| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkBitmapProcState.h" |
| #include "SkBitmap.h" |
| #include "SkColor.h" |
| #include "SkColorPriv.h" |
| #include "SkUnPreMultiply.h" |
| #include "SkRTConf.h" |
| #include "SkShader.h" |
| |
| #define DS(x) SkDoubleToScalar(x) |
| |
| #define MUL(a, b) ((a) * (b)) |
| |
| static inline SkPMColor cubicBlend(const SkFixed cc[4], SkPMColor c0, SkPMColor c1, SkPMColor c2, SkPMColor c3) { |
| SkFixed fa = MUL(cc[0], SkGetPackedA32(c0)) + MUL(cc[1], SkGetPackedA32(c1)) + MUL(cc[2], SkGetPackedA32(c2)) + MUL(cc[3], SkGetPackedA32(c3)); |
| SkFixed fr = MUL(cc[0], SkGetPackedR32(c0)) + MUL(cc[1], SkGetPackedR32(c1)) + MUL(cc[2], SkGetPackedR32(c2)) + MUL(cc[3], SkGetPackedR32(c3)); |
| SkFixed fg = MUL(cc[0], SkGetPackedG32(c0)) + MUL(cc[1], SkGetPackedG32(c1)) + MUL(cc[2], SkGetPackedG32(c2)) + MUL(cc[3], SkGetPackedG32(c3)); |
| SkFixed fb = MUL(cc[0], SkGetPackedB32(c0)) + MUL(cc[1], SkGetPackedB32(c1)) + MUL(cc[2], SkGetPackedB32(c2)) + MUL(cc[3], SkGetPackedB32(c3)); |
| |
| int a = SkClampMax(SkFixedRoundToInt(fa), 255); |
| int r = SkClampMax(SkFixedRoundToInt(fr), a); |
| int g = SkClampMax(SkFixedRoundToInt(fg), a); |
| int b = SkClampMax(SkFixedRoundToInt(fb), a); |
| |
| return SkPackARGB32(a, r, g, b); |
| } |
| |
| static float poly_eval(const float cc[4], float t) { |
| return cc[0] + t * (cc[1] + t * (cc[2] + t * cc[3])); |
| } |
| |
| static void build_coeff4(SkFixed dst[4], float t) { |
| static const SkScalar coefficients[16] = { |
| DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), |
| DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), |
| DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), |
| DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), |
| }; |
| |
| dst[0] = SkFloatToFixed(poly_eval(&coefficients[ 0], t)); |
| dst[1] = SkFloatToFixed(poly_eval(&coefficients[ 4], t)); |
| dst[2] = SkFloatToFixed(poly_eval(&coefficients[ 8], t)); |
| dst[3] = SkFloatToFixed(poly_eval(&coefficients[12], t)); |
| } |
| |
| static SkPMColor doBicubicFilter(const SkBitmap *bm, SkFixed coeffX[4], SkFixed coeffY[4], |
| int x0, int x1, int x2, int x3, |
| int y0, int y1, int y2, int y3 ) |
| { |
| SkPMColor s00 = *bm->getAddr32(x0, y0); |
| SkPMColor s10 = *bm->getAddr32(x1, y0); |
| SkPMColor s20 = *bm->getAddr32(x2, y0); |
| SkPMColor s30 = *bm->getAddr32(x3, y0); |
| SkPMColor s0 = cubicBlend(coeffX, s00, s10, s20, s30); |
| SkPMColor s01 = *bm->getAddr32(x0, y1); |
| SkPMColor s11 = *bm->getAddr32(x1, y1); |
| SkPMColor s21 = *bm->getAddr32(x2, y1); |
| SkPMColor s31 = *bm->getAddr32(x3, y1); |
| SkPMColor s1 = cubicBlend(coeffX, s01, s11, s21, s31); |
| SkPMColor s02 = *bm->getAddr32(x0, y2); |
| SkPMColor s12 = *bm->getAddr32(x1, y2); |
| SkPMColor s22 = *bm->getAddr32(x2, y2); |
| SkPMColor s32 = *bm->getAddr32(x3, y2); |
| SkPMColor s2 = cubicBlend(coeffX, s02, s12, s22, s32); |
| SkPMColor s03 = *bm->getAddr32(x0, y3); |
| SkPMColor s13 = *bm->getAddr32(x1, y3); |
| SkPMColor s23 = *bm->getAddr32(x2, y3); |
| SkPMColor s33 = *bm->getAddr32(x3, y3); |
| SkPMColor s3 = cubicBlend(coeffX, s03, s13, s23, s33); |
| return cubicBlend(coeffY, s0, s1, s2, s3); |
| } |
| |
| static void bicubicFilter(const SkBitmapProcState& s, int x, int y, |
| SkPMColor* SK_RESTRICT colors, int count) { |
| |
| const int maxX = s.fBitmap->width() - 1; |
| const int maxY = s.fBitmap->height() - 1; |
| |
| while (count-- > 0) { |
| SkPoint srcPt; |
| s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), |
| SkIntToScalar(y), &srcPt); |
| srcPt.fX -= SK_ScalarHalf; |
| srcPt.fY -= SK_ScalarHalf; |
| SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); |
| SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); |
| |
| SkFixed coeffX[4], coeffY[4]; |
| build_coeff4(coeffX, fractx); |
| build_coeff4(coeffY, fracty); |
| |
| int sx = SkScalarFloorToInt(srcPt.fX); |
| int sy = SkScalarFloorToInt(srcPt.fY); |
| |
| // Here is where we can support other tile modes (e.g. repeat or mirror) |
| int x0 = SkClampMax(sx - 1, maxX); |
| int x1 = SkClampMax(sx , maxX); |
| int x2 = SkClampMax(sx + 1, maxX); |
| int x3 = SkClampMax(sx + 2, maxX); |
| int y0 = SkClampMax(sy - 1, maxY); |
| int y1 = SkClampMax(sy , maxY); |
| int y2 = SkClampMax(sy + 1, maxY); |
| int y3 = SkClampMax(sy + 2, maxY); |
| |
| *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 ); |
| |
| x++; |
| } |
| } |
| |
| static void bicubicFilter_ScaleOnly(const SkBitmapProcState &s, int x, int y, |
| SkPMColor *SK_RESTRICT colors, int count) { |
| const int maxX = s.fBitmap->width() - 1; |
| const int maxY = s.fBitmap->height() - 1; |
| |
| SkPoint srcPt; |
| s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); |
| srcPt.fY -= SK_ScalarHalf; |
| SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); |
| SkFixed coeffX[4], coeffY[4]; |
| build_coeff4(coeffY, fracty); |
| int sy = SkScalarFloorToInt(srcPt.fY); |
| int y0 = SkClampMax(sy - 1, maxY); |
| int y1 = SkClampMax(sy , maxY); |
| int y2 = SkClampMax(sy + 1, maxY); |
| int y3 = SkClampMax(sy + 2, maxY); |
| |
| while (count-- > 0) { |
| s.fInvProc(*s.fInvMatrix, SkIntToScalar(x), SkIntToScalar(y), &srcPt); |
| srcPt.fX -= SK_ScalarHalf; |
| SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); |
| |
| build_coeff4(coeffX, fractx); |
| |
| int sx = SkScalarFloorToInt(srcPt.fX); |
| |
| // Here is where we can support other tile modes (e.g. repeat or mirror) |
| int x0 = SkClampMax(sx - 1, maxX); |
| int x1 = SkClampMax(sx , maxX); |
| int x2 = SkClampMax(sx + 1, maxX); |
| int x3 = SkClampMax(sx + 2, maxX); |
| |
| *colors++ = doBicubicFilter( s.fBitmap, coeffX, coeffY, x0, x1, x2, x3, y0, y1, y2, y3 ); |
| |
| x++; |
| } |
| } |
| |
| SkBitmapProcState::ShaderProc32 |
| SkBitmapProcState::chooseBicubicFilterProc(const SkPaint& paint) { |
| // we need to be requested |
| uint32_t mask = SkPaint::kFilterBitmap_Flag |
| | SkPaint::kBicubicFilterBitmap_Flag |
| ; |
| if ((paint.getFlags() & mask) != mask) { |
| return NULL; |
| } |
| |
| // TODO: consider supporting other configs (e.g. 565, A8) |
| if (fBitmap->config() != SkBitmap::kARGB_8888_Config) { |
| return NULL; |
| } |
| |
| // TODO: consider supporting repeat and mirror |
| if (SkShader::kClamp_TileMode != fTileModeX || SkShader::kClamp_TileMode != fTileModeY) { |
| return NULL; |
| } |
| |
| // TODO: support blending inside our procs |
| if (0xFF != paint.getAlpha()) { |
| return NULL; |
| } |
| |
| if (fInvType & SkMatrix::kAffine_Mask) { |
| return bicubicFilter; |
| } else if (fInvType & SkMatrix::kScale_Mask) { |
| return bicubicFilter_ScaleOnly; |
| } else { |
| return NULL; |
| } |
| } |