addDependency(GrDrawTarget* dependedOn); |
| |
| // Used only by CMM. |
| void clearStencilClip(const SkIRect&, bool insideClip, GrRenderTarget*); |
| |
| SkSTArray<256, SkAutoTUnref<GrBatch>, true> fBatches; |
| SkAutoTDelete<GrClipMaskManager> fClipMaskManager; |
| // The context is only in service of the clip mask manager, remove once CMM doesn't need this. |
| GrContext* fContext; |
| GrGpu* fGpu; |
| GrResourceProvider* fResourceProvider; |
| GrAuditTrail* fAuditTrail; |
| |
| SkDEBUGCODE(int fDebugID;) |
| uint32_t fFlags; |
| |
| // 'this' drawTarget relies on the output of the drawTargets in 'fDependencies' |
| SkTDArray<GrDrawTarget*> fDependencies; |
| GrRenderTarget* fRenderTarget; |
| |
| bool fDrawBatchBounds; |
| int fMaxBatchLookback; |
| |
| typedef SkRefCnt INHERITED; |
| }; |
| |
| #endif |