| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrShadowGeoProc_DEFINED |
| #define GrShadowGeoProc_DEFINED |
| |
| #include "GrProcessor.h" |
| #include "GrGeometryProcessor.h" |
| |
| class GrGLRRectShadowGeoProc; |
| |
| /** |
| * The output color of this effect is a coverage mask for a rrect shadow, |
| * assuming circular corner geometry. |
| */ |
| class GrRRectShadowGeoProc : public GrGeometryProcessor { |
| public: |
| static sk_sp<GrGeometryProcessor> Make() { |
| return sk_sp<GrGeometryProcessor>(new GrRRectShadowGeoProc()); |
| } |
| |
| const char* name() const override { return "RRectShadow"; } |
| |
| const Attribute& inPosition() const { return kInPosition; } |
| const Attribute& inColor() const { return kInColor; } |
| const Attribute& inShadowParams() const { return kInShadowParams; } |
| GrColor color() const { return fColor; } |
| |
| void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override {} |
| |
| GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; |
| |
| private: |
| GrRRectShadowGeoProc(); |
| |
| const Attribute& onVertexAttribute(int i) const override { |
| return IthAttribute(i, kInPosition, kInColor, kInShadowParams); |
| } |
| |
| GrColor fColor; |
| |
| static constexpr Attribute kInPosition = {"inPosition", kFloat2_GrVertexAttribType}; |
| static constexpr Attribute kInColor = {"inColor", kUByte4_norm_GrVertexAttribType}; |
| static constexpr Attribute kInShadowParams = {"inShadowParams", kHalf4_GrVertexAttribType}; |
| |
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST |
| |
| typedef GrGeometryProcessor INHERITED; |
| }; |
| |
| |
| #endif |