| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrMeshDrawOp_DEFINED |
| #define GrMeshDrawOp_DEFINED |
| |
| #include "src/core/SkArenaAlloc.h" |
| #include "src/gpu/GrAppliedClip.h" |
| #include "src/gpu/GrDrawIndirectCommand.h" |
| #include "src/gpu/GrGeometryProcessor.h" |
| #include "src/gpu/GrSimpleMesh.h" |
| #include "src/gpu/ops/GrDrawOp.h" |
| #include <type_traits> |
| |
| class GrAtlasManager; |
| class GrCaps; |
| class GrStrikeCache; |
| class GrOpFlushState; |
| class GrSmallPathAtlasMgr; |
| |
| /** |
| * Base class for mesh-drawing GrDrawOps. |
| */ |
| class GrMeshDrawOp : public GrDrawOp { |
| public: |
| /** Abstract interface that represents a destination for a GrMeshDrawOp. */ |
| class Target; |
| |
| static bool CanUpgradeAAOnMerge(GrAAType aa1, GrAAType aa2) { |
| return (aa1 == GrAAType::kNone && aa2 == GrAAType::kCoverage) || |
| (aa1 == GrAAType::kCoverage && aa2 == GrAAType::kNone); |
| } |
| |
| protected: |
| GrMeshDrawOp(uint32_t classID); |
| |
| void createProgramInfo(const GrCaps* caps, |
| SkArenaAlloc* arena, |
| const GrSurfaceProxyView& writeView, |
| GrAppliedClip&& appliedClip, |
| const GrXferProcessor::DstProxyView& dstProxyView, |
| GrXferBarrierFlags renderPassXferBarriers, |
| GrLoadOp colorLoadOp) { |
| this->onCreateProgramInfo(caps, arena, writeView, std::move(appliedClip), dstProxyView, |
| renderPassXferBarriers, colorLoadOp); |
| } |
| |
| void createProgramInfo(Target* target); |
| |
| /** Helper for rendering repeating meshes using a patterned index buffer. This class creates the |
| space for the vertices and flushes the draws to the GrMeshDrawOp::Target. */ |
| class PatternHelper { |
| public: |
| PatternHelper(Target*, GrPrimitiveType, size_t vertexStride, |
| sk_sp<const GrBuffer> indexBuffer, int verticesPerRepetition, |
| int indicesPerRepetition, int repeatCount, int maxRepetitions); |
| |
| /** Called to issue draws to the GrMeshDrawOp::Target.*/ |
| void recordDraw(Target*, const GrGeometryProcessor*) const; |
| void recordDraw(Target*, const GrGeometryProcessor*, |
| const GrSurfaceProxy* const primProcProxies[]) const; |
| |
| void* vertices() const { return fVertices; } |
| GrSimpleMesh* mesh() { return fMesh; } |
| |
| protected: |
| PatternHelper() = default; |
| void init(Target*, GrPrimitiveType, size_t vertexStride, sk_sp<const GrBuffer> indexBuffer, |
| int verticesPerRepetition, int indicesPerRepetition, int repeatCount, |
| int maxRepetitions); |
| |
| private: |
| void* fVertices = nullptr; |
| GrSimpleMesh* fMesh = nullptr; |
| GrPrimitiveType fPrimitiveType; |
| }; |
| |
| /** A specialization of InstanceHelper for quad rendering. |
| * It only draws non-antialiased indexed quads. |
| */ |
| class QuadHelper : private PatternHelper { |
| public: |
| QuadHelper() = delete; |
| QuadHelper(Target* target, size_t vertexStride, int quadsToDraw); |
| |
| using PatternHelper::mesh; |
| using PatternHelper::recordDraw; |
| using PatternHelper::vertices; |
| |
| private: |
| using INHERITED = PatternHelper; |
| }; |
| |
| static bool CombinedQuadCountWillOverflow(GrAAType aaType, |
| bool willBeUpgradedToAA, |
| int combinedQuadCount) { |
| bool willBeAA = (aaType == GrAAType::kCoverage) || willBeUpgradedToAA; |
| |
| return combinedQuadCount > (willBeAA ? GrResourceProvider::MaxNumAAQuads() |
| : GrResourceProvider::MaxNumNonAAQuads()); |
| } |
| |
| virtual void onPrePrepareDraws(GrRecordingContext*, |
| const GrSurfaceProxyView& writeView, |
| GrAppliedClip*, |
| const GrXferProcessor::DstProxyView&, |
| GrXferBarrierFlags renderPassXferBarriers, |
| GrLoadOp colorLoadOp); |
| |
| private: |
| virtual GrProgramInfo* programInfo() = 0; |
| // This method is responsible for creating all the programInfos required |
| // by this op. |
| virtual void onCreateProgramInfo(const GrCaps*, |
| SkArenaAlloc*, |
| const GrSurfaceProxyView& writeView, |
| GrAppliedClip&&, |
| const GrXferProcessor::DstProxyView&, |
| GrXferBarrierFlags renderPassXferBarriers, |
| GrLoadOp colorLoadOp) = 0; |
| |
| void onPrePrepare(GrRecordingContext* context, |
| const GrSurfaceProxyView& writeView, |
| GrAppliedClip* clip, |
| const GrXferProcessor::DstProxyView& dstProxyView, |
| GrXferBarrierFlags renderPassXferBarriers, |
| GrLoadOp colorLoadOp) final { |
| this->onPrePrepareDraws(context, writeView, clip, dstProxyView, renderPassXferBarriers, |
| colorLoadOp); |
| } |
| void onPrepare(GrOpFlushState* state) final; |
| |
| virtual void onPrepareDraws(Target*) = 0; |
| using INHERITED = GrDrawOp; |
| }; |
| |
| class GrMeshDrawOp::Target { |
| public: |
| virtual ~Target() {} |
| |
| /** Adds a draw of a mesh. 'primProcProxies' must have |
| * GrPrimitiveProcessor::numTextureSamplers() entries. Can be null if no samplers. |
| */ |
| virtual void recordDraw(const GrGeometryProcessor*, |
| const GrSimpleMesh[], |
| int meshCnt, |
| const GrSurfaceProxy* const primProcProxies[], |
| GrPrimitiveType) = 0; |
| |
| /** |
| * Helper for drawing GrSimpleMesh(es) with zero primProc textures. |
| */ |
| void recordDraw(const GrGeometryProcessor* gp, |
| const GrSimpleMesh meshes[], |
| int meshCnt, |
| GrPrimitiveType primitiveType) { |
| this->recordDraw(gp, meshes, meshCnt, nullptr, primitiveType); |
| } |
| |
| /** |
| * Makes space for vertex data. The returned pointer is the location where vertex data |
| * should be written. On return the buffer that will hold the data as well as an offset into |
| * the buffer (in 'vertexSize' units) where the data will be placed. |
| */ |
| virtual void* makeVertexSpace(size_t vertexSize, int vertexCount, sk_sp<const GrBuffer>*, |
| int* startVertex) = 0; |
| |
| /** |
| * Makes space for index data. The returned pointer is the location where index data |
| * should be written. On return the buffer that will hold the data as well as an offset into |
| * the buffer (in uint16_t units) where the data will be placed. |
| */ |
| virtual uint16_t* makeIndexSpace(int indexCount, sk_sp<const GrBuffer>*, int* startIndex) = 0; |
| |
| /** |
| * This is similar to makeVertexSpace. It allows the caller to use up to 'actualVertexCount' |
| * vertices in the returned pointer, which may exceed 'minVertexCount'. |
| * 'fallbackVertexCount' is the maximum number of vertices that should be allocated if a new |
| * buffer is allocated on behalf of this request. |
| */ |
| virtual void* makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount, |
| int fallbackVertexCount, sk_sp<const GrBuffer>*, |
| int* startVertex, int* actualVertexCount) = 0; |
| |
| /** |
| * This is similar to makeIndexSpace. It allows the caller to use up to 'actualIndexCount' |
| * indices in the returned pointer, which may exceed 'minIndexCount'. |
| * 'fallbackIndexCount' is the maximum number of indices that should be allocated if a new |
| * buffer is allocated on behalf of this request. |
| */ |
| virtual uint16_t* makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount, |
| sk_sp<const GrBuffer>*, int* startIndex, |
| int* actualIndexCount) = 0; |
| |
| /** |
| * Makes space for elements in a draw-indirect buffer. Upon success, the returned pointer is a |
| * CPU mapping where the data should be written. |
| */ |
| virtual GrDrawIndirectWriter makeDrawIndirectSpace(int drawCount, sk_sp<const GrBuffer>* buffer, |
| size_t* offsetInBytes) = 0; |
| |
| /** |
| * Makes space for elements in a draw-indexed-indirect buffer. Upon success, the returned |
| * pointer is a CPU mapping where the data should be written. |
| */ |
| virtual GrDrawIndexedIndirectWriter makeDrawIndexedIndirectSpace(int drawCount, |
| sk_sp<const GrBuffer>*, |
| size_t* offsetInBytes) = 0; |
| |
| /** Helpers for ops which over-allocate and then return excess data to the pool. */ |
| virtual void putBackIndices(int indices) = 0; |
| virtual void putBackVertices(int vertices, size_t vertexStride) = 0; |
| virtual void putBackIndirectDraws(int count) = 0; |
| virtual void putBackIndexedIndirectDraws(int count) = 0; |
| |
| GrSimpleMesh* allocMesh() { return this->allocator()->make<GrSimpleMesh>(); } |
| GrSimpleMesh* allocMeshes(int n) { return this->allocator()->makeArray<GrSimpleMesh>(n); } |
| const GrSurfaceProxy** allocPrimProcProxyPtrs(int n) { |
| return this->allocator()->makeArray<const GrSurfaceProxy*>(n); |
| } |
| |
| virtual GrRenderTargetProxy* rtProxy() const = 0; |
| virtual const GrSurfaceProxyView& writeView() const = 0; |
| |
| virtual const GrAppliedClip* appliedClip() const = 0; |
| virtual GrAppliedClip detachAppliedClip() = 0; |
| |
| virtual const GrXferProcessor::DstProxyView& dstProxyView() const = 0; |
| |
| virtual GrXferBarrierFlags renderPassBarriers() const = 0; |
| |
| virtual GrLoadOp colorLoadOp() const = 0; |
| |
| virtual GrThreadSafeCache* threadSafeCache() const = 0; |
| virtual GrResourceProvider* resourceProvider() const = 0; |
| uint32_t contextUniqueID() const { return this->resourceProvider()->contextUniqueID(); } |
| |
| virtual GrStrikeCache* strikeCache() const = 0; |
| virtual GrAtlasManager* atlasManager() const = 0; |
| virtual GrSmallPathAtlasMgr* smallPathAtlasManager() const = 0; |
| |
| // This should be called during onPrepare of a GrOp. The caller should add any proxies to the |
| // array it will use that it did not access during a call to visitProxies. This is usually the |
| // case for atlases. |
| virtual SkTArray<GrSurfaceProxy*, true>* sampledProxyArray() = 0; |
| |
| virtual const GrCaps& caps() const = 0; |
| |
| virtual GrDeferredUploadTarget* deferredUploadTarget() = 0; |
| |
| virtual SkArenaAlloc* allocator() = 0; |
| }; |
| |
| #endif |