| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "GrVkSampler.h" |
| |
| #include "GrTextureAccess.h" |
| #include "GrVkGpu.h" |
| |
| static inline VkSamplerAddressMode tile_to_vk_sampler_address(SkShader::TileMode tm) { |
| static const VkSamplerAddressMode gWrapModes[] = { |
| VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, |
| VK_SAMPLER_ADDRESS_MODE_REPEAT, |
| VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT |
| }; |
| GR_STATIC_ASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gWrapModes)); |
| GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode); |
| GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode); |
| GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode); |
| return gWrapModes[tm]; |
| } |
| |
| GrVkSampler* GrVkSampler::Create(const GrVkGpu* gpu, const GrTextureParams& params, |
| uint32_t mipLevels) { |
| |
| static VkFilter vkMinFilterModes[] = { |
| VK_FILTER_NEAREST, |
| VK_FILTER_LINEAR, |
| VK_FILTER_LINEAR |
| }; |
| static VkFilter vkMagFilterModes[] = { |
| VK_FILTER_NEAREST, |
| VK_FILTER_LINEAR, |
| VK_FILTER_LINEAR |
| }; |
| |
| VkSamplerCreateInfo createInfo; |
| memset(&createInfo, 0, sizeof(VkSamplerCreateInfo)); |
| createInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; |
| createInfo.pNext = 0; |
| createInfo.flags = 0; |
| createInfo.magFilter = vkMagFilterModes[params.filterMode()]; |
| createInfo.minFilter = vkMinFilterModes[params.filterMode()]; |
| createInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST; |
| createInfo.addressModeU = tile_to_vk_sampler_address(params.getTileModeX()); |
| createInfo.addressModeV = tile_to_vk_sampler_address(params.getTileModeY()); |
| createInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; // Shouldn't matter |
| createInfo.mipLodBias = 0.0f; |
| createInfo.anisotropyEnable = VK_FALSE; |
| createInfo.maxAnisotropy = 1.0f; |
| createInfo.compareEnable = VK_FALSE; |
| createInfo.compareOp = VK_COMPARE_OP_NEVER; |
| // Vulkan doesn't have a direct mapping of GL's nearest or linear filters for minFilter since |
| // there is always a mipmapMode. To get the same effect as GL we can set minLod = maxLod = 0.0. |
| // This works since our min and mag filters are the same (this forces us to use mag on the 0 |
| // level mip). If the filters weren't the same we could set min = 0 and max = 0.25 to force |
| // the minFilter on mip level 0. |
| createInfo.minLod = 0.0f; |
| createInfo.maxLod = (mipLevels == 1) ? 0.0f : (float)(mipLevels); |
| createInfo.borderColor = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK; |
| createInfo.unnormalizedCoordinates = VK_FALSE; |
| |
| VkSampler sampler; |
| GR_VK_CALL_ERRCHECK(gpu->vkInterface(), CreateSampler(gpu->device(), |
| &createInfo, |
| nullptr, |
| &sampler)); |
| |
| return new GrVkSampler(sampler, GenerateKey(params, mipLevels)); |
| } |
| |
| void GrVkSampler::freeGPUData(const GrVkGpu* gpu) const { |
| SkASSERT(fSampler); |
| GR_VK_CALL(gpu->vkInterface(), DestroySampler(gpu->device(), fSampler, nullptr)); |
| } |
| |
| uint16_t GrVkSampler::GenerateKey(const GrTextureParams& params, uint32_t mipLevels) { |
| const int kTileModeXShift = 2; |
| const int kTileModeYShift = 4; |
| const int kMipLevelShift = 6; |
| |
| uint16_t key = params.filterMode(); |
| |
| SkASSERT(params.filterMode() <= 3); |
| key |= (params.getTileModeX() << kTileModeXShift); |
| |
| GR_STATIC_ASSERT(SkShader::kTileModeCount <= 4); |
| key |= (params.getTileModeY() << kTileModeYShift); |
| |
| SkASSERT(mipLevels < 1024); |
| key |= (mipLevels << kMipLevelShift); |
| |
| return key; |
| } |