| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/image/SkImage_Lazy.h" |
| |
| #include "include/core/SkBitmap.h" |
| #include "include/core/SkData.h" |
| #include "include/core/SkImageGenerator.h" |
| #include "src/core/SkBitmapCache.h" |
| #include "src/core/SkCachedData.h" |
| #include "src/core/SkImagePriv.h" |
| #include "src/core/SkNextID.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "include/gpu/GrRecordingContext.h" |
| #include "include/private/GrResourceKey.h" |
| #include "src/gpu/GrBitmapTextureMaker.h" |
| #include "src/gpu/GrCaps.h" |
| #include "src/gpu/GrGpuResourcePriv.h" |
| #include "src/gpu/GrImageTextureMaker.h" |
| #include "src/gpu/GrProxyProvider.h" |
| #include "src/gpu/GrRecordingContextPriv.h" |
| #include "src/gpu/GrSamplerState.h" |
| #include "src/gpu/GrYUVProvider.h" |
| #include "src/gpu/SkGr.h" |
| #endif |
| |
| // Ref-counted tuple(SkImageGenerator, SkMutex) which allows sharing one generator among N images |
| class SharedGenerator final : public SkNVRefCnt<SharedGenerator> { |
| public: |
| static sk_sp<SharedGenerator> Make(std::unique_ptr<SkImageGenerator> gen) { |
| return gen ? sk_sp<SharedGenerator>(new SharedGenerator(std::move(gen))) : nullptr; |
| } |
| |
| // This is thread safe. It is a const field set in the constructor. |
| const SkImageInfo& getInfo() { return fGenerator->getInfo(); } |
| |
| private: |
| explicit SharedGenerator(std::unique_ptr<SkImageGenerator> gen) |
| : fGenerator(std::move(gen)) { |
| SkASSERT(fGenerator); |
| } |
| |
| friend class ScopedGenerator; |
| friend class SkImage_Lazy; |
| |
| std::unique_ptr<SkImageGenerator> fGenerator; |
| SkMutex fMutex; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkImage_Lazy::Validator::Validator(sk_sp<SharedGenerator> gen, const SkIRect* subset, |
| const SkColorType* colorType, sk_sp<SkColorSpace> colorSpace) |
| : fSharedGenerator(std::move(gen)) { |
| if (!fSharedGenerator) { |
| return; |
| } |
| |
| // The following generator accessors are safe without acquiring the mutex (const getters). |
| // TODO: refactor to use a ScopedGenerator instead, for clarity. |
| const SkImageInfo& info = fSharedGenerator->fGenerator->getInfo(); |
| if (info.isEmpty()) { |
| fSharedGenerator.reset(); |
| return; |
| } |
| |
| fUniqueID = fSharedGenerator->fGenerator->uniqueID(); |
| const SkIRect bounds = SkIRect::MakeWH(info.width(), info.height()); |
| if (subset) { |
| if (!bounds.contains(*subset)) { |
| fSharedGenerator.reset(); |
| return; |
| } |
| if (*subset != bounds) { |
| // we need a different uniqueID since we really are a subset of the raw generator |
| fUniqueID = SkNextID::ImageID(); |
| } |
| } else { |
| subset = &bounds; |
| } |
| |
| fInfo = info.makeDimensions(subset->size()); |
| fOrigin = SkIPoint::Make(subset->x(), subset->y()); |
| if (colorType || colorSpace) { |
| if (colorType) { |
| fInfo = fInfo.makeColorType(*colorType); |
| } |
| if (colorSpace) { |
| fInfo = fInfo.makeColorSpace(colorSpace); |
| } |
| fUniqueID = SkNextID::ImageID(); |
| } |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| // Helper for exclusive access to a shared generator. |
| class SkImage_Lazy::ScopedGenerator { |
| public: |
| ScopedGenerator(const sk_sp<SharedGenerator>& gen) |
| : fSharedGenerator(gen) |
| , fAutoAquire(gen->fMutex) {} |
| |
| SkImageGenerator* operator->() const { |
| fSharedGenerator->fMutex.assertHeld(); |
| return fSharedGenerator->fGenerator.get(); |
| } |
| |
| operator SkImageGenerator*() const { |
| fSharedGenerator->fMutex.assertHeld(); |
| return fSharedGenerator->fGenerator.get(); |
| } |
| |
| private: |
| const sk_sp<SharedGenerator>& fSharedGenerator; |
| SkAutoMutexExclusive fAutoAquire; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| SkImage_Lazy::SkImage_Lazy(Validator* validator) |
| : INHERITED(validator->fInfo, validator->fUniqueID) |
| , fSharedGenerator(std::move(validator->fSharedGenerator)) |
| , fOrigin(validator->fOrigin) { |
| SkASSERT(fSharedGenerator); |
| } |
| |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| static bool generate_pixels(SkImageGenerator* gen, const SkPixmap& pmap, int originX, int originY) { |
| const int genW = gen->getInfo().width(); |
| const int genH = gen->getInfo().height(); |
| const SkIRect srcR = SkIRect::MakeWH(genW, genH); |
| const SkIRect dstR = SkIRect::MakeXYWH(originX, originY, pmap.width(), pmap.height()); |
| if (!srcR.contains(dstR)) { |
| return false; |
| } |
| |
| // If they are requesting a subset, we have to have a temp allocation for full image, and |
| // then copy the subset into their allocation |
| SkBitmap full; |
| SkPixmap fullPM; |
| const SkPixmap* dstPM = &pmap; |
| if (srcR != dstR) { |
| if (!full.tryAllocPixels(pmap.info().makeWH(genW, genH))) { |
| return false; |
| } |
| if (!full.peekPixels(&fullPM)) { |
| return false; |
| } |
| dstPM = &fullPM; |
| } |
| |
| if (!gen->getPixels(dstPM->info(), dstPM->writable_addr(), dstPM->rowBytes())) { |
| return false; |
| } |
| |
| if (srcR != dstR) { |
| if (!full.readPixels(pmap, originX, originY)) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| bool SkImage_Lazy::getROPixels(SkBitmap* bitmap, SkImage::CachingHint chint) const { |
| auto check_output_bitmap = [bitmap]() { |
| SkASSERT(bitmap->isImmutable()); |
| SkASSERT(bitmap->getPixels()); |
| (void)bitmap; |
| }; |
| |
| auto desc = SkBitmapCacheDesc::Make(this); |
| if (SkBitmapCache::Find(desc, bitmap)) { |
| check_output_bitmap(); |
| return true; |
| } |
| |
| if (SkImage::kAllow_CachingHint == chint) { |
| SkPixmap pmap; |
| SkBitmapCache::RecPtr cacheRec = SkBitmapCache::Alloc(desc, this->imageInfo(), &pmap); |
| if (!cacheRec || |
| !generate_pixels(ScopedGenerator(fSharedGenerator), pmap, |
| fOrigin.x(), fOrigin.y())) { |
| return false; |
| } |
| SkBitmapCache::Add(std::move(cacheRec), bitmap); |
| this->notifyAddedToRasterCache(); |
| } else { |
| if (!bitmap->tryAllocPixels(this->imageInfo()) || |
| !generate_pixels(ScopedGenerator(fSharedGenerator), bitmap->pixmap(), fOrigin.x(), |
| fOrigin.y())) { |
| return false; |
| } |
| bitmap->setImmutable(); |
| } |
| |
| check_output_bitmap(); |
| return true; |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| bool SkImage_Lazy::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB, |
| int srcX, int srcY, CachingHint chint) const { |
| SkBitmap bm; |
| if (this->getROPixels(&bm, chint)) { |
| return bm.readPixels(dstInfo, dstPixels, dstRB, srcX, srcY); |
| } |
| return false; |
| } |
| |
| sk_sp<SkData> SkImage_Lazy::onRefEncoded() const { |
| ScopedGenerator generator(fSharedGenerator); |
| return generator->refEncodedData(); |
| } |
| |
| bool SkImage_Lazy::onIsValid(GrContext* context) const { |
| ScopedGenerator generator(fSharedGenerator); |
| return generator->isValid(context); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| #if SK_SUPPORT_GPU |
| GrSurfaceProxyView SkImage_Lazy::refView(GrRecordingContext* context, GrMipMapped mipMapped) const { |
| if (!context) { |
| return {}; |
| } |
| |
| GrImageTextureMaker textureMaker(context, this, GrImageTexGenPolicy::kDraw); |
| return textureMaker.view(mipMapped); |
| } |
| #endif |
| |
| sk_sp<SkImage> SkImage_Lazy::onMakeSubset(GrRecordingContext* context, |
| const SkIRect& subset) const { |
| SkASSERT(this->bounds().contains(subset)); |
| SkASSERT(this->bounds() != subset); |
| |
| const SkIRect generatorSubset = subset.makeOffset(fOrigin); |
| const SkColorType colorType = this->colorType(); |
| Validator validator(fSharedGenerator, &generatorSubset, &colorType, this->refColorSpace()); |
| return validator ? sk_sp<SkImage>(new SkImage_Lazy(&validator)) : nullptr; |
| } |
| |
| sk_sp<SkImage> SkImage_Lazy::onMakeColorTypeAndColorSpace(GrRecordingContext*, |
| SkColorType targetCT, |
| sk_sp<SkColorSpace> targetCS) const { |
| SkAutoMutexExclusive autoAquire(fOnMakeColorTypeAndSpaceMutex); |
| if (fOnMakeColorTypeAndSpaceResult && |
| targetCT == fOnMakeColorTypeAndSpaceResult->colorType() && |
| SkColorSpace::Equals(targetCS.get(), fOnMakeColorTypeAndSpaceResult->colorSpace())) { |
| return fOnMakeColorTypeAndSpaceResult; |
| } |
| const SkIRect generatorSubset = |
| SkIRect::MakeXYWH(fOrigin.x(), fOrigin.y(), this->width(), this->height()); |
| Validator validator(fSharedGenerator, &generatorSubset, &targetCT, targetCS); |
| sk_sp<SkImage> result = validator ? sk_sp<SkImage>(new SkImage_Lazy(&validator)) : nullptr; |
| if (result) { |
| fOnMakeColorTypeAndSpaceResult = result; |
| } |
| return result; |
| } |
| |
| sk_sp<SkImage> SkImage_Lazy::onReinterpretColorSpace(sk_sp<SkColorSpace> newCS) const { |
| // TODO: The correct thing is to clone the generator, and modify its color space. That's hard, |
| // because we don't have a clone method, and generator is public (and derived-from by clients). |
| // So do the simple/inefficient thing here, and fallback to raster when this is called. |
| |
| // We allocate the bitmap with the new color space, then generate the image using the original. |
| SkBitmap bitmap; |
| if (bitmap.tryAllocPixels(this->imageInfo().makeColorSpace(std::move(newCS)))) { |
| SkPixmap pixmap = bitmap.pixmap(); |
| pixmap.setColorSpace(this->refColorSpace()); |
| if (generate_pixels(ScopedGenerator(fSharedGenerator), pixmap, fOrigin.x(), fOrigin.y())) { |
| bitmap.setImmutable(); |
| return SkImage::MakeFromBitmap(bitmap); |
| } |
| } |
| return nullptr; |
| } |
| |
| sk_sp<SkImage> SkImage::MakeFromGenerator(std::unique_ptr<SkImageGenerator> generator, |
| const SkIRect* subset) { |
| SkImage_Lazy::Validator |
| validator(SharedGenerator::Make(std::move(generator)), subset, nullptr, nullptr); |
| |
| return validator ? sk_make_sp<SkImage_Lazy>(&validator) : nullptr; |
| } |
| |
| sk_sp<SkImage> SkImage::DecodeToRaster(const void* encoded, size_t length, const SkIRect* subset) { |
| // The generator will not outlive this function, so we can wrap the encoded data without copy |
| auto gen = SkImageGenerator::MakeFromEncoded(SkData::MakeWithoutCopy(encoded, length)); |
| if (!gen) { |
| return nullptr; |
| } |
| SkImageInfo info = gen->getInfo(); |
| if (info.isEmpty()) { |
| return nullptr; |
| } |
| |
| SkIPoint origin = {0, 0}; |
| if (subset) { |
| if (!SkIRect::MakeWH(info.width(), info.height()).contains(*subset)) { |
| return nullptr; |
| } |
| info = info.makeDimensions(subset->size()); |
| origin = {subset->x(), subset->y()}; |
| } |
| |
| size_t rb = info.minRowBytes(); |
| if (rb == 0) { |
| return nullptr; // rb was too big |
| } |
| size_t size = info.computeByteSize(rb); |
| if (size == SIZE_MAX) { |
| return nullptr; |
| } |
| auto data = SkData::MakeUninitialized(size); |
| |
| SkPixmap pmap(info, data->writable_data(), rb); |
| if (!generate_pixels(gen.get(), pmap, origin.x(), origin.y())) { |
| return nullptr; |
| } |
| |
| return SkImage::MakeRasterData(info, data, rb); |
| } |
| |
| ////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| #if SK_SUPPORT_GPU |
| |
| class Generator_GrYUVProvider : public GrYUVProvider { |
| public: |
| Generator_GrYUVProvider(SkImageGenerator* gen) : fGen(gen) {} |
| |
| private: |
| uint32_t onGetID() const override { return fGen->uniqueID(); } |
| bool onQueryYUVA8(SkYUVASizeInfo* sizeInfo, |
| SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount], |
| SkYUVColorSpace* colorSpace) const override { |
| return fGen->queryYUVA8(sizeInfo, yuvaIndices, colorSpace); |
| } |
| bool onGetYUVA8Planes(const SkYUVASizeInfo& sizeInfo, |
| const SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount], |
| void* planes[]) override { |
| return fGen->getYUVA8Planes(sizeInfo, yuvaIndices, planes); |
| } |
| |
| SkImageGenerator* fGen; |
| |
| typedef GrYUVProvider INHERITED; |
| }; |
| |
| |
| sk_sp<SkCachedData> SkImage_Lazy::getPlanes(SkYUVASizeInfo* yuvaSizeInfo, |
| SkYUVAIndex yuvaIndices[SkYUVAIndex::kIndexCount], |
| SkYUVColorSpace* yuvColorSpace, |
| const void* planes[SkYUVASizeInfo::kMaxCount]) { |
| ScopedGenerator generator(fSharedGenerator); |
| Generator_GrYUVProvider provider(generator); |
| |
| sk_sp<SkCachedData> data = provider.getPlanes(yuvaSizeInfo, yuvaIndices, yuvColorSpace, planes); |
| if (!data) { |
| return nullptr; |
| } |
| |
| return data; |
| } |
| |
| |
| /* |
| * We have 4 ways to try to return a texture (in sorted order) |
| * |
| * 1. Check the cache for a pre-existing one |
| * 2. Ask the generator to natively create one |
| * 3. Ask the generator to return YUV planes, which the GPU can convert |
| * 4. Ask the generator to return RGB(A) data, which the GPU can convert |
| */ |
| GrSurfaceProxyView SkImage_Lazy::lockTextureProxyView(GrRecordingContext* ctx, |
| GrImageTexGenPolicy texGenPolicy, |
| GrMipMapped mipMapped) const { |
| // Values representing the various texture lock paths we can take. Used for logging the path |
| // taken to a histogram. |
| enum LockTexturePath { |
| kFailure_LockTexturePath, |
| kPreExisting_LockTexturePath, |
| kNative_LockTexturePath, |
| kCompressed_LockTexturePath, // Deprecated |
| kYUV_LockTexturePath, |
| kRGBA_LockTexturePath, |
| }; |
| |
| enum { kLockTexturePathCount = kRGBA_LockTexturePath + 1 }; |
| |
| GrUniqueKey key; |
| if (texGenPolicy == GrImageTexGenPolicy::kDraw) { |
| GrMakeKeyFromImageID(&key, this->uniqueID(), SkIRect::MakeSize(this->dimensions())); |
| } |
| |
| const GrCaps* caps = ctx->priv().caps(); |
| GrProxyProvider* proxyProvider = ctx->priv().proxyProvider(); |
| |
| auto installKey = [&](const GrSurfaceProxyView& view) { |
| SkASSERT(view && view.asTextureProxy()); |
| if (key.isValid()) { |
| auto listener = GrMakeUniqueKeyInvalidationListener(&key, ctx->priv().contextID()); |
| this->addUniqueIDListener(std::move(listener)); |
| proxyProvider->assignUniqueKeyToProxy(key, view.asTextureProxy()); |
| } |
| }; |
| |
| auto ct = this->colorTypeOfLockTextureProxy(caps); |
| |
| // 1. Check the cache for a pre-existing one. |
| if (key.isValid()) { |
| auto proxy = proxyProvider->findOrCreateProxyByUniqueKey(key); |
| if (proxy) { |
| SK_HISTOGRAM_ENUMERATION("LockTexturePath", kPreExisting_LockTexturePath, |
| kLockTexturePathCount); |
| GrSwizzle swizzle = caps->getReadSwizzle(proxy->backendFormat(), ct); |
| GrSurfaceProxyView view(std::move(proxy), kTopLeft_GrSurfaceOrigin, swizzle); |
| if (mipMapped == GrMipMapped::kNo || |
| view.asTextureProxy()->mipMapped() == GrMipMapped::kYes) { |
| return view; |
| } else { |
| // We need a mipped proxy, but we found a cached proxy that wasn't mipped. Thus we |
| // generate a new mipped surface and copy the original proxy into the base layer. We |
| // will then let the gpu generate the rest of the mips. |
| auto mippedView = GrCopyBaseMipMapToView(ctx, view); |
| if (!mippedView) { |
| // We failed to make a mipped proxy with the base copied into it. This could |
| // have been from failure to make the proxy or failure to do the copy. Thus we |
| // will fall back to just using the non mipped proxy; See skbug.com/7094. |
| return view; |
| } |
| proxyProvider->removeUniqueKeyFromProxy(view.asTextureProxy()); |
| installKey(mippedView); |
| return mippedView; |
| } |
| } |
| } |
| |
| // 2. Ask the generator to natively create one. |
| { |
| ScopedGenerator generator(fSharedGenerator); |
| if (auto view = generator->generateTexture(ctx, this->imageInfo(), fOrigin, mipMapped, |
| texGenPolicy)) { |
| SK_HISTOGRAM_ENUMERATION("LockTexturePath", kNative_LockTexturePath, |
| kLockTexturePathCount); |
| installKey(view); |
| return view; |
| } |
| } |
| |
| // 3. Ask the generator to return YUV planes, which the GPU can convert. If we will be mipping |
| // the texture we skip this step so the CPU generate non-planar MIP maps for us. |
| if (mipMapped == GrMipMapped::kNo && !ctx->priv().options().fDisableGpuYUVConversion) { |
| SkColorType colorType = this->colorType(); |
| |
| ScopedGenerator generator(fSharedGenerator); |
| Generator_GrYUVProvider provider(generator); |
| |
| // The pixels in the texture will be in the generator's color space. |
| // If onMakeColorTypeAndColorSpace has been called then this will not match this image's |
| // color space. To correct this, apply a color space conversion from the generator's color |
| // space to this image's color space. |
| SkColorSpace* generatorColorSpace = fSharedGenerator->fGenerator->getInfo().colorSpace(); |
| SkColorSpace* thisColorSpace = this->colorSpace(); |
| |
| // TODO: Update to create the mipped surface in the YUV generator and draw the base |
| // layer directly into the mipped surface. |
| SkBudgeted budgeted = texGenPolicy == GrImageTexGenPolicy::kNew_Uncached_Unbudgeted |
| ? SkBudgeted::kNo |
| : SkBudgeted::kYes; |
| auto view = provider.refAsTextureProxyView(ctx, this->imageInfo().dimensions(), |
| SkColorTypeToGrColorType(colorType), |
| generatorColorSpace, thisColorSpace, budgeted); |
| if (view) { |
| SK_HISTOGRAM_ENUMERATION("LockTexturePath", kYUV_LockTexturePath, |
| kLockTexturePathCount); |
| installKey(view); |
| return view; |
| } |
| } |
| |
| // 4. Ask the generator to return a bitmap, which the GPU can convert. |
| auto hint = texGenPolicy == GrImageTexGenPolicy::kDraw ? CachingHint::kAllow_CachingHint |
| : CachingHint::kDisallow_CachingHint; |
| if (SkBitmap bitmap; this->getROPixels(&bitmap, hint)) { |
| // We always pass uncached here because we will cache it external to the maker based on |
| // *our* cache policy. We're just using the maker to generate the texture. |
| auto makerPolicy = texGenPolicy == GrImageTexGenPolicy::kNew_Uncached_Unbudgeted |
| ? GrImageTexGenPolicy::kNew_Uncached_Unbudgeted |
| : GrImageTexGenPolicy::kNew_Uncached_Budgeted; |
| GrBitmapTextureMaker bitmapMaker(ctx, bitmap, makerPolicy); |
| auto view = bitmapMaker.view(mipMapped); |
| if (view) { |
| installKey(view); |
| SK_HISTOGRAM_ENUMERATION("LockTexturePath", kRGBA_LockTexturePath, |
| kLockTexturePathCount); |
| return view; |
| } |
| } |
| |
| SK_HISTOGRAM_ENUMERATION("LockTexturePath", kFailure_LockTexturePath, kLockTexturePathCount); |
| return {}; |
| } |
| |
| GrColorType SkImage_Lazy::colorTypeOfLockTextureProxy(const GrCaps* caps) const { |
| GrColorType ct = SkColorTypeToGrColorType(this->colorType()); |
| GrBackendFormat format = caps->getDefaultBackendFormat(ct, GrRenderable::kNo); |
| if (!format.isValid()) { |
| ct = GrColorType::kRGBA_8888; |
| } |
| return ct; |
| } |
| |
| #if SK_SUPPORT_GPU |
| void SkImage_Lazy::addUniqueIDListener(sk_sp<SkIDChangeListener> listener) const { |
| bool singleThreaded = this->unique(); |
| fUniqueIDListeners.add(std::move(listener), singleThreaded); |
| } |
| #endif |
| |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| sk_sp<SkImage> SkImage::DecodeToTexture(GrContext* ctx, const void* encoded, size_t length, |
| const SkIRect* subset) { |
| // img will not survive this function, so we don't need to copy/own the encoded data, |
| auto img = MakeFromEncoded(SkData::MakeWithoutCopy(encoded, length), subset); |
| if (!img) { |
| return nullptr; |
| } |
| return img->makeTextureImage(ctx); |
| } |
| |
| #endif |