| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrPipeline_DEFINED |
| #define GrPipeline_DEFINED |
| |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkRefCnt.h" |
| #include "src/gpu/GrColor.h" |
| #include "src/gpu/GrFragmentProcessor.h" |
| #include "src/gpu/GrProcessorSet.h" |
| #include "src/gpu/GrScissorState.h" |
| #include "src/gpu/GrSurfaceProxyView.h" |
| #include "src/gpu/GrUserStencilSettings.h" |
| #include "src/gpu/GrWindowRectsState.h" |
| #include "src/gpu/effects/GrCoverageSetOpXP.h" |
| #include "src/gpu/effects/GrDisableColorXP.h" |
| #include "src/gpu/effects/GrPorterDuffXferProcessor.h" |
| #include "src/gpu/effects/GrTextureEffect.h" |
| #include "src/gpu/geometry/GrRect.h" |
| |
| class GrAppliedClip; |
| class GrAppliedHardClip; |
| class GrOp; |
| class GrSurfaceDrawContext; |
| |
| /** |
| * This immutable object contains information needed to set build a shader program and set API |
| * state for a draw. It is used along with a GrPrimitiveProcessor and a source of geometric |
| * data to draw. |
| */ |
| class GrPipeline { |
| public: |
| /////////////////////////////////////////////////////////////////////////// |
| /// @name Creation |
| |
| // Pipeline options that the caller may enable. |
| // NOTE: This enum is extended later by GrPipeline::Flags. |
| enum class InputFlags : uint8_t { |
| kNone = 0, |
| /** |
| * Perform HW anti-aliasing. This means either HW FSAA, if supported by the render target, |
| * or smooth-line rendering if a line primitive is drawn and line smoothing is supported by |
| * the 3D API. |
| */ |
| kHWAntialias = (1 << 0), |
| /** |
| * Cause every pixel to be rasterized that is touched by the triangle anywhere (not just at |
| * pixel center). Additionally, if using MSAA, the sample mask will always have 100% |
| * coverage. |
| * NOTE: The primitive type must be a triangle type. |
| */ |
| kConservativeRaster = (1 << 1), |
| /** |
| * Draws triangles as outlines. |
| */ |
| kWireframe = (1 << 2), |
| /** |
| * Modifies the vertex shader so that vertices will be positioned at pixel centers. |
| */ |
| kSnapVerticesToPixelCenters = (1 << 3), // This value must be last. (See kLastInputFlag.) |
| }; |
| |
| struct InitArgs { |
| InputFlags fInputFlags = InputFlags::kNone; |
| const GrCaps* fCaps = nullptr; |
| GrXferProcessor::DstProxyView fDstProxyView; |
| GrSwizzle fWriteSwizzle; |
| }; |
| |
| /** |
| * Creates a simple pipeline with default settings and no processors. The provided blend mode |
| * must be "Porter Duff" (<= kLastCoeffMode). If using GrScissorTest::kEnabled, the caller must |
| * specify a scissor rectangle through the DynamicState struct. |
| **/ |
| GrPipeline(GrScissorTest scissor, |
| SkBlendMode blend, |
| const GrSwizzle& writeSwizzle, |
| InputFlags flags = InputFlags::kNone) |
| : GrPipeline(scissor, |
| GrPorterDuffXPFactory::MakeNoCoverageXP(blend), |
| writeSwizzle, |
| flags) {} |
| |
| GrPipeline(GrScissorTest, |
| sk_sp<const GrXferProcessor>, |
| const GrSwizzle& writeSwizzle, |
| InputFlags = InputFlags::kNone); |
| |
| GrPipeline(const InitArgs& args, sk_sp<const GrXferProcessor>, const GrAppliedHardClip&); |
| GrPipeline(const InitArgs&, GrProcessorSet&&, GrAppliedClip&&); |
| |
| GrPipeline(const GrPipeline&) = delete; |
| GrPipeline& operator=(const GrPipeline&) = delete; |
| |
| /// @} |
| |
| /////////////////////////////////////////////////////////////////////////// |
| /// @name GrFragmentProcessors |
| |
| int numFragmentProcessors() const { return fFragmentProcessors.count(); } |
| int numColorFragmentProcessors() const { return fNumColorProcessors; } |
| bool isColorFragmentProcessor(int idx) const { return idx < fNumColorProcessors; } |
| bool isCoverageFragmentProcessor(int idx) const { return idx >= fNumColorProcessors; } |
| |
| void visitTextureEffects(const std::function<void(const GrTextureEffect&)>&) const; |
| |
| const GrXferProcessor& getXferProcessor() const { |
| if (fXferProcessor) { |
| return *fXferProcessor; |
| } else { |
| // A null xp member means the common src-over case. GrXferProcessor's ref'ing |
| // mechanism is not thread safe so we do not hold a ref on this global. |
| return GrPorterDuffXPFactory::SimpleSrcOverXP(); |
| } |
| } |
| |
| GrDstSampleType dstSampleType() const { |
| return fDstSampleType; |
| } |
| |
| // Helper functions to quickly know if this GrPipeline will access the dst as a texture or an |
| // input attachment. |
| bool usesDstTexture() const { |
| return GrDstSampleTypeUsesTexture(fDstSampleType); |
| } |
| bool usesInputAttachment() const { |
| return fDstSampleType == GrDstSampleType::kAsInputAttachment; |
| } |
| |
| /** |
| * This returns the GrSurfaceProxyView for the texture used to access the dst color. If the |
| * GrXferProcessor does not use the dst color then the proxy on the GrSurfaceProxyView will be |
| * nullptr. |
| */ |
| const GrSurfaceProxyView& dstProxyView() const { return fDstProxyView; } |
| |
| /** |
| * If the GrXferProcessor uses a texture to access the dst color, then this returns that |
| * texture and the offset to the dst contents within that texture. |
| */ |
| GrTexture* peekDstTexture(SkIPoint* offset = nullptr) const { |
| if (!this->usesDstTexture()) { |
| return nullptr; |
| } |
| if (offset) { |
| *offset = fDstTextureOffset; |
| } |
| |
| if (GrTextureProxy* dstProxy = fDstProxyView.asTextureProxy()) { |
| return dstProxy->peekTexture(); |
| } |
| |
| return nullptr; |
| } |
| |
| const GrFragmentProcessor& getFragmentProcessor(int idx) const { |
| return *fFragmentProcessors[idx]; |
| } |
| |
| /// @} |
| |
| bool isScissorTestEnabled() const { |
| return SkToBool(fFlags & Flags::kScissorTestEnabled); |
| } |
| |
| const GrWindowRectsState& getWindowRectsState() const { return fWindowRectsState; } |
| |
| bool isHWAntialiasState() const { return fFlags & InputFlags::kHWAntialias; } |
| bool usesConservativeRaster() const { return fFlags & InputFlags::kConservativeRaster; } |
| bool isWireframe() const { return fFlags & InputFlags::kWireframe; } |
| bool snapVerticesToPixelCenters() const { |
| return fFlags & InputFlags::kSnapVerticesToPixelCenters; |
| } |
| bool hasStencilClip() const { |
| return SkToBool(fFlags & Flags::kHasStencilClip); |
| } |
| #ifdef SK_DEBUG |
| bool allProxiesInstantiated() const { |
| for (int i = 0; i < fFragmentProcessors.count(); ++i) { |
| if (!fFragmentProcessors[i]->isInstantiated()) { |
| return false; |
| } |
| } |
| if (fDstProxyView.proxy()) { |
| return fDstProxyView.proxy()->isInstantiated(); |
| } |
| |
| return true; |
| } |
| #endif |
| |
| GrXferBarrierType xferBarrierType(const GrCaps&) const; |
| |
| // Used by Vulkan and Metal to cache their respective pipeline objects |
| void genKey(GrProcessorKeyBuilder*, const GrCaps&) const; |
| |
| const GrSwizzle& writeSwizzle() const { return fWriteSwizzle; } |
| |
| void visitProxies(const GrOp::VisitProxyFunc&) const; |
| |
| private: |
| static constexpr uint8_t kLastInputFlag = (uint8_t)InputFlags::kSnapVerticesToPixelCenters; |
| |
| /** This is a continuation of the public "InputFlags" enum. */ |
| enum class Flags : uint8_t { |
| kHasStencilClip = (kLastInputFlag << 1), |
| kScissorTestEnabled = (kLastInputFlag << 2), |
| }; |
| |
| GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(Flags); |
| |
| friend bool operator&(Flags, InputFlags); |
| |
| // A pipeline can contain up to three processors: color, paint coverage, and clip coverage. |
| using FragmentProcessorArray = SkAutoSTArray<3, std::unique_ptr<const GrFragmentProcessor>>; |
| |
| GrSurfaceProxyView fDstProxyView; |
| SkIPoint fDstTextureOffset; |
| // This is the GrDstSampleType that is used for the render pass that this GrPipeline will be |
| // used in (i.e. if this GrPipeline does read the dst, it will do so using this |
| // GrDstSampleType). |
| GrDstSampleType fDstSampleType = GrDstSampleType::kNone; |
| GrWindowRectsState fWindowRectsState; |
| Flags fFlags; |
| sk_sp<const GrXferProcessor> fXferProcessor; |
| FragmentProcessorArray fFragmentProcessors; |
| |
| // This value is also the index in fFragmentProcessors where coverage processors begin. |
| int fNumColorProcessors = 0; |
| |
| GrSwizzle fWriteSwizzle; |
| }; |
| |
| GR_MAKE_BITFIELD_CLASS_OPS(GrPipeline::InputFlags); |
| GR_MAKE_BITFIELD_CLASS_OPS(GrPipeline::Flags); |
| |
| inline bool operator&(GrPipeline::Flags flags, GrPipeline::InputFlags inputFlag) { |
| return (flags & (GrPipeline::Flags)inputFlag); |
| } |
| |
| #endif |