| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrGLSL_impl_DEFINED |
| #define GrGLSL_impl_DEFINED |
| |
| template<typename Self> |
| template<typename T> |
| inline Self GrGLSLExpr<Self>::VectorCastImpl(const T& expr) { |
| if (expr.isZeros()) { |
| return Self(0); |
| } |
| if (expr.isOnes()) { |
| return Self(1); |
| } |
| return Self(Self::CastStr(), expr.c_str()); |
| } |
| |
| template<typename Self> |
| template<typename T0, typename T1> |
| inline Self GrGLSLExpr<Self>::Mul(T0 in0, T1 in1) { |
| if (in0.isZeros() || in1.isZeros()) { |
| return Self(0); |
| } |
| if (in0.isOnes()) { |
| return Self::VectorCast(in1); |
| } |
| if (in1.isOnes()) { |
| return Self::VectorCast(in0); |
| } |
| return Self("(%s * %s)", in0.c_str(), in1.c_str()); |
| } |
| |
| template<typename Self> |
| template<typename T0, typename T1> |
| inline Self GrGLSLExpr<Self>::Add(T0 in0, T1 in1) { |
| if (in1.isZeros()) { |
| return Self::VectorCast(in0); |
| } |
| if (in0.isZeros()) { |
| return Self::VectorCast(in1); |
| } |
| if (in0.isOnes() && in1.isOnes()) { |
| return Self(2); |
| } |
| return Self("(%s + %s)", in0.c_str(), in1.c_str()); |
| } |
| |
| template<typename Self> |
| template<typename T0, typename T1> |
| inline Self GrGLSLExpr<Self>::Sub(T0 in0, T1 in1) { |
| if (in1.isZeros()) { |
| return Self::VectorCast(in0); |
| } |
| if (in1.isOnes()) { |
| if (in0.isOnes()) { |
| return Self(0); |
| } |
| } |
| |
| return Self("(%s - %s)", in0.c_str(), in1.c_str()); |
| } |
| |
| template <typename Self> |
| template <typename T> |
| T GrGLSLExpr<Self>::extractComponents(const char format[]) const { |
| if (this->isZeros()) { |
| return T(0); |
| } |
| if (this->isOnes()) { |
| return T(1); |
| } |
| return T(format, this->c_str()); |
| } |
| |
| inline GrGLSLExpr1 GrGLSLExpr1::VectorCast(const GrGLSLExpr1& expr) { |
| return expr; |
| } |
| |
| inline const char* GrGLSLExpr1::ZerosStr() { |
| return "0"; |
| } |
| |
| inline const char* GrGLSLExpr1::OnesStr() { |
| return "1.0"; |
| } |
| |
| // GrGLSLExpr1::CastStr() is unimplemented because using them is likely an |
| // error. This is now caught compile-time. |
| |
| inline const char* GrGLSLExpr1::CastIntStr() { |
| return "%d"; |
| } |
| |
| inline GrGLSLExpr1 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) { |
| return GrGLSLExpr1::Mul(in0, in1); |
| } |
| |
| inline GrGLSLExpr1 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) { |
| return GrGLSLExpr1::Add(in0, in1); |
| } |
| |
| inline GrGLSLExpr1 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr1& in1) { |
| return GrGLSLExpr1::Sub(in0, in1); |
| } |
| |
| inline const char* GrGLSLExpr4::ZerosStr() { |
| return "vec4(0)"; |
| } |
| |
| inline const char* GrGLSLExpr4::OnesStr() { |
| return "vec4(1)"; |
| } |
| |
| inline const char* GrGLSLExpr4::CastStr() { |
| return "vec4(%s)"; |
| } |
| |
| inline const char* GrGLSLExpr4::CastIntStr() { |
| return "vec4(%d)"; |
| } |
| |
| inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr1& expr) { |
| return INHERITED::VectorCastImpl(expr); |
| } |
| |
| inline GrGLSLExpr4 GrGLSLExpr4::VectorCast(const GrGLSLExpr4& expr) { |
| return expr; |
| } |
| |
| inline GrGLSLExpr4::AExpr GrGLSLExpr4::a() const { |
| return this->extractComponents<GrGLSLExpr4::AExpr>("%s.a"); |
| } |
| |
| inline GrGLSLExpr4 operator*(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { |
| return GrGLSLExpr4::Mul(in0, in1); |
| } |
| |
| inline GrGLSLExpr4 operator+(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { |
| return GrGLSLExpr4::Add(in0, in1); |
| } |
| |
| inline GrGLSLExpr4 operator-(const GrGLSLExpr1& in0, const GrGLSLExpr4& in1) { |
| return GrGLSLExpr4::Sub(in0, in1); |
| } |
| |
| inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) { |
| return GrGLSLExpr4::Mul(in0, in1); |
| } |
| |
| inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) { |
| return GrGLSLExpr4::Add(in0, in1); |
| } |
| |
| inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr1& in1) { |
| return GrGLSLExpr4::Sub(in0, in1); |
| } |
| |
| inline GrGLSLExpr4 operator*(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) { |
| return GrGLSLExpr4::Mul(in0, in1); |
| } |
| |
| inline GrGLSLExpr4 operator+(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) { |
| return GrGLSLExpr4::Add(in0, in1); |
| } |
| |
| inline GrGLSLExpr4 operator-(const GrGLSLExpr4& in0, const GrGLSLExpr4& in1) { |
| return GrGLSLExpr4::Sub(in0, in1); |
| } |
| |
| #endif |