| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_COMPILER |
| #define SKSL_COMPILER |
| |
| #include <set> |
| #include <unordered_set> |
| #include <vector> |
| #include "src/sksl/SkSLASTFile.h" |
| #include "src/sksl/SkSLAnalysis.h" |
| #include "src/sksl/SkSLContext.h" |
| #include "src/sksl/SkSLErrorReporter.h" |
| #include "src/sksl/SkSLInliner.h" |
| #include "src/sksl/ir/SkSLProgram.h" |
| #include "src/sksl/ir/SkSLSymbolTable.h" |
| |
| #if !defined(SKSL_STANDALONE) && SK_SUPPORT_GPU |
| #include "src/gpu/GrShaderVar.h" |
| #endif |
| |
| #define SK_FRAGCOLOR_BUILTIN 10001 |
| #define SK_IN_BUILTIN 10002 |
| #define SK_OUT_BUILTIN 10007 |
| #define SK_LASTFRAGCOLOR_BUILTIN 10008 |
| #define SK_MAIN_COORDS_BUILTIN 10009 |
| #define SK_INPUT_COLOR_BUILTIN 10010 |
| #define SK_FRAGCOORD_BUILTIN 15 |
| #define SK_CLOCKWISE_BUILTIN 17 |
| #define SK_VERTEXID_BUILTIN 42 |
| #define SK_INSTANCEID_BUILTIN 43 |
| #define SK_INVOCATIONID_BUILTIN 8 |
| #define SK_POSITION_BUILTIN 0 |
| |
| class SkBitSet; |
| class SkSLCompileBench; |
| |
| namespace SkSL { |
| |
| namespace dsl { |
| class DSLWriter; |
| } |
| |
| class ExternalFunction; |
| class FunctionDeclaration; |
| class IRGenerator; |
| class IRIntrinsicMap; |
| class ProgramUsage; |
| |
| struct LoadedModule { |
| ProgramKind fKind; |
| std::shared_ptr<SymbolTable> fSymbols; |
| std::vector<std::unique_ptr<ProgramElement>> fElements; |
| }; |
| |
| struct ParsedModule { |
| std::shared_ptr<SymbolTable> fSymbols; |
| std::shared_ptr<IRIntrinsicMap> fIntrinsics; |
| }; |
| |
| /** |
| * Main compiler entry point. This is a traditional compiler design which first parses the .sksl |
| * file into an abstract syntax tree (a tree of ASTNodes), then performs semantic analysis to |
| * produce a Program (a tree of IRNodes), then feeds the Program into a CodeGenerator to produce |
| * compiled output. |
| * |
| * See the README for information about SkSL. |
| */ |
| class SK_API Compiler : public ErrorReporter { |
| public: |
| static constexpr const char FRAGCOLOR_NAME[] = "sk_FragColor"; |
| static constexpr const char RTADJUST_NAME[] = "sk_RTAdjust"; |
| static constexpr const char PERVERTEX_NAME[] = "sk_PerVertex"; |
| |
| struct OptimizationContext { |
| // nodes we have already reported errors for and should not error on again |
| std::unordered_set<const IRNode*> fSilences; |
| // true if we have updated the CFG during this pass |
| bool fUpdated = false; |
| // true if we need to completely regenerate the CFG |
| bool fNeedsRescan = false; |
| // Metadata about function and variable usage within the program |
| ProgramUsage* fUsage = nullptr; |
| // Nodes which we can't throw away until the end of optimization |
| StatementArray fOwnedStatements; |
| }; |
| |
| Compiler(const ShaderCapsClass* caps); |
| |
| ~Compiler() override; |
| |
| Compiler(const Compiler&) = delete; |
| Compiler& operator=(const Compiler&) = delete; |
| |
| /** |
| * Allows optimization settings to be unilaterally overridden. This is meant to allow tools like |
| * Viewer or Nanobench to override the compiler's ProgramSettings and ShaderCaps for debugging. |
| */ |
| enum class OverrideFlag { |
| kDefault, |
| kOff, |
| kOn, |
| }; |
| static void EnableOptimizer(OverrideFlag flag) { sOptimizer = flag; } |
| static void EnableInliner(OverrideFlag flag) { sInliner = flag; } |
| |
| /** |
| * If externalFunctions is supplied, those values are registered in the symbol table of the |
| * Program, but ownership is *not* transferred. It is up to the caller to keep them alive. |
| */ |
| std::unique_ptr<Program> convertProgram( |
| ProgramKind kind, |
| String text, |
| const Program::Settings& settings, |
| const std::vector<std::unique_ptr<ExternalFunction>>* externalFunctions = nullptr); |
| |
| bool toSPIRV(Program& program, OutputStream& out); |
| |
| bool toSPIRV(Program& program, String* out); |
| |
| bool toGLSL(Program& program, OutputStream& out); |
| |
| bool toGLSL(Program& program, String* out); |
| |
| bool toHLSL(Program& program, String* out); |
| |
| bool toMetal(Program& program, OutputStream& out); |
| |
| bool toMetal(Program& program, String* out); |
| |
| #if defined(SKSL_STANDALONE) || GR_TEST_UTILS |
| bool toCPP(Program& program, String name, OutputStream& out); |
| |
| bool toDSLCPP(Program& program, String name, OutputStream& out); |
| |
| bool toH(Program& program, String name, OutputStream& out); |
| #endif |
| |
| void error(int offset, String msg) override; |
| |
| String errorText(bool showCount = true); |
| |
| void writeErrorCount(); |
| |
| int errorCount() override { |
| return fErrorCount; |
| } |
| |
| void setErrorCount(int c) override; |
| |
| Context& context() { |
| return *fContext; |
| } |
| |
| // When SKSL_STANDALONE, fPath is used. (fData, fSize) will be (nullptr, 0) |
| // When !SKSL_STANDALONE, fData and fSize are used. fPath will be nullptr. |
| struct ModuleData { |
| const char* fPath; |
| |
| const uint8_t* fData; |
| size_t fSize; |
| }; |
| |
| static ModuleData MakeModulePath(const char* path) { |
| return ModuleData{path, /*fData=*/nullptr, /*fSize=*/0}; |
| } |
| static ModuleData MakeModuleData(const uint8_t* data, size_t size) { |
| return ModuleData{/*fPath=*/nullptr, data, size}; |
| } |
| |
| LoadedModule loadModule(ProgramKind kind, ModuleData data, std::shared_ptr<SymbolTable> base, |
| bool dehydrate); |
| ParsedModule parseModule(ProgramKind kind, ModuleData data, const ParsedModule& base); |
| |
| IRGenerator& irGenerator() { |
| return *fIRGenerator; |
| } |
| |
| const ParsedModule& moduleForProgramKind(ProgramKind kind); |
| |
| private: |
| const ParsedModule& loadGPUModule(); |
| const ParsedModule& loadFragmentModule(); |
| const ParsedModule& loadVertexModule(); |
| const ParsedModule& loadFPModule(); |
| const ParsedModule& loadGeometryModule(); |
| const ParsedModule& loadPublicModule(); |
| const ParsedModule& loadRuntimeColorFilterModule(); |
| const ParsedModule& loadRuntimeShaderModule(); |
| |
| /** Verifies that @if and @switch statements were actually optimized away. */ |
| void verifyStaticTests(const Program& program); |
| |
| /** Optimize every function in the program. */ |
| bool optimize(Program& program); |
| |
| /** Optimize the module. */ |
| bool optimize(LoadedModule& module); |
| |
| /** Eliminates unused functions from a Program, according to the stats in ProgramUsage. */ |
| bool removeDeadFunctions(Program& program, ProgramUsage* usage); |
| |
| /** Eliminates unreferenced variables from a Program, according to the stats in ProgramUsage. */ |
| bool removeDeadGlobalVariables(Program& program, ProgramUsage* usage); |
| bool removeDeadLocalVariables(Program& program, ProgramUsage* usage); |
| |
| Position position(int offset); |
| |
| std::shared_ptr<Context> fContext; |
| |
| std::shared_ptr<SymbolTable> fRootSymbolTable; |
| std::shared_ptr<SymbolTable> fPrivateSymbolTable; |
| |
| ParsedModule fRootModule; // Core types |
| |
| ParsedModule fPrivateModule; // [Root] + Internal types |
| ParsedModule fGPUModule; // [Private] + GPU intrinsics, helper functions |
| ParsedModule fVertexModule; // [GPU] + Vertex stage decls |
| ParsedModule fFragmentModule; // [GPU] + Fragment stage decls |
| ParsedModule fGeometryModule; // [GPU] + Geometry stage decls |
| ParsedModule fFPModule; // [GPU] + FP features |
| |
| ParsedModule fPublicModule; // [Root] + Public features |
| ParsedModule fRuntimeColorFilterModule; // [Public] + Runtime shader decls |
| ParsedModule fRuntimeShaderModule; // [Public] + Runtime color filter decls |
| |
| // holds ModifiersPools belonging to the core includes for lifetime purposes |
| ModifiersPool fCoreModifiers; |
| |
| Inliner fInliner; |
| std::unique_ptr<IRGenerator> fIRGenerator; |
| |
| const String* fSource = nullptr; |
| int fErrorCount = 0; |
| String fErrorText; |
| std::vector<size_t> fErrorTextLength; |
| |
| static OverrideFlag sOptimizer; |
| static OverrideFlag sInliner; |
| |
| friend class AutoSource; |
| friend class ::SkSLCompileBench; |
| friend class dsl::DSLWriter; |
| }; |
| |
| } // namespace SkSL |
| |
| #endif |